| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Enriques
|
Posted - 2003.08.29 12:11:00 -
[1]
Ok i've realised what the Eve legal system is missing. It is blinginly obvious yet no one seems to have stumbled across it... jail!
Okay the point of jail would be to stop players killing in 05 or above systems. Basically after the police have killed the ofending person they would then be transferred to jail for a set period of time (say a few days). This is the only real detterent I can see for griefers in 0.5 and above systems. This is the punishement used in real life and I think Eve would benefit greatly from it.
For example many people attack players in 1.0 sectors in crappy replaceable frigates knowing that they can be easily replaced. If the threat of spending a few days in jail was implemented they would be much less likely to do it.
Another useful by product of this could be a criminal history which could be useful if a player was attempting to raise there security level via killing npc pirates, and then joining a corp before robbing it blind. A crimal history could really help corps make better decisions about who to employ.
The only real donwside I can see is that jailed players may just switch to an alternate identity, so a full identity jail ban may be neccersary. Anyway only a thought on how to improve this great game. Feel free to comment.
|

Jun'ko Zane
|
Posted - 2003.08.29 12:15:00 -
[2]
It's already in the game called BAN, think it will not be a good idea imho
|

Enriques
|
Posted - 2003.08.29 12:16:00 -
[3]
No its not a proper ban merely a part of the legal system which can be applied automaticaly by Concord. Therefore not every case would be viewed individually it would just be there as a normal feature.
|

Tibor Ferenc
|
Posted - 2003.08.29 16:18:00 -
[4]
Ye i can see that working CCP would loose sooo many customers if you are locked up and not allowd to play just for doing somthing it says you are allowd to do on the side of the box.
JAIL--- Get a grip on yourself pls.
TF. The LBC. http://mmogcenter.com/tiborsig.jpg
|

SavX
|
Posted - 2003.08.29 16:39:00 -
[5]
Yeah! Great idea, lets pay for a game where you get stuck behind bars. Exciting..
Do it in real life for free ;)
Don't Kill The Corp.. Kill the Suppliers. |

Acix
|
Posted - 2003.08.29 17:50:00 -
[6]
Our hands would be even more tied trying to bring law to the lawless.............. SNIGG is now officially open for business. We are a merc corp looking for contracts. For more info click below http://oldforums.eveonline.com/?a=topic&threadID=68313 |

Nirvy
|
Posted - 2003.08.30 01:20:00 -
[7]
who would pay for a game where you get a 2 day ban for playing a role as described on the games box? Mercenary | The Azath |

Fetty Chico
|
Posted - 2003.08.30 02:16:00 -
[8]
the prison would be a constellation off the beaten path..and its 0.0 so they can kill each other and theres only ONE system with a link out and a PC cord can guard it..so you know Id be back on the streets in under 12 hours BHWHAHAHAAA
------------------------------------------------ Tell my tale to those who ask. Tell it truly - the ill deeds, along with the good - and let me be judged accordingly.
If this world was supposed to be friendly CCP wouldnt have wasted time paying the devs to code so many weapons |

Skillz
|
Posted - 2003.08.30 02:18:00 -
[9]
Edited by: Skillz on 30/08/2003 02:18:14
Legal system is crap, I can podkill you at Yulai (1.0) with no problem and no 'exploiting' neither.
Keep on flaming, lamers.
|

Sodee
|
Posted - 2003.08.30 05:11:00 -
[10]
Than if they have a jail/prison, they should make it so your friends can fight inside and get break you out :) i'm nothing but a simple miner, but i know that pirates live by know laws, but a common rule or goal in their corps.
But the jail would be a lame idea... Just seems kind of pointless, we're paying for the game... would you want to pay to be stuck somewhere for some amount of time? - not me..
|

HitGirl
|
Posted - 2003.08.30 08:58:00 -
[11]
What¦s the point of jail? If u have a prision there has to be a breakout situvation to:)
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

Nightcrawl
|
Posted - 2003.08.30 11:56:00 -
[12]
To stop the killing in 1.0-0.5 systems, just simply program the game so you can't attack players in those system. That is a better option than Jail in my opinion, not saying it's a good one.
I don't know why people are whining? I haven't noticed any pk'ers or been attaked by other players in 0.5-1.0 systems, and I've been playing for around 2 weeks, most time spent in those kind of systems. Maybe I'm just lucky.
|

HitGirl
|
Posted - 2003.08.30 11:58:00 -
[13]
This is suposed to be a "free" game:) Then u cant program so u cant attack in 1.0-0.5 systems:)
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

Cookie
|
Posted - 2003.08.30 15:46:00 -
[14]
ROFL
sure, and i wanna have a 'save' button, so if i should get killed i reload .....
*walks away and shakes head*
|

Soren
|
Posted - 2003.08.30 16:25:00 -
[15]
the idea of jail has been brought up before, no body wants to pay to sit in jail for a couple of days, it wouldn't work. _________________________________________________________
|

Lord Zaku
|
Posted - 2003.08.30 21:51:00 -
[16]
That is the most stupid suggestion I have seen in a while about encarsaration in EVE....You are just a carebear that is whining about how he or she is not survining in EVE. Shut up and play the game...its better to stop crying
|

Crypton
|
Posted - 2003.09.04 21:28:00 -
[17]
lol
** hijacked Stav excuse #101 **
Quote: dude read my lips, the entirety of m0o (all like 2 of us) was playing homeworld 2 all weekend
|

Rizmordan Hillgotlieb
|
Posted - 2003.09.04 22:04:00 -
[18]
Sorry Enriques... I know you spent some time thinking about this one. Since I am also a "mentoring and nuturing" individual I also don't want to quell those creative juices....
Many have brought up good points but when it comes down to it.....
I am with Lord Zaku 100%.
"Anarchy is Bliss"
Posting for Numbnutz |

Deadflip2
|
Posted - 2003.09.05 16:09:00 -
[19]
Quote: Ye i can see that working CCP would loose sooo many customers if you are locked up and not allowd to play just for doing somthing it says you are allowd to do on the side of the box.
JAIL--- Get a grip on yourself pls.
TF. The LBC.
yeah right, they'dd lose lets say 100 ppl jsut as stupid as you. they'dd maybe make more ppl stay by letting you guys in jail anyway, finnaly be rid of pefetic pirates like youreself. cuzz u use something thats more pefetic then 1.0 killing you want 1.0 to go on so you can do something when you got no miners to fool.
senceriously yours, deadflip's clone
ps. ill get your dead body someday
--- "this song reminds me of the girl i met on a schooltrip, she was really nice, and she really liked me. I forgot to ask her her phone number" - Nelix trist OMG im a pretzel!!! |

Enriques
|
Posted - 2003.09.05 18:57:00 -
[20]
I was not trying to be a "carbear", i was merely attempting to offer a solution to a problem. This is how games get fixed surprisingly.
|

Galk
|
Posted - 2003.09.05 19:58:00 -
[21]
Your apealing suggestions in the wrong forum here.
All you will get is the scum of the universe gang banging up on you. Still thats what they want to hear anyway, thats how they get there kicks
Sure do the crime, do the time... but tbh people are paying good money to play the game, so npc concord actively chasing you where ever you maybe is a little too much.
One idea though, how about player bounty hunter jail time, i know it smacks against everything about the money the time thing i just mentioned ect....
But with player bounty hunting being so dificult, well with what people say in the forum, how about jail time only applying if you get your arse hauled in by a another player.
That would add spice ------------------------
---- Little wonder why people were, what this person was telling my friends: http://galk.50megs.com/logs/ |

Intruders
|
Posted - 2003.09.05 21:15:00 -
[22]
Since pirates dont make so much isk and since losing their bship cost more than to miners then uber Concord could arrest pirates and if their sec. was low enough (repeat offender in same region or constelation) then issuing a death sentence (terminating clone) and if their sec. wasnt so low they could jail them for an x period of time but they wouldnt lose their ship, and go play with an alt. since we have three slots for those anyway, he could find other things to do exploring again the game from the bottom level. They wouldnt lose their ships and they have to pay a fine in order to get it back or his corp for him, if the crime was high enouph, this could eliminate whining on why they should have be jailed, they wouldnt lose their ships after all, all that in 0.5 and above till 1.0 which could be dealt with severe punishments, and then nobody would argue about uber killing Concord.
Every man lives..but not every man dies!
My sig sux |

Nerhtal Al'Thali
|
Posted - 2003.09.05 21:43:00 -
[23]
just to be totally useless:
jail time = not able to train skill time.
or slower?
you can still pirate and play mine etc but you cant train your skill (except on a alt not in jail?)
"Game Experience And Dev Opinions May Change With The Time Of Day During Online Play" Oveur
"First in, last out" Bridgeburner Motto |

Cattraknoff
|
Posted - 2003.09.05 22:54:00 -
[24]
Quote: Ok i've realised what the Eve legal system is missing. It is blinginly obvious yet no one seems to have stumbled across it... jail!
Okay the point of jail would be to stop players killing in 05 or above systems. Basically after the police have killed the ofending person they would then be transferred to jail for a set period of time (say a few days). This is the only real detterent I can see for griefers in 0.5 and above systems. This is the punishement used in real life and I think Eve would benefit greatly from it.
For example many people attack players in 1.0 sectors in crappy replaceable frigates knowing that they can be easily replaced. If the threat of spending a few days in jail was implemented they would be much less likely to do it.
Another useful by product of this could be a criminal history which could be useful if a player was attempting to raise there security level via killing npc pirates, and then joining a corp before robbing it blind. A crimal history could really help corps make better decisions about who to employ.
The only real donwside I can see is that jailed players may just switch to an alternate identity, so a full identity jail ban may be neccersary. Anyway only a thought on how to improve this great game. Feel free to comment.
HELL NO H2O
|

Cattraknoff
|
Posted - 2003.09.05 23:00:00 -
[25]
Quote: just to be totally useless:
jail time = not able to train skill time.
or slower?
you can still pirate and play mine etc but you cant train your skill (except on a alt not in jail?)
yet another ****ty idea
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |