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E-2C Hawkeye
State War Academy Caldari State
334
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Posted - 2013.11.20 18:31:00 -
[31] - Quote
Tul Breetai wrote:We have several players who can't use mics, and that's fine, they just don't get to FC/scout. People will say no as a rule of thumb for all kinds of reasons, but it's really just laziness. I would disagree. For most it would be a matter of trust. When someone says they canGÇÖt get on voice my first thought is they are afraid someone will recognize their voice and thus be revealed as a SPY.
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Eli Green
The Arrow Project
779
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Posted - 2013.11.20 18:39:00 -
[32] - Quote
In my experience well organized Comms leads to a much better fleet regardless of the outcome. Can't really say much for larger fleets though as I usually fly in 10-15 man fleets, but I'd wager that the benefits are similar. wumbo |

Alavaria Fera
GoonWaffe Goonswarm Federation
5188
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Posted - 2013.11.20 18:41:00 -
[33] - Quote
chatting is an important part of shooting structures There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
963
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Posted - 2013.11.20 20:43:00 -
[34] - Quote
Good gamers have comms, period.
Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |

Chopper Rollins
Brutor Tribe Minmatar Republic
325
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Posted - 2013.11.20 20:52:00 -
[35] - Quote
Fleet chat channel is for shite, voice comms are disciplined. Anyone not on voice comms is on the batphone to our enemies and gets kicked. Voice comms are free in structure bashes and camps at the FCs call. Easy.
Goggles. Making me look good. Making you look good. |

Unsuccessful At Everything
The Troll Bridge
7482
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Posted - 2013.11.20 21:32:00 -
[36] - Quote
Everyone knows the best way to have fleet coms is everyone talking over each other, while somones mic is being keyed up by their incredibly loud stereo, while someone else is trying to be a fleet DJ, while 3 other people are talking about missioning, 4 drunk people are repeatedly belching into the mic, 32 people are repeatedly screaming that their dead, 2 people are talking about their dinner, and the FCs just log off.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

PotatoOverdose
Handsome Millionaire Playboys
650
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Posted - 2013.11.20 23:00:00 -
[37] - Quote
Unsuccessful At Everything wrote:Everyone knows the best way to have fleet coms is everyone talking over each other, while somones mic is being keyed up by their incredibly loud stereo, while someone else is trying to be a fleet DJ, while 3 other people are talking about missioning, 4 drunk people are repeatedly belching into the mic, 32 people are repeatedly screaming that their dead, 2 people are talking about their dinner, and the FCs just log off.
I was there. |

Reiisha
Evolution
400
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Posted - 2013.11.20 23:06:00 -
[38] - Quote
Inquisitor Ageri wrote:This thread came up a couple days ago and was brought to my mind again last night after flying for a little while in a FW PVP fleet. I have been kicked from fleets before for not having a microphone set up, due to the fact that because of my living circumstances I cannot always be talking down a mic. But I flew in this fleet last night despite that, and actually found that even with all of our other members having active voice comms, the coherence of the fleet during combat was still pretty diabolical. For example, at one point we had the FC screaming at us to "kill the Thorax" whilst half of us were in one system, and half of us were in another, and people's voices were tripping over each other for priority, my ears were getting blown up from mic feedback, and the FC generally had a noisy garbled mic. Would it have been such a backwards step to instead have used the broadcast system for fleet movement and cohesion, or to simply link the system? The broadcast system is there, it is good, but no-one I ever come across seems to know how to set it up properly and use it. Players without the ability to always use a mic seem to be stigmatized in a PVP fleet setting and considered not viable, but would an extra voice really add so much to fleet cohesion, or would proper use of linking-in-chat and broadcasts actually bring more concise information to the attention of the FC, without so much confusion?
When the FC speaks, everyone else shuts up. Everyone follows the FC, whatever order he gives. These are very, very basic rules which seem to have been violated in your fleet.
Broadcast is used in unison with voicecomms, not as a replacement.
Stuff like this goes for every single team game out there, not just EVE. From 2 player stuff to 1000-man EVE fights, voicecomms are by far the most efficient way of handling information, commands and structure, provided you have a halfway decent FC and a fleet of people who know when to listen.
Voicecomms don't cause chaos, what you experienced was just the consequence of what seems to be a bad fleet. They're a tool, and like any tool it needs some knowledge and skill to use it properly.
If you do things right, people won't be sure you've done anything at all... |

Brylan Grey
The Scope Gallente Federation
2
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Posted - 2013.11.20 23:44:00 -
[39] - Quote
In fleets, I leave voice specifically for information that needs to be immediately called. All idle chat among members goes elsewhere.
FC, scouts, etc use voice and the rest listen.
That does not mean forget broadcasts.
A good fleet will leave voice for vital information, broadcast orders when applicable via the nice broadcast feature, and also will have a member repeate Orders in fleet chat to ensure no one can say they missed that.
Is voice required? No. Not at all. But does it help? It can. Like any tool, it can make a job much easier but if used wrong can be a nightmare. Thus, using a hammer to put nails in a wall is great, but using a shovel to do it creates a mess. |

Xavier Higdon
Wolfbane Hauler Inc
153
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Posted - 2013.11.21 02:35:00 -
[40] - Quote
You want a bad FC? Go join Recursive Ascension. It went something like this: "Everyone ******* get in the ******* fleet ****. I will ******* **** kick **** you if you don't." And then an hour later: "Alright we'll undock after I go to the store." Three hours later the fleet would be disbanded. And the guy wondered why no one would show up for the next fleet... A proud member of Wolfbane Hauler Inc. We are currently recruiting pilots of all skill levels. We need both industrial combat specialists. For more information see our ad:-áhttps://forums.eveonline.com/default.aspx?g=posts&m=3764273&#post3764273 |

Decian Cor
Disconnected. Moon Warriors
47
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Posted - 2013.11.21 06:30:00 -
[41] - Quote
OP
I take it you've never been in an actual tactical, dynamic, or emergency situation. That's alright, no biggie. But if you had been, I feel like questioning the usefulness of radio/mic communication would have never crossed your mind.
In situations where **** hits the fan, the only thing that is more important than accountability of your squad/fleet/co-workers/whatever, is COMMUNICATION.
Communication must be continous to provide accurate intelligence of developing situations. It must be brief, clear, and concise. Brevity codes come in handy, and most PVP fleets probably use them without even knowing it.
As for people stepping on each other over the mic; that is bound to happen in hectic situations. Perfect and proper radio discipline only comes with practice and exposure to dynamic situations.
Hope this helps to clear up the matter for you.
"There is no good and evil. There is only power, and those too weak to seek it."
Unfiltered for the masses. |

Grandma Squirel
46
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Posted - 2013.11.21 06:55:00 -
[42] - Quote
Decian Cor wrote:OP
I take it you've never been in an actual tactical, dynamic, or emergency situation. That's alright, no biggie. But if you had been, I feel like questioning the usefulness of radio/mic communication would have never crossed your mind.
In situations where **** hits the fan, the only thing that is more important than accountability of your squad/fleet/co-workers/whatever, is COMMUNICATION.
Communication must be continous to provide accurate intelligence of developing situations. It must be brief, clear, and concise. Brevity codes come in handy, and most PVP fleets probably use them without even knowing it.
As for people stepping on each other over the mic; that is bound to happen in hectic situations. Perfect and proper radio discipline only comes with practice and exposure to dynamic situations.
Hope this helps to clear up the matter for you.
Exactly right. Just because its possible to run a fleet without voice comms does not mean you can run a fleet as well without them. Likewise, a fleet where everyone has a mic, is going to have an advantage over a fleet were only the FC and a scout does, assuming the fleet members have sufficient comms discipline to know when to shut up.
Your FC and scouts are not omniscient, in a dynamic engagement, we are all being bombarded with loads of information, and it will often be the case that someone other then the FC will notice something VERY IMPORTANT before the FC does, and can then alert the FC for a decision using comms. Additional members of the fleet often need to coordinate as well. A few of many many possible examples: -Hostile Cyno in the middle of the fleet, snap decision needed, fight, flee, don't agress. -Reps not holding, FC busy target calling etc. -Pilot bringing up the rear notices hostiles following -Your tackled in a situation where the fleet has time get to you and either save you, or at least get some kills on what ever is attacking. -Calling points so that all your tackle isn't pointing the same ship. -Bombs if your fleet wont be able to tank a full bomb run
If your strategy is to blob out the sun, and win with strength of numbers, then maybe you don't care about the ability of your fleet members to communicate with the FC or each other, but most people want to maximize the effectiveness of each member. |

Logan Joriksa
Shockwave Unlimited SteRoid.
10
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Posted - 2013.11.21 07:19:00 -
[43] - Quote
In my experience a while ago we had a person who didn't come onto comms because he claimed he was deaf and it would not aid in any way. But we worked around it and he joined PVP fleets provided we broadcast orders.
Turns out he wasn't actually deaf and was a spy so our rivals always knew our fleet comps and location; he was on THEIR comms but in our fleet.
Deaf Troll = Best Troll? Part of the Ship, Part of the Crew. |

Niclas Solo
TEMPLAR. Syrian Natural Gas Co.
11
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Posted - 2013.11.21 07:31:00 -
[44] - Quote
I don't want to fly with ppl not on voice com, maybe you can't talk, but you can listen. You can't have people not knowing when to jump, who is primary and so on, writing that just take too long. |

Yummy Chocolate
Brutor Tribe Minmatar Republic
2560
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Posted - 2013.11.21 08:01:00 -
[45] - Quote
The only voices that actually matter are that of the FC during fights and scouts outside of those fights.
But what can you expect in a militia of religious people that demand high standards while not actually delivering, and on top of that paint all their ships in gold as if massive erections can win a fight.
On the other hand using teamspeak and being on comms, although not requiring that most of the fleet spam voice comms all the time, does contribute to the effectiveness of the fleet by replacing long and finger-snapping texting with vocalizing with single-push buttons at worst.
I guess the important thing is to remind people every so often who's in charge and who they should listen to. It's all about practicing fleet discipline and doing things right instead of making a salad out of the voices of several dozen people on teamspeak. Frostys Virpio > CCP: Continously Crying Playerbase Felicity Love >... was thinking "moar popcorn"... but now, seeing the truly awesome contribution this thread is going to make to the Greater Glory Of EVE.... imagonnamakkadapizza.... |

ZAKURELL0 LINDA
Black Scorpions Inc Circle-Of-Two
20
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Posted - 2013.11.21 09:30:00 -
[46] - Quote
E-2C Hawkeye wrote:Tul Breetai wrote:We have several players who can't use mics, and that's fine, they just don't get to FC/scout. People will say no as a rule of thumb for all kinds of reasons, but it's really just laziness. I would disagree. For most it would be a matter of trust. When someone says they canGÇÖt get on voice my first thought is they are afraid someone will recognize their voice and thus be revealed as a SPY. it could be, but not necessary.
I cannot talk on comms 95% of the time due to rl restrictions, while i do have a mic.
but if i can play EVE in office, my corpmates might prob hear me talkin all day long 
see the difference? rl does matter and ppl shoulda accept that. RIP Iron Lady |

Decian Cor
Disconnected. Moon Warriors
48
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Posted - 2013.11.21 11:08:00 -
[47] - Quote
ZAKURELL0 LINDA wrote:E-2C Hawkeye wrote:Tul Breetai wrote:We have several players who can't use mics, and that's fine, they just don't get to FC/scout. People will say no as a rule of thumb for all kinds of reasons, but it's really just laziness. I would disagree. For most it would be a matter of trust. When someone says they canGÇÖt get on voice my first thought is they are afraid someone will recognize their voice and thus be revealed as a SPY. it could be, but not necessary. I cannot talk on comms 95% of the time due to rl restrictions, while i do have a mic. but if i can play EVE in office, my corpmates might prob hear me talkin all day long  see the difference? rl does matter and ppl shoulda accept that.
This is just my way of looking at it, but...
If you are playing EvE while at the office, at work, when you should be WORKING or doing whatever job you have, then you have only just proved that RL most definitely does not come before Eve.
Seriously, if you are putting a video game before your livelihood, it begs the question "What RL restrictions, exactly?" "There is no good and evil. There is only power, and those too weak to seek it."
Unfiltered for the masses. |

Zions Child
Deep Core Mining Inc. Caldari State
535
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Posted - 2013.11.21 20:32:00 -
[48] - Quote
Voice comms are necessary in any FLEET situation.
Mics are only necessary if you are doing something where you need to speak in a fleet (e.g., FC, scout, whatever), or if you are in a small gang setup.
In fact, it's probably better if everyone who shouldn't be speaking in a fleet either turn off their mics, or have their mics muted.
Small gangs are different, and cannot operate without voice comms. In a POS or structure bash, voice comms and copious amounts of alcohol and **** are necessary. |

Chandaris
Immortalis Inc. Shadow Cartel
484
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Posted - 2013.11.21 21:42:00 -
[49] - Quote
this is bs
we are a pretty tight pvp op and even we only require mics of our fc's and scouts. F1 pressers just need headphones and there is no good reason anybody playing this game should not have those unless you are either deaf or, well, deaf. |

Trillian Stargazer
Origin. Black Legion.
10
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Posted - 2013.11.21 23:53:00 -
[50] - Quote
March rabbit wrote:as it looks most people just too stupid/lazy to write and read. They can only speak and listen (sometimes)....
That's why you need voice comms for fleet ops.
voice coms are necessary.
by the time you would have read this and responded, your whole fleet could be wiped out.
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