
BrerLapin
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Posted - 2006.01.28 20:51:00 -
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Originally by: Kassidus My list of things needed.
1: All races should have a Anti missle defence, other than missles. turrets etc are needed.Theyve got AMS missiles AMS guns are a entire platform & not feasible
2: Drones once a drone is launched and attacks a target and that target blows up it should engage the closest threat to its ship. Right now there bloody retarded and wander off to attack any building that is as far away as possible. Drone - A pilotless aircraft operated by remote control. Not a semiautonomus entity cappable of rational though a empty vessel remotely controlled.
3: Drones should return to ship when you say return to ship not just sit there all retarded like. Bugged
4: when clicking to install an implant , if your training a skill it says to stop training before installing. since there is no penalty to stoping training this is extremely inconvenient and useless, at the very least it should stop training for you and possibly restart it. Fair point
5: You should be able to group drones. You can
6: This game needs exploration ive mentioned it before, having science ships that can scan planets and anomolies, and sell the info for money. possibly having special areas only accessible with a science ship (including hostile areas that can be with escort). Like there isnt enough to do
7: This game needs bigger conflict, Example a portal opens up and a strange alien race begins appearing people have to work together to push them back etc etc, maybee the worm hole reopens and earth forces want to regain this teritory etc etc . Utterley disruptive would be a massive redsign of the game & would kinda invalidate corp warfare.
8: taxi service, people should be able to hire out there services as a taxi for players wanting to go places like courier missions except the cargo is other players. Would be exploited & at best youd be waiting for hoursfor other people before you could move out
9: ships should be fully insurable including cargo and moduals. Why ? & every time you changed fittings youd negate your insurance
10: player grouping , and have bonuses to sheilding or other physical bonuses to players within the group. Erm gang skills anyone
11: planet surface bases , i want to be able to enter and exit the atmosphere of a planet. I dont
12: Add the ability to orbit planets. and suns. Why ?
13: Self destruct cancelation Todays lesson dont press SD if you dont mean it P.S. ejecting cancels SD as does docking
14: IF YOU CLICK BUY ON A SKILL YOU ALREADY HAVE IT SHOULD DAMN WELL TELL YOU YOU HAVE IT! The market should also wipe your arse & hold your hand when crossing a road
15: Player deployable mines Had em didnt work P.S. Space mines in the first place are a bit silly in terms of area to be covered.
16: Passive targeting jammers. SIGH The act of jamming the target usually consists of FLOODING his sensors with signal. Kinda hard to do that passively . If anything jamming should increase your sig radius to other ships.
17: customizeable ship colors and decals, (same goes for player owned stations) Yeah cause there isnt enough lag & we all really spend alot of time looking at passing ships
18: you should be able to inspect a list of all know player pirates available at any station. Dock, click missions, zOMG bounties, zOMG it even shows if they are online or not. You can also right click overview & mark all low sec players.
I will update when i can remeber more.
Originally by: Market Scanner Maybe CCP needs to remove all 3D models of NPC's and replace them with white 2D squares with the NPC's name typed in the square. I miss pong.
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