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Konnore
November 17th Fidelas Constans
0
|
Posted - 2013.11.25 00:59:00 -
[1] - Quote
I agreed with all in Rubicon expansion, all but nullifiers interceptors!
I try to lock a Taranis with my Ares (2349 scan resolution) and it warped off before I blink my eyes. Ceptors are extremely fast anyway, they don't need that immunity!
After all "nullifying" was a privillege of Tech3 ships and I believe that we must keep it like this!
If we realy need a nullifying frigate, we should start thinking the creation of a T3 frigate in EVE Online, with the skill-loss penalty and a corresponding price!
Thank you for your time K. |

Iudicium Vastus
Federal Navy Academy Gallente Federation
164
|
Posted - 2013.11.25 01:07:00 -
[2] - Quote
A KM got away, darn. Keeps you up at night doesn't it. Oh well, HTFU. |

Gigan Amilupar
No Code of Conduct Fluffeh Bunneh Murder Squad
59
|
Posted - 2013.11.25 01:13:00 -
[3] - Quote
How does this have anything to do with interceptor nullification? Nullified ships aren't affected by warp bubbles, they can still be pointed and scrammed. It seems your issue is that it was able to align and warp out before you were able to lock it or get a point on it, it has nothing to do with it being nullified, unless this engagement of yours took place in a warp bubble. |

Endovior
Osmosis Inc Li3 Federation
92
|
Posted - 2013.11.25 01:16:00 -
[4] - Quote
Disagree... and I don't even fly Interceptors (though I'm certainly considering it, now).
Remember that the new change is immunity to non-targeted interdiction... so they waltz through bubbles, but can still be pointed or scrammed. They don't have a point range bonus or anything, so anything they get close enough to point can point them back, leaving them with much the same risks as before. The only difference is that they can sneak past gatecamps easier, and circumvent safety bubbles. That's reasonable. |

Konnore
November 17th Fidelas Constans
0
|
Posted - 2013.11.25 01:17:00 -
[5] - Quote
Gigan Amilupar wrote:How does this have anything to do with interceptor nullification? Nullified ships aren't affected by warp bubbles, they can still be pointed and scrammed. It seems your issue is that it was able to align and warp out before you were able to lock it or get a point on it, it has nothing to do with it being nullified, unless this engagement of yours took place in a warp bubble.
with that I wanded to say that "Ceptors are extremely fast anyway, they don't need that immunity!"
focus on the point! not on my Scan resolution! |

Konnore
November 17th Fidelas Constans
0
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Posted - 2013.11.25 01:18:00 -
[6] - Quote
Iudicium Vastus wrote:A KM got away, darn. Keeps you up at night doesn't it. Oh well, HTFU.
You need the kill mails more than I do for sure m8! |

Endovior
Osmosis Inc Li3 Federation
92
|
Posted - 2013.11.25 01:19:00 -
[7] - Quote
Konnore wrote:with that I wanded to say that "Ceptors are extremely fast anyway, they don't need that immunity!"
focus on the point! not on my Scan resolution!
So, your point is that they're fast enough to burn out of bubbles anyways, which means that there's no need for them to be immune to bubbles? You could've said that more directly, then. Regardless, continue to disagree; it's a minor advantage, but one that can set up some cool possibilities. Not at all overpowered, and quite a reasonable change. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
3661
|
Posted - 2013.11.25 01:28:00 -
[8] - Quote
Set up a smartbombing camp at the next gate? Interceptors don't really have a lot of HP. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Sarah Stallman
International Unification
81
|
Posted - 2013.11.25 05:21:00 -
[9] - Quote
I've been expected for months that any sizable fleet will have vanguards of interceptors where each side is jockying for position rather than actually fighting. I'm amazed it isn't happening yet. |

Mole Guy
Xoth Inc
408
|
Posted - 2013.11.25 05:30:00 -
[10] - Quote
Gigan Amilupar wrote:How does this have anything to do with interceptor nullification? Nullified ships aren't affected by warp bubbles, they can still be pointed and scrammed. It seems your issue is that it was able to align and warp out before you were able to lock it or get a point on it, it has nothing to do with it being nullified, unless this engagement of yours took place in a warp bubble. um, yer so far from wrong on this. i love the new changes, but with the old way, a bubble could keep a ceptor from warping off. that way it would be locked by a fast locker and pointed. from then on, they could be killed.
now, they ceptor is in warp before its visible. bubble means nothing.
i think thats kewl, personally. |

Hopelesshobo
Red Dwarf Mining Corporation space weaponry and trade
158
|
Posted - 2013.11.25 06:15:00 -
[11] - Quote
Endovior wrote: They don't have a point range bonus or anything, so anything they get close enough to point can point them back, leaving them with much the same risks as before.
Half of the interceptors have a 5% range bonus per level to scrams and disruptors. Lowering the average to make you look better since 2012. |

Konnore
November 17th Fidelas Constans
0
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Posted - 2013.11.25 11:12:00 -
[12] - Quote
1. so far Nullification was a privilege of Sleeper's Technology
2. ceptors costs so little to have that privillege
3. if a ceptor is able to have that technology, why a Nyx or an Avatar cannot have it???
so sipmle!
|

Seranova Farreach
Lion Squadron
451
|
Posted - 2013.11.25 12:10:00 -
[13] - Quote
Konnore wrote:1. so far Nullification was a privilege of Sleeper's Technology
2. ceptors costs so little to have that privillege
3. if a ceptor is able to have that technology, why a Nyx or an Avatar cannot have it???
so sipmle!
im not saying to quit having nullifying frigs... but we realy need to pay A LOT more to have that tech...
cause capships are already immune to ewar iirc |

Konnore
November 17th Fidelas Constans
0
|
Posted - 2013.11.25 13:00:00 -
[14] - Quote
Seranova Farreach wrote:cause capships are already immune to ewar iirc
You need read my post again .. I spoke about the Nullification and NOT about ewar! and Capitals are NOT immune to Ewar... Supers are! And both are not Nullified!
but you answer only in the 3rd part of my post.. do you agree with the 1st and 2nd part? (actualy you didin't even answer to the 3rd part - I can remind it to you.. I said, if a ceptor can be nulli why a Super can't?) |

Zan Shiro
Alternative Enterprises
256
|
Posted - 2013.11.25 14:47:00 -
[15] - Quote
ShahFluffers wrote:Set up a smartbombing camp at the next gate? Interceptors don't really have a lot of HP.
Camp could also split up and hop into the other system the gate links to (or jump en masse). Chances are real good what that inty was scouting is on the other side.
I think of episode 4 of star wars for times like this. The scene where they are wondering why a short ranged tie fighter is chilling in the middle of nowhere. Then a few moments later we get the the classic "thats no moon" line. Most times inty ='s scout. There are much better frigate choices for solo running. Offline cloak in an af for example. Or the CO/SB to run a covert ops cloak. Probe in the co or maybe pick off a target in the sb. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
3669
|
Posted - 2013.11.25 16:05:00 -
[16] - Quote
Quote:Most times inty ='s scout. I think this is the perception that the DEVs wanted to do away with in regards to interceptors. Before, they seen as lightly tanked and poor damage dealing Assault Frigs that move faster... now they are some of the fastest ships in the game that can run and pin down people with ease.
I am personally VERY happy with the change as it forces heavy footed null-sec blobs to use skirmishing tactics rather than just "bubble up, nuke it." Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
1180
|
Posted - 2013.11.25 16:09:00 -
[17] - Quote
Hooray for interceptors that can actually intercept - and bring down BPOs from ORE space when they're not intercepting. |

Batelle
Komm susser Tod
491
|
Posted - 2013.11.25 16:18:00 -
[18] - Quote
Konnore wrote:1. so far Nullification was a privilege of Sleeper's Technology
2. ceptors costs so little to have that privillege
3. if a ceptor is able to have that technology, why a Nyx or an Avatar cannot have it???
Now you're just trolling. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Ix Method
Barrington-Smythe Victory War Goodness
72
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Posted - 2013.11.25 16:24:00 -
[19] - Quote
Konnore wrote:After all "nullifying" was a privillege of Tech3 ships and I believe that we must keep it like this! So... nerf T3s instead? 
Travelling at the speed of love. |

kerradeph
Aliastra Gallente Federation
31
|
Posted - 2013.11.25 20:30:00 -
[20] - Quote
Alvatore DiMarco wrote:Hooray for interceptors that can actually intercept - and bring down BPOs from ORE space when they're not intercepting. yeah, that's what I used inties for the most was a particularly hard to catch shuttle. |

Karma Codolle
Federal Navy Academy Gallente Federation
40
|
Posted - 2013.11.25 23:07:00 -
[21] - Quote
Ceptors are meant to catch prey. They should have bubble immunity so they aren't slowed down in this fashion.
Rest of the fleet is slowed down, i see no issue with nullified ceptors. They are finally doing what they are meant to do |

Emma Yobibit
Garoun Investment Bank Gallente Federation
50
|
Posted - 2013.11.25 23:13:00 -
[22] - Quote
Ok WTF guys.... please tell me you guys are joking, you can get ceptors to almost inta warp ofc (unlike a pod tho....), but did you ever consider making your ceptor insta lock? you need around 5K scan res to do that, requiring 2 sensor booster, being a friend or , i even saw people target my pod with insta lock loki
Not discussing further until you try it with an insta lock, being around 0.5 sec lock time. 1.1 sec does no where near good enough |

Caela Autumn
Incertae Sedis Ragnarok.
0
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Posted - 2013.11.25 23:14:00 -
[23] - Quote
They should have bubble immunity on land but no bubble immunity to warp out.
So on a gate with bubbles on both sides, you warp to it and land directly on the gate, jump, then burn FOR A WHOLE SECOND to be able to start warp. |

Kahega Amielden
Rifterlings Point Blank Alliance
1056
|
Posted - 2013.11.25 23:18:00 -
[24] - Quote
Karma Codolle wrote:Ceptors are meant to catch prey. They should have bubble immunity so they aren't slowed down in this fashion.
Rest of the fleet is slowed down, i see no issue with nullified ceptors. They are finally doing what they are meant to do
Being bubble immune doesn't help them so much with catching prey as it does with being impossible to catch. No ship should be impossible to catch.
Removing bubble immunity would not change the fact that with the warp speed buffs, they can be on top of a target incredibly fast. That was the main, and needed, buff to interceptors. |

Morrigan LeSante
The Lost and Forgotten Troopers
470
|
Posted - 2013.11.25 23:34:00 -
[25] - Quote
You dont always have to "catch" it, to kill it.
They're not any harder to catch, not really, than a CovOps frig. |

Lidia Caderu
Cobalt Academy Catastrophic Uprising
23
|
Posted - 2013.11.26 00:10:00 -
[26] - Quote
Konnore wrote:I agreed with all in Rubicon expansion, all but nullifiers interceptors!
After all "nullifying" was a privillege of Tech3 ships and I believe that we must keep it like this!
If we realy need a nullifying frigate, we should start thinking the creation of a T3 frigate in EVE Online, with the skill-loss penalty and a corresponding price!
Agreed with post.
ceptors became too nasty...
wouldnt it be better to remove nullification from interceptors and just make 3 rig slots or extra slot for them to be inline with other frigs? |

Cervantes Ituin
Guardians of the Underworld White Mountain Coalition
0
|
Posted - 2013.11.26 00:27:00 -
[27] - Quote
Lidia Caderu wrote:Konnore wrote:I agreed with all in Rubicon expansion, all but nullifiers interceptors!
After all "nullifying" was a privillege of Tech3 ships and I believe that we must keep it like this!
If we realy need a nullifying frigate, we should start thinking the creation of a T3 frigate in EVE Online, with the skill-loss penalty and a corresponding price! Agreed with post. ceptors became too nasty... wouldnt it be better to remove nullification from interceptors and just make 3 rig slots or add extra slot for them to be inline with other frigs?
This is laziness, adapt or die. Instead of bubbling interceptors try smart bombing then instead. |

Cervantes Ituin
Guardians of the Underworld White Mountain Coalition
0
|
Posted - 2013.11.26 00:32:00 -
[28] - Quote
Caela Autumn wrote:They should have bubble immunity on land but no bubble immunity to warp out.
So on a gate with bubbles on both sides, you warp to it and land directly on the gate, jump, then burn FOR A WHOLE SECOND to be able to start warp.
At last a counter to instalock camps. Ive been locked in one server tick before now and vaporised in the second. The ceptor changes are a good thing. |

Konnore
November 17th Fidelas Constans
2
|
Posted - 2013.11.26 23:15:00 -
[29] - Quote
I' say it once more..
Ceptors are very cheap to have that privilege...
I possitive with nulli frigs.. but not in the price of 20-30 million ISKs..
I am ready to pay 100m for a nulli frig.. |

Emma Yobibit
Garoun Investment Bank Gallente Federation
53
|
Posted - 2013.11.27 13:25:00 -
[30] - Quote
Konnore wrote:I' say it once more..
Ceptors are very cheap to have that privilege...
I possitive with nulli frigs.. but not in the price of 20-30 million ISKs..
I am ready to pay 100m for a nulli frig..
So are covert ops frigate. Mobile depots vs Carrier. MTU vs Noctis
But problem is Ceptors done kill stuff unless its alone, so really at the end its like a black ops hot drop. but without all the battle ships. |

Iski Zuki DaSen
Icarus Academy
0
|
Posted - 2013.12.02 15:05:00 -
[31] - Quote
well the way i see it is that Ceptors are to cheap to be Nulified mabey CCP could add some more materials in thier construction that come from W-Space thus linking them with the sleeper technology and buffing their price a bit other than that they are really fun to play these days and fullfill their "intercepting" role as a ship |

Antillie Sa'Kan
Forging Industries Silent Infinity
193
|
Posted - 2013.12.02 16:12:00 -
[32] - Quote
Konnore wrote:I am ready to pay 100m for a nulli frig.. Boy do I have a deal for you my friend... |

Thaddeus Eggeras
TwoTenX LEGIO ASTARTES ARCANUM
120
|
Posted - 2013.12.02 16:19:00 -
[33] - Quote
Geez if only this had been talked about before. Oh it was, making the fastest locking, fastest moving and fastest warping ship in EVe able to ignore bubbles, who would have EVER thought that would be a bit OP? hmmmm. Old CCP, doing a great job lately, argh |

Ronny Hugo
Dark Fusion Industries Limitless Inc.
23
|
Posted - 2013.12.02 18:02:00 -
[34] - Quote
Konnore wrote:I am ready to pay 100m for a nulli frig.. But I'm a cheap bastard. As is everyone else.
The interceptor now works as an interesting part of the game, start thinking of how to live with it instead of finding ways of living without it. Fleets will have interceptor scouts and that I think will lead to more battles taking place. The interceptor is not your worries, its the fleet that follows it you should be ready to point. I think gatecamps will be different now also. Since interceptors can run away gate-camps will be more like bait-camps, with lots of other people (perhaps some interceptors) hiding a couple thousand kilometers off-grid ready to warp in when some fleet scouts your bait-camp with an interceptor and decide that they can beat your bait-camp.
PS: Everything is OP if you use it in large numbers. So make some large numbers! |

Konnore
November 17th Fidelas Constans
7
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Posted - 2013.12.02 20:14:00 -
[35] - Quote
Ronny Hugo wrote:But I'm a cheap bastard. As is everyone else.
The interceptor now works as an interesting part of the game, start thinking of how to live with it instead of finding ways of living without it. Fleets will have interceptor scouts and that I think will lead to more battles taking place. The interceptor is not your worries, its the fleet that follows it you should be ready to point. I think gatecamps will be different now also. Since interceptors can run away gate-camps will be more like bait-camps, with lots of other people (perhaps some interceptors) hiding a couple thousand kilometers off-grid ready to warp in when some fleet scouts your bait-camp with an interceptor and decide that they can beat your bait-camp.
PS: Everything is OP if you use it in large numbers. So make some large numbers!
I realy like this nullify frig m8(s) and I wan't to Live with it, but its realy too cheap for that it can do
ceptor is realy fast and it can intercept without been nulli...
Give us a T3 multi-using frigate instead of...
|

Onictus
Silver Snake Enterprise Fatal Ascension
614
|
Posted - 2013.12.02 20:19:00 -
[36] - Quote
Konnore wrote:Ronny Hugo wrote:But I'm a cheap bastard. As is everyone else.
The interceptor now works as an interesting part of the game, start thinking of how to live with it instead of finding ways of living without it. Fleets will have interceptor scouts and that I think will lead to more battles taking place. The interceptor is not your worries, its the fleet that follows it you should be ready to point. I think gatecamps will be different now also. Since interceptors can run away gate-camps will be more like bait-camps, with lots of other people (perhaps some interceptors) hiding a couple thousand kilometers off-grid ready to warp in when some fleet scouts your bait-camp with an interceptor and decide that they can beat your bait-camp.
PS: Everything is OP if you use it in large numbers. So make some large numbers! I realy like this nullify frig m8(s) and I wan't to Live with it, but its realy too cheap for that it can do ceptor is realy fast and it can intercept without been nulli... Give us a T3 multi-using frigate instead of...
I agree the combination of impulse speed, with warp speed and near instantaneous warp initiation is a lot.....with the nullification added in its too much.
Give the interdiction nullification to interdictors, but the interceptors a bit over the top right now, as fun as it is to abuse. |

wachizmo
Koshaku Gentlemen's Agreement
0
|
Posted - 2013.12.03 03:35:00 -
[37] - Quote
There should, imo be a button in interceptors, similar to the weapon safety system so that when im flying in my taranis i can , for strategic purposes, be able to switch nullification on or off whenever i need to
The end  |

Grandma Squirel
50
|
Posted - 2013.12.03 06:25:00 -
[38] - Quote
The problem is that without bubble immunity, it becomes much harder to catch a fleeing enemy who is competent. Without being nullified, stop bubbles at 100km, 2 or 3 systems in a row, and your never going to catch up. Even bubbles on your in gate are going to dramatically slow down the persuing ceptor. The real issue is very fast align times. Fix that and the nullification will no longer make ceptors uncatchable, and it would be a good change for lowsec as well. The nullification has only highlighted an underlying issue that effected lowsec for years. |

Sh0plifter
Underworld Initiative
22
|
Posted - 2013.12.03 07:18:00 -
[39] - Quote
Konnore wrote:Gigan Amilupar wrote:How does this have anything to do with interceptor nullification? Nullified ships aren't affected by warp bubbles, they can still be pointed and scrammed. It seems your issue is that it was able to align and warp out before you were able to lock it or get a point on it, it has nothing to do with it being nullified, unless this engagement of yours took place in a warp bubble. with that I wanded to say that "Ceptors are extremely fast anyway, they don't need that immunity!" focus on the point! not on my Scan resolution! Interceptor. I want you to contemplate that word for a moment.
. . . . . . . Don't TL;DR this ****. . . . . . .
Now, how is a ship suppose to INTERCEPT a target, or fleet. If it has to hit every bubble along the way. The fleet has to hit every bubble unless they ping. A fleet has to get drug 80km off a gate by drag bubbles.
1st: Interceptor is a scouting and fleet intercepting ship.The interceptor/scout should have immunity that allows every -NEW- player to work towards without having to do Cruisers 5, (racial) Strat Cruiser 4, (racial) subsystems to 4. On top of every skill implicated to properly use a Tech3 Cruiser to a full capacity bar subsystems/ship skills to 5. Just to be able to scout nullified. Where as your interceptor takes 1/4 of the time to train. Is highly useful, very cheap ship. Ontop of which they can go run around null sec and solo. Most of your high end skillpoint players don't fly interceptors, unless they are just going out for a "joyride" for the "lulz" because of the change.
I personally still prefer my T3 when I go out solo through null because of your ungodly amount of "deterrent" bubbles that make you feel safe.
2nd: Intercept-OR. To Intercept a target. That is what an INTERCEPTOR is. |

Smelly PirateWhore
Reikoku Pandemic Legion
21
|
Posted - 2013.12.03 12:35:00 -
[40] - Quote
Konnore wrote:Seranova Farreach wrote:cause capships are already immune to ewar iirc You need read my post again .. I spoke about the Nullification and NOT about ewar! and Capitals are NOT immune to Ewar... Supers are! And both are not Nullified! but you answer only in the 3rd part of my post.. do you agree with the 1st and 2nd part? (actualy you didin't even answer to the 3rd part - I can remind it to you.. I said, if a ceptor can be nulli why a Super can't?)
apologies if someone's already mentioned this, but if a super was nullified as well as immune to ewar it would be nigh on invincible since nothing could ever prevent it from warping away from engagements? |
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