|
Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Vulfen
Bio Tech.
80
|
Posted - 2013.12.20 10:15:00 -
[1] - Quote
Id like to see a point defence utility module, you can place it with a different module to allow for multiple uses.
2 sizes Small Medium
1 deployed per pilot at a time Anchor time 60 seconds modest HP something around that of a frigate. When deployed it can be fitted with either a gun/launcher or ewar module
small ones can only be fit with small weapon systems
Module will automaticaly target drones first be they hostile or friendly
if fitted with missile systems FOF is the only missile usable |
Vulfen
Snuff Box
100
|
Posted - 2014.04.17 18:21:00 -
[2] - Quote
1. How about a mining siphon unit
So you place it in a belt and ift someone uses a strip miner it breaks away some of their ore, you are imediately flaged against this person's corp and a legal target. the structures should be fairly weak say about the HP of a Destroyer so a miner with drones can kill it. 1 time usage
But if they attack it you are then allowed to attack them. Adding risk to mining.
2. Sensor re-calibration unit
Everyone in it's radius (15km or so) gets a 25% boost to sensor strength but suffers a 15 % loss in lock range & 10% loss in scan resolution. Also a structure that can do the opposite. Reuseable
|
Vulfen
Snuff Box
128
|
Posted - 2014.08.18 15:00:00 -
[3] - Quote
How about a "drone disabling array"
Here's what I propose;
Randomly it targets drones within it's radius, upto 10 at a time regardless of owner, and it attempts to disable the drone it has a chance based on the M/bit strength to make the drone go inactive, this does not destroy the drones but makes it so the owner has to either deploy new drones or use the "reconnect to lost drones" function Does not affect fighters or fighter bombers
Restrictions below
Cannot anchor with 75km of a gate or station Effective range 20km 5-8m/bit strength (depending on Meta) Cycle time: 15 seconds Anchor time 5 seconds Online time 30 seconds 1 time use, cannot rescoop duration 1 hour
|
Vulfen
Snuff Box Snuffed Out
154
|
Posted - 2014.11.18 16:30:30 -
[4] - Quote
Nanite "Hive"
When anchored nanite repair paste can be placed in the structure, this structure will then use the nanite paste to automatically repair any none active module on any ship within 10km, this will effect enemies and friendlies. It should have a bay for a person to place nanite paste in, if the bay is empty for 30 minutes it will self destruct. Cannot be re-scooped. It consumes nanites even if it is not repairing anything but at a reduced rate. |
|
|
|