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Laythun
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Posted - 2006.02.17 13:24:00 -
[1]
Edited by: Laythun on 17/02/2006 13:28:23 Curse
Amarr Cruiser Skill Bonus: 5% bonus to Tracking Disruptor effectiveness and 10% bonus to drone hit points and damage per level.
Recon Ships Skill Bonus: 40% bonus to Energy Vampire and Energy Neutralizer range and 20% bonus to Energy Vampire and Energy Neutralizer transfer amount per level
medium or light drones / jamming / tracking disrupting / medium tanking
Nossing @ recon ships 4, with 5 diminishing nos = 356 per 6sec cycle.
Ishtar
Gallente Cruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 10% bonus to drone hitpoints and damage per skill level.
Heavy Assault Ship Skill Bonus: +5 km bonus to Scout and Heavy Drone operation range and +50 m3 extra Drone Bay space per level
drones / jamming / tanking
blaster / nos setup.
Now i dont know all setups for ishtar so some help on this would be appreciated.
Discuss.
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Laythun
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Posted - 2006.02.17 13:29:00 -
[2]
Originally by: twit brent It realy does depend on setups and everything.
come on. this is the weekend discussion. your view is to broad. EVERYTHING depends on something, but we can still discuss it.
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Laythun
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Posted - 2006.02.17 13:33:00 -
[3]
Edited by: Laythun on 17/02/2006 13:33:55
Originally by: Nadec Ascand /me set range as 60km with his ishtar
and wtf pown the curse....
All matter of distance and fit thats my guess
How?
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Laythun
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Posted - 2006.02.17 13:40:00 -
[4]
Edited by: Laythun on 17/02/2006 13:40:22
Originally by: twit brent Well the main issue here is CAP. Most ishtars are heavily dependent on nos for running their tank. If the ishtar pilot is smart he can ttime his nos correctly with his reps and might still be able to tank a bit while doing heavier damage with its drones. .
ok. your supposing that the plated ishtar with heavy nos can get in range? curse nos range up to 33+km ishtar up to 12km
also im not up on heavy drone dmg on cruisers, so my knowledge there is a bit hazy but i thought meds do better dmg to cruisers than heavies?
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Laythun
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Posted - 2006.02.17 17:49:00 -
[5]
Originally by: Miabio I see this as an apple ot orange comparison. The Curse is a superior fleet ship, the Ishtar seems to be less dependant on a fleet to cover the weak points. Different classes, different functions. . .but ya, the Curse would start the fight seeded to lose. She likes ships that are cap dependant and use turrets. The Ishtar is neither of these - so - basically the worst enemy for a Curse.
its already been stated numerous times that the ishtar is a cap ship. tell me how you tank and jam with no cap?
anyway, im intrigued with all the replies, i hav,nt had a chance to use heavy t2 drones against a cruiser, i was under the (misguided) impression that they dont do as much dmg to cruisers as they used to on account of ****e tracking etc.
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Laythun
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Posted - 2006.02.17 20:59:00 -
[6]
Originally by: Eyeshadow Good luck killing the ishtars drones. My ogre IIs have over 2k hitpoints each on my ishtar. You'd be dead before you even killed 1 of them. 430 DPS 4tw
ECM is irrelevant as id pop them straight away. NOS is irrelevant cos i dont need cap to shoot. I have better resists, more armor and a lot more damage output. The curse wouldnt stand a chance
dont be so absolute dude. remember that the ishtar is well known and well tested. the curse is more of a wildcard atm.
ecm is relevant tbh. they are both ewar ships to a degree.
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