| Author |
Thread Statistics | Show CCP posts - 7 post(s) |

Kossaw
Body Count Inc. Pandemic Legion
75
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Posted - 2013.10.17 09:49:00 -
[1] - Quote
Vaffel Junior wrote:Death to all supers 
True
But the problem isn't supers - the problem is that this could happen to anything. Do you think it's working as intended if your chill gate camp is bubbled by a dictor that insta appears on grid or your snipe spot is bubbled by a dictor you didnt even see, let alone have time to lock and shoot ?
I'm all for the speed changes ( and more dead supers )- but if fast ships insta appear on grid then something is broken. This obviously needs tested more.
WTB : An image in my signature |

Kossaw
Body Count Inc. Pandemic Legion
80
|
Posted - 2013.10.18 21:09:00 -
[2] - Quote
Thanks to all for deailing the thread. GD is that way ----- >>>
THIS THREAD IS NOT ABOUT SUPERCAPS ( or whatever flavour of the month alliance is flying them )
The issue is that with the new warp speed mechanics an interdictor insta-appears on grid and bubbles before ANYBODY sees it or can do anything about it. It doesnt mater what youre flying - if youre in a sniping BS, youre f$&@ed, if youre in a ratting carrier, youre f$&@ed, if youre in a Retriever perfectly aligned at full speed, youre f$&@ed, ( although if youre in a retriever in 0.0 what did you expect ) if youre in a FRIGATE you dont have any time to deal with it.
If dictors could warp cloaked we would all be pretty unhappy about it. This effect is EXACTLY the same. The dictor arrives on grid unseen and can either bubble or cloak immediately before it even appears on your overview. WTB : An image in my signature |

Kossaw
Body Count Inc. Pandemic Legion
85
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Posted - 2013.10.23 08:54:00 -
[3] - Quote
Would be nice to get some sort of CCP comment ...... WTB : An image in my signature |

Kossaw
Body Count Inc. Pandemic Legion
87
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Posted - 2013.10.28 08:07:00 -
[4] - Quote
CCP Fozzie wrote:We're aware of this behaviour and of your objections.
I disagree with your assessment that this is a major problem, but you are of course welcome to your opinion. We'll be keeping a close eye on this both before launch and after.
I suggest having subcaps that can kill dictors with you.
Love you bro, but quoting this for posterity.
WTB : An image in my signature |

Kossaw
Body Count Inc. Pandemic Legion
88
|
Posted - 2013.10.31 08:14:00 -
[5] - Quote
Circumstantial Evidence wrote:Because of the current server tick, EVE is one of the most kind MMO's to poor internet connections; I know someone who could play via satellite, 2000ms ping, (2 seconds!) reasonably well once any fight was under way, though he would simply find himself in a station, right after jumping into some insta-lock camps. FPS games like Battlefield were impossible.
I don't believe we're getting any change to server tick any time soon. More than just increased server load, it would also knock out some subscribers.
Looking at deceleration (only) is still worth considering, but in post #190, CCP Fozzie replied directly to a question that mentioned deceleration, and was not persuaded to change anything then.
Folks proposing increasing the server tick rate are pretty much wrong for this reason. Increasing the server tick rate is already possible - you've seen it demonstrated in the alliance tournament.
However, the real issues with ships insta-appearing on grid are more than likely related to the time delays in getting the server information from London to your client. These effects already exist - the game is slightly slower in the US, noticeably slower in Australia, and pretty bloody quick in the UK by comparison. ( Yes, I've played in all these locations) Now that ships decelerate faster these issues are much more apparent.
Yes, smaller ships warping faster is fun and ultimately its good for the game. But ships insta-appearing on grid is not. Small ships need to decelerate slower so the server has time to update the client.
WTB : An image in my signature |

Kossaw
Body Count Inc. Pandemic Legion
88
|
Posted - 2013.10.31 09:43:00 -
[6] - Quote
seth Hendar wrote:i am lucky to have optical fiber connection, with a very good ping up to CCP server, and yet, with my two accounts i STILL encoutner the various issues i mentionned, and for the one we are talking about, the "insta appear" thingy.
That was the entirety of my point. Yes, you have a fast connection with low latency and yet you still get the issue with ships insta-appearing on grid.
Your hi-speed connection still can't update your client fast enough with the server information. Running the server ticks faster wont fix this. And anyway, even if it did, the problem would re-appear immediately when TiDi kicked in and the server tick slowed.
WTB : An image in my signature |
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