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          Michelli 
           
          
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        Posted - 2006.02.01 03:48:00 -
          [1] 
          
           
          has to go, really .. it does.. make a 20km limit around it, get rid of it. There's no challange whatsoever in it 0.1-1.0 zones need to have stargate camping removed completely.
 
 
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          Drakhis 
           
          
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        Posted - 2006.02.01 04:08:00 -
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          Just because your a noob and get toasted by pirates in .4 space does not mean CCP should totally remove one of the largest tactical advantages most fleets have in this day and ages warfare.. if you dont like getting blasted in 0.4 space wait till you can actually fight back
  Kindly, Your Neighborhood IRON member
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          Vox Virilis 
           
          
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        Posted - 2006.02.01 04:37:00 -
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          There was a time when I'd have agreed with this topic, but not anymore. I frequently hang about in 0.4 and 0.3, the missions are better there. and I frequently hear of gate camps. However, it's become real easy to avoid them. Keeping an eye on local, and avoiding the gates that are commonly camped. For example, In Amamake (0.4) the gate thats always camped is the Osoggur (0.5) gate. So, when there's -10's in local, I don't go to Osoggur. obviously this doesn't work all the time, occasionally other gates a camped and when that happens I usually get popped. but oh well, thats what insurace is for. Some ppl get their jollies from destroying ppl with 1/20th their skill points. it's immature, but you learn to deal with it.
 
 
  "My backpack's got jet's. I'm Boba the Fett. I bounty hunt for Jabba Hutt, to finance my Vette.  -wikiwikiwa!" | 
      
      
      
          
          Michelli 
           
          
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        Posted - 2006.02.01 04:59:00 -
          [4] 
          
           
          I write "Camping, No challange"
  You read "noob"
  Whatever, thats why this game has under 20,000 players and games like WoW have millions. 
 
 
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          NattyDreadlock 
           
          
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        Posted - 2006.02.01 05:10:00 -
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            Originally by: Michelli I write "Camping, No challange"
  You read "noob"
  Whatever, thats why this game has under 20,000 players and games like WoW have millions. 
 
 
 
 
 
  Regardless of if you were right or wrong, you loose a lot of creditability in your argument when you take there...
 
  Your better off maintaining the high ground regardless of the opposition.
  _____________________________ You hit "insert pirate" with a frozen turd right in the eye from your 150mm railgun for 0.0 damage. | 
      
      
      
          
          Drakhis 
           
          
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        Posted - 2006.02.01 05:10:00 -
          [6] 
          
           
          You have to realize eve is purely a special interest game.. difficult, painful, trying wow is for beginners who want to get lvl 60 and the best gear in 2 months but htis isnt a debate about what games better
  your a nub and are afraid of a game mechanic that has been around sinse the beginning.. and if "fixed' would ruin the game for the vets the long term players who enjoy large scale tactically trying situations that require a gate camp to manage so just because youve been playing for a month and dont even have 1mil skill points by no means justifies an idea to remove one of the most important aspects of this game CUTTING OFF ENEMY SUPPLY LINES noob STFU go home if you dont like it dont play it PEACE!!!
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          Sir Juri 
           
          
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        Posted - 2006.02.01 05:26:00 -
          [7] 
          
           
          nah stay I say lol
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          Macro Slasher 
           
          
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        Posted - 2006.02.01 09:42:00 -
          [8] 
          
           
          Blockading choke points and the routes to systems is a vital strategic element. Also, usually easy to avoid unless if you are completely brain damaged.
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          Tesarus 
           
          
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        Posted - 2006.02.01 09:49:00 -
          [9] 
          
           
          Edited by: Tesarus on 01/02/2006 09:53:45 Edited by: Tesarus on 01/02/2006 09:53:24 Macro Slasher is right. It's vital point. Especially in corporate wars. May be situation is change if abandoned stargates and warp anomalies still working. And they must be hidding in the starmap (flight only by books). About PK... I think they is another problem. Al last - stargate campering in system higher than 0.5 it's nonsence. This systems - is a big part in starmap - if noob whant to live - he must flight in this sectors.
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          Siegfried vonRichthofen 
           
          
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        Posted - 2006.02.01 15:04:00 -
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          instead of gettin rid of those gatecamps ccp should find a way to get more nonwarp flights during your stay in a system... i can move the whole day warping around with instas.. same with pirates.. they camp, we hunt they warp, we do, they jump, we do, their gone same with us next time. I know it would be awesome slow to get between some points but maybe some places should have distances below warp so if you want to go there you can choose to warp from another point or get a goodie on your way there NOT warping like (f.e. a huge floating fleet or something) anyways i outtalked myself now :/ figure out what you like best in this comment
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          Talon SilverHawk 
           
          
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        Posted - 2006.02.01 15:16:00 -
          [11] 
          
           
            Originally by: Michelli I write "Camping, No challange"
  You read "noob"
  Whatever, thats why this game has under 20,000 players and games like WoW have millions. 
 
 
 
 
  So go play wow. And get it right thatĘs 20000+ online on the same shard at the same time, not the number of subscribers.
  I played WOW   got very bored very soon.
  Gates are defensively and offensively important and make it alot more interesting to travel. If you cant hack it stay in 0.5 and above.
  Tal 
 
 
 
  What goes around comes around
 
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          Michelli 
           
          
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        Posted - 2006.02.01 15:44:00 -
          [12] 
          
           
          No, thats not a strategy thats a camper. If this was an FPS, it would have anti-camping code to prevent that.
  Forget it.
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          BrerLapin 
           
          
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        Posted - 2006.02.01 16:09:00 -
          [13] 
          
           
          A possible solution would be that S (Frigates) ships jump within 5km of the gate & the big old M class at 10km & L at 15.
  But even then 2 battleships nuking anything cruiser sized coming through would still mean gategankers (Stupid children who have been beaten up at school & feel the need to act cathartically) would win.
  Thats the problem simply nuking EVERYTHING makes you an *******. Unless its 0.0 then its your turf.
   Originally by: Market Scanner Maybe CCP needs to remove all 3D models of NPC's and replace them with white 2D squares with the NPC's name typed in the square. I miss pong.
 
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          Kittamaru 
           
          
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        Posted - 2006.02.01 16:17:00 -
          [14] 
          
           
            Originally by: Michelli No, thats not a strategy thats a camper. If this was an FPS, it would have anti-camping code to prevent that.
  Forget it.
 
 
  Hey, scat for brains. This isn't an FPS! Get some friends, hunt the campers, and make yer merry way thru! EASY AS THAT IDIOT!
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          Yurameki Daishun 
           
          
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        Posted - 2006.02.01 17:30:00 -
          [15] 
          
           
          just going to say this, it's realistic, it's a strategy, you can't narf a strategy that makes sense because it kills you.
  this game has less players because it's not widely publicized nor is it made by a high profile company like Bliz or SOE...
  I fly through .4 space in my rifter all the time, even lower, and I never have problems if I'm careful
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          Erfnam 
           
          
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        Posted - 2006.02.01 18:34:00 -
          [16] 
          
           
          Removing gate camps is an "i win" button for traders. As a trader, don't take away the thrill of trading. If I didn't have to pay attention, I'd fall asleep on autopilot. --
 
  Recruiting
  Channel "TCSyn Casino" - IGB Slots, Blackjack & Poker.
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          Commander Thrawn 
           
          
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        Posted - 2006.02.01 19:00:00 -
          [17] 
          
           
          Gate camps and security status is what eve in founded on. remove this and we are no longer playing the same game. I basicly have all my asset in low sec. i have to watch every move i do and i myself occasional camp a gate. Its part of the game. If you can't hack it. you're playing the wrong game.
 
 
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          Michelli 
           
          
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        Posted - 2006.02.01 19:54:00 -
          [18] 
          
           
          Your right, i'm playing the wrong game.
  I dont speak for the millions of other people who could 'possibly' as well be playing this game. I do however know the frustrations of seeing a level 1 agent and being sent to die in a 0.3 just to drop off some VIP's for a peace summit.
  If I had a choice of not having missions even given to me that would send me in that sort of harms way, I would have chosen [x] Dont generate missions that go into 0.0 - 0.5 territories. I would have that checked all the time.
  [x] Dont generate missions that go into 0.0 - 0.5 territories. [x] Dont generate missions that the flightpath takes you into 0.0 and 0.5 territories.
  Sure I can die in 0.6 - 0.9 areas easily enough, at least there wont be any campers when I warp in. If I mine I set my distance to 100km away to check asteroid areas first for pirates anyways.
  If i was footing the bill to operate this game I would want to generate more revenue, would equal more income for me. One of the things I would do is give the non-pvper's the ability to not be gang-raped simply by playing and wanting to 'pass through' to get somewhere.
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          vinnymcg 
           
          
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        Posted - 2006.02.01 20:18:00 -
          [19] 
          
           
          I dont know you guys but i think it would be very boaring to gate camp but hey i mine so i cant really say much, I dont like gate campers....err...well i do when im killin em :) I do think that the gate guns are far too weak and need a bit of an upgrade my friend (a noob)managed to stay under a 0.4 gate for nearly 5min he was in a Cacral.   I really think gate camping should stay its a great way to find prats to kill so it has to stay, saying that i havent seen a gate camped in bloody ages  
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          Za Po 
           
          
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        Posted - 2006.02.01 20:36:00 -
          [20] 
          
           
          Uhm, WoW can be played by a chimpanzee. That is why it has more subscribers. -------------------- This solution to BM-related server resource usage can reduce lag with the same interface. | 
      
      
      
          
          Laocoon 
           
          
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        Posted - 2006.02.01 20:37:00 -
          [21] 
          
           
            Originally by: Michelli Your right, i'm playing the wrong game.
  I dont speak for the millions of other people who could 'possibly' as well be playing this game. I do however know the frustrations of seeing a level 1 agent and being sent to die in a 0.3 just to drop off some VIP's for a peace summit.
  If I had a choice of not having missions even given to me that would send me in that sort of harms way, I would have chosen [x] Dont generate missions that go into 0.0 - 0.5 territories. I would have that checked all the time.
  [x] Dont generate missions that go into 0.0 - 0.5 territories. [x] Dont generate missions that the flightpath takes you into 0.0 and 0.5 territories.
  Sure I can die in 0.6 - 0.9 areas easily enough, at least there wont be any campers when I warp in. If I mine I set my distance to 100km away to check asteroid areas first for pirates anyways.
  If i was footing the bill to operate this game I would want to generate more revenue, would equal more income for me. One of the things I would do is give the non-pvper's the ability to not be gang-raped simply by playing and wanting to 'pass through' to get somewhere.
 
 
  ....just go play WoW.
  --------------------------------------------
 
  (paint sigs ftl :'( )   i collect heads
 
 
 
 
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          Mr Xofar 
           
          
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        Posted - 2006.02.01 20:54:00 -
          [22] 
          
           
          Edited by: Mr Xofar on 01/02/2006 20:54:48
   Originally by: Laocoon
  ....just go play WoW.
 
 
 
  My sentiments exactly. If you want a game that protects the noobs, by that I mean the low level players, then by all means, continue to play WoW. But if you want a real challenge, then challenge the gates of EVE! 
  The security levels are there as fair warning. If you happened to accept a mission that goes into < 0.4 system, then enter at your own risk. (You know the level of security even before venturing into the system) Other wise, stay where you are and find another mission that you can handle. =P If you get blown up; It's your falt, always, and not the mechanics of the game.
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          Noriath 
           
          
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        Posted - 2006.02.01 21:23:00 -
          [23] 
          
           
          Stargate camping really is totally lame. What's the point of playing a game in the vastness of space if the only place you can atack someone is the 15km to the gate.
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          Hobbledehoy 
           
          
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        Posted - 2006.02.01 21:26:00 -
          [24] 
          
           
          I think atm, gate camps are relatively ineffective. Only noobs get caught in them. Gate camps can't effectively catch cov ops, shuttles, ceptors and many frigs. In 0.0, no one flies larger ships unless in a fleet and in empire you can't shoot the larger targets without becoming a pirate.
  In general, it's way easier to avoid fights than find one.
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          Zarch AlDain 
           
          
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        Posted - 2006.02.01 21:47:00 -
          [25] 
          
           
            Originally by: Michelli Your right, i'm playing the wrong game.
  I dont speak for the millions of other people who could 'possibly' as well be playing this game. I do however know the frustrations of seeing a level 1 agent and being sent to die in a 0.3 just to drop off some VIP's for a peace summit.
  If I had a choice of not having missions even given to me that would send me in that sort of harms way, I would have chosen [x] Dont generate missions that go into 0.0 - 0.5 territories. I would have that checked all the time.
  [x] Dont generate missions that go into 0.0 - 0.5 territories. [x] Dont generate missions that the flightpath takes you into 0.0 and 0.5 territories.
  Sure I can die in 0.6 - 0.9 areas easily enough, at least there wont be any campers when I warp in. If I mine I set my distance to 100km away to check asteroid areas first for pirates anyways.
  If i was footing the bill to operate this game I would want to generate more revenue, would equal more income for me. One of the things I would do is give the non-pvper's the ability to not be gang-raped simply by playing and wanting to 'pass through' to get somewhere.
 
 
  Why not just look at the destination and then turn down the mission if it takes you into low security?
  I think some of the other people here are being a bit harsh - but I run around in 0.0 all the time and I am a total newbie. I just made some friends, got some instas (and made some more) and I'm having fun.
 
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          Yurameki Daishun 
           
          
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        Posted - 2006.02.01 23:09:00 -
          [26] 
          
           
            Originally by: Michelli Your right, i'm playing the wrong game.
  I dont speak for the millions of other people who could 'possibly' as well be playing this game. I do however know the frustrations of seeing a level 1 agent and being sent to die in a 0.3 just to drop off some VIP's for a peace summit.
  If I had a choice of not having missions even given to me that would send me in that sort of harms way, I would have chosen [x] Dont generate missions that go into 0.0 - 0.5 territories. I would have that checked all the time.
  [x] Dont generate missions that go into 0.0 - 0.5 territories. [x] Dont generate missions that the flightpath takes you into 0.0 and 0.5 territories.
  Sure I can die in 0.6 - 0.9 areas easily enough, at least there wont be any campers when I warp in. If I mine I set my distance to 100km away to check asteroid areas first for pirates anyways.
  If i was footing the bill to operate this game I would want to generate more revenue, would equal more income for me. One of the things I would do is give the non-pvper's the ability to not be gang-raped simply by playing and wanting to 'pass through' to get somewhere.
 
 
  don't take those missions then, there's nothing forcing you to. You don't HAVE to be 'gang-raped' you have to be smart and have a bit of luck, give it up, games aren't made just to be easy for you so you can be uber, you have to put some effort into it.
  as for the falling asleep on autopilot, I still do, and make it through 0.3 sec systems, so obviously NOT THAT HARD.
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          Filan 
           
          
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        Posted - 2006.02.02 04:26:00 -
          [27] 
          
           
          shuttles own, shuttles with instas are unstoppable short of 0.0 bubbles.
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          Mr Xofar 
           
          
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        Posted - 2006.02.02 14:41:00 -
          [28] 
          
           
          Edited by: Mr Xofar on 02/02/2006 14:42:04
   Originally by: Filan shuttles own, shuttles with instas are unstoppable short of 0.0 bubbles.
  Pretty much any ship flying through instas are next to impossible to hit. I thkn I'm pretty skilled at not only laying instas, but traversing them as well. I know how much mass my ship is and I adjust my "warp within..." distance accordingly. 90% of the time, I land right on top of the gate. And with Auto pilot on, jumping happens and the best moment. i.e. No error trying to Jump while still in Warp. (I then turn off Auto-Pilot after the jump). I've never been caught in an insta jump with ANY ship.
  EDIT: However, there is a big danger in laying the instas to begin with, but Oh the fun!
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          Pang Grohl 
           
          
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        Posted - 2006.02.02 20:04:00 -
          [29] 
          
           
          Hmm... easy answer. Don't go to space with .4 security rating or lower. Every where you go you see warnings about what happens in low sec space. You get a pop-up message that tells you when you have a mission in low sec space. Don't whine at us b/c you got your goose cooked in dangerous space. I'm sure we've all tested low sec the waters & gotten eaten at some point, that's part of the game. You just weren't ready yet. Pang
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