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Poppy Solarchaser
State War Academy Caldari State
0
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Posted - 2013.10.10 19:56:00 -
[1] - Quote
Hello,
I was wondering if Rapid fire V should take priority over weapon upgrades V. I want to fly a Nightmare and was wondering what skills I should focus on more.
Thanks, |
Antillie Sa'Kan
Forging Industries Silent Infinity
89
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Posted - 2013.10.10 20:16:00 -
[2] - Quote
Normally I would say that weapon upgrades V is more important since it unlocks advanced weapon upgrades which opens up a new world of fitting options on every ship.
But I couldn't imagine getting into a BS, let alone a shiny pirate BS, without both at V already. |
Abdiel Kavash
Paladin Order Fidelas Constans
1259
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Posted - 2013.10.10 20:49:00 -
[3] - Quote
If you don't have Advanced Weapon Upgrades, for which Weapon Upgrades V is a prerequisite, train that before even thinking about getting a Nightmare. |
Jack Miton
Semper Ubi Sub Ubi
2365
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Posted - 2013.10.10 21:26:00 -
[4] - Quote
WU and AWU are 2 of the first skills you need to train to 5. do it now. Stuck In Here With Me:-á http://sihwm.blogspot.com.au/ |
Zappity
Kurved Space
512
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Posted - 2013.10.10 22:22:00 -
[5] - Quote
Antillie Sa'Kan wrote:Normally I would say that weapon upgrades V is more important since it unlocks advanced weapon upgrades which opens up a new world of fitting options on every ship.
But I couldn't imagine getting into a BS, let alone a shiny pirate BS, without both at V already.
Couldn't say it any better than that. Zappity's Adventures for a taste of lowsec. |
Poppy Solarchaser
State War Academy Caldari State
0
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Posted - 2013.10.11 14:12:00 -
[6] - Quote
Would this concept still apply if you had a Cap Buddy? |
RavenPaine
RaVeN Alliance
510
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Posted - 2013.10.11 15:50:00 -
[7] - Quote
Weapons Upgrades and Advanced Weapons Upgrades are both fitting skills. They help you fit your ship the best it can be fitted, within its limitations of CPU or PG. Most optimal fits will require AWU to IV and many fits just need it to V.
Rapid Fire is a gunnery skill. It's a very fast skill to train, and yes it's important, but not as important as a properly fit ship. (In My Opinion)
A cap buddy is great to have, but all 3 of these things are really different issues. Apples. Oranges, Banana.
Asking these types of questions makes me think you have some things to learn, maybe before you buy and lose a nice Nightmare. Nice ships are cool... Losing them is not fun at all.
Asking around before you make a bad mistake, that's the smartest thing ever! Try and take some of the advice people have given here. It's all good advice. |
Poppy Solarchaser
State War Academy Caldari State
0
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Posted - 2013.10.11 17:23:00 -
[8] - Quote
Thanks for the help everyone.
I was looking for the quickest way to get into an Incursion with a NM fit, and my only limiting options of concern were the Rapid fire and WU and AWU.
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Zula Volara
Nebula Syndicate
0
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Posted - 2013.10.13 21:47:00 -
[9] - Quote
The decission is purely based on the fitting you plan to use with your NM. If you can use your fitting without WU 5 and AWU anything, go for Rapid Fire first, because it will increase your DPS and therefore ISK/h you and your Team can gain. It doesn't matter if you have then 0.1 CPU and 0.1 PG left or 100CPU and 1000PG, this has no impact on performance of your Ship with identical fitting.
The only impact CPU and PG have is, that you could potentially (most times, thought) use a better fitting.
If you cannot use already your target fitting without WU5 and AWU something, train them first, the sooner you can start using your fitting and earning, performance increase can happen later with Rapid Fire. |
Lady Naween
Immortalis Inc. Shadow Cartel
214
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Posted - 2013.10.14 01:04:00 -
[10] - Quote
Also remember your cap buddy wont always be there, maybe he is jammed, or forgot to turn his cap transfer on, got exploded etc.
A nightmare is a cap hog, there is no other way to say it. If you dont have all your cap skills to 5 dont think about getting into one. ok.. you can probably get away with remote capacitor skill thingy to 4.. but.. cap truly is life. Never ever skimp on your capacitor skills in any ship. Even minmatar needs cap.
That said, you need advanced weapon upgrades as well.
I got into my first nightmare when my skills where.. less then stellar. mostly 4 a few at 3.. and I was REALLY REALLY dissapointed. I was wondering why everyone was raving about the mare. To me it was.. a letdown.
Some time passed, I got my skills up to 4. got t2 guns and all that.. and suddenly I understood why people where praising the mare. It is one of those ships that with mediocre skills it sucks,but once your skills are up there it shines. |
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Sabriz Adoudel
Compulsory Euthanasia
967
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Posted - 2013.10.14 05:58:00 -
[11] - Quote
I concur that a Nightmare without decent skills behind it is just a big, expensive lossmail waiting to happen.
Tech 1 battleships are fine to fly while you get your critical skills up, and losing them isn't too painful on the wallet.
As for skill order - WU 5, then AWU 3, then Rapid Firing 5, then AWU 4, then (later in your career, perhaps in six month's time) AWU 5. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. The difference between an enemy and a friend is that you stab your enemies in the front. |
Verity Sovereign
Sovereign Fleet Tax Shelter
586
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Posted - 2013.10.14 10:07:00 -
[12] - Quote
I didn't think the NM had large PG issues.... maybe with Tech II guns... I only run into PG issues when using t2 tachs, a MWD, and dual large NOSs
Tech II guns use 25% more cap than meta 4s, and use more PG.
If he's using meta 4 and not tech 2, he can get away with lower skills.
If he's using faction... he needs even less cap skills (tech 2 uses 33% more cap than Faction)- but the faction guns use just as much PG. I think you can still make a decent fit without advanced weapon upgrades. And if it is a problem, drop a PDU II in your lows, and get nearly 15% more cap/second.
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Lady Naween
Immortalis Inc. Shadow Cartel
216
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Posted - 2013.10.15 00:49:00 -
[13] - Quote
if you are dropping a pdu II in your lows you are not ready for a mare, the lows should be all gank mods. nothing else. anything else and you are not playing to the mares strength. (since we are talking pve, for pvp a dcu is ok too) |
Oska Rus
Free Ice Cream People
31
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Posted - 2013.10.16 11:39:00 -
[14] - Quote
You can live with AWU 4 quiet fine. but not without WU5 |
Poppy Solarchaser
State War Academy Caldari State
0
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Posted - 2013.10.16 14:36:00 -
[15] - Quote
Thank you all for your responses. I have drawn the conclusion that Rapid fire would be put on the back burner for now while I push up my WU and AWU.
HEHEHE dare I ask about Controlled Bursts ;)
I have learned Cap is vital for the NM and should be prioritized.
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RavenPaine
RaVeN Alliance
514
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Posted - 2013.10.16 16:05:00 -
[16] - Quote
Poppy Solarchaser wrote:Thank you all for your responses.
HEHEHE dare I ask about Controlled Bursts ;)
Get the support skills to IV's in no particular order. You can do them all in a week to 10 days or so. Then pick away at maxing them. Start with the X2 skills and go from there.
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Salpad
Carebears with Attitude
382
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Posted - 2013.10.19 07:30:00 -
[17] - Quote
Jack Miton wrote:WU and AWU are 2 of the first skills you need to train to 5. do it now.
No, AWU isn't. 4 is plenty for a new player, especially give the skillz' high Rank. |
Salpad
Carebears with Attitude
382
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Posted - 2013.10.19 07:32:00 -
[18] - Quote
Oska Rus wrote:You can live with AWU 4 quiet fine. but not without WU5
AWU to 5 is very nice to have, but it takes a long time. It's not something I recommend to noobs. |
Barrak
Wormhole Engineers Greater Realms
83
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Posted - 2013.10.19 15:51:00 -
[19] - Quote
Poppy Solarchaser wrote:Thanks for the help everyone.
I was looking for the quickest way to get into an Incursion with a NM fit, and my only limiting options of concern were the Rapid fire and WU and AWU.
Getting into it requires neither, using it effectively requires both.
WU 5 is important as the next few levels of AWU are nothing skills in terms of training times but offer you tons of fitting capability.
Of course it's up to you. But as almost everyone here has said, they wouldnt even get into a BS without both let alone a Pirate BS. |
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