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Eiji Nomura
Federal Navy Academy Gallente Federation
0
|
Posted - 2013.11.17 22:59:00 -
[1] - Quote
I'm a new player here. I expected a lot of problems concerning the learning curve of the game, but my real problem atm is another. Perfomance.
It's about Interval. From what i understand its another name for vsync. Im running everything maxed out, and i get around 200~300fps with interval set to immediate. While that would run the game smoothly, it's really bad for my GPU temperature, it would overheat very fast.
The logical solution would be set it to Interval 1 and have the game at the perfect 60fps. But this is not happening. While the game stays a solid 60 fps in most places, it drops to 40fps in a lot of areas for no reason. For example, the first combat of the tutorial, where you fight to enemy ships, it drops to 40 and stays at this framerate for no reason. It makes no sense. Being able to put 300fps, getting 40 should never happen. So the choice atm is between bad perfomance or overheating the GPU.
Does anyone had/have this problem and can help me?
( Sorry for the bad English btw ) |

Solstice Project
Red Federation RvB - RED Federation
4552
|
Posted - 2013.11.17 23:10:00 -
[2] - Quote
that's kind oc odd.
are there dust clouds, aka particles, involved during these drops?
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Eiji Nomura
Federal Navy Academy Gallente Federation
0
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Posted - 2013.11.17 23:56:00 -
[3] - Quote
Solstice Project wrote:that's kind oc odd.
are there dust clouds, aka particles, involved during these drops?
Maybe, i'm not sure. It happens in a lot of places. |

Xercodo
Xovoni Astronautical Manufacturing and Engineering
2926
|
Posted - 2013.11.18 00:02:00 -
[4] - Quote
Anything above 30 is fine The Drake is a Lie |

Kaarous Aldurald
ROC Academy The ROC
1526
|
Posted - 2013.11.18 00:05:00 -
[5] - Quote
Eiji Nomura wrote:Solstice Project wrote:that's kind oc odd.
are there dust clouds, aka particles, involved during these drops?
Maybe, i'm not sure. It happens in a lot of places.
Dust clouds, gas clouds, pretty graphic stuff like that hands out a much bigger fps hit than you might imagine, I believe especially if you have shader quality at high. When they first put in the new model clouds, it crashed my $3000 gaming rig when I jumped into a grid with one. Not posting on my main, and loving it.-á Because free speech.-á |

Eiji Nomura
Federal Navy Academy Gallente Federation
0
|
Posted - 2013.11.18 00:06:00 -
[6] - Quote
Not for me. Anything under the monitor refresh rate, 60 fps, is not a option for me.
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Eiji Nomura
Federal Navy Academy Gallente Federation
0
|
Posted - 2013.11.18 00:12:00 -
[7] - Quote
Kaarous Aldurald wrote:Eiji Nomura wrote:Solstice Project wrote:that's kind oc odd.
are there dust clouds, aka particles, involved during these drops?
Maybe, i'm not sure. It happens in a lot of places. Dust clouds, gas clouds, pretty graphic stuff like that hands out a much bigger fps hit than you might imagine, I believe especially if you have shader quality at high. When they first put in the new model clouds, it crashed my $3000 gaming rig when I jumped into a grid with one.
I know that. But, like i said, this is not a problem for me with the fps unlocked. The problems seems to be with the interval, it appears to hit the perfomance even worse then normal vsync. |

Felicity Love
Nighthawk Exploration
996
|
Posted - 2013.11.18 00:37:00 -
[8] - Quote
Eiji Nomura wrote:I'm a new player here. I expected a lot of problems concerning the learning curve of the game
Welcome to EVE 
Please refrain from saying things like "learning curve" in EVE...you'll scare the plebs.
Seven or eight years ago, sure... but the last 3 years... EVE has been mushed down to Pablum consistency... 
Proud Beta Tester for "Bumping Uglies for Dummies" |

Sir Spottington
Merchants Trade Consortium The Last Chancers.
56
|
Posted - 2013.11.18 00:42:00 -
[9] - Quote
just install another fan.... easy to do and about 50 quid for a decent one. Also you can never go wrong with more cooling. |

Solstice Project
Red Federation RvB - RED Federation
4553
|
Posted - 2013.11.18 00:46:00 -
[10] - Quote
For comparison, you should check your framerates with vsync off (interval immediate) at the places where your fps drop and note down the amount it drops.
I would also suggest trying to force vsync in your videodrivers, setting EvEs interval to immediate again and testing if this phenomenon still occurs.
Another thing you can do is to test the same with interval two and see if the drops still happen.
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Eiji Nomura
Federal Navy Academy Gallente Federation
0
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Posted - 2013.11.18 01:30:00 -
[11] - Quote
Solstice Project wrote:For comparison, you should check your framerates with vsync off (interval immediate) at the places where your fps drop and note down the amount it drops.
I would also suggest trying to force vsync in your videodrivers, setting EvEs interval to immediate again and testing if this phenomenon still occurs.
Another thing you can do is to test the same with interval two and see if the drops still happen.
I tried that alredy before posting here. No change. And yeah, the places where the FPS drops with interval immediate. It never goes under 150.
|

Implying Implications
GoonWaffe Goonswarm Federation
404
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Posted - 2013.11.18 01:59:00 -
[12] - Quote
Human eyes operate at 25 frames per second so I don't see what the problem is. qts |

Solstice Project
Red Federation RvB - RED Federation
4560
|
Posted - 2013.11.18 02:13:00 -
[13] - Quote
Implying Implications wrote:Human eyes operate at 25 frames per second so I don't see what the problem is. Errr no. You're not up to date. |

GreenSeed
738
|
Posted - 2013.11.18 02:13:00 -
[14] - Quote
human eyes don't see frames, they perceive movement so i can see what your problem could be. |

Solstice Project
Red Federation RvB - RED Federation
4560
|
Posted - 2013.11.18 02:26:00 -
[15] - Quote
Eiji Nomura wrote:I tried that alredy before posting here. No change. And yeah, the places where the FPS drops with interval immediate. It never goes under 150.
Okay.
I just realised a mistake i shouldn't have made in the first place.
Thinking in terms of "fps" is bull. What's relevant is spf.
What i'm talking about is that if you run a game and see 1000fps and then see a drop down to 500fps, you see a huge loss in regards to fps, but actually it only added 1msec worth of computation.
If a frame needs two msec, you'll drop down to 250fps.
At 60fps, the computer has 16msec per frame. (1000/60=16.66..7)
The computation is 1000 / fps = msec, so at 60fps your computer needs around 16msec to compute a frame, or is limited to 16msec to compute a frame.
Sooo ... you have to see this in a different light. Not in terms of fps, but msec wasted during each frame.
What VSync does is letting the gfx only push frames out during what was called "vertical retrace" during the era of CRTs, but the concept still applys nowadays anyway.
The image is only getting displayed in the short amount of time the screen doesn't paint a new image, which avoids the chance of actually painting two different images onto the screen at the same time. (like ... 50:50 or 30:70 etc etc. it's called "tearing" iirc)
This means that there isn't actually any change in how long it takes for your gfx to render an image and you will always see the drop in fps, simply because fps are meaningless and your gfx simply needs more msec in specific environments.
This makes an awfull lot of sense for it being 0322am here and i might actually be completely wrong, although i have an msec counter running when i'm coding. |

Unsuccessful At Everything
The Troll Bridge
7363
|
Posted - 2013.11.18 02:29:00 -
[16] - Quote
Came expecting a thread about a new miracle little blue pill.
Leaving...disappointed....maybe...yeah. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Tippia
Sunshine and Lollipops
17419
|
Posted - 2013.11.18 02:33:00 -
[17] - Quote
Eiji Nomura wrote:Not for me. Anything under the monitor refresh rate, 60 fps, is not a option for me. Why not?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Nevyn Auscent
Broke Sauce
537
|
Posted - 2013.11.18 02:39:00 -
[18] - Quote
EVE runs at 1hz. This is not a FPS. You can play EVE quite happily at about 10 FPS though you might notice some graphics jerkyness obviously. Zoom out and you won't even see that if you are watching a larger fleet fight, because you see nothing but icons at a long range. |

Ayx Shewma
41
|
Posted - 2013.11.18 03:16:00 -
[19] - Quote
Solstice Project wrote:that's kind oc odd.
are there dust clouds, aka particles, involved during these drops?
it's probably this. my system is also uber, yet goes down to the 40s in gas clouds. |

Mr Pragmatic
721
|
Posted - 2013.11.18 07:39:00 -
[20] - Quote
I didn't know you need that much FPS when you never undock. Super cali hella yolo swaga dopeness. -á-Yoloswaggins, in the fellowship of the bling. |

Riot Girl
Krypteia Operations CODE.
1943
|
Posted - 2013.11.18 07:49:00 -
[21] - Quote
Isn't a high frame rate as bad as a low frame rate? Ideally, the frame rate should be the same as the refresh rate of your monitor I think. Oh god. |

Dangirdas Bachir
Federal Navy Academy Gallente Federation
9
|
Posted - 2013.11.18 08:03:00 -
[22] - Quote
You should get a screen that has a higher refresh rate than 60. If you can easily run the game at 300-400 fps you should be able to run the game flat at 120 fps. If you still drop 20 down, it really wouldn't matter for you because 100 fps is still quite nicer than 40. |

Fr3akwave
Space Road Truckers.
0
|
Posted - 2013.11.18 08:15:00 -
[23] - Quote
*quote OP*
I am having the exact same issue. If i recall correctly it started with Inferno.
I also filled out a bug report about that where i had quite some good exchange with technical staff which included several hints towards using interval immediate (not an option due to graphics heating up) or using the drivers built-in vsync with interval immediate, and no, nothing helped. The ticket was closed 2 expansions later since they did some major upgrades to the engine and reset all tickets that were created with the old engine.
It happens specifically when 1. in warp 2. loading a grid and looking at station/planet/sun/gate
- FPS drop for me is from exactly 60 down to exactly 30 (so it is a vsync matter somehow), - when i look away from the object it stops but returns when i look at it again - if i zoom out very far it usually stops entirely (even if i zoom back in) and does not happen again until i leave grid
In the end the tech staff could not fix it or find the reason and then the ticket was removed. I have accepted it and am living with it since inferno even tho it is annoying. Its not disrupting my gameplay in any way, its just slightly annoying.
So yeah, you're not alone out there but i guess you will have to deal with it. |

ACE McFACE
Radical Astronauts Plundering Eve Filthy Bastards
1555
|
Posted - 2013.11.18 08:23:00 -
[24] - Quote
Implying Implications wrote:Human eyes operate at 25 frames per second so I don't see what the problem is. Welcome to the world of facts that haven't been true for many many years. You should be notified if someone quotes your post so you can continue the argument! |

Riot Girl
Krypteia Operations CODE.
1943
|
Posted - 2013.11.18 08:24:00 -
[25] - Quote
ACE McFACE wrote:Implying Implications wrote:Human eyes operate at 25 frames per second so I don't see what the problem is. Welcome to the world of facts that haven't been true for many many years. That was never true in the first place.
Oh god. |

Inquisitor Ageri
24th Imperial Crusade Amarr Empire
16
|
Posted - 2013.11.18 08:31:00 -
[26] - Quote
Have a go posting any technical issues in Issues, Workarounds & Localization, you're more likely to get a prompter response from a Dev or someone from support there (or maybe even another player who has had the same issues). |

Dangirdas Bachir
Federal Navy Academy Gallente Federation
9
|
Posted - 2013.11.18 08:54:00 -
[27] - Quote
Implying Implications wrote:Human eyes operate at 25 frames per second so I don't see what the problem is. Your whole life is a lie. If you can't see the difference between 25 and 60 there is something wrong with you. There are also people who claim that you can't see anything above 60, which is also wrong. These people usually don't have a monitor that has a higher refresh rate than 60, so running a higher FPS than the refresh rate won't help you to see that much of a difference. |

Solstice Project
Red Federation RvB - RED Federation
4570
|
Posted - 2013.11.18 10:11:00 -
[28] - Quote
ACE McFACE wrote:Implying Implications wrote:Human eyes operate at 25 frames per second so I don't see what the problem is. Welcome to the world of facts that haven't been true for many many years. Imagine the rage if this was a forum of professional FPS gamers. *lol* |

Jade Knight07
6
|
Posted - 2013.11.18 11:52:00 -
[29] - Quote
I found this article and thought it might help clear up so misconceptions. Human eyes don't work in frames per second they function as streams of information. The rods and cones are constantly delivering information to your visual cortex. Allowing your eyes to see many more than 24, 30, 60 even 200 FPS. Without a movie trick know as motion blur movies would appear to stutter. Projectors and CRT's also use a multiple shutter effect to increase the 24 FPS to higher rates. In games it is not practical to use motion blur which is why low frame rates stutter. Higher frame rates look clearer. The article goes into some detail but covers the basics plainly and well.
http://amo.net/NT/02-21-01FPS.html |
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CCP Paradox
1169

|
Posted - 2013.11.18 12:00:00 -
[30] - Quote
To get back onto topic, if you have an Nvidia card I would recommend you try the adaptive V-Sync options for EVE (without V-Sync enabled in game, so immediate) and see if this makes a better experience for you. CCP Paradox | EVE Quality Assurance | Team Super Friends @CCP_Paradox |
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