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Isami
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Posted - 2006.01.27 13:47:00 -
[1]
Just a quick question from myself, I recently upgraded from rockets to light missile launchers on my merlin, but ive noticed a great reduction in damage when firing (which makes no sense, to me anyway).
I thought it could have something to do with the fact that the drones I normally fight against have a small signiture radius, is this true? Oh, and im currently training in Target Painters as I believe this would help fix the problem :P
Id really appreciate any advice anyone could give, thanks. __________________________________________________ "Dont put all your egg in one basket" "Why?" "Because someone might be just annoying enough to blow it up" |

Butter Dog
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Posted - 2006.01.27 13:52:00 -
[2]
Target Painters will help.
Also make sure you are using the most effective missiles damage type (EM/Thermal/Kinetic/Explosive) for the type of NPC you are killing.
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Isami
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Posted - 2006.01.27 13:54:00 -
[3]
Ok thanks, ill try it out then :) __________________________________________________ "Dont put all your egg in one basket" "Why?" "Because someone might be just annoying enough to blow it up" |

RogueWing
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Posted - 2006.01.27 16:16:00 -
[4]
The smaller your target, the less that larger missiles will not hit as hard. It's because the smaller targets are able to "outrun" the explosion from the missile....basically....
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Tinweasel
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Posted - 2006.01.27 17:08:00 -
[5]
yep. they "outrun" the explosion of bigger missiles.
*taps fingers irritably.
i can understand outrunning the missile itself. but the explosion? and why do bigger missles explode more slowly than smaller ones? huh wha? to me that makes about as much sense as executing a walrus, gangland style, because someone in the desert has a hangnail on a tuesday.
/me goes off to grumble and complain bout the things that happen to games in the name of "balance"
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Butter Dog
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Posted - 2006.01.27 17:27:00 -
[6]
Well its more the area of the explosion. For example, if your 'explosion' is 100m wide, but only half of it strikes the target, its going to cause less total damage than if it hit a larger target, which took the full force of the detonation.
Also, its already the case that modern fighter jets can effectively 'outrun' explosions (for example if the missile detonates near but not actually on the aircraft). Its perfectly feasable for spacecraft travelling several miles a second to outrun the velocity of an explosion.
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Joe Mozart
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Posted - 2006.01.27 17:49:00 -
[7]
Originally by: Butter Dog Its perfectly feasable for spacecraft travelling several miles a second to outrun the velocity of an explosion.
I obviously neeed to work on my Navigation skills, the best I could get out of my Tristan was 700 metres per second .
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Filthy MicNasty
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Posted - 2006.01.27 18:06:00 -
[8]
Originally by: Joe Mozart
Originally by: Butter Dog Its perfectly feasable for spacecraft travelling several miles a second to outrun the velocity of an explosion.
I obviously neeed to work on my Navigation skills, the best I could get out of my Tristan was 700 metres per second .
About a year ago this was possible by putting a 10mn AB on a frig. You'd have to up your power by micro aux cores and engineering skill but it was doable. Dunno about now. Haven't tried it since I got back.
Missiles wouldn't even come near me.
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Hoshi
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Posted - 2006.01.27 18:19:00 -
[9]
You can easily hit 4km/s with an interceptor. With the right skills and implants upto 10km/s is possible.
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Simon Jax
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Posted - 2006.01.27 19:33:00 -
[10]
By way of analogy:
Hollow Plastic Ball - Free to Roll - Hammer: Hit the ball on the side with full force. The light ball will roll away, as a fair portion of the force is converted into motion.
Bowling Ball - Free to Roll - Hammer: Now this ball has a lot more mass to it. Hit it with the hammer and it will roll, but not that much. The majority of the force is felt by the ball, and very little is converted into motion.
Hollow Plastic Ball - Held Stationary - Hammer: The force of the blow is felt full-on by the stationary object and the weak hollow ball is hosed.
Bowling Ball - Held Stationary - Hammer: As little of the force was converted into motion last time anyway, the difference in damage isn't as great.
Now, consider the motion of the hammer as being constant. If the ball is in motion this could FURTHER reduce the force of the blow, as it's the net speed that determines how much is 'felt' by the object. I don't know how the game applies the directional physics, however, as a 'head-on' collision with a missile should cause significantly more damage than a 'rear-end' with it.
A larger explosion (or larger hammer) would have a greater impact than a smaller one on the Hollow Ball. However, due to the low inertia of the ball it's less than what would be felt by the same object were it to be held still due to some force being either cancelled out by the motion or converted to it. With the bowling ball, the larger explosion would simply hurt more in either case.
Again, I'm not sure how much of the physics involved with such concepts is covered by the game, but in theory a large missile hitting a fast-moving frigate would indeed result in less damage than the same missile hitting a large, slow battleship.
--Wherever you go, there you are. |

Filthy MicNasty
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Posted - 2006.01.27 20:15:00 -
[11]
Originally by: Hoshi You can easily hit 4km/s with an interceptor. With the right skills and implants upto 10km/s is possible.
Is this with a 10mn afterburner?
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Pinstripe Giamatti
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Posted - 2006.01.27 22:23:00 -
[12]
Originally by: Filthy MicNasty
Originally by: Hoshi You can easily hit 4km/s with an interceptor. With the right skills and implants upto 10km/s is possible.
Is this with a 10mn afterburner?
No, it would be with a MWD. And, 10mn is too large to fit to a frigate-sized hull.
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Hoshi
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Posted - 2006.01.27 22:33:00 -
[13]
Originally by: Filthy MicNasty
Originally by: Hoshi You can easily hit 4km/s with an interceptor. With the right skills and implants upto 10km/s is possible.
Is this with a 10mn afterburner?
No that's with a microwarpdrive. While it's still possible to mount 10mn ab on some frigs the speed boost you will get is less than that of an mwd.
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