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Thread Statistics | Show CCP posts - 9 post(s) |
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CCP Dolan
C C P C C P Alliance
642

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Posted - 2013.11.15 15:02:00 -
[1] - Quote
Gotta go fast! Check out all the details behind the warp speed changes coming in EVE Online: Rubicon on November 19th here. CCP Dolan | Community Representative
Twitter: @CCPDolan
Gooby pls |
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CCP Masterplan
C C P C C P Alliance
1426

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Posted - 2013.11.15 15:03:00 -
[2] - Quote
Something for you graph people to analyse. Enjoy! "This one time, on patch day..." CCP Masterplan -á| -áTeam Five-0: Rewriting the law |
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CCP Lebowski
C C P C C P Alliance
29

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Posted - 2013.11.15 15:09:00 -
[3] - Quote
So much graphical goodness, and such an awesome change! Hooray for Masterplan!  CCP Lebowski | EVE Quality Assurance | Team Five-0 |
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CCP Paradox
1167

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Posted - 2013.11.15 15:26:00 -
[4] - Quote
Graphs, Newton, Science. Another Masterplan classic :) CCP Paradox | EVE Quality Assurance | Team Super Friends @CCP_Paradox |
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CCP Masterplan
C C P C C P Alliance
1428

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Posted - 2013.11.15 15:44:00 -
[5] - Quote
Ragelle wrote:Does the Orca fall under the CAPS baseline then? I don't see it specifically listed. The Orca will warp at 2 AU/s - so the same as a battleship after Rubicon "This one time, on patch day..." CCP Masterplan -á| -áTeam Five-0: Rewriting the law |
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CCP Masterplan
C C P C C P Alliance
1438

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Posted - 2013.11.15 18:37:00 -
[6] - Quote
Tau Cabalander wrote:OMG! MATH! GRAPHS! SPREADSHEETS! CCP Masterplan's masterpiece!  Now if CCP Masterplan and CCP Punkturis co-authored a dev blog for added elements: * Usage of pink. * Watermark. * Hand-drawn art. That would be the best dev blog ever! Regardless, thanks CCP Masterplan for a peek behind the curtain.
MeBiatch wrote:CCP Masterplan wrote:Something for you graph people to analyse. Enjoy! graphs are ok but all the cool devs use gifs now. perhaps we can get gif graphs? 
Be very careful what you ask for: http://i.imgur.com/R8OmU6g.gif "This one time, on patch day..." CCP Masterplan -á| -áTeam Five-0: Rewriting the law |
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CCP Explorer
C C P C C P Alliance
1824

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Posted - 2013.11.15 19:18:00 -
[7] - Quote
MeBiatch wrote:CCP Masterplan wrote:Something for you graph people to analyse. Enjoy! graphs are ok but all the cool devs use gifs now. perhaps we can get gif graphs?  This can't end well... Erlendur S. Thorsteinsson | Development Director | EVE Online // CCP Games | @erlendur |
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CCP Explorer
C C P C C P Alliance
1825

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Posted - 2013.11.15 19:19:00 -
[8] - Quote
CCP Masterplan wrote:Tau Cabalander wrote:OMG! MATH! GRAPHS! SPREADSHEETS! CCP Masterplan's masterpiece!  Now if CCP Masterplan and CCP Punkturis co-authored a dev blog for added elements: * Usage of pink. * Watermark. * Hand-drawn art. That would be the best dev blog ever! Regardless, thanks CCP Masterplan for a peek behind the curtain. MeBiatch wrote:CCP Masterplan wrote:Something for you graph people to analyse. Enjoy! graphs are ok but all the cool devs use gifs now. perhaps we can get gif graphs?  Be very careful what you ask for: http://i.imgur.com/R8OmU6g.gif Oh, wow, ...  Erlendur S. Thorsteinsson | Development Director | EVE Online // CCP Games | @erlendur |
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CCP Masterplan
C C P C C P Alliance
1530

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Posted - 2013.11.20 20:18:00 -
[9] - Quote
ihcn wrote:Would it be possible to get this warp chart with more sig figs? Just one decimal place would really really help make sure i've got my formula right, especially for the small ships. Also: I'm finding that my computed warp times are off by a constant factor (ie the error isn't affected by warp distance). It seems to be related somewhat to the fact that ships don't seem to come out of warp at 1/ms as the formula would imply. It seems like almost all of the error goes away if I account for all ships exiting warp at 100 m/s. Am I on the right track, is there some part of the formula that wasn't mentioned in the dev blog, or do I need to recheck my formulas? For reference i'm the guy who made this http://eve-utils.net/maps/shortest_path/, and I'm currently updating the formulas You're mostly correct, yes. The exact time depends on the max (sub-warp) speed of the ship. Obviously this varies a lot even within a single ship class, and even more so depending on fittings. Ships will exit warp mode when their warping speed drops below 50% of sub-warp max speed, or 100m/s, whichever is the lower. My chart is written assuming a simplified fixed exit at 100/ms, so it sounds like your math is good :) "This one time, on patch day..." CCP Masterplan -á| -áTeam Five-0: Rewriting the law |
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