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Noctoz
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Posted - 2003.08.28 15:44:00 -
[1]
Edited by: Noctoz on 28/08/2003 15:44:46 This post is only about the combat aspect of the game so please read it with that in mind. Currently this game has one big problem. There are hardly ever any PvP combat part from the occasional event where someone is caught by a suprise attack or when someone fails to run a blockade and decides to try pick a fight. Why? Because there currently is no way to catch a player taht don't want to fight unless he makes a mistake. You can warp away to a new location before your invulnerablity wears off and then nobody can target you to warp away. And also, every system has some way to land directly on the gate so that you can jump before anyone can take a shot. It's also impossible to find someone that is hiding among all the moons or even better at some spot in open space that they have bookmarked after flying there with a MWD. Because of this what will always happen is that as soon as someone is outnumbered, which one party will be almost every time they will simply run and hide. This takes away most of the fun for he player that is after the PvP part of this game. A few sollutions to this whould be.
- Make it less of a loss to actually loose your ship in combat. Sure there must be a price but for many people loosing there ship will be truly devastating. Maybe make insurance better and cheaper so that you basically will get back your ship when you die and only loose equipment. YOur cargo whould also be lost of course. This whould be kind of rough for indy pilots sometimes but it has always been my oppinion even before I became a pirate that you shoudl not be able to trasport valuable stuff through 0.0 space safely EVER. Making the loss of your ship less of a disaster whould probably give us mroe corp wars as well.
- Also we need a way to prevent people from simply run and as soon as they are in danger. And please no flames about that I only want to catch more people at gate. The same situation exist for anyone who have tried to hunt down pirates or any other opponent. If people want to be safe from scrambling they should need to put on a warp core stabilizer and not just instawarp when they drop out and see some enemies. This needs to come together with the above suggestion though as more losses of ships currently whould risk to cause a lot of canceled subscriptions.
- Cloaking whould be a very good addition so I hope it will make it into the game shortly. Curently you jsut look at local and if you see any danger there you run and hide. There is no element of surprise at all unless you catch someone that is half asleep or semi afk.
- Player owned structures whould also be a great addition as this whould give people something to defend. Something that will prevent them from simply run and hide. What needs to be dealed with here though is to make sure you don't loose those valuable and probably very expensive thingies too easily as this will create a situation where there will hardly be any player owned structures or that they are all deep in empire space where nobody can attack them without getting blown away by concord.
This is all I can think of for now. There are probably more to it but one thing is certain and that is that something needs to be done if this game is to stay fun for anyone else then traders. ------------------ NoctoZ Black Reign Curse Alliance |

Noctoz
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Posted - 2003.08.28 15:54:00 -
[2]
Yes but that is kind of a bug and I assume it will be dealth with. And I know you should afford to loose your ship before you go out and fight but face it. This will give us alot less combat as few people find it very entertaining to do all the mining/npc hunting/trading required to get the money for a BB over and over and over again. ------------------ NoctoZ Black Reign Curse Alliance |

Noctoz
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Posted - 2003.08.28 16:10:00 -
[3]
while it's a good idea it whouldn't really colve the problem. People whould only fo there when they had a huge combat force ready and this whould make all the other space safe. As I said before I think there should be dangerous to go into 0.0 space. Currently it's not. At least not much. I know I could fly back and forth laughing at my enemies in a n00b frigatte even if they had 100 battleships in system. There simply is no way for them to touch me unless my game crash. or I start go lagg. ------------------ NoctoZ Black Reign Curse Alliance |

Noctoz
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Posted - 2003.08.28 19:55:00 -
[4]
Insurance working the way clones do whould be nice. For the careful player this is an investment that will assure you are not left helpless if you loose your ship and for those that fight alot it is a way to afford it. It will still cost you millions for a clone and a good insurance every time you happen to die but it whould allow people to go into combat without the feeling that they might have to work weeks to get a new ship if they fail. As an active player the current system work quite well for me as I can earn the money needed for insurance quite easily and have a good network of people that I can buy cheap ships and equipment from but for a lot this is not the reality. I know from my own experience that quite often things from real life takes so much time that you can't be on very much and if this means you should not be able to fight PvP then you the casual gamers are shut out form that part of the game. ------------------ NoctoZ Black Reign Curse Alliance |

Noctoz
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Posted - 2003.08.28 22:42:00 -
[5]
Zorakk.
DO you expect people to get 400-500M isk before they actually do any pvp combat in their Battleships? ------------------ NoctoZ Black Reign Curse Alliance |

Noctoz
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Posted - 2003.08.29 01:47:00 -
[6]
While it's a nice suggestion it is not a sullution to the problem. ------------------ NoctoZ Black Reign Curse Alliance |
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