Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Hungry Eyes
Imperial Academy Amarr Empire
445
|
Posted - 2013.10.02 19:39:00 -
[1] - Quote
i just came back after a long absence, and im still seeing people flying mostly shield tanked ships. things are more or less the same as they were 2 years ago, or would anyone be so kind to correct me on this? |
Zimmy Zeta
Dreddit Test Alliance Please Ignore
32914
|
Posted - 2013.10.02 19:43:00 -
[2] - Quote
Depends where you look. Armor tanks are pretty popular in null because the smaller sig makes them much more bomb resistant. And Gallente seems to be the new FoTM, although they are often shield tanked. Just think of how bad an average post by me is, and then realize half of them are even worse |
Xercodo
Xovoni Astronautical Manufacturing and Engineering
2575
|
Posted - 2013.10.02 19:44:00 -
[3] - Quote
DUAL REPPER HYPERIONS USING AARS BRO The Drake is a Lie |
Hungry Eyes
Imperial Academy Amarr Empire
445
|
Posted - 2013.10.02 19:45:00 -
[4] - Quote
yes im a gallente pilot, been browsing KB's and playing around on EFT. with the hybrid buffs, gal ships are even stronger now shield tanked =S im sure some ships like the Dieleast still have a place in AHAC's fleets as armor tanks, like they did before. but what has changed? |
Jenn aSide
STK Scientific Initiative Mercenaries
2962
|
Posted - 2013.10.02 19:46:00 -
[5] - Quote
Armor tanking has had some buffs, but CCP hasn't tacklet the serious "structural" problems that make Shield tanking much more useful than armor tanking.
Damage mods are lot slot mods, meaning the armor tanker can chose between damage or tank. The shield tanker has to make some choices (tank or ewar for instance) but it's just not the same.
Shields regen, making passive tanking still viable in PVE. A passive tanked armor ship in pve is just gonna die slower while racking up hugh repair bills in npc stations lol.
And shield mods are just plain better. Invules are worth their weight in gold, EANMs are just ok. The ancillary shield boosters are monsters, the ancillary armor reps...... let so. Hell, even remote repping is better with shields than with armor.
Shield implants are better than armor too......
I like armor ships, but armor tanking is just outclassed by shileds evecpt in pvp gangs/fleets with lots of logi. |
Aurilen Baxtab
Science and Trade Institute Caldari State
2
|
Posted - 2013.10.02 19:55:00 -
[6] - Quote
Good Lord I just can not keep up.
Gallente shield tank? |
Zimmy Zeta
Dreddit Test Alliance Please Ignore
32918
|
Posted - 2013.10.02 20:01:00 -
[7] - Quote
Oh, CCP tried to buff active tanking. Besides the new Ancillary Armor Repairer (it's not as bad as it looks on paper), the "active" tanking rigs were changed so they now longer slow the ship down, but cost slightly more PG instead. Can't say anything else about that, I haven't used active tanking rigs for quite a while now, I fly mostly Amarr.
Also there is the new armor honeycombing / armor layering skill that reduces the weight or armor plates and the weight of several armor plates was reduced by default.
Then we have the new reactive armor hardener that adapts resistances to match the incoming damage types, but this module is rarely used, mostly on capitals. Just think of how bad an average post by me is, and then realize half of them are even worse |
ElQuirko
Jester Syndicate S0UTHERN C0MF0RT
2040
|
Posted - 2013.10.02 20:03:00 -
[8] - Quote
Armor tanking was always good; it just required skill to use. Those who complained before the changes had evidently never heard of HTFU.
Oh, and they made T2 plates useful. Save the Domi model! Spacewhales should be preserved. |
Unsuccessful At Everything
The Troll Bridge
6111
|
Posted - 2013.10.02 20:04:00 -
[9] - Quote
Aurilen Baxtab wrote:Gallente shield tank?
Is there any other way to fit a thorax or Deimos these days?
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Hungry Eyes
Imperial Academy Amarr Empire
445
|
Posted - 2013.10.02 20:05:00 -
[10] - Quote
thanks. i better get those additional skills. how are t2 plates more useful? t1 still best to go rolled tungsten? |
|
Chitsa Jason
Future Corps Sleeper Social Club
792
|
Posted - 2013.10.02 20:18:00 -
[11] - Quote
Armor tanking is not supposed to be the same as shield tanking. Players will always discover best ways to tank their ships against eve red crosses. If it is shield tank atm let it be. Both shield and armor local tanks were buffed recently so I am hoping and noticing that more people are using it. CSM8 Member Twitter:-á@ChitsaJason Skype: Casparas
|
Zimmy Zeta
Dreddit Test Alliance Please Ignore
32927
|
Posted - 2013.10.02 20:26:00 -
[12] - Quote
Hungry Eyes wrote: armor for AHAC gangs with logi. but the new shield/rail deimos is basically a better Talos. pretty interesting stuff.
Yep. You can now fit rails on Gallente ships and people will no longer point at you and laugh. Very interesting stuff indeed. Just think of how bad an average post by me is, and then realize half of them are even worse |
Large Collidable Object
morons.
2294
|
Posted - 2013.10.02 21:15:00 -
[13] - Quote
Zimmy Zeta wrote: Yep. You can now fit rails on Gallente ships and people will no longer point at you and laugh. Very interesting stuff indeed.
My current rail astarte is somewhat useful, actually (but of course it's ASB tanked). You know... morons. |
Spurty
986
|
Posted - 2013.10.02 21:31:00 -
[14] - Quote
Low slots are for Damage mods :-0
Or, you could tank and hit like a wet blankey --- GòöGòùGòöGòÉGòªGòù GòæGòÜGòúGòæGòæGòÜGòù GòÜGòÉGò¬GòÉGò¬GòÉGò¥
|
Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1248
|
Posted - 2013.10.02 21:46:00 -
[15] - Quote
Aurilen Baxtab wrote:Good Lord I just can not keep up. Gallente shield tank?
That's probably because you've never flow one properly shield fitted, those can become monsters or just finally good. Most of all because the low slots number aloud a substancial increase in dmg amount projection AND application, compensating a lot for the loss of some EHP, plus with ASBs and their power rep/shields efficiency etc, you get more than enough tank to blast your enemy.
Of course this doesn't work that well as soon as numbers start climbing but a good group of those with decent logi pilots can put the misery on a lot of stuff thx mostly to the increase in dmg and speed (kill them with gank before they can go through your tank) *removed inappropriate ASCII art signature* - CCP Eterne |
Mag's
the united Negative Ten.
15559
|
Posted - 2013.10.02 21:56:00 -
[16] - Quote
Hungry Eyes wrote:Was CCP Successful In Buffing Armor Tanking? Not yet.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
Tiberious Thessalonia
True Slave Foundations Shaktipat Revelators
1775
|
Posted - 2013.10.02 22:10:00 -
[17] - Quote
My corp has been using armor tanking in low-sec for more than a year now to very good effect. Armor seems to be better when you have friends around, but shield is better for the lone wolf. |
Baron' Soontir Fel
Justified Chaos
47
|
Posted - 2013.10.02 22:43:00 -
[18] - Quote
Well in low-sec Armor seems to be doing great. You just use Armor for brawling and Shield for kiting. |
Mercas Alderau
Wholesale Merchants
10
|
Posted - 2013.10.02 22:48:00 -
[19] - Quote
Armor is now somewhat competetive, depending on what excactly the problem is that you are trying to solve (with space violence); sometimes being the better choice.
Now, shield tanking is still more popular and probably optimal more than half the time, but I am not looking for 50/50 when they are doing a balancing pass (you'll never balance a game like eve on a razors edge; something WILL be the FOTM). All I am asking for is that one solution isn't always the best option (or 95% of the time), and I think they have reached that point.
I think they have managed to buff armor tanking well into viable territory, so I'll just go ahead and declare success. |
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
550
|
Posted - 2013.10.02 22:56:00 -
[20] - Quote
Aurilen Baxtab wrote:Good Lord I just can not keep up. Gallente shield tank?
Yes, I started out with a shield tanked Navy Domi and never looked back. Now with the "new" drone damage mods even the classic Dominix is a killing machine. Unless you are really new and underskilled for L4s, fitting armor tank in the lows would simply be a waste. Which leaves shield tank. Sure, it does not compare to double LAR, but over 1000 DPS more than make up for that. Forum-unbanned since 2011.10.20.
Need to advertise your Corp or service? Look no further, this space is now for rent!
|
|
Infinity Ziona
Hot Drop Buns
460
|
Posted - 2013.10.02 23:06:00 -
[21] - Quote
Aurilen Baxtab wrote:Good Lord I just can not keep up. Gallente shield tank? Ishtar and Proteus are two of the best shield tanking ships for PvE vs Gurista / Serpentis. Looking at around 2 to 3k sustained tank n easily solo 10/10s and L5s |
Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
266
|
Posted - 2013.10.03 01:16:00 -
[22] - Quote
Nerath Naaris wrote:Aurilen Baxtab wrote:Good Lord I just can not keep up. Gallente shield tank? Yes, I started out with a shield tanked Navy Domi and never looked back. Now with the "new" drone damage mods even the classic Dominix is a killing machine. Unless you are really new and underskilled for L4s, fitting armor tank in the lows would simply be a waste. Which leaves shield tank. Sure, it does not compare to double LAR, but over 1000 DPS more than make up for that.
There isn't an armor tanking battleship in the game that can't fit 4 damage mods whilst armor tanked anymore. That was one of the points of rebalancing.
The standard armor tank is 1x med cap booster (cap 800), 2x aux nanos, 1x large rep, 1x prime hardener, 1x secondary hardener.
When fit that way, you should have 4 damage mods, and (on a dominix for 1020 dps @ 30km reported to me) 4 mods free for solving prop and applied damage problems, and in a lot of ways having utterly predictable applied damage is better for undertanking than having slightly more dps.
On a hyperion armor tanked you can have 5 damage mods.
|
Fia Magrath
The Clown Inquisition
18
|
Posted - 2013.10.03 03:01:00 -
[23] - Quote
I think buffer armor tanks are fine and are properly balanced and defined in comparison to active shielding. Passive shielding is a bit of a weirdo but seems to work well where the situation calls for it.
The broken part is active local armor tanks - they have superior cap efficiency but much lower hp/s compared to shields which makes sense in the whole armor/shield asymmetry thing but right now doesn't work very well for balance. 1. Shield tankers can easily fit an oversized module, conserving slots for other thing, armor tankers cant 2. Armor tankers have lower hp/s which means lower chance of seeing the point where cap efficiency starts to matter (which as explained is their only upside) This means unless the ship is bonused for armor reps or has an otherwise unyielding slot configuration there is no reason to even consider active armor tank for pvp.
I'm not saying ccp needs to just copy/paste active shield modules and rename them for armor but rather add a different benefit to active armor reps.. for an example let local armor reps be able to rep the armor 50% above the base hull armor amount or something like that. |
baltec1
Bat Country
8135
|
Posted - 2013.10.03 04:35:00 -
[24] - Quote
Aurilen Baxtab wrote:Good Lord I just can not keep up. Gallente shield tank?
I started doing this three years ago... |
Caviar Liberta
Moira. Villore Accords
182
|
Posted - 2013.10.03 04:51:00 -
[25] - Quote
When doing PVE the shield warning tells you its time to turn on your armor repair.
When roaming in a PVP fleet the shield warming gives you time to broadcast for remote reps. |
Laserak
GoonWaffe Goonswarm Federation
96
|
Posted - 2013.10.03 05:17:00 -
[26] - Quote
Hungry Eyes wrote:im still seeing people flying mostly shield tanked ships
Did you look in 0.0?
almost everything is armor these days
|
Nalha Saldana
Saldana Hardware Corporation
737
|
Posted - 2013.10.03 09:38:00 -
[27] - Quote
There still arent any real armor recons, they need to move some mids to lows and increase PG on some of them! |
Velicitia
Emergent Avionics
1624
|
Posted - 2013.10.03 10:33:00 -
[28] - Quote
look at all you with Shield or Armor tanks ...
... Real men hull tank. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |
Teinyhr
A Club for Reputable Gentlemen
253
|
Posted - 2013.10.03 10:50:00 -
[29] - Quote
I just got this crazy idea - make damage mods omnislottable. Meaning, you can fit them to either low, medium or high slots. Of course there's the stacking penalty but to make sure this wouldn't be abused by stacking a whole ship full of damage mods there could be a penalty for adding them to other tier slots - meaning if you have 3 gyrostabs in mid and 4th in high utility slot the fourth in high would either give no bonuses at all or even more reduced bonuses than 4th one normally would.
This is just an idea and not really thought out, feel free to point out how ********/awesome this could be after giving it some thought. |
Roime
Quantum Cats Syndicate Samurai Pizza Cats
3541
|
Posted - 2013.10.03 11:18:00 -
[30] - Quote
Armor is boss, the recent 15% repper buff, the mass reduction of 800mm plates, RAH and AARs have turned armor very competitive in solo and small gang. Plate & AAR hybrid setups are the new black, I love them to bits.
Active armor setups tank enough to get to use their midslot superiority. You can even have viable fast armor ships due to the rig drawback change.
Currently both tanks have their places, which is the way it should be.
Notify-á-á You cannot do that while warping. |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |