Author |
Thread Statistics | Show CCP posts - 14 post(s) |

Onictus
Silver Snake Enterprise Fatal Ascension
530
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Posted - 2013.10.04 07:43:00 -
[1] - Quote
Meyr wrote:Almost got cranky about the Taranis, until I noticed the 10MB/m3 drone bay!
Again, job well done, Sir!
It's always had that.
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Onictus
Silver Snake Enterprise Fatal Ascension
536
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Posted - 2013.10.08 19:29:00 -
[2] - Quote
Teth Razor wrote:I really feel that those of you against nullified intys are not being vocal enough. This will change the game we love, this will give more power to the major blocs (the ability to project fleets and super caps across the map in mere minutes).
This in general is not a good change for null sec.
If you are against nullified intys, SPEAK UP! Get your friends and corp mates to speak up. Fozzie will be reading this thread regularly so if we voice our concerns about this maybe CCP will at least re-think the idea!
The hell are you talking about I live in null and I can't wait. |

Onictus
Silver Snake Enterprise Fatal Ascension
536
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Posted - 2013.10.08 19:39:00 -
[3] - Quote
Teth Razor wrote:
Says a member of the CFC.. biggest bloc in the game... Of course you want it.
Which what to do with anything? Fun fact the entire CFC doesn't really do ops unless there is a war going on......something about crossing back and forth across 9 regions.
So for that matter FA isn't that big. |

Onictus
Silver Snake Enterprise Fatal Ascension
536
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Posted - 2013.10.08 20:18:00 -
[4] - Quote
whoo we been recruiting it seems, that was 2500 a couple months ago  |

Onictus
Silver Snake Enterprise Fatal Ascension
571
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Posted - 2013.10.21 19:59:00 -
[5] - Quote
Bouh Revetoile wrote:XavierVE wrote:It doesn't matter if they place bubbles at the celestials. When you go to ratterville, you go to gank ratters. Which means you're going to anomalies. Sure, miners might throw bubbles up in mining anoms since they last a day or two, but ratters aren't throwing drags up in combat anomalies.
So your argument is misinformed. The real problem are bubble bunkers on gates, so nerfing those rather than empowering interceptors to screw over every small gang FC that roams null-sec in non-Combat Interceptor fleets would be the best solution.
But CCP won't do that, because it takes an act of god to get them to admit a planning mistake. I honestly believe they'd rather break the game for small gangs than to say "Yeah, that idea wasn't completely thought through." Guess where do anomalies spawn... Yeah, around planets.
Within 4AU
You don't warp a planet shotgunning a system, hell anymore you don't have to scan.
....and I will tell you now people are already planning their roaming fits. |

Onictus
Silver Snake Enterprise Fatal Ascension
572
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Posted - 2013.10.22 10:06:00 -
[6] - Quote
gascanu wrote:Teth Razor wrote: ....
And that is exactly why I am against nullified intys. I am all for new ways to catch ratters and miners, and im all for new ways to kill each other.
But intys will actually cut down the amount of combat we see in null sec. They will be used primarily as null sec shuttles or fast roaming gangs out looking for easy kills. We will get less brawls, less kills on drag bubbles, and more people just blasting though as fast as they can with NO way to counter it.
That is what I am against!
Everything added to the game should be added to create content for everyone. This will remove more content then it adds.
this is true; the best way of catching those super fast warping intys will be what....smartbombing bs, low sec style....
This also assumes that the inty pilot is stupid and warps from a line you are already sitting on.
....something most experienced pilots don't do.
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