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Sura Sadiva
Entropic Tactical Crew
630
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Posted - 2013.10.09 12:04:00 -
[31] - Quote
These posts...
beside the wrong assumptions:
"LS is broken" "we need to bring more ppl in LS"
beside the wrong answer to wrong assumpttion:
"make a softer and safer grey area in LS"
But, beside all this, have you never noticed as people living in LS is generally happy of it? HS rsidents: never ending cries, null residents: never ending cries... The only category of players not complaining are WH and LS residents; have you ever tried to think that maybe is because these areas work fine as they are?
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Sura Sadiva
Entropic Tactical Crew
630
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Posted - 2013.10.09 12:07:00 -
[32] - Quote
Also, about these ideas related to creating a "softer" area in between HS and LS... why they always involve eroding and making safer low sec? If you really think a soft area is needed why don't we make more dangerous HS instead? Like removing concord from 0.5-0.6?
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Bischopt
Arbitrary Repossession
228
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Posted - 2013.10.09 12:11:00 -
[33] - Quote
Yolo wrote:Low-sec is for the main part dead, there is far from the life inteded and one of the main reasons is how easy it is to tank the sentry guns.
I suggest, that without any other changes. tests should be made that if the basic traveling, docking and undocking was made safer by more powerfull sentry guns, activity could incease in low-sec.
Maybe, just maybe, this will be enough to get activity going. All bets are still off at anomalies, asteroid belts and so on. But this will help people get there and force the pirates to chase rather than camp.
Basicly the idea would be that due to sabotage of billboards and sentryguns, there has been problems around gates for a long time. Now the jove has offered an upgrade that will make sentry guns way more powerfull.
Flame away.
You're not completely wrong. Risk aversion is why low sec is a little bit quiet.
It's not about gate guns or stations guns though. It's the fact that people can't go into belts, static sites, missions or any other spot in space without being at risk. So it's the lack of CONCORD that makes people avoid low sec. That's not going to change.
To increase traffic in low sec, people need to grow some balls and be willing to fight. Seriously though, to really populate low sec, CCP would have to make low sec even more profitable than it is now. Even then it wouldn't do much because people seem to prefer safety over reward. |

Kenpo
61st Angry Angels
16
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Posted - 2013.10.09 12:21:00 -
[34] - Quote
Kitty Bear wrote:lowsec isn't broken the people who play there are
and that's entirely out of ccp's remit
^^^^^ this so much this. Lowsec dwellers are their own worst enemy. Rather than let the area flourish and thrive you instead feed endlessly on anything that moves, you created a wasteland, and then have the audacity to come to the forums and whine about it, that my friends is irony.
For the record I will state that not ALL lowsec dwellers are bad. Caution, rubber gloves and faceshield required when handling this equipment. |

Caleb Seremshur
Angel of War Game 0f Tears
112
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Posted - 2013.10.09 12:55:00 -
[35] - Quote
Sura Sadiva wrote:Also, about these ideas related to creating a "softer" area in between HS and LS... why they always involve eroding and making safer low sec? If you really think a soft area is needed why don't we make more dangerous HS instead? Like removing concord from 0.5-0.6?
Isn't that exactly what I just did?
A problem with lowsec is the cliff falloff from concord to nothing you get by a single jump. There is no progression, just gatecamps from useless pirates with blinged out T3's. Read my thread here for my thoughts on eve economy https://forums.eveonline.com/default.aspx?g=posts&t=263968&find=unread --- Mining in game, from the perspective of an IRL miner. https://forums.eveonline.com/default.aspx?g=posts&m=3503687&#post3503687 ----á for FW rebalance in 2013 |

Commander Ted
Caldari Provisions Caldari State
893
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Posted - 2013.10.10 14:50:00 -
[36] - Quote
Caleb Seremshur wrote: Isn't that exactly what I just did?
A problem with lowsec is the cliff falloff from concord to nothing you get by a single jump. There is no progression, just gatecamps from useless pirates with blinged out T3's.
Someone should go fit a pvp ship to fight them then.
In all seriously maybe 1/6 entry gates are camped at any one time. You can wander low sec for 20 jumps without seeing a soul on a gate who wants to shoot you. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |
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