| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Mer88
Royal Amarr Institute Amarr Empire
28
|
Posted - 2013.10.08 16:26:00 -
[1] - Quote
i hate how light drones just dies in mission even if you try to return them right away and they are under 10km from ship. I dont see how 1 flight of small drones can be enough. |

Mer88
Royal Amarr Institute Amarr Empire
28
|
Posted - 2013.10.09 16:28:00 -
[2] - Quote
Dinsdale Pirannha wrote:CCP Ytterbium wrote:So far, what I can see based on the actual testing of those ships, is that the Bastion mode is good, but that the hulls were most likely nerfed a bit too much.
I agree with the drone flexibility - while I don't see them necessarily keep the TQ bandwidth, they can use moar dronebay.
Also considering reverting some of the other hull nerfs, will let you know when we have more details (we aren't going to change their role though). And sorry to say, but version 2 with web bonuses is not coming back, it just didn't fit that well with the role and Bastion mode. Great, so any testing I am organizing on Sisi for Marauders will be ignored out of hand. At first glance, these ships NEED web bonuses. The concept of giving them a larger drone bay so they can burn through millions of ISK of Hob II's per site is idiotic.
large drone bay is never a bad thing i dont understand why you are saying it is idiotic |

Mer88
Royal Amarr Institute Amarr Empire
28
|
Posted - 2013.10.09 17:09:00 -
[3] - Quote
Dinsdale Pirannha wrote:Mer88 wrote:Dinsdale Pirannha wrote:CCP Ytterbium wrote:So far, what I can see based on the actual testing of those ships, is that the Bastion mode is good, but that the hulls were most likely nerfed a bit too much.
I agree with the drone flexibility - while I don't see them necessarily keep the TQ bandwidth, they can use moar dronebay.
Also considering reverting some of the other hull nerfs, will let you know when we have more details (we aren't going to change their role though). And sorry to say, but version 2 with web bonuses is not coming back, it just didn't fit that well with the role and Bastion mode. Great, so any testing I am organizing on Sisi for Marauders will be ignored out of hand. At first glance, these ships NEED web bonuses. The concept of giving them a larger drone bay so they can burn through millions of ISK of Hob II's per site is idiotic. large drone bay is never a bad thing i dont understand why you are saying it is idiotic What is the point of a larger bay, which just means more small drones fed to the NPC AI. Now, if you are talking a larger bay, AND Bandwidth, so we can fit sentries, like we do now, then that is different.
hmm the point of larger drone bay is so that if 2 dies you can replace in battle. imagine if you only have 5 drones and 3 of them die to npc frigates then you are scamed and webbed. you are stuck for a very long time. |

Mer88
Royal Amarr Institute Amarr Empire
32
|
Posted - 2013.10.11 15:45:00 -
[4] - Quote
i think they need to fix a few things 1) fix the delay for drones for returning to drone bay. 2) make it easier to return drones to drone bay. the radial dial was good idea but having to navigate the dial to get to the return drone option is TERRIBLE. Why is that option hidden in the secondary option?!?! 3) Maybe fix the NPC AI on drones so that when light drones are within 10km of the ship, it draws LESS or No aggro. Having to babysit drones with the tiny interface is just NOT fun at all and should not be part of the gameplay especially when you are in a big ass Battleship.
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Mer88
Royal Amarr Institute Amarr Empire
33
|
Posted - 2013.10.17 00:21:00 -
[5] - Quote
Caellach Marellus wrote:Mer88 wrote: 2) make it easier to return drones to drone bay. the radial dial was good idea but having to navigate the dial to get to the return drone option is TERRIBLE. Why is that option hidden in the secondary option?!?!
You mean you never set "return to dronebay" as a keybinding option? Wow. Personally with both salvage drones existing, and the new deployable "tractor and loot all" module, I'm struggling to justify using my target slots on salvaging and tractoring myself when I can be shooting more things at once (especially with how fast long range boosted blasters are chewing through NPCs) If the tractor bonus went tomorrow in favour of a deployable structure cargo bay, I wouldn't be upset. I'd just throw up two passive targeting modules for the extra number of target slots (already have a Drone Link in the third high for longer range on my salvagers) and carry on regardless. Estella Osoka wrote:To you people thinking of losing the tractor beam bonus in favor of a specialized bay for the auto-looters is a good idea, think about this; you are giving mission gankers/ninja looters even more incentive to hunt you down. So you have to pay attention in missions to maximise your efficiency, something that CCP has been pushing for the last year since they changed NPC AI to kill off the AFK domi mission runners.
sorry what i meant to say was if i want to return a single drone back not the whole group .there is no key bind for a single drone |
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