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Thread Statistics | Show CCP posts - 5 post(s) |
Nemesor
Stimulus Rote Kapelle
1
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Posted - 2011.11.05 20:18:00 -
[1] - Quote
Hungry Eyes wrote:
i think half of the hybrid problems would simply go away if autocannons were nerfed.
One thing I have learned since playing EVE is never settle for a Nerf. Nerfs have brought us where we are today. CCP has NEARLY ruined the game with nerfs. Lets try Buffs to Hybrids. Say a 15 percent tracking buff and 40 percent DPS buff to blasters. THEN we can talk speed buffs to Hybrid ships (Including Caldari).
Also... autocannons? Hah. ACs are so last year. Arty is the projectile of choice now FYI.
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Nemesor
Stimulus Rote Kapelle
3
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Posted - 2011.11.06 15:03:00 -
[2] - Quote
The Naga as it is, is completely unacceptable with mixed weapons bonuses.
Giving it a 10 percent bonus to Siege AND cruise ROF per level and a 5 percent decrease in Sig radius per level for cruise and torps would solve this.
Or concentrate on Hybrid bonuses. Don't do both.
The Talos is a glass cannon that is going to be in range of everything under the sun when it opens fire with blasters. It will live for about 10 seconds or less in any combat situation. Solution: Make it the fastest BC so it can kite a tad. Give it a ROF and damage bonus to large hybrids. That way, people can put on rails and strike like a hammer... or fit blasters and hit like Mjolnir. Of course give it enough Drone bay to fit a flight of light ECM drones. Gallente LIVE off of these things. Its the only thing about their ships currently that make them at least partly worthwhile. |
Nemesor
Stimulus Rote Kapelle
3
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Posted - 2011.11.06 16:15:00 -
[3] - Quote
tika te wrote: give blasters much better tracking, remove tracking bonuses from blaster boats and give them a massive afterburner speed boost. this would make balster boats fast for closing in on opponents, without increasing their signature making them a giant flying target with a "shoot and kill me" label.. AND since afterburners need less cap/pg people could actually fit active tanks on gallente ships with active tanking bonuses...
The speed boost would have to be faster than other races MWDs simply because you have to CATCH them to fire at them. Then everyone would be fitting Rails on the Talos and using it to Kite because blasters would still suck.
Give the Gallente faster ships than the other races. Give blasters a 40 percent damage increase and a 15 percent tracking increase. Also, before others start chanting "overpowered overpowered" do the math for a Neutron Blaster Megathron closing with a pulse fitted geddon at 30km trying to maintain range and then tell me this is overpowered. I've done it... and 40 percent isn't enough.
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Nemesor
Stimulus Rote Kapelle
11
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Posted - 2011.11.08 05:22:00 -
[4] - Quote
CCP Ytterbium wrote:NAGA:
Dual bonuses: what you have to consider here, is that in its default configuration, the Naga has 8 launchers AND 8 turrets, which means: [list]
Why removing the torpedo explosion velocity? It was removed as it was making this ship too useful against smaller targets, which again defeats the purpose of this class. You also have to consider in your play testing that torpedoes cannot deliver full damage output in 1v1 scenarios against other tier3 battlecruisers. TORNADO:
Is it overpowered? Well, that's tied to the comments made on the Talos. Considering swapping the falloff bonus to tracking (but it could hit smaller targets even more easily) or just reducing the falloff bonus to 5-7.5%. Again, nothing is fixed yet.
Have you seen the video of the Tornado killing drones and frigates? You need to be clear... either the Tornado is going against the intended role of the T3 cruisers or the Naga should get the explosion velocity bonus back. |
Nemesor
Stimulus Rote Kapelle
11
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Posted - 2011.11.08 11:26:00 -
[5] - Quote
Iam Widdershins wrote:[quote=Nemesor][quote=CCP Ytterbium]NAGA:
Dual bonuses: what you have to consider here, is that in its default configuration, the Naga has 8 launchers AND 8 turrets, which means: [list]
Why removing the torpedo explosion velocity? It was removed as it was making this ship too useful against smaller targets, which again defeats the purpose of this class. You also have to consider in your play testing that torpedoes cannot deliver full damage output in 1v1 scenarios against other tier3 battlecruisers. TORNADO:
Is it overpowered? Well, that's tied to the comments made on the Talos. Considering swapping the falloff bonus to tracking (but it could hit smaller targets even more easily) or just reducing the falloff bonus to 5-7.5%. Again, nothing is fixed yet.
Lets switch the split bonuses on the Naga and give them to the Tornado... which as I am sure you know belongs to the race who traditionally has split weapons bonuses.
How about a ROF for Large Turrets and a ROF for torps for example. ( I can already hear the whines of Minmatar pilots everywhere)
The funny thing is... even if they did implement that, the Tornado would still be the best new BC simply because atm projectiles are grossly overpowered.
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Nemesor
Stimulus Rote Kapelle
36
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Posted - 2011.11.15 11:33:00 -
[6] - Quote
Pinky Denmark wrote: Historically
Historically, Carriers outrun everything.
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Nemesor
Stimulus Rote Kapelle
37
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Posted - 2011.11.15 20:56:00 -
[7] - Quote
Gypsio III wrote:So much whining. I don't know what's more stupid, PVEers who thought that the old torp-Naga was good at PVE, or the people who are only just realising that Caldari has an entire line of hybrid boats and is the most SP-intensive race. Where other races have a primary weapon system and a secondary one (projectiles with a side of missiles; lasers with a T2 side of missiles; blasters with a side of drones), Caldari has two primaries in the form of rails and missiles, with another entire line of ECM boats.
It is rather amusing. I am not making fun of you I swear... but this post sounds very 2005-6. Except... replace Caldari with Minmatar. Minmatar WAS a dual weapon race once upon a time. Minnies used to cry and cry. Especially over the Typhoon.
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Nemesor
Stimulus Rote Kapelle
38
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Posted - 2011.11.16 17:51:00 -
[8] - Quote
Packlid wrote:So this is yet another example of CCP listening to the whining griping PVP masses.
I just left the test server and i can't fit launchers on any of the new tier 3 cruisers. So we now have 2 blaster/rail ships one arty and one laser boat. and ZERO launcher ships!!?? WTF!!??
They should have made the Oracle a nice missile boat like the Sacri.
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Nemesor
Stimulus Rote Kapelle
39
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Posted - 2011.11.16 23:24:00 -
[9] - Quote
Dr'MeTaL wrote:i i started as caldari. what did i train for? MISSILES. the caldari t3, what does it use? MISSILES. Sure ONE of the subsytems allows for the use of turrets, but how many use it? almost no one. why does the moa ferrox and rohk suck?
Because Rails are broken.
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