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James Don
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Posted - 2006.01.25 11:04:00 -
[1]
Simple little request really, I started a thread a few weeks ago about this saying that it would become a problem and it seems I was right, quick check before DT showed all slots in 2 regions full with the shortest ques being 3 days but the average cue is about 2 weeks.
Yes I know I could move to 0.0 and there are tonnes of free slots but no-one is gonna move T2 BPO's out there!
Anyway please sign if you agree.
-------------------------------------------- notify : Your cloaking systems are unable to activate due to your ship being within 2000 meters of the nearby Snowballs. |

LoveSlave Dave
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Posted - 2006.01.25 11:09:00 -
[2]
If you posted 2 weeks ago why bother doing it again? ------------------ Daddy does it to me cos he loves me |

James Don
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Posted - 2006.01.25 11:12:00 -
[3]
Edited by: James Don on 25/01/2006 11:13:25 Was more like a month really, nothing has been done and the problem is getting worse, and ive seen Oveur is fairly active at the mo 
anyway thanks for your helpful input! 
Oh and because the other thread was a discussion about the problem, this is a request for a fix -------------------------------------------- notify : Your cloaking systems are unable to activate due to your ship being within 2000 meters of the nearby Snowballs. |

LoveSlave Dave
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Posted - 2006.01.25 11:19:00 -
[4]
Originally by: James Don anyway thanks for your helpful input! 
Your welcome, thanks for the interesting read ------------------ Daddy does it to me cos he loves me |

Kally Staliete
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Posted - 2006.01.25 11:37:00 -
[5]
Originally by: LoveSlave Dave
Originally by: James Don anyway thanks for your helpful input! 
Your welcome, thanks for the interesting read
Dosent look like a read to me, looks like a request and a decent one at that!
Go troll another post with ur usless spam.
Back on topic /signed
I cant think of a reason against this really
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Theron Gyrow
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Posted - 2006.01.25 11:40:00 -
[6]
My experience is that PE slots are pretty easily available, it's the ME and copy slots that are in short, short supply. Perhaps changing slots from 20 ME, 20 PE and 10 copy to 25-10-15 would be the answer?
-- Gradient's forum |

Avon
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Posted - 2006.01.25 11:40:00 -
[7]
C O M P E T I T I O N
You are meant to fight over resources, and labs are a resource.
The Battleships is not and should not be a solo pwnmobile - Oveur |

Marlon Shakespeare
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Posted - 2006.01.25 11:40:00 -
[8]
NO, there are enough lab slots as it is. If you go to the point of adding so many slots that people do not have to contend for them, you may as well scrap the whole concept of researching blueprints at all and sell them with ME 1000 already pre-set.
Also, the queueing mechanism works fine. Sure you might not be able to start a job right away, but waiting 10 hours or a day or so shouldn't be a problem.
You might of course want to move to a low-sec system (yes I know these are busy too), or get your corp to invest in a lab facility at a POS.
If you're too scared to move a BPO into low-sec, get a covert ops and an escort. Everyone else does it all the time... |

Rabb Darktide
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Posted - 2006.01.25 11:47:00 -
[9]
How about just having 50 slots that can be used for anything? Rabb Darktide
The opinons expressed are my own.. Not CWRA's or RA's. |

w0rmy
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Posted - 2006.01.25 11:48:00 -
[10]
Originally by: Avon C O M P E T I T I O N
You are meant to fight over resources, and labs are a resource.
And how do you fight over said resource?
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KHEN
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Posted - 2006.01.25 11:49:00 -
[11]
There are enough PE and ME labslots actualy.
Move somewhere else if nothing is free before weeks
Please don't ask CCP put 500 lab slots in Jita or Oursulaert, that's dumb
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James Don
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Posted - 2006.01.25 11:49:00 -
[12]
Edited by: James Don on 25/01/2006 11:51:26
Originally by: Marlon Shakespeare NO, there are enough lab slots as it is. If you go to the point of adding so many slots that people do not have to contend for them, you may as well scrap the whole concept of researching blueprints at all and sell them with ME 1000 already pre-set.
Also, the queueing mechanism works fine. Sure you might not be able to start a job right away, but waiting 10 hours or a day or so shouldn't be a problem.
Getting a BPO into a slot and waiting 8 weeks for ME20 is enough as it is, just cos it would be easier dosent mean they should all come pre-researched its the time it takes to research them.
I wish I could find a que for 10 hours id not have a problem then, but adding another 2 weeks onto an 8 week research is too much, not to mention you can only research for 30 days so its more likey to end up at 12 weeks in total!
As for competition thats fine I agree with you there im not asking for 100 me slots im asking for a few more to eliviate pressure, it wont fix the cues but it should bring em down to below 2 weeks.
Oh and yea Im scared of low sec, dont really want to give all my stuff to some plank screaming yarr in local!
Originally by: KHEN There are enough PE and ME labslots actualy. Move somewhere else if nothing is free before weeks Please don't ask CCP put 500 lab slots in Jita or Oursulaert, that's dumb
why should I fly over 2 regions daily for my BPO's? I dont mind some jumps but thats too much.
LOL oh pwease 500 slots in jita :D but seriousley 10 slots in addition would be fine, or keep the new interface but had the old 50 slots for anything! -------------------------------------------- notify : Your cloaking systems are unable to activate due to your ship being within 2000 meters of the nearby Snowballs. |

Marie O'Malley
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Posted - 2006.01.25 13:19:00 -
[13]
When you are a newish character and doing things like researching small ammo to ME 10, waiting 2-3 days to queue that 4-5 hour run behind other jobs is not an exercise in competition.
If you want competition, make ME slots that only take ships or T2 parts, make them for the player-made outpost things or something. Then have at fighting over them. But telling a two month old character to go to 0.0 to research "Iron S" to ME-10 after someone explains what ME research is is just plain silly. Now, with a T1 frig and a dumb little BPO I'm willing to hop into the lower sec areas around where I live. I might even get lucky (no camps) and make the lab. So I went looking for a open "now" slot yesterday, anywhere within about 30 hops of my base (which is in an out of the way 0.5 in Sinq Liason - not Oursalert or Jita or even a popular region).
I went to the following regions after server up yesterday with "Hornet I" in my cargohold looking for an ME spot:
Sinq Laison - none open Heimatar - none open Metropolis - none open Genesis - none open Essence - none open Everyshore - none open Citadel - none open Verge Vendor - none open The Forge - none open Lonetrek - two!!!! omg!
A corp-mate also told me there were a couple in Khanid. They were about 28 hops from where I am based.
26 jumps later (not counting the 40 or so I spent searching) I had a slot. In 5 hours I repeated that exercise but got lucky and one had come open in Metro.
So to all you saying there are plenty of slots, or "you just want more in Oursalert or Jita" ... I call troll! Monday & Tuesday are especially bad, since many weekend players seem to stuff long jobs in the queues before going back to work.
If you think there are plenty of open ME slots, back it up. Post the locations. Until then,
/signed
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Corp Scammer
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Posted - 2006.01.25 13:25:00 -
[14]
hmmmm kor azor - aridia - synidicate - outer ring cloud ring delve NPC stations - yup plenty of slots available. Either that or put up a large POS put in research lab slots and do it that way.
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Maya Rkell
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Posted - 2006.01.25 13:27:00 -
[15]
Originally by: Avon C O M P E T I T I O N
You are meant to fight over resources, and labs are a resource.
Great, so how do I kick someone elses BPO out a slow then? Oh wait, I can't.
Bzzt! Incorrect, Avon.
--------------------------------------------------------------- Warning: above post may contain traces of sarcasm.
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Corp Scammer
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Posted - 2006.01.25 13:30:00 -
[16]
Originally by: Maya Rkell
Originally by: Avon C O M P E T I T I O N
You are meant to fight over resources, and labs are a resource.
Great, so how do I kick someone elses BPO out a slow then? Oh wait, I can't.
Bzzt! Incorrect, Avon.
lets not be to tough on avon and other BOB posters they live in a 0.0 region with ample research slots - this argument applies to high sec where competition is high the alternative is a large POS in a quite low sec region where u can deploy some research modules and do youre research there if lab slots are very hard to come by something to think about
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Maya Rkell
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Posted - 2006.01.25 13:40:00 -
[17]
I live in a 0.0 with ample research slots.
That's utterly irellevant, because moving T2 BPO's into 0.0 is an unjustified risk to billions worth of assets.
--------------------------------------------------------------- Warning: above post may contain traces of sarcasm.
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Marie O'Malley
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Posted - 2006.01.25 13:44:00 -
[18]
Originally by: Corp Scammer hmmmm kor azor - aridia - synidicate - outer ring cloud ring delve NPC stations - yup plenty of slots available. Either that or put up a large POS put in research lab slots and do it that way.
Bzzzzt. Wrong idea. So, I should put up a large POS as a two month old character to research "Iron S" or my T1 vanilla drone??? Its not possible. Perhaps the better solution would be to remove all T1 BPOs from the game, or make them sold only deep in 0.0. By your logic, new characters shouldn't be trying this part of the game yet. I mean, you need to go past 0.0 or build a large POS to do that kind of stuff (research small T1 ammo!). Pffft.
I don't think so. People do have to start some where. Thats why 1.0 systems exist and the newbie areas plop you into the world in 0.5. Thats why Iron S and Hornet I are for sale up there. For PvP, PvE characters you can build-up then go at the harder competitive content when you feel able. The ability to do that with production characters is now gone. I used to be able to go move out to backwater of empire and fiddle at industry, not so post-RMR.
So, OK I modify my request to CCP. Either add more ME slots in empire (limit them to T1 and short runs if that would help differentiate them), or remove all T1 BPOs from the newbie areas to better provide for content progression. Since, obviously you don't need access to T1 small ammo or T1 drone BPOs until you have the skills or social contacts with the skills to set up and run a large POS.

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Zuki Ed
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Posted - 2006.01.25 13:49:00 -
[19]
This won't help fixing the problem. Those 10 extra slots will be filled within a few seconds too. I'll have to think about to come up with another solution (whenever I have time) because I don't have one available right now. But this just wont work like you plan it to sorry
I cna ytpe 300 wrods pre mniuet!!! |

Maya Rkell
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Posted - 2006.01.25 13:53:00 -
[20]
They just need to remove the concept of "type" from labslots.
It's stupid..
--------------------------------------------------------------- Warning: above post may contain traces of sarcasm.
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Avon
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Posted - 2006.01.25 13:56:00 -
[21]
Originally by: Maya Rkell
Originally by: Avon C O M P E T I T I O N
You are meant to fight over resources, and labs are a resource.
Great, so how do I kick someone elses BPO out a slow then? Oh wait, I can't.
Bzzt! Incorrect, Avon.
You just get worse and worse. You know there was a time when you were good at the forums - did you sell?
I don't want to teach people how to play the game, but there are plenty of options here.
You could go for the easy 'war dec everyone who looks like a researcher', to the more devious 'clog up the factory slots ploy'.
If you clog up the factory slots then people can't manufacture from their BPO's in that station.
That means they have to move them in and out.
In ships.
That can be popped by ebil suicide ganker pirates 
...
Just because you are incapable of thinking of ways to control labs (and my given examples are by no means the best ways) does not mean it is not possible.
Remember, fighting over something doesn't always mean comming to blows.
The Battleships is not and should not be a solo pwnmobile - Oveur |

DaveW
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Posted - 2006.01.25 14:03:00 -
[22]
Finding a lab slot used to be a problem. Then that was fixed. Then.., it was made a problem again.
If you've played EVE long enough you start to see a pattern.... _________________________________________________________________
"Please make the Fonts look like this..."
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Maya Rkell
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Posted - 2006.01.25 14:06:00 -
[23]
No, I did not sell. The difference is you. You used to actually think things through rather than carrying agendas and making nonsense statements (I've ALLWAYS been bitter and twisted in Eve. As you play and your B&T naturally levels up, you notice it more). Did YOU sell?
You're dead wrong here for a basic reason.
It is entirely acceptable and even desireable for T2 goods to be rare. However, basic T1 goods should not be, and research services on these should not be in short supply. That you can also research T2 goods in them is a flaw of the system and does not nulify the point about T1.
In addition, while local shortages are entire acceptable, less that 3-4 open slots in the entireity of high sec Empire for ME research at any given time is what is known as a "farce". There was not a labs shortage, or an ISSUE with there being a sufficientcy of labs, before RMR. Now where is a shortate and a vast issue with them.
If you increase the risks, you simply devalue BPO's in favour of BPC's.
You cannot "control" labs, period. You can't even cancel your own lab usage, ffs. It's not anything PLANNED, it's just a horrible mess which the devs seem intent on making worse (moving back from modern JIT to 1890's (being generous...) parallel production was just silly).
When there can be ACTUAL competition, such as on the market, you're even right. But labs are not something which can realistic be competed for, there is simply a shortage.
--------------------------------------------------------------- Warning: above post may contain traces of sarcasm.
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Teles666
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Posted - 2006.01.25 14:15:00 -
[24]
It isn't competition though is it, it's grinding - something some players don't like.
If there are no high sec stations with free slots I'll guess one thing - they want you to goto low sec.
CCP know exactly how many slots are free and the queues - if it's that bad and they don't do anything it's obviously another ploy to pull people into low sec / 0.0.
I do think though, due to the higher risks of low sec and costs involved in defending convoys, you should get more from it.
e.g. manufacturing in china is cheaper, so it makes up for risks from crime gangs and transport costs.
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Quanteeri
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Posted - 2006.01.25 14:24:00 -
[25]
Originally by: Zuki Ed This won't help fixing the problem. Those 10 extra slots will be filled within a few seconds too. I'll have to think about to come up with another solution (whenever I have time) because I don't have one available right now. But this just wont work like you plan it to sorry
Adding slots helped immensely in the past when we had this exact same porblem, just now, people can't park on a slot and sell it off for 100mils.
Slot types to me make no sense at all.
Avon, as much as I'd like to agree with your concept, I can't. There is no way to fight someone for slots. First of all, you have no means of determining whom exactly is jamming up all the slots. Second, if you do discover the culprit, war deccing them will most likely serve only as a reason for them to stay station bound, during which time, they'd have nothing to do but further organize their research efforts.
In an earlier post, I read that Aridia has open slots. If you consider a minimum of a 15 day queue wait time as open slots, then I guess this is true. And only a fool would fly a BPO collection into Syndicate.
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Harisdrop
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Posted - 2006.01.25 14:28:00 -
[26]
Could you also add 4 launcher slots to the Megathron. I feel its unfair for such a pretty ship to be fitted with turrets and a couple launcher slots. -------------------------- I have big balls of Plasma coming out of my guns. |

Quanteeri
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Posted - 2006.01.25 14:31:00 -
[27]
Originally by: Harisdrop Could you also add 4 launcher slots to the Megathron. I feel its unfair for such a pretty ship to be fitted with turrets and a couple launcher slots.
Damn fine idea.
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babyblue
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Posted - 2006.01.25 14:45:00 -
[28]
Originally by: Avon
Originally by: Maya Rkell
Originally by: Avon C O M P E T I T I O N
You are meant to fight over resources, and labs are a resource.
Great, so how do I kick someone elses BPO out a slow then? Oh wait, I can't.
Bzzt! Incorrect, Avon.
You just get worse and worse. You know there was a time when you were good at the forums - did you sell?
I don't want to teach people how to play the game, but there are plenty of options here.
You could go for the easy 'war dec everyone who looks like a researcher', to the more devious 'clog up the factory slots ploy'.
If you clog up the factory slots then people can't manufacture from their BPO's in that station.
That means they have to move them in and out.
In ships.
That can be popped by ebil suicide ganker pirates 
...
Just because you are incapable of thinking of ways to control labs (and my given examples are by no means the best ways) does not mean it is not possible.
Remember, fighting over something doesn't always mean comming to blows.
It is cloud cuckoo land to suppose lab slots should be a PvP arena as you seem to be suggesting. Part of the reason their number was increased before RMR was precisely because they were being hoarded and used for ISK extortion rather than actual research.
There is clearly a slot problem as most people apart from you and a few others who always like to be contrary can see. Also, the fact that you cannot cancel once you have added a BPO to a queue will surely mean that slots fill up at the very least due to player mistakes as much as anything else.
I have a BPO that is due to complete it's research in 62 days. It will be in the queue for around 38 more days before it even starts ME research. It was placed in this queue in error and as I cannot cancel it, that particular slot will be clogged up for almost two whole months. Not being able to cancel an item part-way through is 50% of the slot shortage problem imho.
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Avon
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Posted - 2006.01.25 14:50:00 -
[29]
Originally by: Maya Rkell
It is entirely acceptable and even desireable for T2 goods to be rare. However, basic T1 goods should not be, and research services on these should not be in short supply.
Hang on.
If Tech 2 is rare, and Tech 1 shouldn't be rare, what the hell is filling up all the slots, lost socks?
If all the slots are full, and the majority of the BPO's in circulation are tech1, then what does that tell you?
The Battleships is not and should not be a solo pwnmobile - Oveur |

Avon
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Posted - 2006.01.25 14:56:00 -
[30]
Originally by: babyblue
There is clearly a slot problem as most people apart from you and a few others who always like to be contrary can see. Also, the fact that you cannot cancel once you have added a BPO to a queue will surely mean that slots fill up at the very least due to player mistakes as much as anything else.
I agree that is a problem, but not one that will be solved by making more slots. Surely a cancel button would be a better solution?
Look, it is like this: If you can get everything you want, when you want, and at no risk, where is the gameplay?
If you want a lab you can either wait, take a risk, or build your own.
If you wait your competitiors can take advantage of the lead time. If you take a risk you might lose your BPO. If you build a POS it will probably cost more than your potential savings ... but it could lead to a new business model too.
It is about choices, about picking the path that will most advantage you.
If you think the game should be about happy people getting served up 'win' on a silver platter, think again.
The Battleships is not and should not be a solo pwnmobile - Oveur |
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