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Goatman NotMyFault
Elite Troll Industri
0
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Posted - 2013.10.05 19:25:00 -
[1] - Quote
Why is it we only can salvage killed ships?? why not be able to salvage all the other crap around the space, like abandon old stations or when the crap that u find in mission like station batteries. There is a lot of scrap that floating around that should been salvagable, but aint.
Expand salvaging skills and make a own branch of it. Have small, medium and large salvager, salvager upgrades that enhanch range, tonnage and speed, scrap-scanning units. |

Goatman NotMyFault
Elite Troll Industri
0
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Posted - 2013.10.06 09:21:00 -
[2] - Quote
bump |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1767
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Posted - 2013.10.06 12:16:00 -
[3] - Quote
Because if you could salvage all the dozens of bits of crap floating around in missions, and get anything other than scrap metal from them, you'd probably crash the salvage market |

Goatman NotMyFault
Elite Troll Industri
1
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Posted - 2013.10.06 20:32:00 -
[4] - Quote
Danika Princip wrote:Because if you could salvage all the dozens of bits of crap floating around in missions, and get anything other than scrap metal from them, you'd probably crash the salvage market
i do see ure problem with it, tho im thinking more of u need to reprosses the scrap and gain resources and not salvage items. Tho from time to time, u could find some treasures hidden within the wrecks/scrap ect ect.
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Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
428
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Posted - 2013.10.06 22:03:00 -
[5] - Quote
yeah, something random chance based and very rare might be nice. Dumbing down of Eve Online will result in it's destruction... |

Omnathious Deninard
Novis Initiis
1651
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Posted - 2013.10.06 22:08:00 -
[6] - Quote
I guess I have always looked at the floating space junk as having all it's valuable parts salvaged out already. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

Soft Salami
Elite Troll Industri
0
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Posted - 2013.10.06 23:32:00 -
[7] - Quote
like the idea |

Quintessen
Messengers of Judah Socius Inter Nos
205
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Posted - 2013.10.07 02:34:00 -
[8] - Quote
What about adding salvageable items other than ships in PvE content. Perhaps in some missions a level-appropriate container exists that you can salvage. Same for anomalies. I would also like to see more objects that can be looted once the NPCs have been cleared out. Right now there are sometimes targets of opportunity, but it would be nice if I could scan the objects in a range and see if they have contents or not -- not necessarily what's in there, but at least see what destructible objects can drop loot. |

Nevyn Auscent
Broke Sauce
410
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Posted - 2013.10.07 02:39:00 -
[9] - Quote
Omnathious Deninard wrote:I guess I have always looked at the floating space junk as having all it's valuable parts salvaged out already. Any metal has value. It's just about time to extract it. This would add a lot more value to 'exploration'. Since you could then have it despawn on a timer after a mission is completed rather than instantly. Making the ninja salvager able to take a lot more from probing down a mission runner. |

Short Willie SuckaLot
Elite Troll Industri
0
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Posted - 2013.10.07 06:47:00 -
[10] - Quote
supporting this idea |

Jint Hikaru
OffWorld Exploration Inc
830
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Posted - 2013.10.07 07:37:00 -
[11] - Quote
I would suggest that the abandoned stations and crap you find in missions are supposed to have been there for years. Thus, have already had anything of value stripped out by 'other salvagers / NPCs / etc'
Ships and stuff that have just been blown up - salvage is there for the first salvager to fly by.
However I fully support anything that expands the 'salvager' profession.
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |

Tiedemans Tobakk
Elite Troll Industri
0
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Posted - 2013.10.07 11:06:00 -
[12] - Quote
supporting this idea!!
|

Quintessen
Messengers of Judah Socius Inter Nos
206
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Posted - 2013.10.07 12:32:00 -
[13] - Quote
Jint Hikaru wrote:I would suggest that the abandoned stations and crap you find in missions are supposed to have been there for years. Thus, have already had anything of value stripped out by 'other salvagers / NPCs / etc'
Ships and stuff that have just been blown up - salvage is there for the first salvager to fly by.
However I fully support anything that expands the 'salvager' profession.
Unless it's stuff that just got blown up by the pirates. Why are there no victims really of these large pirate fleets? |

Charles 2nd Yvormes
Trailwalkers Dynamo Inc.
0
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Posted - 2013.10.07 19:44:00 -
[14] - Quote
i would love to salvage more than just wrecks of pvp and pve, makes it more interesting to salvage. Must be noted that salvaging atm is almost as borring as the hacker site minigame, god forbid if eve keeps that ****. |

SheepChaser Woolhands
Native Freshfood Minmatar Republic
0
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Posted - 2013.10.08 11:30:00 -
[15] - Quote
fully supporting this. +1 |

Sura Sadiva
Entropic Tactical Crew
630
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Posted - 2013.10.08 11:47:00 -
[16] - Quote
There were chance based salvaging exploration sites before Odissey. Were called magnometric.
Then with Odissey CCP removed exploration and replaced with that pac-man minigame.
In general CCP is progressively nerfing salvaging in the last year, I think the trend is to remove it
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Goatman NotMyFault
Elite Troll Industri
30
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Posted - 2013.10.09 09:09:00 -
[17] - Quote
bump |

OdinEr SlappiTarmen
University of Caille Gallente Federation
0
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Posted - 2013.10.09 12:51:00 -
[18] - Quote
like the idea. +1 |

Meytal
School of Applied Knowledge Caldari State
274
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Posted - 2013.10.09 13:12:00 -
[19] - Quote
Sura Sadiva wrote:There were chance based salvaging exploration sites before Odissey. Were called magnometric.
Then with Odissey CCP removed exploration and replaced with that pac-man minigame. If they could bring them back, that would be nice. And to offer more variations, such as scanning one of those "Salvaging" sites and warping into the middle of a battle between two (NPC) third-parties who are so intent on blowing each other up that they ignore you. Or maybe they both turn and attack you if they're fighting over a particularly lucrative group of spawn containers (ie: other salvage). Either way, what you get is their salvage and some spawn containers as well.
NPCs that warp in and try to salvage the stuff before you can would be awesome as well, since it would force you to use a ship with more than just salvagers for weapons.
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Terribilia Horribilis
Republic Military School Minmatar Republic
0
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Posted - 2013.10.09 17:06:00 -
[20] - Quote
supporting this idea! |

Violetta Wong
Trailwalkers Dynamo Inc.
0
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Posted - 2013.10.09 22:09:00 -
[21] - Quote
Thumbs up for this! |

Goatman NotMyFault
Elite Troll Industri
47
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Posted - 2013.10.10 08:40:00 -
[22] - Quote
bump |

Cat Steele
The Babylon5 Consortuim
2
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Posted - 2013.10.10 12:50:00 -
[23] - Quote
I like the idea! I would like to see the Salvaging profession expanded as it's one of my favorite things to do in EvE. |

Femalis Horribilis
Republic Military School Minmatar Republic
0
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Posted - 2013.10.10 19:09:00 -
[24] - Quote
me like +1 |

Oswaldos
Sine Nobilitatis
10
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Posted - 2013.10.10 21:42:00 -
[25] - Quote
As a general concept i like the idea of expanding salvaging. How would increasing salvage and loot from missions and structures but having no ownership (everything turned blue) effect game play? |

Goatman NotMyFault
Elite Troll Industri
55
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Posted - 2013.10.10 21:49:00 -
[26] - Quote
i would assume player killed loot, will belong to the killer only, but i was thinking more of all the npc junk that scatterd around... old stations, structures ect ect |

James Akachi
Perkone Caldari State
11
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Posted - 2013.10.10 21:49:00 -
[27] - Quote
I get the impression that Salvaging was removed from Exploration sites because it's an additional module you have to put on your ship, and Exploration already takes up at least 2 if not 3 required modules in your mid slots. (depending if you consider cargo scanner required).
Adding salvageable objects to PvE missions or anywhere else you expect to find rats to salvage would be in line with this, as you already would need to bring a salvager in some form to make the most of those situations. |

Suriv Virus
Elite Troll Industri
0
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Posted - 2013.10.11 10:05:00 -
[28] - Quote
This Idea i like +1 |

Bleeding RoidRider
Lubrication Industries
0
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Posted - 2013.10.12 23:13:00 -
[29] - Quote
like this idea. +1 |

Toilett Brush
Deep Core Mining Inc. Caldari State
0
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Posted - 2013.10.14 14:29:00 -
[30] - Quote
Make this idea reality CCP!!! +1 |
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