| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Meridius
|
Posted - 2006.02.17 19:07:00 -
[1]
It's pretty simple, the Ishtar will win everytime if no jamming is involved.
How? The Curse will drain the Ishtar, the Ishtar will try and get it's cap back, after a few cycles they will both be left with zero cap. Without cap coming from nos the Curse's reps will shut down in no time. The Ishtar will win out because of more damage, more hp and higher resists.
The Ishtar can always get it's drones to kill the Curse's as well, that wouldnt take long at all. Especially if the Curse is using 3 heavies. There is no way the Curse can kill off the Ishtars drones as it can field 3 waves of heavy drones.
Ishtar's should absolutely clown a Curse everytime. _ __
WE get EVERRYYWHHHEERREEEE!!1 - Imaran |

Meridius
|
Posted - 2006.02.17 19:10:00 -
[2]
Originally by: Dash Ripcock As the Curse pilot the first thing you do is kill the drones
The Ishtar would own the **** out of a Curse's drones.
5 medium drones vs 15 heavy drones...uhh. _ __
WE get EVERRYYWHHHEERREEEE!!1 - Imaran |

Meridius
|
Posted - 2006.02.17 21:04:00 -
[3]
Originally by: Cryselle With my skills I can drain/neutralize 1040 cap every 12 secs on my Curse. After 20 secs the Ishtar is dry - and I keep it like this from 36 km - good luck starting your Armor Rep.
Good luck scrambling him from 36km... _ __
WE get EVERRYYWHHHEERREEEE!!1 - Imaran |

Meridius
|
Posted - 2006.02.17 21:40:00 -
[4]
Originally by: Baun
Originally by: Daiken
Can you guess how 'low' my explo resis will be with all mechanics at 5.. 2x t2 nano membrans and a turned of active armor explo (which also gives a passive bonus)?
TBH no idea how low it will go. The passive bonus on the active hardener is bassically nothing. Go with a membrane.
Doesn't really matter tbh. It's not like the Curse will definetly be carrying Warriors. It's dronebay is small so flexibilty in damage types really isn't there. _ __
WE get EVERRYYWHHHEERREEEE!!1 - Imaran |

Meridius
|
Posted - 2006.02.17 23:57:00 -
[5]
Originally by: Azeroth Uluntil Considering some tests I've run, it depends entirely upon the engagement range of the two players. People always say that with no target jamming, the ishtar will win. Only if the engagement is under 15km, and here is why. Curse engages at say 40km, starts nuking the ishtars cap. Oh hey, what's this? Not fit with all nos's, but hey, a NEUT. Ishtars cap is gone in 12 seconds. Completely. Can't move, can't keep up(Can't activate mwd/ab with no cap), and say the curse gets in at 29km(faction scramb range=30km) Oh hey, heavy drones are deployed already. I thereby yawn and activate my afterburner, moving(around 600 m/sec) at beyond the speed of a heavy drone. Drones will keep on dropping from orbit velocity to max velocity, and thus will do very minimal damage. Nothing like having problems with your drones being unable to catch your enemy. Ishtar is toast. This was tested against someone with near-max drone skills.
The Ishtar would nuke your drones and then eventually force you to warp out. Stalemate... _ __
WE get EVERRYYWHHHEERREEEE!!1 - Imaran |
| |
|