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Jubar
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Posted - 2006.02.13 21:06:00 -
[1]
Hello all, After seeing a player post on his concept drawings of what he wants for tier 3 battleships. I took the liberty of converting his Amarr tier 3 battleship drawing and modeling it into 3D model. Take note that this is my very first model to add to my sample files for when I attempt to try to get into the 3D graphics part of game design. Note: The drawing's are really rough and in need of texturing.
Here is Noriath's drawing of the Amarr Tier 3 Battleship, Impaler:
Concept Art
Here are some pictures of my 1 Month crusade to turn this drawing into 3D reality:
Front Shot:
Front Shot
Back/Side Shot:
Back Shot
Experimental Light side shot:
Another Shot
Credits:
Thanks to Blender for making the best freeware 3D graphics design program.
Thanks to Noriath for drawing the designs for the ship and aspiring me to get into the 3D graphics world.
Thanks to Roush Winberd for reviewing my different phases of the project and keeping me afloat when I thought it was impossible.
Thanks to you for leaving (hopefully) constructive feedback on what I need to improve.
If some of the links dont work please tell me, thanks.

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Draeklore
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Posted - 2006.02.13 21:10:00 -
[2]
I'll say it first, it looks like a handgun.
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Neoki
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Posted - 2006.02.13 21:24:00 -
[3]
Nice work... But it looks like a handgun man... =/ Tier 3's should look fearfull and powerful, not make somebody think of it as a copy of another real life object.
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Koori
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Posted - 2006.02.13 21:26:00 -
[4]
Originally by: Draeklore I'll say it first, it looks like a handgun.
heh... yeah. It looks like UZI to me :P - ------------------------------------------- Helios enterprises is recruiting. 0% tax, 100% fun. |

Scalor Valentis
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Posted - 2006.02.13 21:28:00 -
[5]
i ask siddy to draww some conept art on something... hang on boys and girls 
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Krathe
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Posted - 2006.02.13 21:30:00 -
[6]
That concept looks really nice, I can only see 6 turrets though. :'(
As for the model, well...
First of, have you learnt about smoothing groups in blender yet? That will make those flat faces on the top there shade across to look like a smooth plate (you smooth groups of faces so the shader automatically groups them, hence smoothing groups).
Also, and this is constructive, not derogatory, but there is a vague similarity. I don't confess to know blender (yet, I've found some uber tutorials, which I will gladly send you a link for), but that plate on the top section of the ship is a whole different shape to your model. Aswell as some other errors.
As for the lighting, I think most of the more pro modellers tend to use one global light, then with 2 or 3 directional lights of varying brightness to give the *appearence* of being in space (really bright from one direction), but giving enough light to actually see the geometry on the rest of the ship (I know, in space, it's PITCH black if there's no light, but we need to see the model fully to appreciate it, and form comments).
Don't take any of this as me being nasty, I take my hat off to those who can use more complex modelling software than I can, and I know it takes MONTHS to get even remotely good at blender (I've toyed with Max 7 and Maya 6, god damn). Keep up the work, this ship looks like a very cool design.
Where did the concepts come from may I ask? Are there any for the other races?
And on that note, keep it up man, I know how much of an uphill struggle 3D modelling is, I've been dying to get back into modelling, I regular on scifi-meshes.com (a very good resource), and I'm awe struck by the skill of some of those guys, but lazyness got the better of me . You should check them out, there's alot of blenderheads over there, and the produce some awe inspiring detail. As I say, keep it up, and if you want the link to those tutorials, just let me know.
The pictures Wrangler didn't want you to see! |

Sentani
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Posted - 2006.02.13 21:31:00 -
[7]
looks like a hairdryer to me 
anyway... kinda looks like the ship to the left on this pic ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is currently only capable of fitting 8772.12 units and it is currently jammed full with 9558.33 units. |

Krathe
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Posted - 2006.02.13 21:32:00 -
[8]
Originally by: Sentani looks like a hairdryer to me 
anyway... kinda looks like the ship to the left on this pic
That's a Tormentor...
The pictures Wrangler didn't want you to see! |

Sentani
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Posted - 2006.02.13 21:37:00 -
[9]
nope that not a tormentor... the thing on the rigth is a titan... so even if it was a tormentor it woulnt be visable... ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is currently only capable of fitting 8772.12 units and it is currently jammed full with 9558.33 units. |

Krathe
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Posted - 2006.02.13 21:39:00 -
[10]
Originally by: Sentani nope that not a tormentor... the thing on the rigth is a titan... so even if it was a tormentor it woulnt be visable...
You never noticed that even flying your Rifter along side an Apoc, it still seems pretty big until you zoom out? :P
Perspective man! That Titan is probably a few km away, with the focus on the Tormentor. Just get some other people who know Amarr ships inside out and they'll tell you the same. :P
The pictures Wrangler didn't want you to see! |

Jubar
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Posted - 2006.02.13 21:41:00 -
[11]
Link this is the topic I used for the concept art. This is Noriath's drawing's of Amarr Tier 3 battleships.
Then agian doesnt the concept art look like a gun too?
Thanks for the suggestions.
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Krathe
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Posted - 2006.02.13 21:46:00 -
[12]
Ahhhhhhhhhhhhhhhhh, now I recognise them (the Domi Mk II gave it away). These are old, if not cool (Domi II aside) designs. Not too sure on the Matari one, but the Caldari/Amarr ones look hawt.
The pictures Wrangler didn't want you to see! |

Jubar
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Posted - 2006.02.13 22:00:00 -
[13]
Yep thats why I thought oh getting this model out so I could show CCP that poeple are still liking it.
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Scalor Valentis
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Posted - 2006.02.13 22:10:00 -
[14]
Its done, 10 mins scrabble :)
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Tiuwaz
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Posted - 2006.02.13 22:13:00 -
[15]
Originally by: Scalor Valentis Its done, 10 mins scrabble :)
i like this one 
Originally by: Oveur ****! Lets nerf it!
To the nerfmobile!
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Phelan Lore
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Posted - 2006.02.13 22:21:00 -
[16]
Originally by: Scalor Valentis Its done, 10 mins scrabble :)
Run the giant flying pope hat is coming!!! ________________ ~Phelan Lore
Your isk has become my isk, by way of my actions... |

ordzo
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Posted - 2006.02.13 22:24:00 -
[17]
This looks like a friggin haidryer
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Scalor Valentis
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Posted - 2006.02.13 22:24:00 -
[18]
Originally by: Phelan Lore
Originally by: Scalor Valentis Its done, 10 mins scrabble :)
Run the giant flying pope hat is coming!!!
yeah, its pope-mobile allright... but hey, Amarrs like flying cathedrals'n'stuff
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Jubar
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Posted - 2006.02.13 22:40:00 -
[19]
Scalor Valentis with your permission can this be my 2nd project to convert to 3D?
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Aramanche
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Posted - 2006.02.13 22:41:00 -
[20]
Good on ya Man !!
I use 3D Studio Max and love modeling ships.
Keep up the good work.
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Scalor Valentis
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Posted - 2006.02.13 22:47:00 -
[21]
Originally by: Jubar Scalor Valentis with your permission can this be my 2nd project to convert to 3D?
as long you include the name of original artis, its ok (Siddy is original)
also dissy promiced to do some artwork on this to specify deetails... so just make the baisick poly mesh 
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Orrin Danestarr
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Posted - 2006.02.13 22:47:00 -
[22]
I have a design for the Tier 3 minmatar battleship... ill get a link here when i upload it to my groups website...
The Siricco "Imagination is the key that unlocks the door." - ME |

KilROCK
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Posted - 2006.02.13 22:54:00 -
[23]
Edited by: KilROCK on 13/02/2006 22:57:02 Host them on eve-files.com for the love of god... damnit 
Originally by: Sentani looks like a hairdryer to me 
anyway... kinda looks like the ship to the left on this pic
omg the ship, on right. Give me that 
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Indufight
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Posted - 2006.02.13 23:31:00 -
[24]
Edited by: Indufight on 13/02/2006 23:31:41 Thanks to all agian and thanks scalor Ill try my best, heh poly mesh.. ill work on it :) EDIT : This is Jubar oops... 
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Krathe
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Posted - 2006.02.13 23:32:00 -
[25]
Originally by: KilROCK Edited by: KilROCK on 13/02/2006 22:57:02 Host them on eve-files.com for the love of god... damnit 
Originally by: Sentani looks like a hairdryer to me 
anyway... kinda looks like the ship to the left on this pic
omg the ship, on right. Give me that 
That was, as far as I know, the original Amarr Titan mesh. Quite why the changed it to the Flying Mushroom of Dewm I don't know.
The pictures Wrangler didn't want you to see! |

Da Death
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Posted - 2006.02.14 00:23:00 -
[26]
Originally by: Neoki Nice work... But it looks like a handgun man... =/ Tier 3's should look fearfull and powerful, not make somebody think of it as a copy of another real life object.
Take a look at CONCORD, many of them look like a rifle / gun. Coz it SHOOTS (like a gun?)
Absolution+Curse Valentine Pack for 380m! Gank with Love!
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Samirol
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Posted - 2006.02.14 00:34:00 -
[27]
UZI!!!
My nubbin killboard Samirol claims this space |

Sarmaul
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Posted - 2006.02.14 00:55:00 -
[28]
Originally by: Krathe
Originally by: KilROCK Edited by: KilROCK on 13/02/2006 22:57:02 Host them on eve-files.com for the love of god... damnit 
Originally by: Sentani looks like a hairdryer to me 
anyway... kinda looks like the ship to the left on this pic
omg the ship, on right. Give me that 
That was, as far as I know, the original Amarr Titan mesh. Quite why the changed it to the Flying Mushroom of Dewm I don't know.
the flying mushroom of doom has been sitting in the .stuff files for well over a year 
Originally by: Jenny Spitfire Sarmaul 4tw.  
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Constantinee
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Posted - 2006.02.14 01:44:00 -
[29]
where is the caldari one damnit :)
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KilROCK
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Posted - 2006.02.14 01:51:00 -
[30]
well, i saw it just now.. That's one ugly 3d concept.
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Jubar
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Posted - 2006.02.14 14:53:00 -
[31]
Even though I wanted constructive feedback just want to say this.. lets see your 3D concept 
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Orrin Danestarr
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Posted - 2006.02.14 20:32:00 -
[32]
Edited by: Orrin Danestarr on 14/02/2006 20:32:37 http://www.phojo.com/World/Orrin01/Shipdesign
Please excse the crudity of the drawing. "Imagination is the key that unlocks the door." - ME |

Indufight
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Posted - 2006.02.14 20:58:00 -
[33]
Nice to see poeple posting concepts makes me happy :D Nice job
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Atar
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Posted - 2006.02.14 21:08:00 -
[34]
Ok here's a couple quick sketches I made last night, don't laugh 
Amarr BS - Linkage
Minmatar BS aka SuperStabber - Linkage
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Orrin Danestarr
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Posted - 2006.02.14 22:19:00 -
[35]
Thats something i am mising in my concept.... those solar sails for the minmatar!
 "Imagination is the key that unlocks the door." - ME |

Lygos
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Posted - 2006.02.14 22:40:00 -
[36]
Nice work.
So long as the tier III or Tech2 BS don't have much in the way of drones, they'll fit in nicely. Gallente w/ no bays are something of an exception of course.
Eunoia: The persistent suspicion that the universe is secretly conspiring to quietly improve one's life. |

Noriath
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Posted - 2006.02.14 23:25:00 -
[37]
Very nice, considering that that is your first model! I didn't think anyone acctually liked my concepts that much, especially since they are really more flat pencil sketches then acctual concept art that I made look semi professional by slapping them on a colored background in photoshop.
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Bob Niac
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Posted - 2006.02.15 00:37:00 -
[38]
tbh i know its a difficult program to install but Softimage makes an excellent renderer..... i see many simalarities in what the models the viscom ppl (i hang out with) make and the ships in the game. I wouldnt be supprised if CCP used the progam tbh
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Krathe
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Posted - 2006.02.15 02:00:00 -
[39]
I've heard that the Eve team use Maya, I'm not sure though.
As for your concepts Noriath. I like them all except that hideous Dominix Tristan hybrid. Damn, I think that takes over the Moa for uglyness. :P
The rest are nice though, that Amarr was in hawt as hell.
The pictures Wrangler didn't want you to see! |

Jolan Kalduli
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Posted - 2006.02.15 02:24:00 -
[40]
Jubar. Try turning on ambient occlusion for your renders. In the buttons panel click on the little world icon and there is a tab "Amb Occ". Turn it on and set the sample to 16. Each render will take much longer so only do it for the ones you show off :).
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St Dragon
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Posted - 2006.02.15 02:28:00 -
[41]
Well i have no concept scetches but i do have some sujestions for your designs [im sure ccp have already modeled the ships].
Caldari non symetrical Functional in appearence but high tech looking Blinking lights too 
Gillent this one is harder i admit with the capdari you have the Scorpion with 1 wing then you get the raven bigger stockyer with 2 wings. But with the Gilent you get the big whale followed by the cool megathron so i cant help much here exept ake it organic looking [like a cross between the brutix and megathron.
Amarr Intimidating looking ship Big armour plates with non armoud sections between plates make it pointed and talon like or claw like or spear like.
Mimitar Functional in appearence and promitive looking make it light looking to fit in with speed ethos of the race Have some solar pannels make it look Incomplete not finished. Make pipes that should really be covered uncovered have some struts poking out.
This is not a joke these are serious analysis of the ship designs as I see it. I hope this helps 
-----------------------------------------------
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |

Ante
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Posted - 2006.02.15 03:35:00 -
[42]
I always like the Tristan model. A battleship in a similar style could look pretty good.
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Jubar
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Posted - 2006.02.15 21:28:00 -
[43]
I tried out that rendering settings and my model looks so much better :D thanks.
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Taldek
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Posted - 2006.02.15 21:31:00 -
[44]
nice
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HippoKing
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Posted - 2006.02.15 22:04:00 -
[45]
but amarr are bald... why do they needs a hairdryer?
  
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault |

Aiolos Caci
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Posted - 2006.02.15 22:11:00 -
[46]
Hair dryer 4TW! Does yall right... Vexor is the only real original hair dryer of EVE! More household appliances in EVE! Can I request a George Foreman Grill prototype? 
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Jubar
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Posted - 2006.02.16 01:16:00 -
[47]
As long as it looks cool :D
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Gian Bal
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Posted - 2006.02.16 01:20:00 -
[48]
first time i've seen a goerge foreman grill i asked why the guys have a cd-player in their kitchen!!! no joke...
its ways the coolest grill/toaster i have ever seen. now it just should be able to play cd's, and i would buy one.
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Noriath
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Posted - 2006.02.16 03:13:00 -
[49]
Are you going to show the new renderings Jubar?
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J Valkor
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Posted - 2006.02.16 04:25:00 -
[50]
What I wouldn't give to have the guy who designs ships for WH40K do it for EvE. Nothing is cooler then floating mega-cathedreals.
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Makkita
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Posted - 2006.02.16 05:08:00 -
[51]
First IÆd like to thank CCP for making the most immersive environment EVER.
I would love to work with CCP and their staff to observe their design methodologies. I found it wonderful how the designs of their ships fit so poetically within the context of their racial backgrounds. When I saw this thread I found it an opportunity to try my own hand at a design, especially aimed at an Amarr tier three battleship. Linkage Most of you are going to say, ôWell itÆs just an Apoc flying wrong.ö Well it has a lot more than that. In trying to decide how this ship should function I went and looked at some religious works. I am an architecture student so I immediately headed for some religious forms and geometries found within spaces. I found that an image of the spires at Sagrada Familia to have some potential as some precedence for the design. I began to think about what the Amarrian race stands for and how it should influence this ship. I decided that this ship would be situated vertical because the horizontal is really talking about motion and speed, which the Amarr truly are not. The real potential was up! Like the cathedrals, it is a form of power which I wanted to evoke in this design. I looked at the ships that are currently in the Amarrian arsenal to understand a family of geometries and forms that I could use as a palette to fit this ship into its context. The spires that rise from the top are symbolic of a crown also evoking a mental connection with divinity and power. I chose large and generously placed engines to also give the aesthetic of domination or raw power. Like the other brute Amarrian designs it looks like ôIf that thing rams usà.weÆre screwedö, so I wanted this to be the mother ram ship, just a hammer head flyÆn straight at ya! IÆm glad if you think itÆs an apoc flying sideways because it means that I have somehow made this ship ôfit inö. I put a lot of thought and love into her; as have the people whoÆs designs were posted before me. I hope that I will inspire you to go get out a pencil and paper and start thinking about how you would do it and why. ItÆs all good for the soul.

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Jubar
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Posted - 2006.02.16 11:42:00 -
[52]
Very nice design makkita and I will post those new rendering as soon as possible. 
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Orrin Danestarr
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Posted - 2006.02.16 14:57:00 -
[53]
Originally by: J Valkor What I wouldn't give to have the guy who designs ships for WH40K do it for EvE. Nothing is cooler then floating mega-cathedreals.
Ok, they are close to one another, we need CCP and Games Workshop to talk to each other! The Imperial ships so resemble amarr ships its just not funny.
"Imagination is the key that unlocks the door." - ME |

Spartan III
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Posted - 2006.02.16 15:03:00 -
[54]
Looks kinda like the Hecate class destroyer(battleship in that gate) from freespace 2. ******************** Join Public Channel "Christian Public Access" for great fellowship and fun OMFWTFYarrBQPwn3d!!!11eleventy-one ~kieron |

Ashurian
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Posted - 2006.02.16 16:42:00 -
[55]
Edited by: Ashurian on 16/02/2006 16:42:46 a few drawings of tier 3 bs :) Linkage
yes, they are fast and dirty drawn but i made it in a work reunion :)
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Stribog
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Posted - 2006.02.16 17:10:00 -
[56]
Edited by: Stribog on 16/02/2006 17:10:40
Originally by: Ashurian Edited by: Ashurian on 16/02/2006 16:42:46 a few drawings of tier 3 bs :) Linkage
yes, they are fast and dirty drawn but i made it in a work reunion :)
 Those totally rocked!
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Makkita
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Posted - 2006.02.16 17:48:00 -
[57]
Edited by: Makkita on 16/02/2006 17:53:25 After I posted last night and had some time for my concept to settle in I had some dreams about a revamp so I got up today and started revamping from before. I think you'll be interested in the new take on the ship. Linkage The form comes from greaves that a knight would wear. Also feels a bit "smaller than the last(wouldn't want to steal any of the dreadnoughts thunder).
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Stribog
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Posted - 2006.02.16 18:04:00 -
[58]
Originally by: Makkita Edited by: Makkita on 16/02/2006 17:53:25 After I posted last night and had some time for my concept to settle in I had some dreams about a revamp so I got up today and started revamping from before. I think you'll be interested in the new take on the ship. Linkage The form comes from greaves that a knight would wear. Also feels a bit "smaller than the last(wouldn't want to steal any of the dreadnoughts thunder).
I like the original better.
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Nyxus
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Posted - 2006.02.16 18:53:00 -
[59]
Wow some really good things here. Keep posting and keep modeling, plzzz! As someone else posted, scifimeshes.com is a good place for advice and tips.
OP - Thats a good start for a beginner especially. I would like to see you take a stab at Siddy's Popehat.
Siddy - I LOVE THE CATHEDRAL! WONDERFUL. At a glance you know it's amarrian, you did a good job using current designs to elaborate from. Subtly making it resemble the pope's hat to reinforce the religious imagery on a subconcious level was a very nice touch. Siddy's pope hat 4tw!
Makkita - I like it, although it does resemble the Punisher or Apoc flying vertically. I like the verticality, but I think it needs to be wider towards the middle so as to emphasize the strength of the ship. Think more along the lines of a shield/sword combination. I think it would feel more solid that way. Look at pictures of Slave 1, or this shot. A simalr vertical orientation but the ovoid behind it provides a feeling of mass, size, and authority. Similar to a cowl in a way.
Ashurian - Great designs. The Matari one looks kind of like a T-16 that I used to shoot womp rats in back home. That said I still really like it.
The Caldari one is a bit too Megathrony for me still. Most Caldari ships are built off of a basic cube or rectangle shape and it needs to be a bit more asymetrical. Try drawing a nice symmetrical bs then just erasing half of it.
The Gallente sketch is AWESOME. I love it and I love the homage to the Tristan design. So many love the tristans shape, I don't know why they can't expand on it rather than the overly phallic ones currently in game.
The Amarr ship I am kinda iffy on, although I like that you have based the shape off partially off the Machariel. The slighly rounded armors with points are distinctly Amarrian, although the overall shape of the design is a little too similar to the gun from "The Fifth Element".
Noriath: I still love your designs mate. The MKII Domi is just great, as is the Matari one. I think Siddy's Popehat design may be my new amarrian favorite though. The curves and shapes are just great. I love the Panther, but I think CCP would add some ugly scorpion tail to the ship and make it all fugly which would be sad.
Keep it up guys! I love to see all the talent in the community!
Nyxus
Macgyver can build an airplane out of gum and paper clips, but Chuck Norris can kill him and take it.
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Vagus Bellum
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Posted - 2006.02.16 19:32:00 -
[60]
Well I just messed around in my SUPER DOOPER 3D PROGRAM, and whipped out this idea for a T3 battleship
So tell me what you think: Caldari T3 Battleship
uh...yeah sorry. Kinda of had a box of wine this morning.
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Jubar
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Posted - 2006.02.16 19:53:00 -
[61]
I hope your joking and Ill have the better renderings up in a second.
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j0sephine
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Posted - 2006.02.16 20:09:00 -
[62]
Some of nicest ships designs i saw come from Angells Fall First, custom mod for Homeworld. (browse the linked gallery for concept art)
Wouldn't mind a few ships along these lines in EVE ^^;
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Makkita
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Posted - 2006.02.16 22:01:00 -
[63]
Originally by: Nyxus I think it needs to be wider towards the middle so as to emphasize the strength of the ship. Nyxus
I am going to tweek it in this area will post as soon as i have something to my likeing.
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Jubar
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Posted - 2006.02.17 00:34:00 -
[64]
Yeah I wont be able to get the new rendering up until tomorrow so happy drawing :)
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Shalnar
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Posted - 2006.02.18 10:50:00 -
[65]
Some great concepts posted so far.
Here is a quick sketch I did tonight for the Minmatar Tier3 Battleship. It's rough, and only a side on view, but I wanted to block it out quickly before I thought about moving to 3/4 view. Of course in typical Minmatar fashion there would be lots of asymetry in the ship design (only really noticable from top or 3/4)
Some of my design ideas; -Incorporated Breacher, Tempest, Typhoon..with maybe a little bit of shuttle (would want it to be wide like a shuttle)
-Put the Command Centre on the bottom back end. While orbiting at close range the command centre would be on the opposite side of the hostile adding addition protection for the crew.
Minmatar_v01
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My grandfather
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Posted - 2006.02.18 10:53:00 -
[66]
Originally by: Shalnar Some great concepts posted so far.
Here is a quick sketch I did tonight for the Minmatar Tier3 Battleship. It's rough, and only a side on view, but I wanted to block it out quickly before I thought about moving to 3/4 view. Of course in typical Minmatar fashion there would be lots of asymetry in the ship design (only really noticable from top or 3/4)
Some of my design ideas; -Incorporated Breacher, Tempest, Typhoon..with maybe a little bit of shuttle (would want it to be wide like a shuttle)
-Put the Command Centre on the bottom back end. While orbiting at close range the command centre would be on the opposite side of the hostile adding addition protection for the crew.
Minmatar_v01
That looks very, very cool. Can't wait to see the 3/4 view. Just watch out, it's going to look too good for minnie 
Were I allowed to take bribes, much Quafe ultra :) but alas, nope :( -Capsicum that can be aranged too -GF |

Ltwank
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Posted - 2006.02.18 11:03:00 -
[67]
B-Wing 4tw 
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Copine Callmeknau
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Posted - 2006.02.18 11:41:00 -
[68]
Originally by: Shalnar Edited by: Shalnar on 18/02/2006 11:09:39 Some great concepts posted so far.
Here is a quick sketch I did tonight for the Minmatar Tier3 Battleship. It's rough, and only a side on view, but I wanted to block it out quickly before I thought about moving to 3/4 view. Of course in typical Minmatar fashion there would be lots of asymetry in the ship design (only really noticable from top or 3/4)
Some of my design ideas; -Incorporated Breacher, Tempest, Typhoon..with maybe a little bit of shuttle (would want it to be wide like a shuttle)
-Put the Command Centre on the bottom back end. While orbiting at close range the command centre would be on the opposite side of the hostile adding addition protection for the crew.
Minmatar_v01
Looks suspiciously well made for a minnie ship 
Maybe have the other half all non-existant or something? 
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With five million sheep in this army I seem to be the only one fit to command
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Shalnar
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Posted - 2006.02.18 12:14:00 -
[69]
Originally by: Copine Callmeknau
Originally by: Shalnar Edited by: Shalnar on 18/02/2006 11:09:39 Some great concepts posted so far.
Here is a quick sketch I did tonight for the Minmatar Tier3 Battleship. It's rough, and only a side on view, but I wanted to block it out quickly before I thought about moving to 3/4 view. Of course in typical Minmatar fashion there would be lots of asymetry in the ship design (only really noticable from top or 3/4)
Some of my design ideas; -Incorporated Breacher, Tempest, Typhoon..with maybe a little bit of shuttle (would want it to be wide like a shuttle)
-Put the Command Centre on the bottom back end. While orbiting at close range the command centre would be on the opposite side of the hostile adding addition protection for the crew.
Minmatar_v01
Looks suspiciously well made for a minnie ship 
Maybe have the other half all non-existant or something? 
:) hehe
I'd really like to add some scrap metal texture to it, to pull it closer to the Minmatar construction standards..maybe tomorrow night. I don't really know how to use photoshop that well, so I was stumbling with this.
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My grandfather
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Posted - 2006.02.18 12:42:00 -
[70]
Originally by: Shalnar
Originally by: Copine Callmeknau
Originally by: Shalnar Edited by: Shalnar on 18/02/2006 11:09:39 Some great concepts posted so far.
Here is a quick sketch I did tonight for the Minmatar Tier3 Battleship. It's rough, and only a side on view, but I wanted to block it out quickly before I thought about moving to 3/4 view. Of course in typical Minmatar fashion there would be lots of asymetry in the ship design (only really noticable from top or 3/4)
Some of my design ideas; -Incorporated Breacher, Tempest, Typhoon..with maybe a little bit of shuttle (would want it to be wide like a shuttle)
-Put the Command Centre on the bottom back end. While orbiting at close range the command centre would be on the opposite side of the hostile adding addition protection for the crew.
Minmatar_v01
Looks suspiciously well made for a minnie ship 
Maybe have the other half all non-existant or something? 
:) hehe
I'd really like to add some scrap metal texture to it, to pull it closer to the Minmatar construction standards..maybe tomorrow night. I don't really know how to use photoshop that well, so I was stumbling with this.
Permission to make this thing in 3d once you finish it? I'd love to see it in full 2d 
Were I allowed to take bribes, much Quafe ultra :) but alas, nope :( -Capsicum that can be aranged too -GF |

Shalnar
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Posted - 2006.02.18 13:33:00 -
[71]
Originally by: Shalnar
:) hehe
I'd really like to add some scrap metal texture to it, to pull it closer to the Minmatar construction standards..maybe tomorrow night. I don't really know how to use photoshop that well, so I was stumbling with this.
Originally by: My grandfather
Permission to make this thing in 3d once you finish it? I'd love to see it in full 2d 
Yes of course...mind you it might take me a week or two to finish off the design.
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