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Jane Salva
Gallente Oyster Colors
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Posted - 2007.08.31 19:55:00 -
[61]
This is what I use:
Highs: 4 small neuts T2 with void and 1 med nos meds: mwd, 24km scram and a med cap booster with 800 charges. Lows: MARt2, SARt2, 2 EANM T2
5 Matar medium drones T2, 5 Matar small medium drones T2 (keep forgetting those damn names )
This works really well for me use the drones depending on the target offcourse.
Jane
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Sluggster
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Posted - 2007.09.09 14:10:00 -
[62]
the vexor for me acts as a great range ship. highs 3x t2 250 rails 1x salvager
meds 1x named web 1x long range scram 1x target painter
lows 3x hardners 1xt2 med amour rep
drones of your choice
this setup gives you great range , warp in at distance, web your target and unleash the drones and rails on it. seeing as its web'ed unless its got long range guns its pretty much screwed i think the vexor is naturaly a good range ship
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Segmentor
Exiled.
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Posted - 2007.09.09 14:18:00 -
[63]
And how do you plan to keep the distance then? The tank is pretty nonexistant, and with 250mm's you won't have cap to run it anyway. -
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Sluggster
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Posted - 2007.09.09 14:20:00 -
[64]
uumm maybe coz the target is web'ed? and 3 250's dont eat much cap, if you need to turn them of you still got your drones? i dont see the problem here ?
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Segmentor
Exiled.
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Posted - 2007.09.09 14:28:00 -
[65]
The stasis webifier range is limeted to 10 km, wich is way under 250mm's optimal, and is considered very close range. Range where most close range weaponry works at it's best.
Now, any sort of a close range ship will have an MWD fitted, and with that, they will still be able to charge in at you with their high-damaging weapons, webbed or not. You will be dead before you know it.
Then there are speed-tanking ships. They normally don't even need to go into 10 km range to cause you damage, and their velocity is way greater than your turret tracking speed wich means that you simply won't cause them damage. Drones can usually scare them off, unless they are fast enough to outrun them aswell. -
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Sluggster
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Posted - 2007.09.09 14:34:00 -
[66]
true on the webs there. i personaly havnt had much trouble in this setup. i still do favour the long range vexor maybe will work well for others as a gang ship?
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nz lekker
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Posted - 2007.10.25 11:37:00 -
[67]
Originally by: Lithia Tsanov K, I just made it all the way through this thread. I have to say I'm a little disappointed with these setups. Here are the issues I am having.
1: Everyone is using 150mm rails. Even worse, some people are using energy and projectile weapons. Let's make this clear. The bonus on the ship is medium hybrid. Fit 200mm or 250mm rails depending on your desired distance. I wouldn't recommend this be a blaster platform, but 2 of them are nice when your enemy realizes he can't run and turns around to fire on you. Wanna use small rails? Fly a Catalyst!
2: I am a big believer in leaving the armor plate in favor of more resistances. I'm sure someone here has done the math.
3: This is a drone boat, with it's bonus going to damage. Fit an Omni. Launch your drones. Shred the enemy as quickly as possible. Launch drones as early as possible, so that they will still attack even if you get dampened.
4: On the drone note, you can sacrifice another mid slot and use 2 Omni's and a WCScram if you use a 4 combat drones and a webber drone. Or simply use the 1 omni and a TPainter which benefits both your drones and you Hi-Slot weapons.
So to sum up... Vexor = drones. Use drones. Use Medium hybrids. Get rid of the plate and go for another type hardener.
Your thoughts? LT
After a couple of weeks in this ship, this is the post that makes the most sense to me. For missions at any rate, go agro, release drones, stay >20km away from the rats. That means med weaps, lead or iron to help out, and not alot of need for 1600mm plates as at that range (lvl 2 missions) your shield hardly gets scratched.
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lacretia
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Posted - 2007.10.25 12:43:00 -
[68]
After a couple of weeks in this ship, this is the post that makes the most sense to me. For missions at any rate, go agro, release drones, stay >20km away from the rats. That means med weaps, lead or iron to help out, and not alot of need for 1600mm plates as at that range (lvl 2 missions) your shield hardly gets scratched.
Yeah, for missions this may be great advice. But that is the beauty of this ship. It can be successfull with multiple setups. I personally have had great success with the 1600 plate, EANM, SAR II, DCII setup. This is for PvP though, and my main goal is to last long enough to let my drones melt anything that is pounding on me. So far, it has worked like a champ.
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Crobain Stalker
Amarr
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Posted - 2007.12.26 09:42:00 -
[69]
Does anyone have any good drone setups now Trinity has hit live?
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Xi Nao
Caldari
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Posted - 2008.01.10 17:17:00 -
[70]
Edited by: Xi Nao on 10/01/2008 17:18:54 Edited by: Xi Nao on 10/01/2008 17:18:22 Edited by: Xi Nao on 10/01/2008 17:17:56 [Vexor, Proper]
Armor Kinetic Hardener I Armor Explosive Hardener I Capacitor Power Relay I Medium Armor Repairer I
10MN Afterburner I Medium Capacitor Battery Omnidirectional Tracking Link I
150mm Railgun I, Plutonium Charge S 150mm Railgun I, Plutonium Charge S 150mm Railgun I, Plutonium Charge S 150mm Railgun I, Plutonium Charge S Small Remote Armor Repair System I
Drone I x5
My post-trinity Vexor setup based on reading this and the other Vexor threads. I put it together for running L1/L2 missions in a new region. I've listed the setup with basic modules however the Vexor hull will fit this entire setup as tech 2.
If you don't have access to the Omnidirectional Tracking Link (Drones 5, Drone Sharpshooting 1) I'd suggest putting a Tracking Computer in it's place as you'll be relying more on your guns than drones for damage.
You could upgrade the guns to dual 150mm's, but the steep drop in tracking might make a Tracking Computer a requirement for L1/L2s and their swarms of close range ships.
This setup is "vanilla" looking to me, it's a simple tank, an AB, small rails, and lots of drones. ______________________________________________ a *****, and a boom, and onomatopoeia later there was nothing left of him, 'cept for a crater |

Gillaume Lhiver
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Posted - 2008.02.11 01:10:00 -
[71]
So I'm very new at the game, and just got a Vexor, and I'm curious why people are generally fitting light neutron blasters rather than medium?
Also, do you typically use your drones for long-range combat and carry blasters for when ships close on you? Or does it make more sense to carry railguns and try to maintain distance?
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benzss
Twisted Inc.
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Posted - 2008.02.11 04:29:00 -
[72]
Originally by: Gillaume Lhiver So I'm very new at the game, and just got a Vexor, and I'm curious why people are generally fitting light neutron blasters rather than medium?
Because realistically you can't fit a tank (consisting of repairer or 1600mm plate) while using medium guns.
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sepuk
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Posted - 2008.04.19 22:28:00 -
[73]
I am using vexor for level2 security missions ... and my tactics is to keep 25-50 km and shooting rats to pieces.
1x250mm Scout rail (iron or AM) 1x200mm Scout rail (iron or AM) 1x150mm Dual (iron or AM) fos some smaller bastards 1x small vampire (quite useles)
1xcap booster 1x10 afterburn 1x shield recharger
1x800mm armor (tungsten) 1xmedium ARrep 2xsome core optim.
5xHammerhead drones ... my skills are low
I am surviving quite well and I survived some nasty PvP (fcking pirates).
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Recon Three
181st Legion
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Posted - 2008.04.20 09:45:00 -
[74]
All I've got one mine is:
2 Salvagers, 2 Tractor beams, 1 Drone Link Augmentor
1 Afterburner, one warp scrambler, one omni link thingy.
Lows.. damage control, med armor rep, some hardeners.
I don't really take it all that seriously, since the T2 drones *****through pretty much everything. __________
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Garmon
Minmatar Genos Occidere
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Posted - 2008.04.20 09:51:00 -
[75]
Gank Comedy Vexor 
2 Heavy neutron II 1 large smartbomb ( offlined ) 2 Heavy neutron II
Mwd, Web, Scram
3 MFS II, damage control II
2 ogre II 2 hammerhead II 1 hobgoblin II
760 dps __________________________________ Me being an hero in my battle boat
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Everyone Dies
Caldari
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Posted - 2008.04.20 11:09:00 -
[76]
Originally by: Garmon Gank Comedy Vexor 
2 Heavy neutron II 1 large smartbomb ( offlined ) 2 Heavy neutron II
Mwd, Web, Scram
3 MFS II, damage control II
2 ogre II 2 hammerhead II 1 hobgoblin II
760 dps
Looks good to me
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