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Thread Statistics | Show CCP posts - 1 post(s) |

Kabaos
24th Imperial Crusade Amarr Empire
81
|
Posted - 2013.11.24 08:04:00 -
[1] - Quote
Promises : https://wiki.eveonline.com/wikiEN/index.php/Walking_in_stations
http://www.youtube.com/watch?v=LzZRRPPw_QE
I will not repeat, and so there are lots of topics already about good Incarna. Working : http://go-dl1.eve-files.com/media/corp/Myrkala/Incarna_Wallpaper1280x1024.jpg
I want to see the volumetric Sci-Fi, but not only space and ships. |

Kabaos
24th Imperial Crusade Amarr Empire
81
|
Posted - 2013.11.24 14:35:00 -
[2] - Quote
Kirimeena D'Zbrkesbris wrote:I guess you were living in a cave for past several years so you know nothing about Jita riots and player protests against "features" Incarna had to offer.
You associate a monocle for $ 50 with Walking in stations? Let's clarify that WIS not only clothes from NEX shop. |

Kabaos
24th Imperial Crusade Amarr Empire
82
|
Posted - 2013.11.24 14:37:00 -
[3] - Quote
Sentamon wrote:Kirimeena D'Zbrkesbris wrote:I guess you were living in a cave for past several years so you know nothing about Jita riots and player protests against "features" Incarna had to offer. There were no riots over WiS.
Agree. |

Kabaos
24th Imperial Crusade Amarr Empire
82
|
Posted - 2013.11.24 14:48:00 -
[4] - Quote
CCP starts new projects without bringing others to the end. They started DUST 514, World of Darkness, EVE-VR.
In my opinion they should have completed 1.Walking in stations (more than only 1 Captain Quarter (Cabine of player )), after launch the DUST 514, and than make other projects, company still develops due to players maintaining.
It would be interesting to chat with the players even in some block of 50 people if it does not allow today's hardware capabilities. Would not have been players there would be no Dust 514, WOD, EVE-VR, so that in some way CCP should go to meet the players.
-íonclusion: CCP has to make qualitative Walking in Stations |

Kabaos
24th Imperial Crusade Amarr Empire
82
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Posted - 2013.11.24 15:33:00 -
[5] - Quote
Moonaura wrote:I know there is that, elephant in the room that promises to have something just like WiS... but once you've seen your space ships coffee table drop from the ceiling two times, is it really adding anything to the game?
That whole 'future vision' thing CCP had going on, now known as the 'Screw that, lets build stargates instead vision', was an interesting one though, but to make it work, you actually need a much deeper and more complex set of interactions to make it add anything meaningful. Such as being able to shoot people in the face like in the trailer.
I'm not saying that CCP need to put 100%, they can add some new in WIS in expansions, how they do. |

Kabaos
24th Imperial Crusade Amarr Empire
87
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Posted - 2013.11.26 11:51:00 -
[6] - Quote
Moonaura wrote:
I'm not saying that CCP need to put 100%, they can add some new in WIS in expansions, how they do. I'm not against the idea, I'm just against it not adding anything worth while and being eye candy. What they were planning - from all interviews and accounts - was eye candy, sadly. They weren't even going to allow pvp in stations for example.
I think that if within a couple of years CCP not will add something intresting, players will go to other games, where much more variety . And hold on to the space and all .. this is nonsense, the game should evolve . |

Kabaos
24th Imperial Crusade Amarr Empire
87
|
Posted - 2013.11.26 12:10:00 -
[7] - Quote
Alvatore DiMarco wrote:There is a measurable contingent of older players (read: bittervets) who very specifically want the game to not evolve.
I can understand their sentiments a bit, but to think that EVE Online should go another 10 years being pretty much exactly what we have.. I don't see the game lasting 10 more years in that kind of a state.
Yes , I think so, but EVE was good beacuse EVolved , for this much of players like it. |

Kabaos
24th Imperial Crusade Amarr Empire
87
|
Posted - 2013.11.26 14:43:00 -
[8] - Quote
Delt0r Garsk wrote:Please no compulsory WiS. I want to fly space ships, not dress up.
OK, delete part of EVE, and not enter in Captain Quarters. WIS not only can you dress, WIS is idea when you can: customize your CQ, buy some shop, bar , other places, where you can be a boss , and customize. Not only this , think much more, for this they added AURUM. |

Kabaos
24th Imperial Crusade Amarr Empire
87
|
Posted - 2013.11.26 14:52:00 -
[9] - Quote
Reiisha wrote:Alvatore DiMarco wrote:There is a measurable contingent of older players (read: bittervets) who very specifically want the game to not evolve.
I can understand their sentiments a bit, but to think that EVE Online should go another 10 years being pretty much exactly what we have.. I don't see the game lasting 10 more years in that kind of a state. 10+ year vet, anxiously waiting for WiS to finally arrive. Been waiting for it since it was first announced in 2006.
Agree, they must make it clear to the players: WIS is rejected idea, or has the right to withdraw. Players do not need to fool head. I can also say a lot, like "I will buy CCP", but the words must match actions, or they need to refuse WIS. |

Kabaos
24th Imperial Crusade Amarr Empire
87
|
Posted - 2013.11.26 15:15:00 -
[10] - Quote
Moonaura wrote:Kabaos wrote:Moonaura wrote:
I'm not saying that CCP need to put 100%, they can add some new in WIS in expansions, how they do. I'm not against the idea, I'm just against it not adding anything worth while and being eye candy. What they were planning - from all interviews and accounts - was eye candy, sadly. They weren't even going to allow pvp in stations for example.
I think that if within a couple of years CCP not will add something intresting, players will go to other games, where much more variety . And hold on to the space and all .. this is nonsense, the game should evolve . Two things. First off, you've misquoted me there. I didn't even say that first sentence, only the second paragraph. Please be careful with your quote trimming! And secondly, okay, so you want to talk about Star Citizen. The space game getting all the headlines as its budget grows ever larger. Yes you will be able to press a virtual button and get a virtual coffee table and virtually spin around in a fancy chair and sit in your cockpit. And yes, eventually you'll be able to walk around a station or city or whatever. Eventually being able to 'PvP' in it, although that is incredibly vague still. None of that means it will either be 1. Fun. 2. Have any point. While there is an immersion factor there that I like a lot, I don't get a sense there is any real depth to it. I mean, sure pay $$$ to have a space ship that the dining table drops from the ceiling if you will, I for one have better things to spend my time and money on. And while it will have some MMO like features, it is not an MMO in the actual game play. Its entirely instanced combat, because as of yet, the world doesn't have fast enough internet and servers able to cope with such dynamic amounts of information when scaled to thousands of players. If we're going to have spaceships to walk around - I want them to be truly functional things that add game immersion. You know, if the engines break down, you have to go and fix them. There is a game being developed just like that, where different players have roles in the ship and the whole thing has a sort of FTL feel to it, albeit 3D, but damned if I can find it again. Its graphics are relatively simple, but who cares - its the gameplay and concept that would be enjoyable. So Star Citizen can make more money, promise yet more things. I bet at $50 million you will unlock World Peace or something. None of this makes it either finished, or a good game yet. The signs are promising, but then again many games have promised a lot and failed to deliver in the past. When its finally done, and I mean, really done as in three-four years or so (You have to pay attention to the bit where Chris talks about the game never really being finished), then I look forward to playing it. As for CCP and WiS, they could have carried on down the route, but none of the stuff they had on the table really stood out as being stuff most players wanted. And again, there is an issue of scale and scarcity, where some stations are empty and others have thousands of players in. Not sure how that would have worked - I'm not sure CCP did either. By all accounts of what CCP talked about, what I think you would have got, is a very cool looking, science fiction version of PS3 Home. http://www.youtube.com/watch?feature=player_embedded&v=MAyKZms5_YI
Oh dear. In time, it could be more than that, but you're talking years of effort and money, while the core game went unfixed and unloved.
"If we're going to have spaceships to walk around - I want them to be truly functional things that add game immersion." About to walk around spaceship is far idea think. About WIS- I'm not say about they need to develop all of can happen in station. CCP can install for first only walk in station (what we have- CapQuarters) without connect for some players, other step, add some blocks(bar's, market's, poker club and other...), other step customize CQ, and etc..Like a usual expansion, if we say about 100% Sci-Fi, EVE far for it, but they can bring closer it. In eve little opportunities , only fly , kill, trade , and Captain qurters. But I want much more interact with players, for example take a walk with corp member in steel corridors of Caldari stations, or stay in some room and see how fly ships, or discuss important issues in -íorp Quarters with my corp members , from the social point of view it is very important, now you see only space , space , space and more again SPACE. |

Kabaos
24th Imperial Crusade Amarr Empire
87
|
Posted - 2013.11.26 15:20:00 -
[11] - Quote
Even sailor tired of the sea, can go on land. |

Kabaos
24th Imperial Crusade Amarr Empire
94
|
Posted - 2013.11.27 12:47:00 -
[12] - Quote
Seranova Farreach wrote:itll probably be in Incarna 2.0 when they finish rebalanceing everything, introduceing modular posses, increaseing the amount of galaxies in eve (2014 perhaps), 2014 for highsec poco-loco and a whole lot of other more important stuff befor we get to show off our fashion sence in stations.. and then nex/aur will finally make sence :P
Yes AUR yet meaningless, it makes no sense to use it now. |

Kabaos
24th Imperial Crusade Amarr Empire
94
|
Posted - 2013.11.27 12:52:00 -
[13] - Quote
Tragot Gomndor wrote:Delete all WiS content, make the client smaller, its already half as big as WoW. Pre-Trinity eve was better and smaller.
CCP need to optimize CQ, but not to delete.
Yeah, pre-Trinity was smaller, but now we have much powerfull hardware, and all the games are bigger , from graphical and volumetric view.
Need to go forward and not remain on reached. |

Kabaos
24th Imperial Crusade Amarr Empire
94
|
Posted - 2013.11.27 15:01:00 -
[14] - Quote
Altrue wrote:Well WiS would certainly be cool, even more if it included WiS combat and all this stuff (I'm sure some of the Dust code could be used to speed up the developpement process)
But if you cannot create WiS content and space content at the same time, it's wiser to focus on space, and that's what CCP is doing.
I'm sad for the WiS part that could provide so much to eve and make it an ultimate sci-fi experience, but at the same time I understand their choice.
They can create WIS content not at the same time with space part. |

Kabaos
24th Imperial Crusade Amarr Empire
95
|
Posted - 2013.11.28 16:42:00 -
[15] - Quote
Scuzzy Logic wrote:Sura Sadiva wrote: We can also remove everything and save only the overwiew and an ASCII based UI and make EVE run under DOS with a micro-client size.
And thus the EVE thin-client for iPhone was born!
 |

Kabaos
24th Imperial Crusade Amarr Empire
95
|
Posted - 2013.11.28 16:51:00 -
[16] - Quote
Some comments from DEV or GM ? |

Kabaos
24th Imperial Crusade Amarr Empire
97
|
Posted - 2013.11.29 00:15:00 -
[17] - Quote
Simc0m wrote:I think they should put like 3 people on this project and have them put out small updates with every patch. Let's start by adding the ability to sit on my couch in captains quarters and play video poker with my buddies.
agree. |

Kabaos
24th Imperial Crusade Amarr Empire
97
|
Posted - 2013.11.29 00:16:00 -
[18] - Quote
I have already read, I need on my a topic answers. |

Kabaos
24th Imperial Crusade Amarr Empire
99
|
Posted - 2013.11.29 21:04:00 -
[19] - Quote
Reiisha wrote:Ronny Hugo wrote:Kirimeena D'Zbrkesbris wrote:I guess you were living in a cave for past several years so you know nothing about Jita riots and player protests against "features" Incarna had to offer. Weren't the protests against the loading station environment being compulsory, so docking took a long time with bad computers? I love walking in station, I wish we get a fireplace with a mantle on it so we can place all our ship L5 mastery trophies on it. But walking on station has to be more than just walking around, we need ideas for good sensical features. You know, why would you have to walk around instead of just pressing the market button or science and industry button etc? I'll work on that. The riots were because of the 'Greed is good' newsletter, which detailed steps to create a cash shop in EVE. This is seemingly why CCP made the use of WiS mandatory, even though they promised it would remain optional. CCP also spent a lot of money on Dust and WoD while basically ignoring EVE development (much of WiS actually came from the WoD team). THIS is the reason for the riots. Incarna itself was never (really) a problem. As long as it adds meaningful gameplay and immersion to EVE it's a very welcome addition.
Agree. |

Kabaos
24th Imperial Crusade Amarr Empire
99
|
Posted - 2013.11.29 21:06:00 -
[20] - Quote
Eko Fromtv wrote:Copied from another post I made recently on this topic: "Support! I have been saying this since day 1 of Incarna. It is the future. Too bad the vocal minority managed to shut down the development and somehow tied WiS and CQ with the lulzy aurum store. For the ones that have missed it, read this: http://www.ninveah.com/2013/10/incanra-second-chance.htmlI will quote one very important sentence: "moving Eve beyond "just spaceships" into actual Sci Fi simulator." Please CCP, continue the development of WiS. Some of us, MOST OF US want it. Don;t let a bunch of "muuuh spacehips!!!" 'tards spoil the whole experience for the rest of us. EVE is a game about space, science fiction immersion, spaceships, avatars, player interaction, walking in stations, etc."
Good comment, agree. |

Kabaos
24th Imperial Crusade Amarr Empire
99
|
Posted - 2013.11.29 21:08:00 -
[21] - Quote
Cygnet Lythanea wrote:I'd like to see this as well. This game really needs new content. After 9 years of same, I want something new,
Cool , yeah , I'm of the same opinion . |

Kabaos
24th Imperial Crusade Amarr Empire
99
|
Posted - 2013.11.30 10:06:00 -
[22] - Quote
Scatim Helicon wrote:Reiisha wrote:The riots were because of the 'Greed is good' newsletter, which detailed steps to create a cash shop in EVE. This is seemingly why CCP made the use of WiS mandatory, even though they promised it would remain optional. CCP also spent a lot of money on Dust and WoD while basically ignoring EVE development (much of WiS actually came from the WoD team). THIS is the reason for the riots.
Incarna itself was never (really) a problem. As long as it adds meaningful gameplay and immersion to EVE it's a very welcome addition. The problem was that Greed Is Good and subsequent events made it clear that Incarna-era WiS was not intended as a platform for meaningful gameplay and immersion, but as a catwalk environment for players to show off their NeX Store purchases and nothing more.
I do not think that they did represent more than 3 years to buy clothes from NeX store. I think that they want to do WIS, but projects like Dust and WOD pushed WIS, what is wrong ..Same promises that were WIS will be released before DUST 514, but only came CQ . |

Kabaos
24th Imperial Crusade Amarr Empire
99
|
Posted - 2013.12.01 16:03:00 -
[23] - Quote
Ronny Hugo wrote:Thufir Bezluden wrote: you want volumetric lag? The Officer's Quarters are fine in DUST 514 where they belong and even there you leave room to battle area and deploy, you don't get to roam the depth of Nar Shadda. Time will tell if we get Captains Deck for ships before an interesting yet unnecessary walk-about.
So what we can agree on is that WiS need a purpose that makes sense. Features for WiS anyone?
Already so much of CCP has been determined. |

Kabaos
24th Imperial Crusade Amarr Empire
100
|
Posted - 2013.12.02 14:16:00 -
[24] - Quote
Stan Durden wrote:WiS is a waste of resources, plain and simple. In an ideal world it would happen. But this is not an ideal world. This is a world where SovNull has still not been adequately balanced, where corp roles and pos ops are still in desperate need of repair, and where time spent developing new content would be much better used in developing and expanding what is unique about Eve.
Adding WiS does not add something new, it only adds something we have all seen before in plenty of other games... to Eve. Eve does not need to focus on what it could have that many other games already have, it needs to focus on what it has and can provide that no other game is offering.
By your logic they in vain released Dust 514, CQ, and some other addons, then EVE don't need to add anything new let it remain as it is- this is nonsense! If you want to have a full Sci-Fi, here must work much.Here it is necessary to add a lot of innovations, while I think you need to include more interesting polls that EVE players. But not like you suggested-like PVP or PVE, marauders must have bastion or not, what you like to do at the station: to sell, produce, communicate, blah blah.
Here's my suggestion poll http://www.rupoll.com/lcavvutysp.html |

Kabaos
24th Imperial Crusade Amarr Empire
100
|
Posted - 2013.12.02 14:53:00 -
[25] - Quote
Omnathious Deninard wrote:The only thing that I would like to see for WiS is a Board Room, make it an isk sink, charge a per use fee equal to that of renting an office in that station, but for 24hrs.
EVE has tons of politics, and a meeting/board room would add a new level to the political negations.
Cool, agree. |

Kabaos
24th Imperial Crusade Amarr Empire
103
|
Posted - 2013.12.04 18:19:00 -
[26] - Quote
Cpt Tirel wrote:Terranid Meester wrote:I don't see CCP saying anywhere 'I promise such and such'. When an MMO developer release a new type of content to their game, they are responsible for updating it sooner or later, that is what the monthly subscription is for. If the content is not used by anyone, and nobody cares, then fine leave it. The content released in Incarna is used by every Eve player that ever made use of the character creator, yet it has never been updated. People post about it daily here on the forums, yet nothing happens. not a SINGLE thing, it is almost ridiculous.
Yeah, agree. |

Kabaos
24th Imperial Crusade Amarr Empire
103
|
Posted - 2013.12.04 18:50:00 -
[27] - Quote
Bobby Frutt wrote:Walking in station is not PVP. All CCP cares about is making a game that allows people to shoot other people's ships in a better manner. If they could only pull their heads out of their butts, they would see having immersive elements like hanging out at the bars in station would really help the PVP.
Imagine you're hanging out a bar in Dodixie with your mates; a bunch of Gallentes. Another clan walks into the bar and low and behold, it's some notorious Caldari traders. You exchange some heated words as the barkeep pours more drinks and you decide to take it outside. You agree to a "bar fight" which is a new mechanic added, and the game undocks you both at the same time with an aggression timer to prevent dock up.
I know the above idea is absolutely ridiculous, I'm just illustrating the different ways PVP could actually have meaning by adding immersive elements to the game.
CCP wants to homogenize this game into a giant routine, and it's getting annoying. Look at exploration. It used to be "finding the unknown". Now it's a routine. PVP, yet another routine.
I want to play a fun immersive game CCP, not do routines.
To get away from this routine should be a place where you can contemplate the wonderful views space to think and dream. |

Kabaos
24th Imperial Crusade Amarr Empire
104
|
Posted - 2013.12.12 12:32:00 -
[28] - Quote
Bischopt wrote:I'll just say that I really don't care for WiS and I do have some problems with it.
1. When CCP were first making it, they neglected the rest of Eve for what, 2 years? The only good thing about Incarna (the expansion) was that it caused an uproar and made CCP realise their mistakes.
2. WiS was released when it was half-finished. It added nothing in terms of actual gameplay while giving CCP an excuse to implement the disgustingly horrible Noble Exhange store (NeX) and AUR. Basically incarna was a tool to introduce microtransactions and useless vanity items.
3. For a while it seemed like CCP wanted to make WiS the default option in Eve. Meaning you'd always go to captain's quarters instead of your hangar. Forcing WiS on the players was a mistake and there was protesting (not the jita riots but still).
4. I'm pretty sure #4 exists but I can't think of it right now.
Bottom line: I don't want CCP to spend any more money or resources on WiS. "Flying in space" which is more commonly known as Eve Online is more important and should have CCP's full attention.
But I want that CCP develop WIS than other project like WOD, which not connected with EVE Online.! |

Kabaos
24th Imperial Crusade Amarr Empire
106
|
Posted - 2014.01.04 16:52:00 -
[29] - Quote
Scuzzy Logic wrote:Bump for interest. We got all the bad of WiS, now give us the good you promised, CCP!
Yeah. |

Kabaos
24th Imperial Crusade Amarr Empire
106
|
Posted - 2014.01.04 16:52:00 -
[30] - Quote
Allyssa Lowell wrote:In my opinion the best way to go forward with Walking in Stations (WiS) is to integrate slowly. for instance have the exit door in the current captain's quarters go to the corporation's office (if there is one in that station) and have a set number of available offices on the station, or to a private lounge area for your corp members if there is not. and then slowly branch from there. adding a concourse level at some point, and being as we are talking about a station, these can be instanced because it is a space station, not open space.
local chat could then be channel switched (the same as moving from one solar system to another) to your given concourse, club, pub, office, or lounge.
if your alliance has an office on board then you could go to a meeting there as well.
these are just some of my ideas of how WiS could progress, albeit slowly. I do not think it feasible, or wise to add all the things they want to do with WiS simultaneously. but giving more options than just the captain's quarters would be a decent start. being as something like this could be instanced, it would take a lot of lag off the game servers, however, it is unknown what kind of hardware changes would eventually be required for this action.
food for thought.
Good idea. |

Kabaos
24th Imperial Crusade Amarr Empire
116
|
Posted - 2014.02.01 11:59:00 -
[31] - Quote
Hm, intresting. |

Kabaos
24th Imperial Crusade Amarr Empire
116
|
Posted - 2014.03.04 14:58:00 -
[32] - Quote
Continue... |

Kabaos
24th Imperial Crusade Amarr Empire
119
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Posted - 2014.04.07 16:45:00 -
[33] - Quote
Bump! |

Kabaos
Imperial Shipment Amarr Empire
119
|
Posted - 2014.05.13 12:56:00 -
[34] - Quote
Bump, some comments ) |

Kabaos
Imperial Shipment Amarr Empire
121
|
Posted - 2014.06.01 14:35:00 -
[35] - Quote
Binary Arnoux wrote:this game feels like a browser game sometimes. just a chat, and buttons, say what u want, but a ship dont identify me more than an avatar, i feel WiS would give more social life to eve. but i dont think it will happend anytime soon, but games like Star citizen, and elite dangerous are coming and will bring all space u want and all avatar interaction u want, so, there is hope there if not here.
I think so ..) |

Kabaos
Imperial Shipment Amarr Empire
122
|
Posted - 2014.07.29 12:42:00 -
[36] - Quote
CCP and what are your plans about Walking in stations? Some answers? I'm waiting.. |

Kabaos
Imperial Shipment Amarr Empire
125
|
Posted - 2014.08.12 18:27:00 -
[37] - Quote
Hm some intresting game - Elite:Dangerous https://www.youtube.com/watch?v=yBNmQqea6S0 |
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