| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Albrecht Steiner
|
Posted - 2006.02.06 23:26:00 -
[1]
Lost my first ship today and I was wondering when a ship is destroyed how much cargo/equipment is dropped for the Pirate?
|

Shamis Orzoz
|
Posted - 2006.02.06 23:31:00 -
[2]
It's fairly random. I'd say, on average about half of the loot survives.
|

Albrecht Steiner
|
Posted - 2006.02.06 23:38:00 -
[3]
Thanks for the info. I was picking up my last rat cargo container when the wife distracted me. Of course thats when the pirate showed up. Ahh well.
If you read this Camador, <salute>. Hopefully next time it will be me popping you.
Steiner
|

Malka Badi'a
|
Posted - 2006.02.06 23:43:00 -
[4]
I need to run some tests on this, but isn't a large factor of it how much overkill damage the final strike hits for? The harder the final shot, the less equipment that survives, as far as I can tell. I've noticed that killing things with a smaller weapon (150mm autocannon) when compared to a battleship weapon (tacy), there are more items in the can hit by the smaller weapon (but with damage to the modules that needs repairing), than in the remains of the ship hit by the tacy.
Can anyone confirm this? --------------
|

Ashelth
|
Posted - 2006.02.07 21:14:00 -
[5]
I remeber vaguely it being related to the hp of the modules fitted.
The old damage controls would mean more stuff survived.
This was a long time ago.
Now I guess it's just random. I don't even get damaged stuff from cargo cans anymore :p
|

vile56
|
Posted - 2006.02.08 03:25:00 -
[6]
i saw a post saying the higer the value the more of a chance it was destroyed(basicly)
went something like tech2 90% hi end mins 90% basic mods50% low end mins 50% Signature graphics are permitted, as far as i know text is not a graphic, so ya my sig please |

Neon Genesis
|
Posted - 2006.02.08 08:34:00 -
[7]
Originally by: Ashelth I remeber vaguely it being related to the hp of the modules fitted.
The old damage controls would mean more stuff survived.
This was a long time ago.
Now I guess it's just random. I don't even get damaged stuff from cargo cans anymore :p
We need a damage control mod for the agressor's ship, to make more loot survive 
There, i just contributed nothing to your thread |

pfffft
|
Posted - 2006.02.08 09:10:00 -
[8]
Originally by: vile56 i saw a post saying the higer the value the more of a chance it was destroyed(basicly)
went something like tech2 90% hi end mins 90% basic mods50% low end mins 50%
no, much more survives and it seems like random ... sometimes more than 90% survive of very valuable stuff, sometimes nothing. theres no formula for survival of items
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |