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Variem Achek
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Posted - 2006.02.04 18:57:00 -
[1]
Is there someway to change the time zone in-game? I live in Sweden and it's GMT+1 here, but in-game the time zone is GMT. It's pretty annoying, since the times in missions and stuff like that is one hour wrong.
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Caleb Paine
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Posted - 2006.02.04 19:00:00 -
[2]
It's gametime.. changing that time to everyone's specific location would cause a lot of trouble. Your only option is to accept it tbh.
----------------- Death smiles at us all, all a man can do is smile back. |

Deja Thoris
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Posted - 2006.02.04 19:03:00 -
[3]
Originally by: Variem Achek Is there someway to change the time zone in-game? I live in Sweden and it's GMT+1 here, but in-game the time zone is GMT. It's pretty annoying, since the times in missions and stuff like that is one hour wrong.
Its different, not "wrong"
If you have a friend in the USA and you want to do something at 10 o'clock then EVE time (GMT) is standard for all EVE players.
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Joe Mozart
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Posted - 2006.02.04 19:17:00 -
[4]
Edited by: Joe Mozart on 04/02/2006 19:17:09 GMT is the standard time used in real life aviation, shipping and space flight too. It makes sense for CCP to use it, if they followed Blizzards's example, we'd all be using Icelandic time .
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Dubthach
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Posted - 2006.02.05 06:50:00 -
[5]
No, if they followed Blizzard's example, they'd have a customizable GUI that allowed you to set an offset for time.
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Peri Stark
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Posted - 2006.02.05 07:15:00 -
[6]
But you would still have seperate time zones that would be different no matter what you gui says. If i tell some one to meet me at 5 o'clock they don't see the same time on thier screen that I do.
I don't know why some people have such a difficult time with this concept. There is a clock on the screen, use it to tell time, everyone see the same thing. What could be easier? ================================================
Just because your paranoid doesn't mean they're not out to get you! |

BuzzBuz
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Posted - 2006.02.05 07:42:00 -
[7]
I have a little clock near to my PC set at EVE Time. Whenever I plan on meeting my wife anywhere she always asks, "Is that EVE Time or Our Time?". -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ...One mans rubbish is another mans treasure... |

Mogz
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Posted - 2006.02.05 09:33:00 -
[8]
Edited by: Mogz on 05/02/2006 09:32:49
Quote:
I have a little clock near to my PC set at EVE Time. Whenever I plan on meeting my wife anywhere she always asks, "Is that EVE Time or Our Time?"
That's...creepy.
-Mogz |

Joe Mozart
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Posted - 2006.02.05 11:25:00 -
[9]
Originally by: BuzzBuz I have a little clock near to my PC set at EVE Time. Whenever I plan on meeting my wife anywhere she always asks, "Is that EVE Time or Our Time?".
I just live in England - much easier 
And Blizzard do not have an offset timer - everything is on Paris time and confuses everyone when they change the clocks for daylight savings time - another advantage of GMT - it doesn't care what month it is.
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Jab Good
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Posted - 2006.02.05 12:04:00 -
[10]
Time If you go out to space what time will it be ? Is space time the same ? --------------------------------------------- In Space time is Not the same, As i say to the corp it not daytime it Space time in space it's night all off the time
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John Torakiba
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Posted - 2006.02.05 15:13:00 -
[11]
Um, there is a small clock in the lower left corner that is EVE time. I live CDT right now and I have no problem with Eve time to my time zone, I just look at the clock in the lower left corner. Now if you turn off the UI, well then I don't know what to tell you other than to turn on the UI from time to time to check time.
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Oib Wane
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Posted - 2006.02.05 15:30:00 -
[12]
Originally by: Jab Good Time If you go out to space what time will it be ? Is space time the same ? --------------------------------------------- In Space time is Not the same, As i say to the corp it not daytime it Space time in space it's night all off the time
Time is a convenience... a subjective quantification that we use to communicate... while it is true that away from earth's surface there is no reference for the 24 hour day, to communicate effectively we need an arbitrary consensus.
Hence if someone says meet me in Duripaint in 2 hours you know what an hour is and how long to wait... but the hour it self has no additional meaning.
"We don't have time to argue about time..."
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Dubthach
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Posted - 2006.02.05 19:54:00 -
[13]
Originally by: Joe Mozart
And Blizzard do not have an offset timer - everything is on Paris time and confuses everyone when they change the clocks for daylight savings time - another advantage of GMT - it doesn't care what month it is.
Blizzard has a customizable GUI, which is what I said if you actually read my post. The Titan Bar, Monkey Clock, and so on, are all easily downloadable mods that allow you to display time offset for your convenience.
Yes, server time is good to know so you can meet people in game and so on. HOwever, it is also nice to know what time it is in the real world.
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Dark Shikari
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Posted - 2006.02.05 19:58:00 -
[14]
Originally by: Dubthach
Yes, server time is good to know so you can meet people in game and so on. HOwever, it is also nice to know what time it is in the real world.
There's this thing called a clock. You can put it next to your computer and plug it in, and it will display the time in the real world. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Pyotr Veliky
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Posted - 2006.02.05 20:29:00 -
[15]
Originally by: Caleb Paine It's gametime.. changing that time to everyone's specific location would cause a lot of trouble. Your only option is to accept it tbh.
Actually, this is no trouble at all for a computer program. It's just a matter of displaying the computer's local clock time somewhere in the interface. We need a world time so that everyone can sync up for meetings, etc. However, the local time is needed so that players can easily tell when they are reaching a deadline on a timed mission. The developers should make both times displayable.
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Mara Noan
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Posted - 2006.02.05 20:36:00 -
[16]
Just a note of fact here, not only will aviators, spacefarers and most military use GMT(or Zulu if you prefer) allot of shortwave and readio people(HAM Operators) use it too, it is the standard as it is recognized all over the world.
Personally I have a watch that will tell me GMT at a glance, of course, being in the military I use it allot.
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Shimas
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Posted - 2006.02.06 00:44:00 -
[17]
Originally by: Pyotr Veliky Actually, this is no trouble at all for a computer program. It's just a matter of displaying the computer's local clock time somewhere in the interface. We need a world time so that everyone can sync up for meetings, etc. However, the local time is needed so that players can easily tell when they are reaching a deadline on a timed mission. The developers should make both times displayable.
who needs local time?! Agents and timed missions run on GMT as well.
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Max Godsnottlingson
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Posted - 2006.02.06 11:49:00 -
[18]
The difference between Eve and WOW is Eve uses a single worldwide server. So you need a common time for everybody to sync too. The only other game I know off that uses a single world wide server is Second Life, that uses a single set time too, granted that's set to pacific West Coast America, but it's a single time that everybody works, or should I say games too. WOW uses a shard system I believe, so players on any server will probably be in the same time zone, or within a couple of hours of each other.
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Gericault m0id
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Posted - 2006.02.06 12:23:00 -
[19]
Originally by: Max Godsnottlingson The difference between Eve and WOW is Eve uses a single worldwide server. So you need a common time for everybody to sync too. The only other game I know off that uses a single world wide server is Second Life, that uses a single set time too, granted that's set to pacific West Coast America, but it's a single time that everybody works, or should I say games too. WOW uses a shard system I believe, so players on any server will probably be in the same time zone, or within a couple of hours of each other.
The difference between EVE and WoW is that EVE>WoW regardless of what time you play it.
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Arthurion
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Posted - 2006.02.06 15:40:00 -
[20]
Originally by: Gericault m0id The difference between EVE and WoW is that EVE>WoW regardless of what time you play it.
LOL, IN YOUR FACE WOW 
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Missa Symone
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Posted - 2006.02.06 19:27:00 -
[21]
Originally by: Dark Shikari There's this thing called a clock. You can put it next to your computer and plug it in, and it will display the time in the real world.
To quote the great film "A Christmas Story"....
"It has a compass in the stock and this thing which tells time."
One shard, one universe, one clock, and one more reason Eve >> other MMOs.
--------- One player, too many games |

Pyotr Veliky
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Posted - 2006.02.06 20:30:00 -
[22]
Edited by: Pyotr Veliky on 06/02/2006 20:32:23
Originally by: Shimas who needs local time?! Agents and timed missions run on GMT as well.
Nobody needs it in an absolute sense. It would just be useful to the tens of thousands of players who are not used to using "zulu" time and would like an instant reminder of what time of day and date that a mission expires. I live in the Pacific time zone, so I always need to keep in mind that program times are actually 8 hours later--er earlier--than the program interface reports. It gets a little tricky in terms of dates, since 10 pm my time is actually tomorrow from the perspective of the program interface. I would like to be able to look at a list of mission deadlines and tell at a glance when they are rather than to constantly have to add 8 hours. And programming it into the interface would not exactly require going to Level 5 in rocket science.
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Shimas
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Posted - 2006.02.07 01:34:00 -
[23]
Originally by: Pyotr Veliky
Nobody needs it in an absolute sense. It would just be useful to the tens of thousands of players who are not used to using "zulu" time and would like an instant reminder of what time of day and date that a mission expires. I live in the Pacific time zone, so I always need to keep in mind that program times are actually 8 hours later--er earlier--than the program interface reports. It gets a little tricky in terms of dates, since 10 pm my time is actually tomorrow from the perspective of the program interface. I would like to be able to look at a list of mission deadlines and tell at a glance when they are rather than to constantly have to add 8 hours. And programming it into the interface would not exactly require going to Level 5 in rocket science.
well, agreed for the most part -- but at the same time ALL times in Eve are GMT. So when you see a mission expiry time, then compare it to the clock in the lower left, and bang, there you have it. Do a little math and you know how many hours or days you have left to complete a given thing.
I usually complete missions shortly after getting them -- if I leave them queued up too long, I miss out on the bonus, which is something I usually don't want to do.
that said, yes it would be a relatively simple matter to put a user-adjustable clock above that GMT clock, if only for comparison's sake. If you think this would be a useful feature, then you ought to consider submitting the idea to the devs, via email or a petition.
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GiantRobotSuit
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Posted - 2006.02.07 05:58:00 -
[24]
Edited by: GiantRobotSuit on 07/02/2006 06:00:00
Originally by: Missa Symone
"It has a compass in the stock and this thing which tells time."
Eve needs bb guns.
Your Red Rider lands a wrecking hit on Escape Capsule.
Edit: Rawr. To actually contribute to the thread. A single time zone is great for coordinating people over large areas, since Eve time is the only time you need to worry about. I don't see what's so difficult about having a clock near your computer (I use my cell phone) on the off chance you need to care about what time it is in the real world. 
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Missa Symone
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Posted - 2006.02.07 14:29:00 -
[25]
Originally by: GiantRobotSuit
Eve needs bb guns.
Your Red Rider lands a wrecking hit on Escape Capsule.
My ship would be named "Old Blue" 
--------- One player, too many games |
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