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PsychoKiller
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Posted - 2006.02.18 02:27:00 -
[1]
OK, I've heard that Concord response times vary by system sec levels. I'd like to know more about this system.
1) If I gank someone in a 0.5 or 0.6 system, what would be the response time by Concord?
2) If I *can* get a ship to pop before Concord shows up, can I run? Meaning, can I warp to a SS and wait out the 15 minutes, or, will Concord find me no matter where I am?
Sorry if these questions are common knowledge, but, I'd like to organize a gank and run with a few friends on some Empire targets, and want to know the survivabilty beforehand. Reading up on our DPS output and the target's HP's, I *think* we can pop the target in 16 seconds. Not a lot of time to warp out if Concord's on the way. I don't care about getting poped by Concord, but, being able to get in, kill a ship, and actually LEAVE should put a little more fear into our targets that this can happen again. Repeatedly.
Also, if we just pop ships, and don't pod, how bad is the sec level hit we'll take? I'd like to be able to do this a couple times at least before worring about not being able to dock or gate guns.
Thanks, and Yaaaarrrr! 
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Joshua Foiritain
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Posted - 2006.02.18 02:29:00 -
[2]
If you find a way to outrun concord youll be banned 
Commit a crime in high sec and you are supposed to lose our ship, if you dont you are exploiting. -------
[Coreli Corporation Mainframe] |

vile56
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Posted - 2006.02.18 03:21:00 -
[3]
they have astro up to lvl 500 cause they are at your ss before u are. Signature graphics are permitted, as far as i know text is not a graphic, so ya my sig please |

Shaemell Buttleson
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Posted - 2006.02.18 13:13:00 -
[4]
I know its suposed to be an exploit if you tank concorde indefinately and even get away from them in 0.8-1.0 systems but I thought in 0.5-0.7 if you did in fact get away by insta jumping out it wasn't an exploit.
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Brisi
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Posted - 2006.02.18 13:36:00 -
[5]
Originally by: Shaemell Buttleson I know its suposed to be an exploit if you tank concorde indefinately and even get away from them in 0.8-1.0 systems but I thought in 0.5-0.7 if you did in fact get away by insta jumping out it wasn't an exploit.
Firstly, it is not possible to tank Concord. A dread in Siege mode wouldn't even be able to tank them for much more than a couple of minutes iirc.
Secondly, it's not possible either to get away from them. Anything smaller than a dread will not be able to tank their damage for the 30 second aggression timer, which hinders you from jumping out, and Dread's cannot enter high sec systems.
Thirdly, if you somehow manage to escape Concord (by whatever means) you will be banned for exploiting.
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Wee Dave
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Posted - 2006.02.18 13:48:00 -
[6]
"When CONCORD arrives, nothing survives."
You can escape them, good interceptor pilots can sometimes do it until the timer wears off. But it is an exploit. And you will be banned. That goes for any 0.5-1.0 system.
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Verizana
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Posted - 2006.02.18 14:56:00 -
[7]
I tanked concord for 27 minutes going 7.2 m/s in a apoc while nossing them for cap and approaching gate. Got 500m left when I got popped.
Devs give me a signature of yours
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Verizana
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Posted - 2006.02.18 15:09:00 -
[8]
Edited by: Verizana on 18/02/2006 15:08:57
Devs give me a signature of yours
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Skoodwask
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Posted - 2006.02.18 15:51:00 -
[9]
Originally by: Brisi
Originally by: Shaemell Buttleson I know its suposed to be an exploit if you tank concorde indefinately and even get away from them in 0.8-1.0 systems but I thought in 0.5-0.7 if you did in fact get away by insta jumping out it wasn't an exploit.
Firstly, it is not possible to tank Concord. A dread in Siege mode wouldn't even be able to tank them for much more than a couple of minutes iirc.
Secondly, it's not possible either to get away from them. Anything smaller than a dread will not be able to tank their damage for the 30 second aggression timer, which hinders you from jumping out, and Dread's cannot enter high sec systems.
Thirdly, if you somehow manage to escape Concord (by whatever means) you will be banned for exploiting.
Evidently youve never tanked concord in a .5 system before mate. My domi lasted about 10min. Suicided a Hauler loaded with crap.
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Sebek Ra
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Posted - 2006.02.18 16:22:00 -
[10]
dude i'm sorry, but why would CCP ban you for outrunning the police when you used regular game mechanics to try and evade them, it's not like to made some 3rd party program to rexploit the software, if you get away from concord before they can smack you, then CCP will just need to fit concord with somthing to counter the players efforts more, if anybody get away from concord using skills and real game modules and mechanics, then that person should be applauded and rest assured that concord will be ready the next time he pulls the same stunt.
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Dark Shikari
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Posted - 2006.02.18 16:26:00 -
[11]
Originally by: Sebek Ra dude i'm sorry, but why would CCP ban you for outrunning the police when you used regular game mechanics to try and evade them
Because they've done it before and they have stated they will do it again.
Login traps were also "game mechanics." They were declared an exploit too.
Using light drones to distract POS defenses was also declared an exploit. How is that not game mechanics? -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
<3 Tachikomas -Eldo But I'm the cutest of them all, and I'm not even a blue robot - Wrangler I have seen you. You cannot deny it anymore - Vanamonde You used to be one of the twenty three, now you are a part of me - Cortes Immy > You All - Imaran Tachikomas > All ~kieron POKEMON -eris Jacques was 'ere Capsicum still is | Jorauk was, but got hungry and left Everytime you turn down a duel, 1 unit of chicken appears on market -zhuge liang Limited to 4 posts per day - Cortes |

PsychoKiller
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Posted - 2006.02.18 16:34:00 -
[12]
OK, so, bottom line, (aside from the legal/no legal to evade Concord using in-game mechanics), is that if you attack someone in Empire, prepare to loose your ship. Got it.
Kinda a bummer you can't evade Concord the closer you get to low-sec status systems, but, whatever. I'll adjust our plan accordingly with clones and extra ships.
Thanks for the replies and info. Very helpful.
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Verizana
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Posted - 2006.02.18 22:04:00 -
[13]
shuttle+instants EVERYWHERE! = 4tw
Devs give me a signature of yours
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Shin Ra
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Posted - 2006.02.18 22:53:00 -
[14]
There has never been a clear answer with regards to this.
Many ppl will quote you an incident in Yulai where a corp tanked concord and killed lots of ships. All those players got banned. However, it was not because of what they were doing. It was because a GM told them to stop it and they didn't. This lead to a lot of consfusion.
Some guy in -ASS- who was -10 kept killing people in high sec by instaing to a geddon loaded with smartbombs and using them to pop haulers and mining barge ops before getting killed himself. GMs told him to stop it and he did. Its quite easy to kill a ship in .5 space and warp to several lined up safespots before instaing into low-sec after your agression timer is up for jumping. I've never heard anything to say this is an exploit, but I could be wrong so plz show me if anyone has this info.
Bottom of the line is, play about with things. If you are doing something that is not right, you will promtly be told and if you stop it, I don't see how any harm as been done. Chances are you will just loose a lot of ships tho.
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Xeios
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Posted - 2006.02.18 23:07:00 -
[15]
Quite true. If you are doing something that is a bit murky like evading concord, they will warn you before banning. If its something they have very clearly stated is an exploit however you may simply find u cant log in =)
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Jack Thurner
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Posted - 2006.02.19 00:37:00 -
[16]
What if it's a 0,5 system and you warps to a SS, ejects from your ship and lets a mate enter it.. and after that yer entering a shuttle or smaller thing..
would it work, or are concord gonna wtfpwn yer matey? :)
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Traxio Nacho
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Posted - 2006.02.19 00:53:00 -
[17]
Originally by: Jack Thurner What if it's a 0,5 system and you warps to a SS, ejects from your ship and lets a mate enter it.. and after that yer entering a shuttle or smaller thing..
would it work, or are concord gonna wtfpwn yer matey? :)
As far as I know concord will just kill the ship you eject from, but give it a go they might not.
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Dark Shikari
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Posted - 2006.02.19 01:01:00 -
[18]
Originally by: Traxio Nacho
Originally by: Jack Thurner What if it's a 0,5 system and you warps to a SS, ejects from your ship and lets a mate enter it.. and after that yer entering a shuttle or smaller thing..
would it work, or are concord gonna wtfpwn yer matey? :)
As far as I know concord will just kill the ship you eject from, but give it a go they might not.
Yes they will. I saw this happen. Not only will Concord kill your ship, but they'll kill the ship that the friend ejected from when he boards your ship. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
<3 Tachikomas -Eldo But I'm the cutest of them all, and I'm not even a blue robot - Wrangler I have seen you. You cannot deny it anymore - Vanamonde You used to be one of the twenty three, now you are a part of me - Cortes Immy > You All - Imaran Tachikomas > All ~kieron POKEMON -eris Jacques was 'ere Capsicum still is | Jorauk was, but got hungry and left Everytime you turn down a duel, 1 unit of chicken appears on market -zhuge liang Limited to 4 posts per day - Cortes |

Alexis DeTocqueville
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Posted - 2006.02.19 01:27:00 -
[19]
Originally by: Verizana I tanked concord for 27 minutes going 7.2 m/s in a apoc while nossing them for cap and approaching gate. Got 500m left when I got popped.
If you were NOS'ing them, would the gate have let you through?
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Dark Shikari
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Posted - 2006.02.19 01:50:00 -
[20]
Originally by: Alexis DeTocqueville
Originally by: Verizana I tanked concord for 27 minutes going 7.2 m/s in a apoc while nossing them for cap and approaching gate. Got 500m left when I got popped.
If you were NOS'ing them, would the gate have let you through?
I was thinking that too  -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
<3 Tachikomas -Eldo But I'm the cutest of them all, and I'm not even a blue robot - Wrangler I have seen you. You cannot deny it anymore - Vanamonde You used to be one of the twenty three, now you are a part of me - Cortes Immy > You All - Imaran Tachikomas > All ~kieron POKEMON -eris Jacques was 'ere Capsicum still is | Jorauk was, but got hungry and left Everytime you turn down a duel, 1 unit of chicken appears on market -zhuge liang Limited to 4 posts per day - Cortes |

spRAYed
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Posted - 2006.02.19 02:10:00 -
[21]
Originally by: Dark Shikari
Originally by: Alexis DeTocqueville
Originally by: Verizana I tanked concord for 27 minutes going 7.2 m/s in a apoc while nossing them for cap and approaching gate. Got 500m left when I got popped.
If you were NOS'ing them, would the gate have let you through?
I was thinking that too 
Bribe the gate? -----------------------------------------
WE PWN NEWBS Chucky Chan? Bruce Norris? |

Valea Silpha
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Posted - 2006.02.19 02:28:00 -
[22]
Exploit or not, no matter what CCP will NOT be happy if you outrun concord. The point of them is to make fighting in high sec next to impossible. Yes you can pop barges with suicide kestrals and such, but aside from similar suicide tactics, concord should pop you.
I have some sort of genetic defect that makes my sigs too big :( |

Deja Thoris
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Posted - 2006.02.19 03:32:00 -
[23]
Originally by: Skoodwask
Evidently youve never tanked concord in a .5 system before mate. My domi lasted about 10min. Suicided a Hauler loaded with crap.
Mine died so quickly I couldnt even take a screenshot and I had 28k armour.
Did you do this before RmR? They have been beefed up. I suspect they have 50 heatsinks and no stacking penalties
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PsychoKiller
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Posted - 2006.02.19 05:18:00 -
[24]
Wow. Never expected to get so many varried opinions. Good to know where the rumors come from though.
OK, I'll try it. What the hell, I loose a few ships, no big deal. I learn more about what I can and can't get away with, right? And God forbid I'm right and you CAN pop a ship and SS til the agression timer is over. Like Empire would ever be safe again...
"... it was as if a million Carbares cried out, and were suddenly silenced..."
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Rizean
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Posted - 2006.02.19 09:25:00 -
[25]
"... it was as if a million Carbares cried out, and were suddenly silenced..."
and with that I laught my self to sleep...
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Wee Dave
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Posted - 2006.02.19 22:16:00 -
[26]
Originally by: Deja Thoris
Originally by: Skoodwask
Evidently youve never tanked concord in a .5 system before mate. My domi lasted about 10min. Suicided a Hauler loaded with crap.
Mine died so quickly I couldnt even take a screenshot and I had 28k armour.
Did you do this before RmR? They have been beefed up. I suspect they have 50 heatsinks and no stacking penalties
The lower the sec, the less predictable CONCORD is (or was). I've seen incidents in 0.5 where they haven't shown up for three or four minutes. On several occassions there were straight battles between cruisers and CONCORD just showed up afterwards to blast the winner. Other times they turn up right away.
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Lady Amira
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Posted - 2006.02.19 22:27:00 -
[27]
I tried outrunning Concord on the test server just for curiosity I attacked a freind and succesfully escaped with two seperate methods. I wont detail them (so the GMs dont ban me) but tbh it was a walk in the park with a little planning.
On tranquility though I agree that eveading Concord should get you in trouble. They are there for a reason. They make sure you REALLY want to kill the ship you are attacking rather than spur of the moment "shot him cos I was bored mate" situations
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DaHeaVYFo
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Posted - 2006.02.19 22:54:00 -
[28]
I killed a hauler in 1.0 once in my velator back in the days, Concord only warped in when he blew up. Anyone got the killmail from DaHeaVYFooT lying about somewhere? I deleted that character...
---------- No need for a mod to pwn my sig ~Heavy. |

Lienzo
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Posted - 2006.02.19 23:34:00 -
[29]
It is possible to outrun Concord provided you are not flagged. Otherwise, the gates will be locked.
Pretty tricky to initiate combat in high sec and not get flagged though.
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Balklanac
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Posted - 2006.02.20 00:02:00 -
[30]
What hapens if other ships repair you, shield boost you?
But I think I know the answer, they go pop to? -------------------------------
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