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Callas
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Posted - 2003.08.26 20:50:00 -
[1]
Edited by: Callas on 26/08/2003 20:53:16 I have finally realised that Eve is not a game which is aiming for genuine realism.
I had originally thought this because that's what I wanted and hoped for.
Any of you played America's Army?
Very realistic game. Strives for realism. I love it.
Any of you placed Battlefield 1942?
It's a comic-book-war sort of game. Single engined fighters sitting on a runway survive tank shells, tanks get blown up by hand grenades, soliders survive being hit by bazooka rounds, nothing has fuel issues, etc. It's a beer-and-pretezels game.
And that is what *Eve* is, too.
Now, there's nothing wrong with that. Some people like realism, some people don't.
Personally, where I have had an *expectation of realism* I have often been disappointed by Eve, for it does not strive for realism.
-- Callas
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Chris
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Posted - 2003.08.26 20:56:00 -
[2]
Dude, its a game about space ships, in another galaxy. I don't think anyone expected realism, except you.
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Sylvius
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Posted - 2003.08.26 20:59:00 -
[3]
What sort of realism did you want? Fragile spacecraft? Fuel consumption? What?
As mentioned, it's a game about spaceships...
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Sylvius
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Posted - 2003.08.26 21:00:00 -
[4]
Edited by: Sylvius on 26/08/2003 21:00:05 Oops.
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ChaosTEK
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Posted - 2003.08.26 21:02:00 -
[5]
Edited by: ChaosTEK on 26/08/2003 21:04:06 Your right it's a fantasy game. Wow your one bright fella 
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Joshua Calvert
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Posted - 2003.08.26 21:04:00 -
[6]
Logistics is the crux of the problem.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.08.26 21:14:00 -
[7]
I blame ShockandAwe.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

plur
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Posted - 2003.08.26 21:14:00 -
[8]
I Blame M0o.
no wait TTI are the "oh so badly done to" latley.
I blame TTI.
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Gan Howorth
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Posted - 2003.08.26 21:19:00 -
[9]
I blame er..me...doh!
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SkyLeach
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Posted - 2003.08.26 21:20:00 -
[10]
and Wrangler too
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cold lazarus
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Posted - 2003.08.26 21:21:00 -
[11]
Edited by: cold lazarus on 26/08/2003 21:22:27 WWHHAATT!!!! its not real OMG and there i was looking in the rear view mirror for stav an the gang glad i can stop now my neck hurts 
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SlightlyMad
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Posted - 2003.08.26 21:31:00 -
[12]
I agree..
Stavros is not very believable as a human being * -"You know, we play the "good guys" right? We kill pirates, griefers, retards and general subversive elements in the EVE-Community. To the rest, we are friendly and always prepared to help out. Peo |

Alexia Te'Len
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Posted - 2003.08.26 21:34:00 -
[13]
Planes could survive being hit by Tanks.
Tanks are easily destroyed by grenades (I know, been trained in their use ).
Infantry are capable of surviving a bazooka round.
oO
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Intruders
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Posted - 2003.08.26 21:36:00 -
[14]
Edited by: Intruders on 26/08/2003 21:39:58
Quote: Dude, its a game about space ships, in another galaxy. I don't think anyone expected realism, except you.
They seem to tried hard enouph to add some realistic distances to all orbital objects plus they used the au astronomical measure, im possitive they intended on realism but somewhere along the way either they became lazy or the money and time wasnt enouph, anyway they should fix this, it would be nicer, E&B was moe realistic than this, at least there they used a clever trick and you didnt feel you warped through planets (well except the stations that really sucked and turned me off immediatelly)
P.s. What is a "hamster"? (in eve terms)
Every man lives..but not every man dies!
My sig sux |

Alexia Te'Len
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Posted - 2003.08.26 21:38:00 -
[15]
Quote: They seem to tried hard enouph to add some realistic distances to all orbital objects plus they used the au astronomical measure, im possitive they intended on realism but somewhere along the way either they became lazy or the money and time wasnt enouph, anyway they should fix this, it would be nicer, E&B was moe realistic than this, at least there they used a clever trick and you didnt feel you warped through planets (well except the stations that really sucked and turned me off immediatelly)
You need to strike a balance.
Enough "realism" for immersion, but not too much as to completely ruin the experience.
If EVE was realistic, there would be no "glare" effects, no sound (In space anyway), collisions with cargo containers would prolly rupture your hull...etc.
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cold lazarus
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Posted - 2003.08.26 21:39:00 -
[16]
Quote: Planes could survive being hit by Tanks.
Tanks are easily destroyed by grenades (I know, been trained in their use ).
Infantry are capable of surviving a bazooka round.
oO
Does this mean it is real ? do i have to go back to Stav watching. Anyone know where i can get a MWD for my Reliant Robin
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Alexia Te'Len
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Posted - 2003.08.26 21:42:00 -
[17]
Quote: Does this mean it is real ? do i have to go back to Stav watching. Anyone know where i can get a MWD for my Reliant Robi
No, doesn't mean it's real....just means that what was said isn't correct. 
Ooo, you have a Reliant Robin? OMG! You just earned a _fark load_ of respect from me! 
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JAXX
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Posted - 2003.08.26 21:42:00 -
[18]
Callas, you did a great job of pointing out how other games aren't "REAL" enough for you, what specificly is your beef with Eve anyway?
And didn't you quit? Or maybe I was just dreaming that you had. Over the last few months instead of whining here, didn't it ever occur to you to just not play anymore? I have yet to read a post of yours that isn't totally negative.
why didn't you pick a new game one that's more real - my suggestion: go outside play some paintball ..bout as real as you can get safely.
And the spoiled brat award goes to.....
Sometimes to win, you have to fight just as mean and dirty as the other guy. Nobody will beat you challenging you to the field of honor for pistols at dawn. They have to slit your throat while you lay in bed, just like you'd do them. - Jash Illian |

Tabius
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Posted - 2003.08.26 21:55:00 -
[19]
ya, I want more realism... I want to waste my time with hours of in-station paper work.
Filing realistic insurance claims.
Reading tedious trading contracts.
I want to spend days traveling to distant systems for enough profit margin to pay for fuel and air.
oh, and ya, I want to pay for fuel....
I want there not to be a way to complain to the gods if I get screwed over.
I want realism... and I want to be really bored out of my scull....
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Capn Blood
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Posted - 2003.08.26 22:12:00 -
[20]
Waaaiiittttt a minute....I need some clarification!
Are the space-monkeys real or not? ============================================== "Trust no man who says to you that 'The ends justify the means' or who says that 'We will do whatever it takes...'. These men have no honour, and are fit only to be politicians."
The book of Rab Chapter 1, Verse 3. ============================================== |

Daan
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Posted - 2003.08.26 22:22:00 -
[21]
Edited by: Daan on 26/08/2003 22:23:08 oh, so your 20sec before dt buy orders *are* realism?
bye callas
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SilveravX
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Posted - 2003.08.26 22:26:00 -
[22]
Lol, funny thing is, you bought the game knowing it was about "space". How realistic can a space game be? I mean, we don't hear about fights in space, or a theif stole some ore.
Maybe your wrong, maybe in the future Space will be like EVE. Or maybe the aliens told CCP what to make 
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Intruders
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Posted - 2003.08.26 22:31:00 -
[23]
Quote: Waaaiiittttt a minute....I need some clarification!
Are the space-monkeys real or not?
Dont you have a mirror?
Every man lives..but not every man dies!
My sig sux |

Roba's Minion
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Posted - 2003.08.26 22:46:00 -
[24]
Gahhhh.... I can't stand some of you ppl. I am not a fanboi and sorta dislike CCPs way of doing things but.... this game is as realisic as any scifi flix, game, or book out their. You say yah but their is sound in space. No their isn't any sound in EVE. I suggest you all read the articals and storys that CCP has gone to the trouble of writting that explain all the unrealistic crap. Like the sound is really just part of the jovian pod technoloy so human piolt are alerted to whats going on with with ship and around it. Sorta like the ships sensors are your ears though some neural inplant.
Read: http://www.eve-online.com/background/stories.asp
http://www.eve-online.com/background/articles.asp
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Callas
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Posted - 2003.08.26 23:39:00 -
[25]
Quote: What sort of realism did you want? Fragile spacecraft? Fuel consumption? What?
As mentioned, it's a game about spaceships...
Realism, for me, comprises a couple of seperate factors. It's a little woolly - bit like appreciating art. Some things are good, and some are bad, but what makes them good or bad? hard to exactly define.
For sure, you can have a realistic game about flying spaceships in the future. There's nothing odd or difficult about that.
It's easier to state specific instances where Eve fails, rather than trying to formulate the general principle.
1. Daily market resets; the NPC market is utterly fake. 2. Module stacking; MWD *and* an afterburner? an infinitum - I think almost all modules should not stack. 3. Pirate NPC behaviour; one turret per ship, respawning behaviour, NPC loot being different and better to everyone elses. 4. Manufacturing/blueprints - a week to copy a blueprint, four hours to manufacture a battleship. Blueprints only work for n copies. 5. Player security system/Concord over-reactions and under-reactions.
This is only a quick post, so I'm not going to really dig in and produce a comprehensive list.
I'm sure people will dispute my points. That's irrelevent - this is what I believe, and accordingly, I think Eve is not a game which tries to be realistic or internally consistent.
-- Callas
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Callas
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Posted - 2003.08.26 23:43:00 -
[26]
Quote: Planes could survive being hit by Tanks.
Really? a Sherman tank, with a 76mm gun, fires a HE round at 50m range into a Zero fighter parked on the tarmac.
And you're saying the plane could survive?
Quote: Tanks are easily destroyed by grenades (I know, been trained in their use ).
Rubbish. Hand held WW2 grenades, German or Allied, are not capable of penetrating the armour of a Sherman tank. For sure they can disable the tank - throw a track or whatever.
But this is ENTIRELY IRRELEVENT. You have totally missed the point.
The point is that BF1942 aims to be fun, rather than realistic. If you throw a few grenades at a tank, bang, up it goes. It's not realistic.
Quote: Infantry are capable of surviving a bazooka round.
At one meter range? tough guy.
Winner of the Pointlessly Contrarian Post Of The Week Award.
-- Callas
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Callas
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Posted - 2003.08.26 23:46:00 -
[27]
Quote: And didn't you quit? Or maybe I was just dreaming that you had.
Sure, dude. Let me know that you're purely considering what I say rather than being biased in *any* way my some sort of personal issue with *me*.
Quote: Over the last few months instead of whining here, didn't it ever occur to you to just not play anymore? I have yet to read a post of yours that isn't totally negative.
That's because positive posts don't get many replies, so they fall off the list quickly.
Quote: And the spoiled brat award goes to.....
Well, *you* get the Emotional Investment and Jumping to Conclusions Post Of The Week Award.
-- Callas
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Callas
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Posted - 2003.08.26 23:47:00 -
[28]
Quote: oh, so your 20sec before dt buy orders *are* realism?
bye callas
In your rudeness and stupidity you have actually hit upon exactly the point I'm trying to make.
-- Callas
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Alexia Te'Len
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Posted - 2003.08.26 23:48:00 -
[29]
Quote: Rubbish. Hand held WW2 grenades, German or Allied, are not capable of penetrating the armour of a Sherman tank. For sure they can disable the tank - throw a track or whatever.
Actually, a Grenade underneath the Tank, thrown in the Tank itself or one nestled in-between the Tank itself and the fuel tank would result in one big boom that would either destroy the Tank outright, or just incapitate it...eitherway, the Tank is disabled.
Your other two reprisals are null and void, you didn't draw on specifics with your initial examples therefore my point(s) still stand.
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Daehkthar Raehm
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Posted - 2003.08.27 00:06:00 -
[30]
Quote: Edited by: Callas on 26/08/2003 20:53:16 I have finally realised that Eve is not a game which is aiming for genuine realism.
I had originally thought this because that's what I wanted and hoped for.
Any of you played America's Army?
Very realistic game. Strives for realism. I love it.
Any of you placed Battlefield 1942?
It's a comic-book-war sort of game. Single engined fighters sitting on a runway survive tank shells, tanks get blown up by hand grenades, soliders survive being hit by bazooka rounds, nothing has fuel issues, etc. It's a beer-and-pretezels game.
And that is what *Eve* is, too.
Now, there's nothing wrong with that. Some people like realism, some people don't.
Personally, where I have had an *expectation of realism* I have often been disappointed by Eve, for it does not strive for realism.
-- Callas
Hey!!!! I'm not here to mock people... But i play Americas Army!!! In fact, it's the _ONLY_ other game i play other than EVE. After a few hours of mining/hunting/trading/whatever, i need to shoot some soviets! BTW Just got 50 honor in Americas Army.... not that your interested... Now, on to the "realism" Americas Army "could" be "real"but its not. In real life, do people run into a small room full of enemies with a cooking nade in their hands? Do theycharge into a group of enemies with an m249 and hope to come out alive? No. The players make the game unrealistic. But this is _way_ off EVE topic. So..... Go EVE! Yeah! And....uh... Go Americas Army!!!!
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