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Berluth Luthian
Meltdown.
129
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Posted - 2013.11.22 13:38:00 -
[1] - Quote
So if my ship's align time is 8 seconds, does that mean its 8 seconds to get to 75% of max speed?
If so does align time directly correspond to turning speed?
If so could we infer that it takes 8 seconds to turn 75% of a 360 degree circle? Making a full spin 10 seconds...?
If I can't rotate my ship 360 degrees any faster than 10 seconds, then the closest I could orbit at my max speed would be the distance I could travel at max speed over the time it takes to spin. IOW this would be the circumfrence of the minmal orbit at max speed.
So if I can do 500 m/s with an 8 second align time, then that would be a 5000m orbit. That would mean my minimum orbit distance is 2*pi*r=5000m or pretty close to 800m.
Is all that math correct? Because what I'm curious to figure out is if I can find some quick way to figure out, given a particular fit, what would by my own turrets actual tracking speed against targets I might be orbitting on average. |
Rabid Disconnection
Inner Shadow C.L.O.N.E.
12
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Posted - 2013.11.22 18:21:00 -
[2] - Quote
The align time has little to do with actual turning speed. It is more of a "this is the amount of time it takes to enter warp from a complete stop"
An example of this would be when warping a dread or carrier, often times the ship has not fully turned to the warp heading before starting warp, and will turn its last few degrees during flight.
Another example would be with passive align, your ship is stopped but completely aligned toward your warp target. You enter warp, and what's this? It takes just as long as it would have if you were facing 180 away from your target. |
Berluth Luthian
Meltdown.
130
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Posted - 2013.11.22 18:23:00 -
[3] - Quote
Meh. Thanks for the reply, so I guess this doesn't help me then. I was wondering how I could know my orbital speed at any given distance from a target. |
Rabid Disconnection
Inner Shadow C.L.O.N.E.
12
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Posted - 2013.11.22 22:00:00 -
[4] - Quote
As far as the math there are many factors. The actual turning speed of the ship will change depending on the speed or on the use of propulsion modules.
Really this is the kind of thing that is probably best figured out with experience, and it will come with time. Best thing that I could suggest is to go try it out in a few different ships with different setups. |
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