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Endia Xanaphia
Instru-Mental Tuition
0
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Posted - 2013.10.17 03:58:00 -
[1] - Quote
Suggested on themittani.com 12 hours ago.
Quote:Honestly a big thing that would have no effect on the game right now, but would really increase the alive feel is more NPC ships and POSs and structures. Add warp able beacons to systems where giant NPC shipyards filled with the empire capital fleets are so we can "see" they actually exist. Add NPCs mining in belts. Add more NPCs undocking in combat ships not just haulers. Add NPCs randomly traveling through space warping around going through gates. Make empire space feel like a place where the empires exists. Have more NPC supercaps guarding empire homewards
If some interaction is the goal then have small skirmishes on boarder gates between empires that players can maybe join in on. Possibly the occasional cap battle where one faction cynos in capitals on another patrolling empire fleet. Honestly just make NPCs do things randomly in NPC space, they do own it after all. Make it more alive, give them life.
In pirate space make NPCs warp around system more. They already harass on belts and gates. Make them play station games. Or set up POSs that players can kill.
These are very simply things they don't really change any dynamics to the games. Possibly create a couple new ways to fight NPCs and get some loot. None of this is ground breaking, but actually seeing the giant capital fleets empires are 'supposed to have' moving around would be a satisfying change of events. As of right now, it's safe to say that the empires don't even exist to us in empire space.
This wouldn't make a massive change to those that live in 0.0, but I can see it bringing smiles to maybe new players as well as traders and couriers. Tell me what you think?
Endia Xanaphia |
Arial Starseeker
Ministry of War Amarr Empire
0
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Posted - 2013.10.17 04:45:00 -
[2] - Quote
supported, +1 (whatever is supposed to be typed here) |
Alvatore DiMarco
Capricious Endeavours Ltd
779
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Posted - 2013.10.17 05:23:00 -
[3] - Quote
I support this product and/or service.
Also +1.
Furthermore, Empire space has always felt so.. dead. |
Dority Dobe
School of Applied Knowledge Caldari State
0
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Posted - 2013.10.17 13:24:00 -
[4] - Quote
Yes. |
Thelonious Blake
87
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Posted - 2013.10.17 14:24:00 -
[5] - Quote
NPC small gang pvp with dictors in NPC null, also NPC BO hotdrops (maybe 4-5 bombers and no ECM, but other EWAR would be pretty cool). It would be insane IMO if NPC could hotdrop caps on random low-sec PC caps/supercaps
Also those NPCs could be made to drop faction (dedspace for pirate factions) loot etc.
Imagine NPC battle escalating by a NPC lighting a cyno...
I too read the comment on TheMittani.com and gave it a like there, also here.
+1k for NPC being somewhat relevant and the eve lore not being so clandestine. |
Leta Lilitu
EVE University Ivy League
3
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Posted - 2013.10.31 17:07:00 -
[6] - Quote
Yep I would love a more vibrant Eve. No I don't think that players need to run absolutely everything. We should merge seamlessly with the NPC world, until eve seems neither overpopulated, nor completely devoid of life. |
Isis Dea
State Protectorate Caldari State
247
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Posted - 2013.10.31 17:50:00 -
[7] - Quote
Where is the "love" button?
So supported. :3 |
Faye Nahkriin
Astral Wings
2
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Posted - 2013.10.31 19:26:00 -
[8] - Quote
*Clicks the love button* Totally lovely and would bring a lot of atmosphere and deept to the very lifeless NPC empires |
Maximus Aerelius
PROPHET OF ENIGMA
783
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Posted - 2013.10.31 23:05:00 -
[9] - Quote
Fully support the OP.
Not so hot on NPC's hot dropping players...I think that should firmly be in the realms of player controlled tactics. Fast Character Switching "XP Stylee" Undocking - More Routes Out of Station Here's my tear jar > |_| < Fill 'er up! |
Iyacia Cyric'ai
Red Federation RvB - RED Federation
72
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Posted - 2013.11.01 02:49:00 -
[10] - Quote
This is probably the best suggestion I've seen in a long time. Fully supported. Although perhaps moderate NPC activity with player activity so already active systems like Jita don't get (more) clogged. |
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Caldari 5
D.I.L.L.I.G.A.F. S.A.S Northern Associates.
142
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Posted - 2013.11.01 05:13:00 -
[11] - Quote
Like, Although Agree places like Jita/Amarr/Dodixie/(whatever the Minmatar Trade Hub is) are probably not good locations for additional NPC content, although if it is something like 1000 - Number of PCs in Space = Number NPCs in space it might work (numbers subject to change) |
Corvald Tyrska
Dha'Vargar
16
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Posted - 2013.11.01 05:48:00 -
[12] - Quote
+1 Awesome idea. |
Karma Codolle
Federal Navy Academy Gallente Federation
21
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Posted - 2013.11.01 06:16:00 -
[13] - Quote
Supported, it would make flying through space far more interesting |
Sobaan Tali
Caldari Quick Reaction Force
199
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Posted - 2013.11.01 06:17:00 -
[14] - Quote
Can't really say no to this. +1
Would love to see empire appear a little more alive. Right now, players and CONCORD/NAVY gate guards are all you see 99% of the time (aside from mission/belt rats), the other 1% is when someone gets CONCORDed and maybe an indie convey at undock. The only systems that feel like they have appreciable levels of activity are trade hubs due strictly to player population. Unless you run across other players in many other systems, it kinda feels like you're playing Eve:Offline. |
Oberine Noriepa
1348
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Posted - 2013.11.01 06:26:00 -
[15] - Quote
This has my full support. |
Yolo
Yolo Corp xXPlease Pandemic Citizens Reloaded Alliance.Xx
78
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Posted - 2013.11.01 07:27:00 -
[16] - Quote
Yes, make the game more alive. - since 2003, bitches |
Gisander
PIE Inc. Praetoria Imperialis Excubitoris
6
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Posted - 2013.11.01 10:19:00 -
[17] - Quote
Indeed. +1 Suggested similar things some time ago, got a reply from CCP foxfour: https://forums.eveonline.com/default.aspx?g=posts&m=1949780#post1949780 |
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