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Honorine Luv
Center for Advanced Studies Gallente Federation
0
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Posted - 2013.10.01 22:00:00 -
[1] - Quote
So the other day I was hauling some **** in my jump freighter. As usual I had my 3 other acounts logged in to provide me with (exit)cyno's and scouting of local.
Now there's is a certain corp/alliance in eve that likes to wardec people and try to catch their jump freighters on lowsec -> highsec gates using a pretty standard tactic. They will have an out of corp alt light a covert cyno on the outbound gate in lowsec and once you jump to highsec they will jump in their war targets and try to catch you on the other side.
After almost being a victim of this once I had developed an easy counter to this. I would have an exit cyno active at all times to get the hell out when I saw covert cyno's light up on the gate or any other suspicious activity. This has worked well for me on multiple occassions.
Anyway, today was a different day. Upon jumping through the gate from low to high I was disconnected on the jump. This is not a strange thing in eve but it is when all your other accounts stay logged in.
Ofcourse I find myself tackled by a war target when I log in again and I lose the jump freighter. No biggie, I don't fly anything I can't afford to lose so I immediately replaced it.
However, I still find it strange that simple thing like a disconnect that is entirely out of your control can make you lose something that represents a real world value of around $200 and takes a large amount of time to gather when just playing the game. I'm also curious if anyone has had similar encounters where disconnects are extremely convenient for the opposing party? |
Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
669
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Posted - 2013.10.01 22:03:00 -
[2] - Quote
CCP, whether or not they admit to it, has connection issues at times with clients. You could attempt to petition it since you had other clients up that remained up during this event - just make sure you've done your homework with your connection, clients, ISP, etc.. etc.. HROLT CEO Live Free; Die Proud
Hammer Mineral Compression - The only way to go! |
Montevius Williams
The Scope Gallente Federation
574
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Posted - 2013.10.01 22:04:00 -
[3] - Quote
No, but I do know that yesterday, lag was bad. I got DC at least 10 times yesterday. "The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB |
atpc
Loose Cannons Nocturnal Legion
6
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Posted - 2013.10.01 22:05:00 -
[4] - Quote
There is no real world value for in game items unless you RMT them. Did you? I'd say no too.
Also if it was a disconnect on ccps part you can petition and get it reimbursed. |
Johnny Marzetti
GoonWaffe Goonswarm Federation
444
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Posted - 2013.10.01 22:09:00 -
[5] - Quote
How is this a "new tactic" unless you're saying someone somehow actually caused it to happen? |
Barbie D0ll
Imperial Academy Amarr Empire
63
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Posted - 2013.10.01 22:17:00 -
[6] - Quote
Honorine Luv wrote:So the other day I was hauling some **** in my jump freighter. As usual I had my 3 other acounts logged in to provide me with (exit)cyno's and scouting of local.
Now there's is a certain corp/alliance in eve that likes to wardec people and try to catch their jump freighters on lowsec -> highsec gates using a pretty standard tactic. They will have an out of corp alt light a covert cyno on the outbound gate in lowsec and once you jump to highsec they will jump in their war targets and try to catch you on the other side.
After almost being a victim of this once I had developed an easy counter to this. I would have an exit cyno active at all times to get the hell out when I saw covert cyno's light up on the gate or any other suspicious activity. This has worked well for me on multiple occassions.
Anyway, today was a different day. Upon jumping through the gate from low to high I was disconnected on the jump. This is not a strange thing in eve but it is when all your other accounts stay logged in.
Ofcourse I find myself tackled by a war target when I log in again and I lose the jump freighter. No biggie, I don't fly anything I can't afford to lose so I immediately replaced it.
However, I still find it strange that simple thing like a disconnect that is entirely out of your control can make you lose something that represents a real world value of around $200 and takes a large amount of time to gather when just playing the game. I'm also curious if anyone has had similar encounters where disconnects are extremely convenient for the opposing party?
This "hack", has happened before, petition it to see if CCP can find anything in the logs. Be sure to mention getting disconnected immediately after jumping. |
Unsuccessful At Everything
The Troll Bridge
6069
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Posted - 2013.10.01 22:22:00 -
[7] - Quote
You didn't want that Jump Freighter anyway.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Johnny Marzetti
GoonWaffe Goonswarm Federation
444
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Posted - 2013.10.01 22:27:00 -
[8] - Quote
Barbie D0ll wrote: This "hack", has happened before, petition it to see if CCP can find anything in the logs. Be sure to mention getting disconnected immediately after jumping.
Hahaha bullshit, the galaxy would be strewn with Titan wrecks if there were such a hack.
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Solstice Project's Alt
Pator Tech School Minmatar Republic
86
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Posted - 2013.10.01 22:41:00 -
[9] - Quote
Johnny Marzetti wrote:Barbie D0ll wrote: This "hack", has happened before, petition it to see if CCP can find anything in the logs. Be sure to mention getting disconnected immediately after jumping.
Hahaha bullshit, the galaxy would be strewn with Titan wrecks if there were such a hack. Assuming those who know would tell, which they wouldn't. Furthermore assuming it's easy enough to figure out, but then we'd know more about it.
Not saying there is something like that, but your logic is flawed.
Either that, or you know about it ... *tinfoil* |
Johnny Marzetti
GoonWaffe Goonswarm Federation
444
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Posted - 2013.10.01 22:46:00 -
[10] - Quote
I think the JF in question was an Ark and the pilot forgot to say, "The first transport is away!" thus jinxing the whole thing.
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Sturmwolke
449
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Posted - 2013.10.01 22:58:00 -
[11] - Quote
Whatever happened to NPC corp hauler alts? |
James Amril-Kesh
4S Corporation Goonswarm Federation
5821
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Posted - 2013.10.01 22:59:00 -
[12] - Quote
Johnny Marzetti wrote:I think the JF in question was an Ark and the pilot forgot to say, "The first transport is away!" thus jinxing the whole thing.
It helps to have surface ion cannon batteries. My YouTube Videos Latest video: August 25, 2013 |
Aurilen Baxtab
Science and Trade Institute Caldari State
1
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Posted - 2013.10.01 23:02:00 -
[13] - Quote
atpc wrote:There is no real world value for in game items unless you RMT them. Did you? I'd say no too. Also if it was a disconnect on ccps part you can petition and get it reimbursed.
I'd say everything in EvE has real world value for 2 reasons:
1) you buy PLEX with real world money and convert it to ISK 2) you can use ISK to buy PLEX and then use PLEX to buy real world items such as the ticket to the EvE convention, and also a month of game time - both have real world value because they are both available for purchase with real money.
Any denial of these two facts is trolling. |
Mildew Wolf
118
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Posted - 2013.10.01 23:04:00 -
[14] - Quote
it was probably the sphere |
PotatoOverdose
SONS of LEGION RISE of LEGION
294
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Posted - 2013.10.01 23:26:00 -
[15] - Quote
Two things: 1) You do realize that by moving jump freighters through hisec under a wardec, you're giving them exactly what they wanted? Right?
2) If they had a cyno waiting for you, you were being predictable. Don't use the same routes repeatedly. Hit a few other lowsec station systems some distance away before going into highsec. Don't go the direct and predictable route. Don't have a routine. |
Vincent Athena
V.I.C.E. Aegis Solaris
2201
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Posted - 2013.10.01 23:31:00 -
[16] - Quote
A few things:
DCs are more common on jumps or any session change. Those are also the times it can be convenient for someone else. CCP has issues telling the difference between a DC and forcing the client to quit, which makes it hard to get a reimbursement. If you were NOT under attack when the DC occurred, your ship will disappear in 30 seconds (60 seconds? Im not completely sure...), even if tackled after the DC. Unless you log back in before it disappears. Then your stuck. The proper course of action is to use a scout to check that your ship did get removed by the game and see if its clear for your ship to e-warp back to where it was at the time of the DC. http://vincentoneve.wordpress.com/ |
Doc Fury
Furious Enterprises
3720
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Posted - 2013.10.01 23:41:00 -
[17] - Quote
Aurilen Baxtab wrote:atpc wrote:There is no real world value for in game items unless you RMT them. Did you? I'd say no too. Also if it was a disconnect on ccps part you can petition and get it reimbursed. I'd say everything in EvE has real world value for 2 reasons: 1) you buy PLEX with real world money and convert it to ISK 2) you can use ISK to buy PLEX and then use PLEX to buy real world items such as the ticket to the EvE convention, and also a month of game time - both have real world value because they are both available for purchase with real money. Any denial of these two facts is trolling.
Confirming that a ballpark RL value of an in-game item such as a JF is easy to deduce in dollars because PLEX is a (mostly) fixed RL price.
back-of-a-napkin calculation assumptions:
PLEX store price for PLEX @ $20.00 USD (rounded up .05) Jita PLEX Price @ 550mil isk JF Cost of replacement @ 5.9 billion isk
--
$USD = JFC / (JPP / $20)
So, a JF is worth approx $215 of PLEX .
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
Literally Space Moses
One Man Incursion Corp.
28
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Posted - 2013.10.02 00:25:00 -
[18] - Quote
You guys need to join the CFC. Just hop on jabber and you can find people selling isk for $10/bill |
Mayhaw Morgan
State War Academy Caldari State
142
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Posted - 2013.10.02 05:46:00 -
[19] - Quote
Honorine Luv wrote:I'm also curious if anyone has had similar encounters where disconnects are extremely convenient for the opposing party?
I've had something similar happen a couple of times. The first time, I was in a Venture in low sec trolling some stranger. (He seemed quite unhappy.) I went to mine in belt 1. DC'ed, and my modem was just discombobulated for about 30 minutes. He probed me down, killed the Venture and the pod.
The second time happened a few days later. I was observing a gate in null my bomber. I warped to the gate. For reasons I will not get into, I was not cloaked nor did jump on contact. As soon as I landed at the gate, I disconnected. I was able to reconnect this time, and, lo and behold, combat probes on my dscan and a hostile Loki at the gate.
I asked the GMs to look at the logs on the first one, but their logs showed nothing. I left it at that. I didn't die in the second incident so I didn't pursue it any further.
I've seen enough bad luck to know what it looks like. Those two particular incidents felt a little different, but . . . well, **** happens. I certainly wouldn't put it past people to cheat, but neither would I put it past the complex inter-network of computers that we use to play the game to just hiccup at the wrong time. It's a dice roll and, sooner or later, your number comes up. A famous American football coach is quoted as saying: "I'd rather be lucky than good." I tend to agree with him. |
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2630
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Posted - 2013.10.02 06:20:00 -
[20] - Quote
Watching this thread carefully... if there's a way to kick a player from TQ that would be a pretty serious exploit. In all the years I've played EvE I can't think of an exploit we've dealt with that's more serious, in fact.
Does anyone remember that story of the Titan that was lost because someone went over to the ship owner's house and actually cut his power?
That was crazy.
If such an exploit existed at that time, I guarantee you the attacking parties would have known about it and done that instead of physically cutting the power to his house.
I've never even heard a whisper of such an exploit though... I would hope it's not possible.
There's a lot of network admins that play this game though... I would think we'd have heard of such a thing by now.
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Mocam
EVE University Ivy League
309
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Posted - 2013.10.02 06:33:00 -
[21] - Quote
Gogela wrote:Watching this thread carefully... if there's a way to kick a player from TQ that would be a pretty serious exploit. In all the years I've played EvE I can't think of an exploit we've dealt with that's more serious, in fact.
Does anyone remember that story of the Titan that was lost because someone went over to the ship owner's house and actually cut his power?
That was crazy.
If such an exploit existed at that time, I guarantee you the attacking parties would have known about it and done that instead of physically cutting the power to his house.
I've never even heard a whisper of such an exploit though... I would hope it's not possible.
There's a lot of network admins that play this game though... I would think we'd have heard of such a thing by now.
I don't recall that titan story but I do remember an interview with that millionaire from the old DRF who said a Director of a group was going to have someone go over and cut the lines at a rival group's FCs house or the like. He wasn't that amused at the idea.
*in theory* you can bounce a single connection from a game server like described but it wouldn't be easy to pick one out without IP addresses and the like (plus control of something along the route -or- spamming that single connection). This wouldn't be that easy to do/get details to do for most people.
Odds are this incident was something like a client hick-up that caused the disconnect and we're getting the Tin Foil Hat Conspiracy going. |
Vera Algaert
Republic University Minmatar Republic
1064
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Posted - 2013.10.02 07:38:00 -
[22] - Quote
You are doing it wrong - you don't take the outbound gate in your in-corp character (because that makes you vulnerable to neutral suicide tackle and a login trap on the high-sec side).
The safe way to get your goods into high-sec is:
(1) in-corp character jumps from 0.0 to low-sec. (2) in-corp character trades jumpfreighter to npc corp character in the low-sec station (3) npc corp character flies jf one jump to high-sec station (4) npc corp character moves goods from jf to regular freighter (5) npc corp character flies freighter to final destination
If you only have one jf character I would rather do
(1) in-corp character jumps from 0.0 to low-sec. (2) in-corp character trades goods to npc corp character in the low-sec station (3) npc corp character flies regular freighter to final destination
... and make the return trip during an off-time and using a webbing alt than take any gates with the in-corp character,
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Debora Tsung
The Investment Bankers Guild
495
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Posted - 2013.10.02 08:08:00 -
[23] - Quote
Honorine Luv wrote:So the other day I was hauling [...]
+1 for not whining.
That surprised me a little bit. Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699 Please stop making "afk cloak" threads, thanks in advance. |
J3ssica Alba
Federal Navy Academy Gallente Federation
985
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Posted - 2013.10.02 09:40:00 -
[24] - Quote
Just to add my 2 cents, some "cheat programs" in other MMOs actually cause lag to your client, you know you are entering an area with bots just from the sudden increase in lag. Maybe there is something similar being used in Eve, who knows. This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |
Ra Jackson
the unified Negative Ten.
201
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Posted - 2013.10.02 10:44:00 -
[25] - Quote
I don't know if it would even be possible to disconnect one client only from a multiboxing player. A DDOS attack would likely shut them all down. btw, I did realize that disconnects happen more frequently when you run multiple clients. But then they all disconnect. |
Solstice Project
I'm So Meta Even This Acronym
3997
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Posted - 2013.10.02 11:58:00 -
[26] - Quote
Gogela wrote:Watching this thread carefully... if there's a way to kick a player from TQ that would be a pretty serious exploit. In all the years I've played EvE I can't think of an exploit we've dealt with that's more serious, in fact.
Does anyone remember that story of the Titan that was lost because someone went over to the ship owner's house and actually cut his power?
That was crazy.
If such an exploit existed at that time, I guarantee you the attacking parties would have known about it and done that instead of physically cutting the power to his house.
I've never even heard a whisper of such an exploit though... I would hope it's not possible.
There's a lot of network admins that play this game though... I would think we'd have heard of such a thing by now. I'm So Meta, Every Titankiller Around ... |
Sexy Cakes
Have A Seat
371
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Posted - 2013.10.02 14:14:00 -
[27] - Quote
Why would you jump a jump freighter into highsec while at war? Not today spaghetti. |
Naradius
Sanguinis Ablutione Angeli Mortis
33
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Posted - 2013.10.02 14:40:00 -
[28] - Quote
Sexy Cakes wrote:Why would you jump a jump freighter into highsec while at war?
This TBH "In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." - Douglas Adams |
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2630
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Posted - 2013.10.02 16:12:00 -
[29] - Quote
Solstice Project wrote:Gogela wrote:Watching this thread carefully... if there's a way to kick a player from TQ that would be a pretty serious exploit. In all the years I've played EvE I can't think of an exploit we've dealt with that's more serious, in fact.
Does anyone remember that story of the Titan that was lost because someone went over to the ship owner's house and actually cut his power?
That was crazy.
If such an exploit existed at that time, I guarantee you the attacking parties would have known about it and done that instead of physically cutting the power to his house.
I've never even heard a whisper of such an exploit though... I would hope it's not possible.
There's a lot of network admins that play this game though... I would think we'd have heard of such a thing by now. I'm So Meta, Every Titankiller Around ... I don't follow you at all. Do you know something about the power cutting thing?
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Daktar Jaxs
Wildly Inappropriate Goonswarm Federation
37
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Posted - 2013.10.02 16:19:00 -
[30] - Quote
if you are too poor to afford (/ or stupid to have) an NPC corp alt pilot for the JF then you are too poor (/ or stupid) to fly a JF. the end. |
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