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Dark Shikari
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Posted - 2006.02.02 10:57:00 -
[31]
Read my guide tbh. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Chuck Noriss
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Posted - 2006.02.02 11:58:00 -
[32]
Edited by: Chuck Noriss on 02/02/2006 11:59:22 pay a low price for ore (undercut buy orders, helps if you have market skills) then get your refining skills up and standing up for a particluar corp (this is to get a high yield like 95%)--make sure you go to a 50% yield station.
Refine the ore and haul it to other stations for a huge profit--refined ore takes up little cargo room compared to the ore itself.
Where I mine, lots of people are desperate to sell their ore at 10-15% loss sometimes For instance, some fool sold me 100k units of Fiery Kernite for 40isk each hehe.
Roundhouse BAM! |

Explorer One
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Posted - 2006.02.02 15:15:00 -
[33]
Train an alt (not your main as its likly to get stuck in systems until they quieten down) to be able to fly a fast frigate (like a probe).
Bring the Map up, Set the start to show NPC Pirate faction kills. Then click show stations. Look for a BIG number of faction kills, at most 1 jump from a station in a system of 0.0 / 0.1 security status.
Take your new alt into the system, most npc hunters will panic when they see a name appear in local and warp to safe spot,
You can now cycle thru the belts and help yourself to any loot you find in the tins, then fast as you can leg it back to safe empire to sell your spoils.
A nice easy hassle free way of making money early on :-)
Regards
EO
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Wilfan Ret'nub
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Posted - 2006.02.02 16:42:00 -
[34]
Originally by: Ted Raald
Originally by: Wilfan Ret'nub Might I add another suggestion: do kill missions for agents in low-sec (0.1-0.4) systems. Preferrably in quieter ones that are a bit off the main lanes.
You jest, for a new player!! or are you a waiting at that gate 
You'll die as fast a 30 mil. SP player. Actually, new players have some advantages when it comes to gate camps: they fly frigates which align faster, take longer to lock on and they have cheap gear so pirates might skip them if there's a juicier target nearby.
Those that snipe noobs for fun are camping gates on routes for first storyline missions or gates to low-sec near newbie areas.
My experience: I have ran into exactly 1 gate camp in the last month of low-sec travels. Still managed to warp away, and that in a cruiser. I did missions in low-sec with 5+ pirates in local. No attacks, just an increased heartbeat. But I got podded in a matter of hours when I started ratting in low-sec 5 jumps away from newbie areas.
Originally by: Ted Raald STAY out of .4 until you can afford to loose that which you are flying.
Hear hear. Though spending a fortune and then trying a mission for the first time (or just after getting your ship blown on the same mission) is equally stupid.
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Simon Jax
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Posted - 2006.02.02 20:44:00 -
[35]
Something to mention about the Market. I'm not 100% sure this is what is happening, but there are a few items that are common-drops in the area I'm in. Someone had set buy orders on 'em that seemed pretty good, and a fair bit higher than the regional average. In fact, looking at the Market there were very few on the market that you could buy from other players for as much as he was paying outright.
It was some T1 power transfer thingie (or somesuch) that I have no use for, and was getting 3 at a time from mission rats. Selling them for 12k apiece seemed like a pretty darn good deal.
Until I checked the reprocessing of said item. The thing yielded 3 Megacite per unit reprocessed even with my crappy skills/standing. A mineral that sells for over 4k apiece. So the other person could easily be buying up what is a common drop, reprocessing them, and selling the resulting minerals for a tidy profit at the end of the day.
--Wherever you go, there you are. |

Iao Aopo
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Posted - 2006.02.03 02:09:00 -
[36]
Isn't 12k a piece the same as selling 3 pieces at 4k each?
I'm not very good at math. 
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Josh Wink
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Posted - 2006.02.03 16:42:00 -
[37]
a plethora of good advice here, these tips are invaluable to new players like me. Keep it coming...
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Simon Jax
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Posted - 2006.02.03 20:18:00 -
[38]
Originally by: Iao Aopo Isn't 12k a piece the same as selling 3 pieces at 4k each?
I'm not very good at math. 
The one sells for 12k, yes. I should have said that the Megacyte sells for at least 4k apiece. And there is a few hundred of several other minerals in there too.
So what I was getting at holds true. Selling 1 @ 12k ended up being a fair bit less than selling the resulting minerals at market value. Also, don't consider it on a one-time only basis. I have no need of the 12k right now. But as I hoard the stuff and keep my eye on nice buy prices I end up with far more isk from selling those minerals than the instant sell price would have net me.
--Wherever you go, there you are. |

Iao Aopo
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Posted - 2006.02.04 02:42:00 -
[39]
Originally by: Simon Jax
Originally by: Iao Aopo Isn't 12k a piece the same as selling 3 pieces at 4k each?
I'm not very good at math. 
The one sells for 12k, yes. I should have said that the Megacyte sells for at least 4k apiece. And there is a few hundred of several other minerals in there too.
So what I was getting at holds true. Selling 1 @ 12k ended up being a fair bit less than selling the resulting minerals at market value. Also, don't consider it on a one-time only basis. I have no need of the 12k right now. But as I hoard the stuff and keep my eye on nice buy prices I end up with far more isk from selling those minerals than the instant sell price would have net me.
That makes much more sense. Thanks for entertaining my newbieness! 
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More Ahn
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Posted - 2006.02.06 04:53:00 -
[40]
It's quite possible to make money by doing the old "place buy order below mineral price, wait for people who don't like to reprocess to sell stuff to you" bit. It's a fairly boring method of making money, but it does help save the environment.
Exactly which modules, I'm afraid I'll have to leave as an exercise for the reader.  |

Josh Wink
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Posted - 2006.02.07 13:08:00 -
[41]
lovely stuff...
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BLAIYNE
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Posted - 2006.02.07 15:06:00 -
[42]
Originally by: Explorer One Train an alt (not your main as its likly to get stuck in systems until they quieten down) to be able to fly a fast frigate (like a probe).
Bring the Map up, Set the start to show NPC Pirate faction kills. Then click show stations. Look for a BIG number of faction kills, at most 1 jump from a station in a system of 0.0 / 0.1 security status.
Take your new alt into the system, most npc hunters will panic when they see a name appear in local and warp to safe spot,
You can now cycle thru the belts and help yourself to any loot you find in the tins, then fast as you can leg it back to safe empire to sell your spoils.
A nice easy hassle free way of making money early on :-)
Regards
EO
A couple of points here:
Firstly be very careful if you have relatively few skill points and are tempted to venture into lower security space (0.4 and below). You will be a target for the local player pirates, and if you intend to go into 0.0 you may run into pirate gatecamps (where they sit at the gate and kill anything that comes through). Be ready to die a lot, and make sure your clone is up to date! Maybe the best way initially is to join a corporation that has access to lower security space.
Secondly, taking loot from a can from a rat killed by another player will flag you to them, and allow them to kill you in Empire space (I think the timer is 15 minutes). Player pirates use this in secure space to try and entice players to empty their can. They then have 15 minutes to kill the player who empties the can without any Concord interference!
Also be aware that loot thieves are not popular - especially when they take loot from a player who busy killing rats right next to the cans at the time!
Good luck!
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Eton Favre
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Posted - 2006.02.11 21:34:00 -
[43]
I'm a miner and a bit of a lazy one so I'l sometimes pay for someone to transport my ore back to the station. You would need to have an industrial. I did it for a few people when I was starting out. It does not take alot of work and you can chat with people in local / gang makes the time pass. Some trust needs to be established but I'm a trusting person. I just find it easier to give a person part (30-50%) of my mining as payment depending on my mood than mining by myself and brining the hauler out everyhour. Group mining makes things alot more fun as there is someone to talk to. My sugestion pick a spot in a .7 system and ask in local. there are usually 1 or 2 people that would be interested.
Eton Favre
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