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spidster
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Posted - 2006.02.25 22:48:00 -
[1]
ide just wanted a post were every1 can post whatever knowledge they have about the upcoming kali expansion, whatever it may be, please keep on topic.
spid-.
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Sarmaul
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Posted - 2006.02.25 22:52:00 -
[2]
http://www.eve-online.com/features/kali/

Originally by: Zzazzt
Originally by: thoth foc PA doesnt stand for anything..
Punchbag Alliance...
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Galaxion
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Posted - 2006.02.25 23:35:00 -
[3]
What i really really really want is to allow alliances with sovreignty, say over whole constellations, to be able to have sentry guns and 'concord'-like police for their gates, in addition to be being able to lock down gates (obviously with a counter to prevent exploitation, but still).
Also, seeing all NPC entities in 0.0 lose control of sovreignty, ALL 0.0 stations being conquerable and all systems claimable.
Oh, and I want tech 3. Thats about it. -----------------------------------------
I like ya though, who are you again? - Wrangler I think he is the guy with the big rubber ball - Vanamonde Nice 'tash - Cortes |

Gourdann Milaa
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Posted - 2006.02.25 23:45:00 -
[4]
This article on MMORPG.com has a few gems of info about Kali.
Linkage
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Joshua Foiritain
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Posted - 2006.02.25 23:52:00 -
[5]
Edited by: Joshua Foiritain on 25/02/2006 23:52:46
Originally by: Galaxion Also, ALL 0.0 stations being conquerable
Horrible idea... Instead NPc stations should deny docking and open fire on anyone with bad standings. This would give smart alliances a homefield advantage. -------
[Coreli Corporation Mainframe] |

Wendat Huron
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Posted - 2006.02.26 00:17:00 -
[6]
Originally by: Galaxion What i really really really want is to allow alliances with sovreignty, say over whole constellations, to be able to have sentry guns and 'concord'-like police for their gates, in addition to be being able to lock down gates (obviously with a counter to prevent exploitation, but still).
Also, seeing all NPC entities in 0.0 lose control of sovreignty, ALL 0.0 stations being conquerable and all systems claimable.
Oh, and I want tech 3. Thats about it.
Will you shell out the bounty of every BoB ship killed in your sovereign space then? Now that'd be sweet!
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MysticNZ
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Posted - 2006.02.26 00:23:00 -
[7]
I'm waiting for the gfx engine.
I can see eve changing drastically in the future. I'm sure it is going to be based on DirectX 10?
If planetery flight is introduced, I think most warfare will be on planets rather than in space. Planets will be key points to take over, having an alliance control them. -
                        You got pwnd by us too :P - Wrangler lol - Imaran |

TiraX
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Posted - 2006.02.26 00:54:00 -
[8]
Planet warfare, I don't like it. Eve is in a way about realism, planets could not be that limited. ----
No brain, No pain
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Failin Zhar
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Posted - 2006.02.26 01:00:00 -
[9]
Edited by: Failin Zhar on 26/02/2006 01:03:42 Edited by: Failin Zhar on 26/02/2006 01:00:29
Originally by: TiraX Planet warfare, I don't like it. Eve is in a way about realism, planets could not be that limited.
Haha, I love your sig mate! Made me laugh so hard I woke up my dog and noe she's staring at me as if I were crazy =) Though you've misspelled "popin'". Unless you're meaning that you pope the roids.
And no, no planet combat please. ----------------------------------------------------------------------- (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

DaveW
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Posted - 2006.02.26 01:04:00 -
[10]
Please... Please... not another 'update'....
Aaaaaaaah....!!! _________________________________________________________________
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Brolly
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Posted - 2006.02.26 01:07:00 -
[11]
Planet combat would be cool, if people don't like it, they wouldn't have to do it. Besides, it seems only interdictors are planned for that role atm...well, I think it says something along those lines in the description.
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Failin Zhar
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Posted - 2006.02.26 01:09:00 -
[12]
Originally by: Brolly Planet combat would be cool, if people don't like it, they wouldn't have to do it. Besides, it seems only interdictors are planned for that role atm...well, I think it says something along those lines in the description.
The problem with planetary combat is that a whole bunch of retards will begin to get vocal about being able to jump out of their ships, grab a blaster and mug the local store owner on a planet of their choice. Yes, idiots like that exist. ----------------------------------------------------------------------- (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

Danton Marcellus
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Posted - 2006.02.26 01:27:00 -
[13]
It certainly would add another moneysink with alliances and corporations buying millions of marines.
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

Emmerich Steiner
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Posted - 2006.02.26 02:13:00 -
[14]
If there was planetary combat I would spend all of my time starting bar fights. So I don't think it is a very good idea.
My domi is pretty ugly It's tech II drones do the deed. And that thorax ramming me fits oh so snugly. I surely hope this poem made your ears bleed. |

Vessar Koshir
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Posted - 2006.02.26 02:50:00 -
[15]
If planetary combat were introduced, I would rather see it as RTS/TBS style gameplay than FPS or TPS. It just doesnt seem likely that pod-pilots would be willing to run around on the surface of a world, risking permanent death, unless it was absolutely necessary.
Assault and capture of true orbital facilities with ships could prove entertaining, however.
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JamesTalon
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Posted - 2006.02.26 02:50:00 -
[16]
If there was Planetary combat like what was in Master of Orion 2 or 3, with having your marines being able to use different tactics and weapons for attack, and the defence, having the "homefield advantage", would be better than having players actually take part in it....
Although being able to make an Alt that trained a skill set to be a Marine would be pretty cool.
Caldari Navy Surplus
Eris was here ~Eris |

Ankanos
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Posted - 2006.02.26 03:42:00 -
[17]
planetary combat imo would more likely be just us buzzing around in our ships in a new enviroment. maybe dipping into valleys to break target locks etc.. one where bumping your target into the ground would be a favorite pastime. (if only savour some spectacular ship-disintegration-on-impact graphics that the graphic engine update will make possible.) :)
i really dont think ccp will ever have us jump out of our ships. thats not what eve is about. it would attract avatar lovers. we cant have that, now can we?
planets will just give us a new enviroment with its own set of tactical pluses and minuses for us to play with. -yada yada.
should be fun.
-ank --- |

Q'unt
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Posted - 2006.02.26 04:13:00 -
[18]
Well after reading the whole interview i have to say ccp have big plans for ower favourate online game.
many points i could coment on but ill just do the one on planetery combat. It was hinted but not said that one day they may consider full scale tactial deployments???
Tanks/Troops/Fighters?
Well not sure will ahve to see how this works [assuming this is what he meant] but im not against any idea of theres till there are more details about it. I Want Your Pods |

Ceilidh
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Posted - 2006.02.26 04:48:00 -
[19]
Originally by: Galaxion What i really really really want is to allow alliances with sovreignty, say over whole constellations, to be able to have sentry guns and 'concord'-like police for their gates, in addition to be being able to lock down gates (obviously with a counter to prevent exploitation, but still).
Also, seeing all NPC entities in 0.0 lose control of sovreignty, ALL 0.0 stations being conquerable and all systems claimable.
Oh, and I want tech 3. Thats about it.
The Guard/Guns at gates seems likely but I doubt they'd ever allow players to turn the gates themselves off. Block them, camp them, put funny pictures beside them (Some of those secure Can pictures are really good)... but I really don't see them ever allowing us to turn a gate off, ever.
------------------- -Ceilidh (KAY-lee) |

Filine
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Posted - 2006.02.26 05:08:00 -
[20]
Originally by: MysticNZ I'm waiting for the gfx engine.
I can see eve changing drastically in the future. I'm sure it is going to be based on DirectX 10?
If planetery flight is introduced, I think most warfare will be on planets rather than in space. Planets will be key points to take over, having an alliance control them.
probally DX9c, DX10 has the stigma of being windows Vista only so a change to that wouldnt be for over a year after vista comes out.
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Dao 2
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Posted - 2006.02.26 05:20:00 -
[21]
they said planetary combat wouldn't be in kali, and probably its own big patch cause of the size of the project. and its flying around in your ships, not like u can actually come out of ur pod...
------------------------------------------------ NEWLY ADDED ON 1/19 (though applies to all posts before ;p)
the usual "I don't represent my corp or alliance" and stuffs like that
Also the gal |

Nlle Kaani
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Posted - 2006.02.26 06:18:00 -
[22]
sentries to automatically camp for you to mine and ratting safely in "your own" space eh? carebears.
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Rafein
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Posted - 2006.02.26 06:28:00 -
[23]
I do think there will be sentries in the future, but I don't think they will be much more powerful than the ones we see in missions.
They would be more for ganking the lone noob running an indy through, but not strong enough for any combat pilot to worry unless there are more than 7-8.
Personally, I think even if we do get sentry guns, most aliance won't use them, due to players greifing them, killing bunches of them so the alliances just has to keep replacing them.
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Foulis
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Posted - 2006.02.26 07:36:00 -
[24]
Originally by: Nlle Kaani sentries to automatically camp for you to mine and ratting safely in "your own" space eh? carebears.
More like sentries to give us any advantage at all when defending our own space. The advantage goes to the attacker right now. ---- I like pie.
Cake > Pie - Imaran
Originally by: CCP Hammer Boobies
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Corp Scammer
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Posted - 2006.02.26 08:35:00 -
[25]
alliances claiming smaller amounts of space easier to defend ditch the sentry guns idea for 0.0
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MysticNZ
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Posted - 2006.02.26 08:57:00 -
[26]
You guys got it all wrong.
Planet combat is going to be in ships, they have already shown a video for it. CCP has also stated there is going to be no "running" around on the surface. -
                        You got pwnd by us too :P - Wrangler lol - Imaran |

Rodj Blake
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Posted - 2006.02.26 11:12:00 -
[27]
This is what I know about the upcoming Kali expansion:
Everything you read on the forums about it is pure speculation.
Dolce et decorum est pro imperator mori |

Dirka Dirkastan
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Posted - 2006.03.12 23:50:00 -
[28]
Sentry guns would be a good idea, but You'd have to make them so they require you to "link " to them in order to operate. Say you have to have a positive standing in order for them to acquire targets, so alliances wouldn't be using them unless they absolutely needed that tactical advantage, since they'd just be destroyed if they were left alone, sitting about in 0.0 space.
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Tiuwaz
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Posted - 2006.03.12 23:59:00 -
[29]
Originally by: Joshua Foiritain Edited by: Joshua Foiritain on 25/02/2006 23:52:46
Originally by: Galaxion Also, ALL 0.0 stations being conquerable
Horrible idea... Instead NPc stations should deny docking and open fire on anyone with bad standings. This would give smart alliances a homefield advantage.
and how do you kick the alliance out of that station? that problem remains aslong as some 0.0 stations remain unconquerable
Originally by: Oveur ****! Lets nerf it!
To the nerfmobile!
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Wendat Huron
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Posted - 2006.03.13 01:33:00 -
[30]
Originally by: Tiuwaz
Originally by: Joshua Foiritain Edited by: Joshua Foiritain on 25/02/2006 23:52:46
Originally by: Galaxion Also, ALL 0.0 stations being conquerable
Horrible idea... Instead NPc stations should deny docking and open fire on anyone with bad standings. This would give smart alliances a homefield advantage.
and how do you kick the alliance out of that station? that problem remains aslong as some 0.0 stations remain unconquerable
You bribe the station owners, can you say moneysink? 
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