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Sphalerite
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Posted - 2006.01.27 10:12:00 -
[1]
For the past month or so it seems like about 1/3rd of the people I kill in belts get the final blow on them landed by NPCs. This makes accurate record keeping difficult and is rather annoying.
I would love it if either everyone on the mail got a copy, or the last PC to land a hit got the mail. Any objections?
"Some rise by sin, and some by virtue fall" |

Baelist
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Posted - 2006.01.27 10:17:00 -
[2]
You get help from NPCs, dont you? Then i dont know why they shouldnt get final blows.
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Sphalerite
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Posted - 2006.01.27 10:18:00 -
[3]
Originally by: Baelist You get help from NPCs, dont you? Then i dont know why they shouldnt get final blows.
I don't care who gets the final blow. The annoying part is that nobody on my side gets the mail.
"Some rise by sin, and some by virtue fall" |

Simon Illian
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Posted - 2006.01.27 10:23:00 -
[4]
you kill guys only for the killmail ? [BoBO Corp WebSite]
BoBo Diplomat |

Cvuos
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Posted - 2006.01.27 10:29:00 -
[5]
Originally by: Sphalerite This makes accurate record keeping difficult and is rather annoying.
Ah, unless you can document all your kills, you won't get the tax deduction on ammo. Right?
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LWMaverick
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Posted - 2006.01.27 10:31:00 -
[6]
Originally by: Simon Illian you kill guys only for the killmail ?
Some people do.
Not that i say i do, but a conformation of the kill is pretty nice.
Besides, mercenary's get paid to kill, so it's kind important that we can show what we killed and when.
/Mav
With great power, comes great responsibility. |

Antoinette Civari
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Posted - 2006.01.27 10:33:00 -
[7]
Edited by: Antoinette Civari on 27/01/2006 10:32:56
Originally by: Simon Illian you kill guys only for the killmail ?
some actually do like accurate kill/loss statistics ..
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Lo3d3R
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Posted - 2006.01.27 11:17:00 -
[8]
this is a great feature, it keeps noob anti-pirates from gloating with the killmail because they need the sentry's to do the job for em. __________________
You're friendly neighbourhood pirate , Ahoy 0/ 
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Dehok
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Posted - 2006.01.27 11:21:00 -
[9]
Originally by: Simon Illian you kill guys only for the killmail ?
I do,then i blow up there can aswell , does this make me bad? |

Snake Jankins
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Posted - 2006.01.27 11:58:00 -
[10]
Edited by: Snake Jankins on 27/01/2006 11:59:55 Kill the NPCs first !  edit: Alternatively you can ask your victim, if he sends you the killmail.  ___________ 'Only ships can be assembled, this is a Frigate.' |

Macro Slasher
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Posted - 2006.01.27 12:17:00 -
[11]
It's good. They should remove the killmails already completely.
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Baldour Ngarr
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Posted - 2006.01.27 12:43:00 -
[12]
Killmails can be faked.
You know what you killed, whether you get a mail or not. People who trust you will believe what you tell them. People who don't, still won't believe you even if you can show them a killmail. So why care? ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |

Levin Cavil
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Posted - 2006.01.27 18:39:00 -
[13]
Edited by: Levin Cavil on 27/01/2006 18:43:22
Originally by: Lo3d3R this is a great feature, it keeps noob anti-pirates from gloating with the killmail because they need the sentry's to do the job for em.
I ncase you didnt know the mail is sorted by damage dealt from top to bottom. All Sphal is asking for here is that the PLAYER who dealt the last blow or did more damage than the other players gets the mail. The mail still shows you if CONCORD or NPCs did most of the work.
Originally by: Baldour Ngarr Killmails can be faked.
You know what you killed, whether you get a mail or not. People who trust you will believe what you tell them. People who don't, still won't believe you even if you can show them a killmail. So why care?
I'd rather not cross that line.
Originally by: Snake Jankins Edited by: Snake Jankins on 27/01/2006 11:59:55 Kill the NPCs first !  edit: Alternatively you can ask your victim, if he sends you the killmail. 
That doesn't always work.
The best example would be the Navy Issue Caracal that attacked my megathron at 3km in a 0.3 system, I locked him and he aggroed me so the sentries lit him up, I started firing and the snetries laid the final blow. I eve-mailed him asking for the mail and was turned down, he also refused to post his loss on his own board. In addition its rather difficult for me to kill 4 sentry guns before they kill a caracal just so I can ensure that I get a record.
The only thing that we are asking for here is that the mail not be sent to the person that laid the final blow, just that it be sent to the PLAYER who dealt the most damage.
¼_¼ |

Meridius
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Posted - 2006.01.27 19:09:00 -
[14]
Anybody that disagrees with the OP is a 'insert bannable offense here'.
In addition to what the OP has posted, killmails should go to the person that did the most damage, not this final blow crap. ________________________________________________________
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Sebastien LeReparteur
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Posted - 2006.01.27 19:17:00 -
[15]
Originally by: Sphalerite For the past month or so it seems like about 1/3rd of the people I kill in belts get the final blow on them landed by NPCs. This makes accurate record keeping difficult and is rather annoying.
I would love it if either everyone on the mail got a copy, or the last PC to land a hit got the mail. Any objections?
I would be much more heavy on the servers then the simple last shot mail which is a trigger and does not need a recount where the High Dmg player would need to be sorted out trough a Dbase query. I would rather see a CCP based kill history then anything else.
But the usual aurgument fixing the bug and exploit are more important for me now then ppl and merc trying to keep there kill boards clean! Srry
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Maya Rkell
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Posted - 2006.01.27 19:18:00 -
[16]
Originally by: Meridius Anybody that disagrees with the OP is a 'insert bannable offense here'.
In addition to what the OP has posted, killmails should go to the person that did the most damage, not this final blow crap.
Agreed. Except it's 'insert banstick here'.
--------------------------------------------------------------- Warning: above post may contain traces of sarcasm.
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President Evil
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Posted - 2006.01.27 19:58:00 -
[17]
Originally by: Levin Cavil Edited by: Levin Cavil on 27/01/2006 18:55:37
Originally by: Simon Illian you kill guys only for the killmail ?
I like seeing the explosions and sometimes the loot is good but yeah, I pretty much kill people for the mail.
Originally by: Lo3d3R this is a great feature, it keeps noob anti-pirates from gloating with the killmail because they need the sentry's to do the job for em.
I ncase you didnt know the mail is sorted by damage dealt from top to bottom. All Sphal is asking for here is that the PLAYER who dealt the last blow or did more damage than the other players gets the mail. The mail still shows you if CONCORD or NPCs did most of the work.
Originally by: Baldour Ngarr Killmails can be faked.
You know what you killed, whether you get a mail or not. People who trust you will believe what you tell them. People who don't, still won't believe you even if you can show them a killmail. So why care?
I'd rather not cross that line. Our board is 100% accurate, the only kills that are missing are those we did not get mails for and all of our losses are posted. It is a point of pride for me that we maintain an accurate list, unlike many other corps out there. Our killboard is a tool and it's important to me to know what we have done.
Originally by: Snake Jankins Edited by: Snake Jankins on 27/01/2006 11:59:55 Kill the NPCs first !  edit: Alternatively you can ask your victim, if he sends you the killmail. 
That doesn't always work.
The best example would be the Navy Issue Caracal that attacked my megathron at 3km in a 0.3 system, I locked him and he aggroed me so the sentries lit him up, I started firing and the snetries laid the final blow. I eve-mailed him asking for the mail and was turned down, he also refused to post his loss on his own board. In addition its rather difficult for me to kill 4 sentry guns before they kill a caracal just so I can ensure that I get a record.
Additionally its not always wise to kill tacking interceptors because of the number of people that like to fit stabs, the more points there are in the belt holding them in place the better.
The only thing that we are asking for here is that the mail not be sent to the person that laid the final blow, just that it be sent to the PLAYER who dealt the most damage. This isn't a debate about the usefulness of killmails or the motives for having them. CCP decided a long time ago we would get mails for killing people, all I am requesting is that we get those mails every time.
You didn't do the killing, so why should you get the killmail??
Confused here. 
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lollerskates
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Posted - 2006.01.27 21:28:00 -
[18]
Edited by: lollerskates on 27/01/2006 21:28:40 It probobly wouldnt be difficult for ccp to have the killmail sent to the player highest up on the list (more damage), and I dont see why they haven't done so. Some people claim that this may cause extra lag, but how do you know that as the system stands, it's not trying to eve-mail the kill to those npc entities...
I say do it.
edit: I cant spell.
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Baldour Ngarr
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Posted - 2006.01.27 21:33:00 -
[19]
Originally by: Levin Cavil
Originally by: Baldour Ngarr Killmails can be faked.
You know what you killed, whether you get a mail or not. People who trust you will believe what you tell them. People who don't, still won't believe you even if you can show them a killmail. So why care?
I'd rather not cross that line. Our board is 100% accurate, the only kills that are missing are those we did not get mails for and all of our losses are posted. It is a point of pride for me that we maintain an accurate list, unlike many other corps out there. Our killboard is a tool and it's important to me to know what we have done.
You don't need the killmails for it to be accurate. You know who you trust; they can update the board whether they have a killmail or not, because you'll just take their word for it. You know who you *don't* trust; they can't update the board even if they do have a killmail, because killmails can be faked.
In short, the presence of absence of a killmail makes absolutely NO difference to keeping your boards accurate. ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |

Maya Rkell
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Posted - 2006.01.27 22:04:00 -
[20]
Ah, you're a lawyer.
Let me explain something Mr. Legal Man.
If there is a killmail, I post it. If there is not, I can't. This creates an inaccuracy. Fixing innacuracies is good.
That's as far as it it goes. Anything else is head up ass land.
--------------------------------------------------------------- Warning: above post may contain traces of sarcasm.
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Levin Cavil
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Posted - 2006.01.27 22:52:00 -
[21]
Edited by: Levin Cavil on 27/01/2006 22:54:40
Originally by: Sebastien LeReparteur
Originally by: Sphalerite For the past month or so it seems like about 1/3rd of the people I kill in belts get the final blow on them landed by NPCs. This makes accurate record keeping difficult and is rather annoying.
I would love it if either everyone on the mail got a copy, or the last PC to land a hit got the mail. Any objections?
I would be much more heavy on the servers then the simple last shot mail which is a trigger and does not need a recount where the High Dmg player would need to be sorted out trough a Dbase query. I would rather see a CCP based kill history then anything else.
But the usual aurgument fixing the bug and exploit are more important for me now then ppl and merc trying to keep there kill boards clean! Srry
Killmails are already sorted by the amount of damage done. Sending the mail to the player that dealt the most damage would be the exact same load as it is now. CCP also have different employees for different jobs, the guys that work on content are not the same guys that find bugs.
Originally by: President Evil You didn't do the killing, so why should you get the killmail??
Confused here. 
It's simple really, I did do the killing, I did damage, so I was involved, so I want a record.
¼_¼ |

Levin Cavil
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Posted - 2006.01.27 23:01:00 -
[22]
Originally by: Baldour Ngarr
Originally by: Levin Cavil
Originally by: Baldour Ngarr Killmails can be faked.
You know what you killed, whether you get a mail or not. People who trust you will believe what you tell them. People who don't, still won't believe you even if you can show them a killmail. So why care?
I'd rather not cross that line. Our board is 100% accurate, the only kills that are missing are those we did not get mails for and all of our losses are posted. It is a point of pride for me that we maintain an accurate list, unlike many other corps out there. Our killboard is a tool and it's important to me to know what we have done.
You don't need the killmails for it to be accurate. You know who you trust; they can update the board whether they have a killmail or not, because you'll just take their word for it. You know who you *don't* trust; they can't update the board even if they do have a killmail, because killmails can be faked.
In short, the presence of absence of a killmail makes absolutely NO difference to keeping your boards accurate.
Faking a mail properly is nearly impossible, there is no way to know who dealt the most damage or the order the pilots shouldbe in and there is no way to know what the other person had fited that exploded, faking killmails is *** and is a line I refuse to cross.
¼_¼ |

Tribunal
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Posted - 2006.01.27 23:24:00 -
[23]
Try not ganking PCs who are engaged with NPCs? You know, try not to be a gimp.
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Maya Rkell
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Posted - 2006.01.27 23:38:00 -
[24]
I'm sorry, did someone not pay attention to local why they were ratting?
Attacking NPC'ers is hardly "being a gimp". They took the risk, and lost. Thsi is Eve, it has Risk/Reward. Plus gate rats are on LOTS of mails these days.
--------------------------------------------------------------- Warning: above post may contain traces of sarcasm.
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Tribunal
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Posted - 2006.01.27 23:46:00 -
[25]
Right 
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Siigari Kitawa
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Posted - 2006.01.27 23:52:00 -
[26]
NPC's are in corps too.
I mean, CCP goes to extreme lengths to find pilots that will be put into little death containers to be destroyed. And at the rate that we kill the NPCs, think about how much work that is for CCP!! They must have their own Non-Player Character Hiring Department, fully staffed of employees calling all over the globe trying to find people to get blasted.
Cmon, cut them some slack. Their lifespans are way shorter. Give them a little gratification too :( _________ siigarikitawa.com
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Sphalerite
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Posted - 2006.01.27 23:53:00 -
[27]
Originally by: Tribunal Try not ganking PCs who are engaged with NPCs? You know, try not to be a gimp.
NPCs are more likely to get the mail when the kill isn't a gank. I've lost a ton of mails when its been just a HAC and an Inty vs a NPCing battleship. I've only missed 1 or 2 mails when it's been 4+ battleships.
Perhaps the solution is to always fly in gank fleets and remove all chances. That would be fun 
"Some rise by sin, and some by virtue fall" |

Tribunal
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Posted - 2006.01.28 00:07:00 -
[28]
Forgive me for being an ass, but let me explain..
There are large amounts of bugged features within EvE and you are posting to complain about killmails. Are they really that vital to your game play? Are they the only thing that you play this game for? Is it worth the dev teams time to fix (the most complex problems always start off as small fixes)? Some of us have been sitting around for years waiting for core game elements to be fixed (drones anyone?).
Why not warp jamn the target, wait till the NPCs are killed, and then kill the PC? If he fires at you then kill him on the spot. Killing a PC who is taking NPC fire (this includes sentries) is like PvPing with training wheels. This is why I do not sit staring at a pirate next to me near a station to engage first. I engage and we have our conflict without the training wheels.
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Stratosfear
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Posted - 2006.01.28 00:13:00 -
[29]
Edited by: Stratosfear on 28/01/2006 00:13:00 The problems of fearless NPCer ganker...
No, seriously, a game stopping issue.
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Levin Cavil
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Posted - 2006.01.28 01:13:00 -
[30]
Originally by: Tribunal Forgive me for being an ass, but let me explain..
There are large amounts of bugged features within EvE and you are posting to complain about killmails. Are they really that vital to your game play? Are they the only thing that you play this game for? Is it worth the dev teams time to fix (the most complex problems always start off as small fixes)? Some of us have been sitting around for years waiting for core game elements to be fixed (drones anyone?).
Why not warp jamn the target, wait till the NPCs are killed, and then kill the PC? If he fires at you then kill him on the spot. Killing a PC who is taking NPC fire (this includes sentries) is like PvPing with training wheels. This is why I do not sit staring at a pirate next to me near a station to engage first. I engage and we have our conflict without the training wheels.
Nobody here is claiming to be the greatest pilot in all of eve just because they killed an NPCer or someone in empire because Concord was shooting them.
The point is that NPCs get mails and some players don't, that should be changed. And yes, there are probably more important things the devs could be doing, however there are different teams for different jobs, the people that fix bugs aren't the people that would be changing this.
Do you honestly have a problem with them sending a mail to the PLAYER that dealt the most damage rather than the entity that laid the final blow? Would this somehow make the game worse for you? It would certainly make the game better for me.
¼_¼ |
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