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Thread Statistics | Show CCP posts - 63 post(s) |

Zappity
Kurved Space
572
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Posted - 2013.10.20 19:55:00 -
[1] - Quote
CCP Affinity wrote:DeMichael Crimson wrote:CCP Affinity wrote:Lets keep this on topic :) I will use this thread to answer questions or concerns you have about ghost sites or the new implant set Now that the off topic issue has been addressed, maybe my questions about the Implant set could be answered now? DeMichael Crimson wrote: This new set of implants, will it be like the other Pirate Implant sets that have an attribute bonus?
And will there be an extra Hardwiring Implant to go with the set to increase the primary bonus to warp speed?
DMC
Specifically I'd like to know if an attribute bonus is included and how much of an increase does it include. Mioelnir wrote: Why is this a high-grade set? The minor factions only got LG sets since - official explanation at the time - this was their first venture into advanced implant technology. Now the first player built implant will start as a HG t2 implant set?
Where did you get this information? Link please. If it's true, then these implants probably won't be used by the majority of the playerbase. DMC Sorry, I must have missed your post :) Yes they will be like the other pirate sets with an attribute bonus but we don't have final numbers yet No hardwiring planned for now We haven't announced any more about them yet :) You've announced plenty in this thread already :), thanks for the new content.
I'm split between anomaly vs signature. What was the thinking behind making them anomalies for such valuable sites? Just accessibility? It would be great if a highsec site escalated into a lowsec site to bring more people in.
I noticed your Faction Warfare comment above, too. Are you aware how many day one alts farm the plexes? Maybe this is another team's concern. Zappity's Adventures for a taste of lowsec. |

Zappity
Kurved Space
574
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Posted - 2013.10.20 23:53:00 -
[2] - Quote
- Sabriz Adoudel wrote:Secondly, consider making looting one of the containers in these sites a Crimewatch yellow card offense. This will drive real conflict in highsec and make these sites play very, very differently to anything else in empire. - Absolutely - this could be a first step to making highsec a little more interesting. Zappity's Adventures for a taste of lowsec. |

Zappity
Kurved Space
575
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Posted - 2013.10.21 02:03:00 -
[3] - Quote
Senn Denroth wrote:CCP Affinity wrote:Abdiel Kavash wrote:CCP Affinity wrote:What are Ghost Sites?
Ghost sites are a new, rare type of cosmic anomaly Does this mean they will only require the on-board scanner to find, and won't need to be probed down? Yes, just the on-board scanner Are you kidding? I thought you meant this as a joke to start off with but you're seriously just adding it in as an anomaly aren't you? I read your comment about having it easily accessible to all players and ever since the latest scanning changes I've felt that the months training my scanning skills have been wasted since it's so easy to scan signatures now.. no reward for those that have refined their scanning skills to scan down the hard sites. So what you're saying.. on top of the above, you're just going to throw these new rare sites out there for people to see as soon as they jump in to a system? Instead of rewarding the players that actually spend time scanning and playing their game regularly? What a slap to the face this is. Yep... thanks for this. I'm looking forward to getting home tonight and NOT playing EVE. Which is becoming a more common occurrence for me as of late. Nonsense. Make them anomalies, apply a suspect flag when looting containers, watch the Mexican standoffs. Why should high value loot be risk free? This is the start of a new market (player-made implants) and it should be done right. Zappity's Adventures for a taste of lowsec. |

Zappity
Kurved Space
575
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Posted - 2013.10.21 02:10:00 -
[4] - Quote
Cheng Musana wrote:I would like to know which module type will be required for the hacking in the sites. Will it be the data or relic analyzer? Or maybe both? Will cans explode when you fail twice aswell like it is now? Make it a scram or long point to encourage PvP fits. See? All it needs is a little imagination  Zappity's Adventures for a taste of lowsec. |

Zappity
Kurved Space
575
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Posted - 2013.10.21 02:51:00 -
[5] - Quote
I don't smoke. It's bad for you. And what do you mean "there are already sites that do thid". I wasn't aware of any sites that give you a suspect flag when you hack them.
I am more interested in opportunities for player interactions (read "shooting each other") than isk rewards in the relative safety that a sig site affords. If they don't provide a suspect flag in high then, meh, I don't care either way. Zappity's Adventures for a taste of lowsec. |

Zappity
Kurved Space
576
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Posted - 2013.10.21 03:15:00 -
[6] - Quote
Site ninjas? I mean for the person who actually hacks the thing. You know, the one who gets the isk and should therefore have the risk. Zappity's Adventures for a taste of lowsec. |

Zappity
Kurved Space
578
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Posted - 2013.10.21 04:59:00 -
[7] - Quote
Vincent Athena wrote:CCP Affinity wrote:Zappity wrote:- Sabriz Adoudel wrote:Secondly, consider making looting one of the containers in these sites a Crimewatch yellow card offense. This will drive real conflict in highsec and make these sites play very, very differently to anything else in empire. - Absolutely - this could be a first step to making highsec a little more interesting. I really like this idea :) Actually it will not drive conflict in high sec. It will just be content that gets ignored by the vast majority of high sec players. To see this CCP Affinity, ask someone to look up how many expeditions that start in high sec but go to low sec are actually completed. What is an expedition in this context?
I think it would get used. The lure of the loot would be too great. Such sites would get people used to aggression and weapons timers, getting their pods to safety - the basics required for being comfortable with low in the relative safety of high. Zappity's Adventures for a taste of lowsec. |

Zappity
Kurved Space
578
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Posted - 2013.10.21 05:15:00 -
[8] - Quote
Thanks. You can probably tell I have never missioned.
Locking the blueprints away under yellow is a good, balanced suggestion. Zappity's Adventures for a taste of lowsec. |
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