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Tenacha Khan
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Posted - 2006.01.27 22:16:00 -
[31]
Originally by: Baldour Ngarr
Originally by: Tenacha Khan Thats pretty much true, so why do people use the excuse of implants, ganks and a ****load of other reasons? Is it just a reason to whine?
If ever I find out, I'll let you know.
thnx
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Jenny Spitfire
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Posted - 2006.01.27 22:19:00 -
[32]
Originally by: Tenacha Khan
Originally by: Jenny Spitfire I guess implants are what make EvE less uber than WoW. With EvE, everyone including older players are also afraid to be killed wearing a full set of +4s. In WoW, older players can bash up younger players and do a "lol, n00b". Imagine when they come over to EvE...

I dont want to lose my implants, but ive never been afraid of losing them. How can people be afraid of something in a game? Thats why im settling with that other poster, that some people just dont go to 0.0 or pvp because they dont want to, but just want to make a song and dance about it anyway.
You are indeed right. Losing implants are only a minority but most ppl prefer not to go to 0.0 because they dont want to. ----------------
RecruitMe@NOINT! |

Nikolai Nuvolari
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Posted - 2006.01.27 22:20:00 -
[33]
Originally by: Avon People should just grow some stones and realise that, like puppies, whilst they are meant to be for life, not just for Christmas, there is a certain pleasure in putting them in a sack with some bricks and throwing them in to a lake.
  I think that might get added to my list of best EVE quotes...
Anyway, I have implants. Two hardwirings, less than a million ISK total value. They cost less than my clone. Losing a Harpy bothers me. Losing a body doesn't. -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108! |

Tenacha Khan
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Posted - 2006.01.27 22:27:00 -
[34]
Originally by: Jenny Spitfire
Originally by: Tenacha Khan
Originally by: Jenny Spitfire I guess implants are what make EvE less uber than WoW. With EvE, everyone including older players are also afraid to be killed wearing a full set of +4s. In WoW, older players can bash up younger players and do a "lol, n00b". Imagine when they come over to EvE...

I dont want to lose my implants, but ive never been afraid of losing them. How can people be afraid of something in a game? Thats why im settling with that other poster, that some people just dont go to 0.0 or pvp because they dont want to, but just want to make a song and dance about it anyway.
You are indeed right. Losing implants are only a minority but most ppl prefer not to go to 0.0 because they dont want to.
I dont get this either tbh, unlike alot of pirates and other pvpers who want to push people out into 0.0 so that they become valid targets, Id like to encourage people out into 0.0 because I know they would like it after they got used to it, there is a certain fun and comraderie (sp?) that comes from surviving in 0.0 with a group of players. There are some systems in syndicate that are packed with all different people who are not connected by corp or alliance, but just watch out for eachother whilst they are running missions, npcing or mining in belts. There is open allance space all over the north that has similar communities popping up. there is a difference of braving the danger of pvp and in actually pvping. Getting ganked can be frustrating, but nearly getting ganked is an exhilerating experience (according to alot of the non pvp players in 0.0 that I talk to)
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Kira Natel
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Posted - 2006.01.27 23:12:00 -
[35]
It all comes down to the fact that everyone plays somewhat differently and if we all had the same goals, then you might as well just make EvE a simple point and shoot game.
You could eliminate implants altogether and the population of 0.0 would still only increase slightly. Players still wouldn't go there, be it for a variety of reasons; don't want combat, alliance politics, etc etc.
0.0 is not for everyone but it works both ways as Empire is not for everyone that inhabits 0.0.
Personally I think CCP has tried but not understood Empire dwellers as well as they have the 0.0 Pvp players.
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IamBen
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Posted - 2006.01.27 23:18:00 -
[36]
It wouldnt be a big deal using implants if there wasnt the massive lag after you popped.
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Spark fire
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Posted - 2006.01.27 23:28:00 -
[37]
i use implants in 0.0, its in empire i get podded and lose them....lol the irony
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Dakath
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Posted - 2006.01.28 20:27:00 -
[38]
It's the gank, not the implants.
Nerf the gank and 0.0 will fill up in a heartbeat.
LAG!Ö |

Snake Jankins
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Posted - 2006.01.28 21:56:00 -
[39]
Edited by: Snake Jankins on 28/01/2006 22:03:58 I didn't use implants for about half a year after I lost some in 0.0. Got pod-killed maybe three times after that. Then I've changed my method to warp-out and didn't loose a pod in the last months, so before chrismas holidays I put in some lvl.3 implants again to speed-up the training. Not a full set, just what I need. They are still in and probably will stay there for another few weeks/months. If I loose them, I can earn the isk for new ones in a single day in 0.0. edit: And if I start to loose them more often, than I can afford to, then I'll play without implants for some time or maybe use +2 implants. ___________ 'Only ships can be assembled, this is a Frigate.' |

Crux Australis
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Posted - 2006.01.28 22:11:00 -
[40]
1) Advanced learning at lvl 4 2) +1 implants (or no implants) 3) Cheap hardwirings
FTW !

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Sochin
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Posted - 2006.01.28 22:22:00 -
[41]
I have +3s and I havent been podded in over a year. It really isn't difficult to avoid being podded, even if you pvp every day.
Nemo me impune lacessit
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MaiLina KaTar
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Posted - 2006.01.28 22:49:00 -
[42]
Since RMR I pvp in a clone full of hardwirings while my attribute enhancers are stored safely in another clone. When you train skills between levels one and four the difference in training time usually isn't that large. For most skills it is perfectly acceptable to train them without implants. When ever I can afford it or when ever I have the time I will jump to my attribute enhanced clone and use it for training.
This means I can never actually lose my attribute enhancers. This is even better than insurance. Insurance will cost you money on a regular basis, jump clones don't.
If implants are holding you back from pvp or any other activity than maybe you should take that intelligence implant, plug it into your brain and actually use it.
Mai's Idealog |

Demangel
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Posted - 2006.01.28 22:50:00 -
[43]
Originally by: Sovjet You should be able to recover them from corpses. Then you can get your implants back I suppose. Whatever. Implants are kinda crappy anyway, I dont want to be worried about some implant and not doing the best thing in EVE - the PVP.
I applaud this idea (looting implants from corpses), it's not like corpses serve much purpose anyway (though in the prime fiction there sounded like they would be great things to collect for various things).
Galaxion > If you drove a car shaped like a thorax women would call you Demangel > Dude... I would call.. Demangel > wait that sounded g@y I bet. Galaxion > Just a bit.
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Tenacha Khan
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Posted - 2006.01.28 23:05:00 -
[44]
Originally by: Dakath It's the gank, not the implants.
Nerf the gank and 0.0 will fill up in a heartbeat.
lol?
people can survive in 0.0 without ever getting ganked if pve is what they choose.
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Tommy TenKreds
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Posted - 2006.01.29 01:41:00 -
[45]
Implants are fine - ganking is fine - the game is fine.
Low sec is meant to be dangerous. Potentially losing implants is part of the danger and part of the fun.
What's more, people moan as if implants are the only thing they have to lose of value. In fact, implants are the last thing you will lose. Your expensive ship and expensive mods will go first every time. 
What about freighter pilots with expensive cargos, or pilots of other expensive ships? That's right, they suck it up and carry on. Same goes for the implants.
CCP fix the chat text alignment bug please. |

Maya Rkell
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Posted - 2006.01.29 01:46:00 -
[46]
Originally by: Sochin I have +3s and I havent been podded in over a year. It really isn't difficult to avoid being podded, even if you pvp every day.
Lag and interceptors. 'Nuf said
(plus the death evemail lag bug which affected me for several months at one point)
--------------------------------------------------------------- Warning: above post may contain traces of sarcasm.
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Central Scrutinizer
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Posted - 2006.01.29 02:02:00 -
[47]
If people want to reap the rewards of faster time training, lower ROF, higher damage, etc etc, then they should have to risk it in battle.
It's exactly the same as taking those BS sized warp scramblers and faction battleships into battle. They might die, and you can't insure them.
We somehow get by without insurance for faction BS and modules, I see no reason to change the implant system.
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Central Scrutinizer
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Posted - 2006.01.29 02:05:00 -
[48]
(Normal amounts of) Lag and ceptors mean nothing. Pod kills happen from AFK, smartbombs and bubbles.
When you're in structure, start hitting "warp to" on a planet or something else using selected item list. When your ship explodes, you instantly warp.
I've never lost a pod but for my own stupidity, and I've lost way too many ships, including to frig fleets.
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Maya Rkell
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Posted - 2006.01.29 02:37:00 -
[49]
Rubbish.
If there's a lagspike as you die, because of the close ranges in ceptor combat your pod's toast.
And I've never experienced the "pre warping" effect you claim. I have to wait until my ship has visibly been blown up before I can initiate a warp.
--------------------------------------------------------------- Warning: above post may contain traces of sarcasm.
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j0sephine
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Posted - 2006.01.29 02:46:00 -
[50]
"(Normal amounts of) Lag and ceptors mean nothing. Pod kills happen from AFK, smartbombs and bubbles."
Define "normal amount of lag" ^^
(and then perhaps we can both agree this particular argument means little, because you're still given to lose that pod in "abnormal" amounts of lag... which sadly, happen quite routinely nowadays)
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TheKiller8
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Posted - 2006.01.29 03:57:00 -
[51]
Originally by: Sochin I have +3s and I havent been podded in over a year. It really isn't difficult to avoid being podded, even if you pvp every day.
QFT
I'm a full time PvP'r and I've lost plenty of ships.. but only been podded twice. And both times it was just me being stupid enough to jump straight into a bubble camp. I don't see this changing much unless these new interdictors become immensely popular.
.: Click 2 See My Flash Animations :. |

Auraurious
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Posted - 2006.01.29 06:12:00 -
[52]
Originally by: Maya Rkell Rubbish.
If there's a lagspike as you die, because of the close ranges in ceptor combat your pod's toast.
And I've never experienced the "pre warping" effect you claim. I have to wait until my ship has visibly been blown up before I can initiate a warp.
The pre warping effect is not that you "warp before your ship dies", its that your pod warps the instant it appears in space. If you just keep trying to warp to an object as you die the you should be ok almost 100% of the time. ____________________ Comparing EVE tp WOW is like comparing apples to butter. That said, I like apples. |
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