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1. Insurance payouts mirroring actual value? - in Player Features and Ideas Discussion [original thread]
weeeee, yeah, good idea My corpmate is a Muninn producer, he can give them to me for almost nothing, I blow them up and become multi-quadillionar :D
- by Arthurion - at 2006.04.14 09:53:00
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2. So. Capital class NPCs. - in Player Features and Ideas Discussion [original thread]
freighter mining op with 1000000m¦ Zydrine for the win
- by Arthurion - at 2006.02.08 16:40:00
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3. 14 Days or 14 uses of the trial? - in EVE New Citizens Q&A [original thread]
pay for time your be very bad for CCP, ppl would buy a 1 Month Gamecard and train their char for 12 years :D
- by Arthurion - at 2006.02.08 13:22:00
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4. Time zones in-game - in EVE New Citizens Q&A [original thread]
Originally by: Gericault m0id The difference between EVE and WoW is that EVE>WoW regardless of what time you play it. LOL, IN YOUR FACE WOW
- by Arthurion - at 2006.02.06 15:40:00
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5. Moon Harvesting - in EVE New Citizens Q&A [original thread]
and Silos to store the minerals
- by Arthurion - at 2006.02.06 15:31:00
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6. NPC pirate bases - in EVE New Citizens Q&A [original thread]
I guess you'll better try complexes then, can be found everywhere and are shown on the overview they have different difficulties from 1/10 (easy) to 10/10 (deadly) so try to find the best for you and kick their arses
- by Arthurion - at 2005.10.28 13:22:00
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7. Exports - in Player Features and Ideas Discussion [original thread]
check the Drawingboards
- by Arthurion - at 2005.10.19 13:13:00
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8. Reward the time spent playing eve. - in Player Features and Ideas Discussion [original thread]
yeah, would be a nice idea... like communism cool in theory.. exploit in reality
- by Arthurion - at 2005.09.01 07:57:00
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9. IRC addon? - in Player Features and Ideas Discussion [original thread]
won't that be alot of dataload that floats through the CCP server making the lag bigger?
- by Arthurion - at 2005.09.01 07:52:00
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10. Why no Hurricane Katrina Donation link? - in Player Features and Ideas Discussion [original thread]
200.000 poor ppl != 1000 rich
- by Arthurion - at 2005.09.01 07:48:00
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11. More Hotkeys - in Player Features and Ideas Discussion [original thread]
Orbit, approach, stay at distance... well... all those nice little buttons in the overview
- by Arthurion - at 2005.09.01 07:47:00
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12. Question about downtime - in EVE New Citizens Q&A [original thread]
Edited by: Arthurion on 18/08/2005 15:37:15 edited for curse word changing evetime is 1 - 2 pm here... so I eat and perhaps a little prOn in between. but mostly eat
- by Arthurion - at 2005.08.18 15:37:00
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13. wow - first couple of hours are VERY - in EVE New Citizens Q&A [original thread]
Yup YUp Yup, Eve is a very (let's not say complicated) deep game, so there's alot to learn and you really start having massive fun once you're a 'specialist' in one profession. this can take a while, alot of time to make mistakes, to learn, to evo...
- by Arthurion - at 2005.08.18 15:35:00
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14. WHAT the hell - in EVE New Citizens Q&A [original thread]
well yes, WoW have tiny servers compared to the big one here, so 1 hour per day gives us an almost 100% guarantee that the whole think is running. And I don't think that WoW is implementing so many patches per year than CCP does. Bringing new co...
- by Arthurion - at 2005.08.18 15:32:00
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15. lets keep instas i see noob making um & just have the more gates - in Player Features and Ideas Discussion [original thread]
make it in a 0.0... LET THE PIRATE FESTIVAL BEGINNNNNNNNNNNNNNNN *yarrrr*
- by Arthurion - at 2005.06.06 09:18:00
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16. lets keep instas i see noob making um & just have the more gates - in Player Features and Ideas Discussion [original thread]
why just don't link everything with everything? I wanna see every system with 5000 gates... all at 20km distance
- by Arthurion - at 2005.06.06 08:50:00
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17. New Feature to end AFK play. - in Player Features and Ideas Discussion [original thread]
Originally by: Ashley Sky If the pilot is AFK for more than say 10 minutes during an attempted hijack, the ship will become the property of the hijacker, and the pilot's pod will be ejected into space. ... this would stop AFK play and macr...
- by Arthurion - at 2005.05.12 09:05:00
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18. High Explosives - in Player Features and Ideas Discussion [original thread]
just open your ingame market and search for "hellstorm"
- by Arthurion - at 2005.05.02 14:31:00
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19. Ship wrecks - in Player Features and Ideas Discussion [original thread]
Edited by: Arthurion on 07/04/2005 15:03:44 Originally by: Troye hell yeah this is a wicked idea! It will probly be awhile before CCP even thinks about implementing this but what ship should definatly leave a wreak is the new frieghte...
- by Arthurion - at 2005.04.07 15:03:00
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20. Ship wrecks - in Player Features and Ideas Discussion [original thread]
Edited by: Arthurion on 07/04/2005 12:52:25
- by Arthurion - at 2005.04.07 12:52:00
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