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Songbird
37
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Posted - 2011.11.07 14:38:00 -
[1] - Quote
So I did a little test - put 3 L turrets on an unbonused ship (dread) and stuck a couple of tracking enhancers(which according to posters work best for minmatar)
With t2 long range ammo I get
800AC -7.8 +59 , DPS:40 Pulse - 58+16 , DPS:44 Blast - 15+26 , DPS:52
Unless my 8 years of eve online have taught me wrong 59km of falloff and 40 dps is significantly less than 58 optimal and 44 DPS, and blasters are just like a sword - deadly close up but ultimately melee weapons at gun fights.
Obviously the guns that need nerfing are the lazors - we should really nerf them good - their optimal , at least 3 seconds for exchanging the lenses and of course we should give them less DPS than AC's since they work in optimal and AC's in falloff.
or maybe give hybrids some more range instead of the stupid DPS increase I mean what good is all the DPS in the world when you can't apply it. |

Songbird
38
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Posted - 2011.11.16 15:44:00 -
[2] - Quote
No one is locked in 1 ship, feel free to cross train.
It's not a single player game. You think minmatar has that many advantages - include some minmatar ships in your gang. You are hating the game and it's the same game for everyone around. Adapt and survive. Or not.
Also stop whining.
Game has to have variety - different strokes and all that jazz. If all were the same we would be playing a first person shooter.
Also if you don't like the minmatar ships that much find a way to break them that doesn't include the forums - and if you can't live in an universe that has minmatar ships in it vote your displeasure with your wallet - I'm sure if a good percentage of paying customers quit because they couldn't stand how OP one of the factions is CCP will take notice and change it. |

Songbird
38
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Posted - 2011.11.21 03:04:00 -
[3] - Quote
Can the "nerf minmatar" people state 1 more time for the record the exact nature of the nerfs they're fighting for?
Is it "nerf AC's since minmatar are shield tanked"? Or is it nerf the speed of minmatar ships since they're shield tanked? Is it nerf shield tanking since it has no penalties to speed?
What exactly is it that you're fighting for? |

Songbird
38
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Posted - 2011.11.21 04:06:00 -
[4] - Quote
Zarnak Wulf wrote:After 21 pages?  Cut the falloff bonus on tracking enhancers to match the optimal bonus. OR Cut the falloff bonus on ships that have them from 10% to 5%. The blaster damage and tracking buff on sissi is probably sufficient for me to give up on the 9% DPS bit in the OP. I don't feel like running up to a blaster frigate at point blank range in a claw or wolf and slapping a nuet on it is a smart strategy. And yes, it really was that bad.
So cut off the 30% bonus in half, " cause 15% more falloff is exactly the same as 15% more optimal" (this btw will nerf blasters too you realize) OR nerf ...what? Wolf, vaga, tornado, sleipnir, and loki? It's those 5 minmatar (mostly t2 and t3 )ships that destroy all of eve?
Interesting - and on the last page all I was reading was how cane could disengage at will.
I think all your pro nerf people should get together, order a few beers and come to an understanding what is it exactly the thing about minmatar ships that you hate the most. |
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