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Thread Statistics | Show CCP posts - 6 post(s) |

NightmareX
Mind Games. Suddenly Spaceships.
244
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Posted - 2013.11.27 18:21:00 -
[1] - Quote
First i will say that the Vindicator is fine as it is. Nothing is needed to be changed on it. I have been using it for some years now and i know all of it's good sides and where it's bad sides are.
Anyone who have been playing EVE for some time knows that the Serpentis ships is all about applying DPS at close range. Because of that, it needs to have a tool to be able to apply it's damage to most targets.
A Machariel or any other fast ships will now have it VERY easy against any Vindicators as it can just cycle it's MWD and never be in danger of getting webbed so much that it would be in danger.
The only place i would ever accept the change to remove the web bonus on the Vindicator is if the Vindicator gets a 25% damage boost. Again, the Vindicator is about applying DPS. So it needs to have some kind of tool to be able to do that.
Without the web bonus, the Vindicator will just be a Megathron Navy Issue v2.0 with just some more DPS. I don't want that. I will rather sell my Vindicator and buy the Navy Mega if the Vindicator lose it's web bonus and doesn't get anything to make up for that.
So in all, don't mess with the Vindicator as it's pretty damn good balanced as it is now. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
246
|
Posted - 2013.11.28 13:11:00 -
[2] - Quote
As someone already have said. If someone thinks a 90% webber is to powerfull for a ship that canonly fight inside 18 km, they clearly haven't tried ECM and Damps.
Again,Serpentis ships is about applying DPS.And guess what you have to do to be able to apply DPS?
Yes, you have to web alot. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
246
|
Posted - 2013.11.28 15:40:00 -
[3] - Quote
Also, if the web bonus from the Vindicator gets removed, then what advantage does the Vindicator have against the other pirate battleships? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
246
|
Posted - 2013.11.28 16:12:00 -
[4] - Quote
Kagura Nikon wrote:NightmareX wrote:Also, if the web bonus from the Vindicator gets removed, then what advantage does the Vindicator have against the other pirate battleships? The new bonus yet undisclosed to replace th e onld one? Because I am yet to see anyone claiming ccp would make the vindicator be the only pirate ship with 2 bonuses only. The only new bonus i can see it will get if the web bonus is getting removed is to get even more damage bonuses as the Vindicator is focused around DPS and to apply DPS. And if that's the case then, it will need at least 20% more damage output. Hopefully it will have around 25% more damage then. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
247
|
Posted - 2013.11.28 17:59:00 -
[5] - Quote
MeBiatch wrote:but it seems like the bonus is just pure op. I'm not even sure if you actually think about how ridiculously overpowered the Machariel is going to be against the Vindicator. The only way to have a chance to fight a Machariel in a Vindicator is to use the web. Without the web bonus, the Vindicator will lose to it EVERY single time. PERIOD.
Sure, if the Machariel gets it's speed nerfed as much as the nerf for the Vindicator will be by going from 90% to 60% web strenght, then fine.
So no, if the Machariel doesn't get a massive speed nerf, then no, the web bonus doesn't have to go. Infact, it doesn't even have to go as the main Serpentis bonus is web strenght and DPS, Blood Raider's strenght is web range and neuts, Angel Cartel's strenghts are tracking and speed.
So everyone have it's own strenghts.
Just to make a very clear example. Would you or anyone else who use a Machariel accept to remove the speed advantages the Machariel have over other ships for another bonus? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
247
|
Posted - 2013.11.28 18:22:00 -
[6] - Quote
Harvey James wrote:i'll give you a like for this 90% webs are OP and need a nerf .. and webs in general need a rebalance.. Can you explain what's so op with 90% webs when a Bhaalgorn can neut over 3k cap in one cycle with 3 neuts?
I'm not sure what's more op here actually.
Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
247
|
Posted - 2013.11.28 18:43:00 -
[7] - Quote
MeBiatch wrote:though just by looking at the web bonus by its self its a op bonus period. I wouldn't say that.
If you had been using the Vindicator and knows how little room the Vindicator have to apply it's damage, you will know why the ship needs the web bonus. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
247
|
Posted - 2013.11.28 18:51:00 -
[8] - Quote
Naomi Anthar wrote:Another fool...
Read my post above... dude PIRATE SHIPS ARE NOT OK AT ALL. Just because you never ever seen succubus ingame or phantasm. Does not mean those ships are limited edition. THOSE SHIPS NEED LOVE NOW. You don't see them because they are DEEP BELOW standard t1 ships. Yes they are not just medicore. They are obnoxiously bad and probably most broken and most useless hulls in this game.
Pirate rebalance should be priority above all other hulls.
YES FIX THINGS THAT ARE BROKEN(pirate ships) AND IGNORE MINOR ISSUES Thaddeus is talking about. Let me guess, you have never flown pirate ships like the Vigilant and Vindicator in real PVP like i have?
I bet you have been buttraped and killed by them as you seems kinda butthurt over them.
When you pay over 1 billion isk for the Vindicator, you expect the ship to be very good at something. And as Serpentis ships is all about DPS and applying the DPS, it needs some kind of tool to be able to do that. So, let us hear on how you would change the Serpentis ships and still be able to keep the ships to the root of doing DPS and applying DPS? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
247
|
Posted - 2013.11.28 19:00:00 -
[9] - Quote
Kagura Nikon wrote:Why is so hard for you to understand that the serpentis web bonus make a web 4 TIMES stronger. While the baalghorn bonus makes a neutralizer 75% stronger.
There is a HUGE difference there!
Webs at 90% are much more absolute, specially when combined with superior firepower of serpentis ship. The shisp are not hugely OP, but they clearly have the most sinergetic bonus set !
I don't think the bonus need to be removed. But it could be reduced to 7.5% per level on the vindicator and left alone in the vigilant. The daredevil is harder to emit a precise diagnostics Where do you get the 4 times from?
If you take a ship that goes 100 m/s and 90% web it, it will do 10 m/s. Now take a normal 60% web. You will take that 100 m/s ship down to 40 m/s. The 2nd 60% webber will take it down to 16 m/s. A third 60% webber takes it to 6.4 m/s.
So you have to use 2x normal webbers to get to almost the same effects as the 90% webber gets. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
247
|
Posted - 2013.11.28 19:05:00 -
[10] - Quote
Naomi Anthar wrote:You are total ******, i'm calling it now. No i actually i raped last rail dd with lol kiting coercer kiting at 19/20km with mwd. Actually I'm OK WITH STRONG VINDI AS IT IS. I'm not ok with other pirate ships like Sansha nation mostly to be left as piece of **** you idiot. Well first of all, if you have to start calling others for different things here, it's a pretty clear sign that you have lost this discussion. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
248
|
Posted - 2013.11.28 19:10:00 -
[11] - Quote
Kagura Nikon wrote:Yourself prooved its 4 times dammit!
One makes you go to 10ms other to 40. I wil lhelp you 40/10 -> 4 You are doing it wrong. You should calculate on how many extra 60% webbers you have to use to gain the same effect as the 90% webbers get, then you can see how many times more it will be.
You can't really say that a 99% web bonus as we had earlier on our Vindicators will be 40 times stronger than a normal 60% web. Also that a ship that does 100 m/s will go to 1 m/s with a 99% webber while the 60% one will take it to 40 m/s. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
248
|
Posted - 2013.11.28 19:18:00 -
[12] - Quote
Naomi Anthar wrote:NightmareX wrote:Naomi Anthar wrote:You are total ******, i'm calling it now. No i actually i raped last rail dd with lol kiting coercer kiting at 19/20km with mwd. Actually I'm OK WITH STRONG VINDI AS IT IS. I'm not ok with other pirate ships like Sansha nation mostly to be left as piece of **** you idiot. Well first of all, if you have to start calling others for different things here, it's a pretty clear sign that you have lost this discussion. I lost something - but its patience. In matter of facts i'm winner. My arguments : Sansha ships are **** - they need buff. Your counterarguments ? COMPLETLY NOONE Your argument Serpentis ships are strong and they should remain strong. My stance : i'm completly ok with this but bring other pirate ships to this level. Now yeah i lost PATIENCE, because of ignorant posters like you who would gladly remove Sansha lineup from game. All you care is some stupid painted megathron called vindicator. There is more than that - and i fight for all ships to be viable and be real powerful option. Go away you bugger ... if you would realize what i'm trying to achieve here you would just unsub from this game after realizing your mental impotence. Do you have experience in flying the different pirate battleships?
If not, you shouldn't really be talking in here.
Anyone who use the different bonuses the different pirate battleships have will never say any of the bonuses the different pirate battleships have are overpowered in any ways or form to each others.
If a Bhaalgorn is fighting a Vindicator, the Bhaalgorn pilot will never complain about the web strenght in the same way as i who are in a Vindicator will never complain about the Bhaalgorn raping my cap. And if a Rattlesnake are fighting my Vindicator, he will just laugh at me because i can never break his shield tank as the Rattlesnake have a bonus to tanking. And the same goes through the rest of the pirate battleships. All of the pirate battleships are balanced to each others.
This is the fact. And if you don't like that, then just avoid getting into fights with those ships if you think they are so op and dangerous. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
248
|
Posted - 2013.11.28 19:29:00 -
[13] - Quote
Kagura Nikon wrote:No.. I am not doing it wrong. Will reiterate my post.
8 is 4 times more than 2. Under your approach it would be 3, because if you divide 8 by 2 for 3 time syou get same value.
A composite series is not same thing as a function. Mathematically 90% web is 4 times strogner than 60% web. If you try to rerpesent in a composite serie sof independent terms you would need only 2 terms repeating. YEat that does nto mean its only 2 times more.
Its simple math, I understand the confusion, but peopel need to realize the difference between the 2 things. No, theoretically, it's just 30% stronger, because 90% - 60% = 30% . Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
248
|
Posted - 2013.11.28 19:32:00 -
[14] - Quote
Naomi Anthar wrote:All you talk is vindi this, vindi that . Bhaal this , bhaal that.
AND THAT IS MY FRIGGIN PROBLEM ... there are other ships around who should be equally powerful (but diffrent at same time) AND IT'S NOT CASE. You are not going to tell me daredevil is on same power level as succubus, or cynabal as strong as phantasm ?
That's what i'm talking about. Surge of power to ships that need it, not nerfing stupid vindicator ... dude WHAT THE HELL you are talking about. Trying to tell me i want something i do not actually is kinda full ****** - and you are surprised i lost my patience ?
In the end you want same thing , that i want. But you just cannot comprehend that. And yes i hate idiots ;/ Excuses after excuses. If you don't have experience in flying those ships and don't know how they works in real PVP, then you shouldn't be talking about what's op or not op.
Are you just specs whoring and comparing specs vs specs?
In that case, lol. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
248
|
Posted - 2013.11.28 19:49:00 -
[15] - Quote
Kagura Nikon wrote:You joking your you seriously math challenged? because its hard to get mathematical sarcasm on the internet. Remember, this is about going from 0 to 100% on the bonuses. If something is giving you 60% bonus and another thing of the same gives you 90%, it's basicly 30% stronger than the 60% one.
If a ship is doing 10 m/s as normal (just to take an example). Will the 90% webber be 4 times stronger than the 60%webber when the ships is doing 1 m/s with the 90% webber over 4 m/s with the 60% webber?
For you it will, but for me the speeds are so low anyways that it wouldn't really matter.
Taking a ship to 10 m/s or 16 m/s wont matter as that is so slow that the ship can't do anything to get out anyways. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
248
|
Posted - 2013.11.28 19:56:00 -
[16] - Quote
Naomi Anthar wrote:I made 0 excuses here ... completly 0. I will say more. No fucks are given about your problem with "Naomi Anthar wants vindi nerfed" ... dude you are stupid and problematic fool. No offence actually. That is fact you got some weird imagination that i got problems with some stuff while its not TRUE.
Take drugs off. I'm done. You still haven't answered me on if you have used those pirate battleships enough to have experiences to talk about what's op or not op? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
248
|
Posted - 2013.11.29 21:18:00 -
[17] - Quote
Now, as i know what the Vindicator is capable of doing, i'm thinking on one thing that you might not like. But this idea is still to be able to keep the Serpentis ships unique when it's about webbing and applying DPS and still not be to powerfull at ranges without making those ships pretty useless.
So i'm just brainstorming on this anyways. So here comes an idea.
How would it work if that we have had a system where the web strenght bonuses would come into use after how your range is?
Just to take an example. If you use a normal ship with a webber, you will have 60% web strenght with any webbers at any of the ranges they have. What if the system had been so that the 90% web strenght of the ships that can have a 90% web strenght would only have the 90% web strenght inside the normal 10 km range and then drop to 60% web strenght after that?
So for a Federation Navy Stasis Webifier, it have 14 km web range, so it would have 90% web strenght up to 10 km and then it drops to 60% web strenght from 10 km to 14 km. For a Tobias Modified Stasis Webifier (like i actually can fit on my current Vindicator), it have 20 km web range, so the 90% web strenght would still only work inside 10 km and for the rest of the 10 km web range it have, it would only be 60% web strenght for any ships that lets you have 90% web strenght.
So if you overload a Federation Navy Stasis Webifier, you would have 18 km web range, but still, the 8 km out of 10 km would still be 60%.
How would that work? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
250
|
Posted - 2013.11.29 23:10:00 -
[18] - Quote
Or if my idea over isn't going to work, then at least give the Vindicator 30% more tracking to make up for the web bonus loss (only if it gets removed) so the ship can hit the targets good it's supposed to hit. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
324
|
Posted - 2013.12.02 22:26:00 -
[19] - Quote
Saeger1737 wrote:Vindi is only op when its got logi with it, if you take the logi off the field, stay out of web and gun range, the vindi becomes worthless, easy, just seems that everyone wants to be within hug range while playing the game all the damn time. Any ships can be op with enough logis in the fleet.
Some weeks ago we had 20x Vindicators in our fleet. We had like 6-8 Logistics and several carriers as backup. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
335
|
Posted - 2013.12.03 01:12:00 -
[20] - Quote
Naomi Anthar wrote:most arguments for Vindi opness are provided by Suddenly Spaceships ... "not op , but we are using them in groups of 20 ..."
Yeah whatever xddd
They are op, but they can stay that way just buff other pirate factions to this level aka BE AS GOOD AS THAT.
Because that is certainly joke to say other battleships are at same power level (maybe machariel ... but thats it) Yeah, just because we had one run with 20x Vindicators in our fleet doesn't make the ship op in any form. Just to let you know, we had 150 peoples in our fleet that time. We had tons more than just 20x Vindicators as pirate / faction ships in our fleet.
Normally we have like 4-5 of the Vindicator in fleet when we are alone and when we use them. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
399
|
Posted - 2013.12.05 10:13:00 -
[21] - Quote
NaK'Lin wrote:4x as powerful result != 400% effect I still don't think that's the way to calculate it.
I don't calculate it on how the speed is, i calculate on how many extra 60% webs you need to have the same effect as the 90% webber.
If a ship is doing 100 m/s, the 60% webber will take it down to 40 m/s while the 90% webber takes it to 10 m/s. 2x 60% webs takes it to 16 m/s witch is so low speed that it doesn't matter anylonger.
So in this case, it means that the 90% webber does have a little over double the power of the normal 60% webber.
If we use a 1% webber as an example against a 99.9% webber, then a 100 m/s ship will do 99 m/s with the 1% webber and it will do 0.1 m/s with the 99.9% webber. Does this means that the 99.9% webber is 99999% better than the 1% webber?
No, it means that the 99.9% webber is 98.9% better than the 1% webber.
Not only that, but we can also say a 60% webber slows your 100 m/s ship down 60 m/s while a 90% webber slows you down 90 m/s. And then we can take 60 and + it with 50%. It will then be 90 m/s that is slowed down that is the same speed slowed down as the 90% webber does.
So in reality, a 90% webber it's actually 50% more powerfull than a 60% webber if we calculate how many m/s in speed a 90% web slows down compared to a 60% webberand not from what the original speed is to what the speed is after you are webbed. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
401
|
Posted - 2013.12.05 11:44:00 -
[22] - Quote
Ger Atol wrote:Exactly, 1 X 60% web on a vindi with pilot with minBS5 = 1 X 90% web in effect.
Regardless of what figures get thrown around, the situation is, that 1 X 90% web does the same job 2 X 60% unbonused webs do anywhere else.
this basically frees up a mid slot. Not only that, but: 'Minmatar Battleship Skill Bonus: 10% bonus to the velocity factor of stasis webifiers per level' is written on the Description on the Vindicator.
It clearly states that at Minmatar Battleship skill at level 5, the webber is 50% more powerfull than a normal 60% webber.
So it's right that the speed on how many m/s you get slowed down from the original speed rather than what m/s you get slowed down to is the right method of calculating this. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
401
|
Posted - 2013.12.05 13:07:00 -
[23] - Quote
Michael Harari wrote:The % of a web is a completely arbitrary number.
If eve devs wanted to, the speed reduction could be twice the web factor, or half the web factor, or anything else they wanted. The pertinent quantity to calculate is the % velocity the ship has left. A 90% web isnt 50% stronger than a 60% web for the same reason that 90% resists dont give you 50% more ehp than 60% resists. But CCP have calculated the extra web bonus in strenght after how many extra % the speeds gets slowed down compared to how much the 60% webber slows you down.
If a 100 m/s ship gets webbed by a 60% webber, then it will get 60 m/s slower. If it gets webbed by a 90% webber, then it does 90 m/s lesser and it means that the Vindicator needs 50% more power to slow the ship another 30 m/s down.
And 60% + 66.66667% is 100 that is the top speed of the ship. So it's impossible that the strenght can be more than 67% more powerfull than the 60% webber is as that would take the speed in minus. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
401
|
Posted - 2013.12.05 13:34:00 -
[24] - Quote
Michael Harari wrote:Ok. Then does a ship that goes from 60% em resist to 90% em resist have 50% more ehp vs em? There is alot more to counter in for that rather than just 1 thing (speed loss in m/s) like the web have to depend on. With the resists, you have to counter in 4 different resist types while on the webber, you have only one speed type to use.
And as the resists only can go from 0 to 100% here to, there will also only be one choice on how to calculate this. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
401
|
Posted - 2013.12.05 13:49:00 -
[25] - Quote
Michael Harari wrote:NightmareX wrote:Michael Harari wrote:Ok. Then does a ship that goes from 60% em resist to 90% em resist have 50% more ehp vs em? There is alot more to counter in for that rather than just 1 thing (speed loss in m/s) like the web have to depend on. With the resists, you have to counter in 4 different resist types while on the webber, you have only one speed type to use. And as the resists onlycan be from 0 to 100% here to, there will also only be one choice on how to calculate this. Ok. Then does a ship that goes from 60% em resist to 90% em resist have 50% more ehp vs em? Or how about this: Does a ship under 60% td-range have 50% more range than a ship under 90% td-range? No. A ship that have 60.4% resists to all damage types on armor and 27.5% to all shield resists have in this case 12.6k EHP. By taking the armor resists on all damage types up to 80.3% makes the ship to have 25.4k EHP witch is over 100% more EHP.
But we are not calculating EHP here, we are calculation the differences in resists that goes all from 0 to 100% in the same way as how many m/s a webber slows you down (witch is calculated all from 0 to 100%) and not what m/s it slows you down to from the original speed. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
401
|
Posted - 2013.12.05 13:59:00 -
[26] - Quote
Michael Harari wrote:This is not what I asked. But you got an answer on what you was aking for that was a no. It was no because it was the truth as my calculation did show.
Or how would you calculate it then? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
401
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Posted - 2013.12.05 14:39:00 -
[27] - Quote
Michael Harari wrote:NightmareX wrote:Michael Harari wrote:This is not what I asked. But you got an answer on what you was aking for that was a no. It was no because it was the truth as my calculation did show. Or how would you calculate it then? The calculation is quite easy. Ehp = Hp/(1-resists) So at 60% resists you have ehp=Hp/(1-.6)=2.5*hp At 90% resists you have ehp=Hp/(1-.9)=10*hp. This is a 4-fold increase in ehp. So are 90% resists 50% more effective than 60% resists, or 4 times as effective? Again, you are supposed to calculate how much better the resists gets from 60 to 90% instead of calculating what the EHP is. EHP and resists is not the same.
It's the same with webbers. You are supposed to calculate how much slower you make the ship to go in m/s rather than calculating what speeds it have after it's slowed down.
EDIT: Just adding this to. When you calculate DPS, you wont calculate what the alpha is as it's something else than DPS. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 15:03:00 -
[28] - Quote
Garviel Tarrant wrote:50% my ass. Again, the webber strenght can only go from 0 to 100%.
If your webber have 1%, it will slow a 100m/s ship down 1 m/s to 99 m/s. If a 100% webber that slows your ship down to 0 m/s, it means that the 100% webber is 99% more powerfull than the 1% webber.
As the web strenght number increases, then the % stronger number go lower. A 90% webber is 80% more powerfull than a 50% webber. A 90% webber is 200% more powerfull than a 30% webber. Here is a list of my current EVE / PVP videos.
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Mind Games. Suddenly Spaceships.
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Posted - 2013.12.05 17:12:00 -
[29] - Quote
Michael Harari wrote:No, the way you calculate it is by its effect in game, as opposed to arbitrary numbers.
A ship that is 90% webbed goes a quarter the speed of a ship that is 60% webbed. It takes 4x as much damage (up to the theoretical eft dps). It sig tanks 1/4 as well.
Also you need 5 60% webs, not 2, to match a single 90% web.
What you are saying is the same thing as saying that a 100% rof* bonus is twice as good as a 50% rof* bonus. It is not.
*: Rof bonus being the way ccp uses it, which is a negative bonus to gun cycle duration. ie, a 100% rof bonus would give you infinitely fast refire rate. So, you think webs have stacking penalty?
LOL, come on man. Every normal web slows your ship down 60%. A ship that does 100 m/s will do 40 m/s after one 60% web. After the second web hits him, his 40 m/s will be 60% slower again, witch will be 16 m/s as 40 m/s minus 60% is 16 m/s. A 3rd web slows your 16 m/s ship down to 6.4 m/s. A 4th web slows your 6.4 m/s ship down to 2,56 m/s and lastly, the 5th web as you think the 90% webber is as powerfull as slows your 2,56 m/s ship down to 1,024 (~1) m/s.
I know i'm pretty bad at math in real life, but this takes the cake of the year for not understanding how the webs works lol.
Come back when you have knownledge about how the game works. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 17:26:00 -
[30] - Quote
Michael Harari wrote:Quoting for posterity Can you explain how you came to the conclusion that you need 5x 60% webs to have the same effect as a 90% web when EACH web slows your ship 60% down?
Again, 100 - 60% = 40.
40 - 60% = 16.
16 - 60% = 6.4.
So 3x 60% webs is actually more powerfull than a single 90% webber is.
This is simple math you learned the 2 first years you was going on the school as a kid.
CCP Fozzie wrote:CW Itovuo wrote:The Vindi is like a lion.... it's the king of the jungle. Please don't neuter the king.  Don't forget... As you are here now, can't you just confirm that my math are correct and the way the webbers gets their effect in % is from how many m/s the ships lose rather than calculating from what the speed is at after the web is in effect? Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 17:33:00 -
[31] - Quote
Michael Harari wrote:First, subtracting a percentage from a number is hilarious. Second, I think you should check what modules get stacking penalties. Maybe eve uni has a class for you. Edit: Here, I found their page. Maybe you should consider joining them for a while. http://wiki.eveuniversity.org/Stacking_penalties The modules that have stacking penalties does have that written in their description. The webbers doesn't.
And it doesn't matter how many webbers you have fitted, for each webber you fit, it will show -60% speed on each normal webber you have fitted. If they had been stacking penaltied, you would see lower and lower % for each web the more webs you would fit. Here is a list of my current EVE / PVP videos.
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Mind Games. Suddenly Spaceships.
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Posted - 2013.12.05 17:47:00 -
[32] - Quote
CCP Fozzie wrote:Stasis webifier effects do indeed have a stacking penalty. It's actually a good point that we should add a mention of that fact to their descriptions. Maybe a good idea yeah  Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 17:59:00 -
[33] - Quote
Tawa Suyo wrote:Anyway, 90% webs are insanely overpowered and need removing from the game (much as I find using them entertaining, it's not good for balance).
Edit: And NightmareX, now that you've realised you don't understand the topic, could you abstain from further 'contributions'. Thank you. As overpowered a 28 km FN webber on a Bhaalgorn is (this is before any fleet bonuses)?
It doubles the web range. How is that NOT poverpowered?
And no, i wont leave this topic as 90% web effect isn't any more overpowered than 100% longer web range is on a Bhaalgorn. So if the Vindicator lose it's 90% web bonus and gets another bonus, then the Bhaalgorn needs to lose the web range bonus and get that exchanged with something else. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 18:06:00 -
[34] - Quote
Michael Harari wrote:NightmareX wrote:Tawa Suyo wrote:Anyway, 90% webs are insanely overpowered and need removing from the game (much as I find using them entertaining, it's not good for balance).
Edit: And NightmareX, now that you've realised you don't understand the topic, could you abstain from further 'contributions'. Thank you. As overpowered a 28 km FN webber on a Bhaalgorn is (this is before any fleet bonuses)? It doubles the web range. How is that NOT poverpowered? And no, i wont leave this topic as 90% web effect isn't any more overpowered than 100% longer web range is on a Bhaalgorn. You have already shown you have literally no idea how strong a 90% web is, so how can you claim its weaker than 100% web range? So why are speed loss worser than range when it comes to webbing? Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 18:08:00 -
[35] - Quote
Naomi Anthar wrote:NightmareX ... sorry but what kind of knowledge you have to judge what is overpowered and what is not.
As you managed to discover after 9 years that webs are stacking penalized hence why web on serpentis ship > 2 x normal webs.
Sorry to burst your bubble of knowledge but barely more than year old player like me knows this fact for long time..
Why i'm saying this ? Because you basically don't know how powerful and op bonus Vindis have.
Now don't get me wrong ... but leave balance of ships to those that know how they work. I know why Vindi is strong - but i don't want to alter it. Just give same power to other pirate battleships and we are set. If not then i'm afraid Vindi must be cut. Share power among pirate factions ... there is no logical or role playing justification for stronger hulls on serpentis side.
And yeah i remember when you were asking me if i fly Vindis often and you know what you are talking about ... yeah maybe not flying painted Megas as often, as you but in the end i know how they work lolz .... i have Ashimmus and cruors and that web effect is not mystery for me. Don't be so fast on your conclusions. I haven't been sleeping for almost 30 hours, so yeah. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 18:12:00 -
[36] - Quote
Michael Harari wrote:And yes, bhaalgorn's web bonus is indeed very strong, and in some situations, will be better than web strength. However, bhaalgorn webs do not enable a moros to volley afterburning frigates. Vindicator webs do. Because the Vindicator's role is to hit smaller ships much better than the other pirate battleships is doing. What other ships is doing after a Vindicator have webbed someone isn't the Vindicator's fault.
Hitting smaller stuffs really good is the whole idea behind the Vindicator and the reason why it have the web bonus. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 18:17:00 -
[37] - Quote
Michael Harari wrote:NightmareX wrote:Michael Harari wrote:And yes, bhaalgorn's web bonus is indeed very strong, and in some situations, will be better than web strength. However, bhaalgorn webs do not enable a moros to volley afterburning frigates. Vindicator webs do. Because the Vindicator's role is to hit smaller ships much better than the other pirate battleships is doing. It's the whole idea behind the Vindicator and the reason why it have the web bonus. The vindicator could do that with a local tracking bonus, or 75% webs. 90% webs enable x-l guns (the ones that go on dreads and titans) to hit afterburning frigates. Again, what other ships is doing with the ships a Vindicator have pinned down is not the Vindicator's fault. The Vindicator is made to hit smaller stuffs pretty well. And that bonus can't just go away just because other ships hits those ships better. Then it's the other ships problem.
EDIT: If a frig is doing 1300 m/s with his Afterburner overloaded, then a Vindicator is going to take that frig down to 130 m/s. There is no way a dread is going to hit that frig with that speed. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 18:23:00 -
[38] - Quote
Tawa Suyo wrote:NightmareX wrote:Michael Harari wrote:NightmareX wrote:Michael Harari wrote:And yes, bhaalgorn's web bonus is indeed very strong, and in some situations, will be better than web strength. However, bhaalgorn webs do not enable a moros to volley afterburning frigates. Vindicator webs do. Because the Vindicator's role is to hit smaller ships much better than the other pirate battleships is doing. It's the whole idea behind the Vindicator and the reason why it have the web bonus. The vindicator could do that with a local tracking bonus, or 75% webs. 90% webs enable x-l guns (the ones that go on dreads and titans) to hit afterburning frigates. Again, what other ships is doing with the ships a Vindicator have pinned down is not the Vindicator's fault. The Vindicator is made to hit smaller stuffs pretty well. And that bonus can't just go away just because other ships hits those ships better. Then it's the other ships problem. So is your suggestion that vindicators shouldn't be allowed in fleets? Is it also not the primaries fault if they get reps from logi, therefore you can just make logi hilariously powerful? The vindicator could still hit smaller ships with a tracking bonus and then wouldn't cause an issue in fleet combat. And you stilll haven't answered the question: please explain how a web range bonus allows blap dreads to track ab hacs (or even ab frigates) in the same way that a 90% web does? So now it's all about blap dreads and not about how each pirate ships is balanced to each others? Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 18:26:00 -
[39] - Quote
Ueberlisk wrote:Thats with one web. nuff said. And dual 28 km webs and 3150 cap neuted every 24 seconds is not going to kill the frigs ability to use the AB / MWD?
When you are going to neut a frig, you don't activate all of the 3 neuts as the same time. First you activate one neut and then 4-5 seconds later you activate the 2nd neut and so on. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 18:30:00 -
[40] - Quote
Michael Harari wrote:NightmareX wrote: So now it's all about blap dreads and not about how each pirate ships is balanced to each others?
No, if you look above I mention the maximally sigtanked malediction being hittable by a vindicator with no tracking modules and void loaded. In that case, he must be doing something very wrong. I have never managed to hit ANY frigs that are orbiting my Vindicator at 500m / 1km with an AB so my damage would make much of a damage to their frigs.
A frig orbiting me at 500m with a speed of 120 m/s is going to be hard for a Vindicator to hit, even with FN Antimatter.
I even use a +5% tracking implant, so yeah. Here is a list of my current EVE / PVP videos.
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Mind Games. Suddenly Spaceships.
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Posted - 2013.12.05 18:35:00 -
[41] - Quote
Tawa Suyo wrote:NightmareX wrote:[So now it's all about blap dreads and not about how each pirate ships is balanced to each others? Well, it's about how the ships are balanced in overall PvP. That's what balance is. And you've still not answered the question; please explain how a web range bonus allows blap dreads to track ab hacs (or even ab frigates) in the same way that a 90% web does? Also, even if just in regard to other pirate BS. Which other pirate BS allows dreads to track ab frigates? It's the combination of web range and neut amount that makes the Bhaalgorn even more dangerous than the Vindicator is.
The Vindicstor only do it's DPS potential inside 10 km while the bhaalgorn have it's potential to shut down most ships speed and cap wise from around 30 km. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 18:39:00 -
[42] - Quote
Tawa Suyo wrote:Except that the frig can just leave because frig cap regen time beats heavy neut cycle time quite handily.
That also doesn't answer the question; please explain how a web range bonus allows blap dreads to track ab hacs (or even ab frigates) in the same way that a 90% web does? Did you forget to read this?: https://forums.eveonline.com/default.aspx?g=posts&m=3967709#post3967709 Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 18:45:00 -
[43] - Quote
Tawa Suyo wrote:NightmareX wrote:Tawa Suyo wrote:Except that the frig can just leave because frig cap regen time beats heavy neut cycle time quite handily.
That also doesn't answer the question; please explain how a web range bonus allows blap dreads to track ab hacs (or even ab frigates) in the same way that a 90% web does? Did you forget to read this?: https://forums.eveonline.com/default.aspx?g=posts&m=3967709#post3967709 Tawa Suyo wrote:frig cap regen time beats heavy neut cycle time quite handily. And that still doesn't answer the question; please explain how a web range bonus allows blap dreads to track ab hacs (or even ab frigates) in the same way that a 90% web does? Clue, the key words there are "web range bonus" Again, this is not about what dreads can do to webbed ships. It's about what a Vindicator can do compared to the other pirate battleships.
They are balanced to each others. And if CCP nerf the Vindicator, then the rest of the pirate ships needs to be nerfed as well (maybe except for the Nightmare) to be balanced to each others again. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 18:48:00 -
[44] - Quote
Ops, double post. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 18:50:00 -
[45] - Quote
Tawa Suyo wrote:Please explain how a web range bonus allows blap dreads to track ab hacs (or even ab frigates) in the same way that a 90% web does? So the pirate battleships should work after how the dreads are working? Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 18:51:00 -
[46] - Quote
Tawa Suyo wrote:NightmareX wrote:Tawa Suyo wrote:NightmareX wrote:90% web effect isn't any more overpowered than 100% longer web range Just quoting for emphasis. That's the statement you need to justify. You are able to move with a 90% web. However, you are not able to do that with a 100% web. So the 100% webber is more powerfull than the 90% webber. 100% web ~range~. Do you not even read the words you're typing? Again, i haven't been sleeping for 30 hours. I even edited out the post as i saw my error before you posted that anyways. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 19:03:00 -
[47] - Quote
Garviel Tarrant wrote:I personally think that web bonuses on ships with more than 100k ehp should die in a fire. Why?
Then i can say the same about ships with over 100k EHP that have neut bonuses also should die in a fire as neuts is as dangerous as webs, or even more dangerous. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 19:08:00 -
[48] - Quote
Tawa Suyo wrote:NightmareX wrote:Again, i haven't been sleeping for 30 hours. I even edited out the post as i saw my error before you posted that anyways. You've edited it out to pretend it was a double post. Not embarrassed by not knowing what you yourself said 10 minutes earlier I hope? Anyway, that takes us neatly back to the question you still haven't answered; Please explain how a web range bonus allows blap dreads to track ab hacs (or even ab frigates) in the same way that a 90% web does? NightmareX wrote:90% web effect isn't any more overpowered than 100% longer web range I will say that the Bhaalgorn is much more powerfull than the Vindicator as the ship can slow your ship down quite alot from around 30 km and on top of that neut you dry that pretty much disable your whole ship rather than just disabling your speed like the Vindicator do.
So answer me, would you accept to let the web strenght bonus on the Vindicator go if the web range bonus on the Bhaalgorn would go to?
Again, you can't just look at one module and then rate how a ship performs. When you take the whole Vindicator with modules fitted and compares it to a Bhaalgorn or even a Machariel with modules fitted, they are pretty even for the most part.
So you can't nerf just one pirate battleship as that would unbalance them to each others. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 19:28:00 -
[49] - Quote
Tawa Suyo wrote:NightmareX wrote:90% web effect isn't any more overpowered than 100% longer web range Please explain how a web range bonus allows blap dreads to track ab hacs (or even ab frigates) in the same way that a 90% web does? Dreads are not pirate ships.
Just saying. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 19:34:00 -
[50] - Quote
Tawa Suyo wrote:NightmareX wrote:Tawa Suyo wrote:NightmareX wrote:90% web effect isn't any more overpowered than 100% longer web range Please explain how a web range bonus allows blap dreads to track ab hacs (or even ab frigates) in the same way that a 90% web does? Dreads are not pirate ships. Just saying. If a XL guns can track then so can literally every other gun in game. You are aware that fleets exist right? So again; Please explain how a web range bonus allows blap dreads to track ab hacs (or even ab frigates) in the same way that a 90% web does? Again, what a pirate ship is and does should be independent on what other ships is capable of doing. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 19:47:00 -
[51] - Quote
Michael Harari wrote:Yes, and 90% webs are broken both in the context of a vindicator alone, and in the (much more common) context of vindicators in a fleet with dreads. So just because dreads are able to hit some ships because their targets are webbed enough makes the webbing ships to powerfull?
So intead of using 3x Vindicators, we can use 6x Megathrons. Oh nooooooes, the Megathrons will be to powerfull to as they will web most ships down so much that any dreads can hit them to.
OMG, nerf the 60% webs down to 40% now so dreads can't hit the ships. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 19:54:00 -
[52] - Quote
Michael Harari wrote:NightmareX wrote:Michael Harari wrote:Yes, and 90% webs are broken both in the context of a vindicator alone, and in the (much more common) context of vindicators in a fleet with dreads. So just because dreads are able to hit some ships because their targets are webbed enough makes the webbing ships to powerfull? So intead of using 3x Vindicators, we can use 6x Megathrons. Oh nooooooes, the Megathrons will be to powerfull to as they will web most ships down so much that any dreads can hit them to. OMG, nerf the 60% webs down to 40% now. Ok, im going to spell this out very clearly and slowly for you. No number of 60% webs can match 2 or more 90% webs. Not 6 60% webs. Not 10 60% webs. Not a million 60% webs. 6 megathrons will web a ship down less than 1 vindicator. will. 600 megathrons will web a ship down less than 1 vindicator will. 60000000000 megathrons will web a ship down less than 1 vindicator will. That was not the point acording to you. The point was that a dread could hit the ships because they was being webbed down so much that X-Lguns would hit then no matter what and not how much 3x Vindicators would be able to web a ship down compared to 6x Megathrons. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 20:06:00 -
[53] - Quote
Tawa Suyo wrote:You realise that due to stacking penalties it's only possible to web things to that level with 90% webs? Read my edited post over. Here is a list of my current EVE / PVP videos.
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Posted - 2013.12.05 20:31:00 -
[54] - Quote
Michael Harari wrote:NightmareX wrote:Tawa Suyo wrote:You realise that due to stacking penalties it's only possible to web things to that level with 90% webs? Read my edited post over. Your post is still wrong. 2 ships webbing a target with 1 web each is the same as 1 ship webbing a target with 2 webs. Edit: I really, really think you should join eve uni for a while. There isn't mentioned anywhere that modules gets stacking penalized after how many ships you use in the EVEWiki here: http://eve-wiki.net/index.php?title=Stacking_Penalty
It only says how more modules on one ship gets stacking penalized for using more than one module.
Ofc, you are free to correct me here aswell. But i doubt it as this is the wiki page you linked me earlier. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
403
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Posted - 2013.12.05 20:37:00 -
[55] - Quote
Michael Harari wrote:http://wiki.eveuniversity.org/Applying_to_EVE_University You didn't answer my question.
Until you have proven me wrong on this, i'm right.
So maybe it's not me that needs to join them after all? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
403
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Posted - 2013.12.05 20:42:00 -
[56] - Quote
Tawa Suyo wrote:Consider yourself corrected. Offensive modules are stacking penalised against similar modules on other ships. That's why people don't bring 400 rapiers to a fight or 8000 TD curses... Thank you. Also, 3x Vindicators with 1x 90% web each will take a 250 m/s ship down to 0,25 m/s. But then, 0,25 m/s or 1 m/s doesn't matter. They are so low to begin with that anyone including blap dreads will insta kill them. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
403
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Posted - 2013.12.05 20:57:00 -
[57] - Quote
Michael Harari wrote:NightmareX wrote:Tawa Suyo wrote:Consider yourself corrected. Offensive modules are stacking penalised against similar modules on other ships. That's why people don't bring 400 rapiers to a fight or 8000 TD curses... Thank you. Also, 3x Vindicators with 1x 90% web each will take a 250 m/s ship down to 0,25 m/s. But then, 0,25 m/s or 1 m/s doesn't matter. They are so low to begin with that anyone including blap dreads will insta kill them. You realize that for 60% webs to web a ship down to 1m/s, its base speed would have to be 10 m/s? No ship in the game is that slow. As the web slows you down 60%, it means that no matter how many webs you have, you can't get the ship to do exactly 0 m/s.
Yes, with enough webs, you can get a ship to do 0.0001 m/s, but never to a stand still at complete 0.
So yes, like i said over, it's fully possible to take a 250 m/s ship down to 1 m/s with just 6x Megathrons that have one 60% web each.
Ship 1 with 60% web: 250 m/s - 60% = 100 m/s. Ship 2 with 60% web: 100 m/s - 60% = 40 m/s. Ship 3 with 60% web: 40 m/s - 60% = 16 m/s. Ship 4 with 60% web: 16 m/s - 60% = 6.4 m/s. Ship 5 with 60% web: 6.4 m/s - 60% = 2.56 m/s. Ship 6 with 60% web: 2.56 m/s - 60% = 1.024 m/s.
So there you have it. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
403
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Posted - 2013.12.05 21:00:00 -
[58] - Quote
Michael Harari wrote:I thought we got you to understand that webs have a stacking penalty, like 6 or 7 pages ago. On each ships yes, but ships doesn't get staking penalty for each ship that use a 60% webber.
Tawa Suyo wrote:No, because webs are stacking penalised, so every web after the first doesn't do 60% reduction of the remaining speed. That's what stacking penalties are... Where in this wiki does it say that if one ship have a 60% web, the other one on your side fighting with you gets his web penalized?: http://eve-wiki.net/index.php?title=Stacking_Penalty
A stacking penalty only applies on your current ship and not on your other friends ships lol.
If that had been the case, then lol at my friends damage mods who would stack from my ships damage mods to their ships then hahahahaha. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
403
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Posted - 2013.12.05 21:48:00 -
[59] - Quote
Kenrailae wrote:So lemme ask you another question: How often do you fly a Vindicator? A dread? A bhaal?
Never according to Battleclinic: http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Michael+Harari#knownShips
He's a frig and cruiser pilot. No wonder why he are scared of going near a Vindicator lol.
Not only that, but he's a solo pilot. And it's funny that he thinks he can go in close in a frig or a cruiser to a Vindicator and think he can go in get away from a very professional and experienced Vindicator pilot alone. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
403
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Posted - 2013.12.05 22:22:00 -
[60] - Quote
Ok, just to make it very clear on who have the arguments to talk about what's good and bad with the Vindicators, then i can just say it that we in Suddenly Spaceships are known for using tons of Vindicators quite often, so we know how the ship works.
Here is the fleet we had almost 20 mins ago. It was a fleet we in Suddenly Spaceships only did put together fast to take care of something: https://dl.dropboxusercontent.com/u/7309753/Bilder/Spill/EVE%20Online/ourfleet.png
Not only that, but each of our Vindicators have 2x 90% webs fitted 
We also had 2 carriers on the other side of the gate.
If you had put out a fleet that is as much worth as our fleet there, then maybe yeah, you might beat us somehow. But coming in 30 t1 cruisers against that is not gonna go well for you, so instead of crying that you got horribly beaten by pirate battleships because you was stupid enough to go into our optimal range in crappy t1 cruisers, then it's not our fault.
Then you have to get back to your HQ system and bring comparable ships that will have a chance to kill us.
So, learn how to deal with your enemies and the Vindicators wont be a problem. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
403
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Posted - 2013.12.05 22:32:00 -
[61] - Quote
Michael Harari wrote:NightmareX wrote:
So, learn how to deal with your enemies and the Vindicators wont be a problem.
So, learn how to deal with your enemies and the AoE doomsday wont be a problem So, learn how to deal with your enemies and the perfect tracking infinite range blasters wont be a problem So, learn how to deal with your enemies and the ship with infinite modules fit wont be a problem And so on. In this thread you have demonstrated an incredible lack of knowledge of basic game mechanics, the sort of thing that even month old brave newbies suicide tacklers know. But of course, we should listen to you about balance, since you have an expensive fleet.    Your comparsion is out of proportions. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
403
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Posted - 2013.12.05 22:52:00 -
[62] - Quote
Tawa Suyo wrote:NightmareX wrote:so we know how the ship works. You don't even know how webs work I know how webs works. But the more important question is, do you know how the Vindicator works? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
403
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Posted - 2013.12.05 23:18:00 -
[63] - Quote
Saeger1737 wrote:Michel get in a neut/TD/armor drone curse and nightmare get in your vindi we will see what happens. That's something i have tried quite alot of times. The Vindicator will hit the Curse, but it will tank me because my damage are so low because i'm dual tracking disrupted.
This have been done with Antimatter to, so i know how that will go.
So by reading this topic, the Curse should be nerfed as it can be much more dangeous than a Vindicator with a 90% web and ~1800 DPS and other turret ships. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
411
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Posted - 2013.12.06 16:03:00 -
[64] - Quote
Tawa Suyo wrote:Buhhdust Princess wrote:1. The 90% web bonus is a statistic that not only experienced pilots can use (some frigs/cruisers have it too!) 2. It's only on ships that you pay that little extra isk for 3. Not all people will use it for dreads, and the ones that do, if this gets nerfed, will just use rapiers/lokis in the future and take more of them. 1. And it's been said that it is also too powerful on the small scale as seen with the daredevil, that's why it needs removing from ~all~ ships. However, it's only the people in vindicators that are in here denying the obvious. 2. While having a certain amount of ISK for minor upgrades is a balancing tool (see T2 hulls), you can't justify overpowered ships just because they're expensive. See how that worked out for titans. 3. That's literally not how stacking penalised webs work. You can bring infinite 60% webs and they're not as good as two 90% webs. There are pages and pages trying to explain this... 1. You clealy aren't playing EVE if you actually believes that the Daredevil is powerfull just because of the web. Infact, it's not really that good against any frigs if it's good frig pilots who are flying those ships against a Daredevil.
2. The problem is that the Vindicator or any of the other Serpentis ships will not be what they are made to do if their web bonus gets removed. Web bonus is just a bonus in the same way as neut or ECM bonuses is. In fact, neuting and ECM'ing is way more powerfull than 90% web is in any situations as both can shut your ship completely down, while the webs just makes your ship slower.
3. The point here is that yes, you will have a problem to bring enough webs to get to the same level of web power as 2-3 Vindicators do. However, the speed will be so low after 6-8 Megathrons or whatever ship that have 60% web power anyways that any ships will hit them no matter what. If a ship is doing 15 m/s or 25 m/s wont matter as you will get blapped no matter what.
That's the whole point, that the speed have gone under a specific number in speed and when it comes under that specific number in speed, it doesn't matter anylonger on how your speed is or how many who are webbing you. Once enough ships have webbed you, it's over for you anyways. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
411
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Posted - 2013.12.06 16:37:00 -
[65] - Quote
dexter xio wrote:NightmareX plstop)) Why?
Tawa Suyo wrote:NightmareX wrote:1. You clealy aren't playing EVE if you actually believes that the Daredevil is powerfull just because of the web. Infact, it's not really that good against any frigs if it's good frig pilots who are flying those ships against a Daredevil. Yeh, I wouldn't really know anything about good frig piloting... o\ And do you still not understand how stacking penalties work? If you can answer me if you know how to use the Vindicator 100% in and out, then sure, i will answer your question.
Oh also, if you actually bothers to look up on killboards, you will find out pretty fast that Daredevils dies like flies to other frigs. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
411
|
Posted - 2013.12.06 17:09:00 -
[66] - Quote
Also, i'm really wondering about what makes the Vindicator more powerfull / special than a Curse, Rapier, web Loki (yes i own one my self), Falcon and even the Marauders just to name a few?
The Vindicator is as much specialized in webbing as much as other ships are specialized in their things. Not to mention that ECM'ing is way more powerfull than 90% webs. It's even more powerfull than 3x 90% webs to. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
411
|
Posted - 2013.12.06 17:28:00 -
[67] - Quote
Michael Harari wrote:Buhhdust Princess wrote: if this gets nerfed, will just use rapiers/lokis in the future and take more of them.
100 rapiers and 100 lokis cannot web a ship as strongly as 1 vindicator That's not the point. The point is that 8x Rapiers or 8x dual web Lokis will make any ships go so slow that any blap dreads can hit any ships anyways.
And it's also a point that when enough 60% webs are applied, it doesn't matter anylonger even if your speed still aren't as low as the Vindicator can web someone down to because when the speed comes under a specific point, it doesn't matter anylonger that the Vindicator can web you better. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
411
|
Posted - 2013.12.06 19:18:00 -
[68] - Quote
Garviel Tarrant wrote:Curse - Surely you are joking Rapier - EHP/res/synergy with blap dreads Loki - same as rapier except slightly less on the EHP side Falcon... can't even be compared since its an entirely different kind of ewar.
Marauders.. waht? 1. The Curse have the full ability to disable your whole ship as it eats up your cap pretty fast. And at the same time can go under anyones guns as it have the ability to tracking disrupt you into oblivion. Not overpowered at all.
2. The Rapier is still able to web you enough from longer distances that it makes it a very powerfull ability. Use 3-4 Rapiers and you are pretty much not moving at all, almost. But then, a Vindicator cost 5-6 times more than a Rapier.
3. The Loki i have with dual Federation Navy Webs is very powerfull and it also have a pretty high amount of EHP. Enough of those Lokis makes the web power insane. So before you will be happy with webs, CCP needs to nerf the webs itself into oblivion, because someone will have a fleet with enough webs fitted that makes ANY ships to be almost stationary anyways.
4. Don't get me started with the Falcon. Everyone knows that it's the most overpowered ewar ship in the game. So thinking you can just get webs nerfed on some few ships and not the ECM's nerfed on some ships is a sweet dream.
And lastly, the Marauders are extremely powerfull for what you are paying for. They gets tons of abilities other ships can dream of getting.
So the point is that the Vindicator will be obsolete without the web bonus it have now in the same way as a Falcon will be useless and obsolete without it's ECM bonuses. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
|
Posted - 2013.12.06 19:49:00 -
[69] - Quote
Tawa Suyo wrote:NightmareX wrote:because someone will have a fleet with enough webs fitted that makes ANY ships to be almost stationary anyways. Two 90% webs are more slowing than infinite 60% webs. You literally cannot bring enough lokis. How do you not understand this? Stack-ing pen-al-ties. And how do you not understand that it doesn't matter as the speeds are so slow with 60% webs on normal ships that it doesn't matter that the Vindicator webs you better. Once you hit enough low speed, your are as much f**ked with 5x Loki's or even just 5x Megathrons as you are with 1x Vindicator.
Do you get that? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.06 20:21:00 -
[70] - Quote
Garviel Tarrant wrote:1. The Curse is one of the most overrated ships around. It has some neat bonuses but its nowhere near overpowered.
2. Web range bonuses should be nerfed too, i just don't hate them as much as 90% webs.
3. ewar t3's need some heavy rebalance yes.
4. ECM is a ****** system.
Pointing out that something is stupidly designed isn't a very good argument to keep something else stupid. 1. Curse is still a very powerfull ship. It's even more powerfull than the Vindicator as the Vindicator can only slows you ship down.
2. Just admit it that you want webs removed so you can feel safe in your frig / cruiser when going close range to any ships.
3. Nah, the ewar on the T3's are fine. However, some T3's would need some tank nerfing.
4. ECM is the first thing CCP should considering to change and rebalance when it's about ewar.
Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.06 20:55:00 -
[71] - Quote
Question is, does it matter if a ship does 10 m/s or 20 m/s after hes webbed in a fight? Here is a list of my current EVE / PVP videos.
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Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.06 21:02:00 -
[72] - Quote
Michael Harari wrote:NightmareX wrote:Question is, does it matter if a ship does 10 m/s or 20 m/s after hes webbed in a fight? Yes. One of them takes up to twice as much damage as the other. I leave it to you to figure out which one that is. A carrier, dread, battleship, cruiser or any frigs will hit you as good at 20 m/s as they do at 10 m/s. Remember, we do dread blappage ops quite alot, so we know how that works. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.06 21:07:00 -
[73] - Quote
Michael Harari wrote:NightmareX wrote:Michael Harari wrote:NightmareX wrote:Question is, does it matter if a ship does 10 m/s or 20 m/s after hes webbed in a fight? Yes. One of them takes up to twice as much damage as the other. I leave it to you to figure out which one that is. A carrier, dread, battleship, cruiser or any frigs will hit you as good at 20 m/s as they do at 10 m/s. Remember, we do dread blappage ops quite alot, so we know how that works. EDIT: No one would hotdrop Dreads on any battleships fleets as carriers does a better job there anyways. This would matter at all if you could get an ab cruiser to 20m/s with 60% webs. You cannot. As long you dont use dreads to shoot those cruisers, everyone else will hit them. So yes, the speed there doesnt matter. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
|
Posted - 2013.12.06 21:14:00 -
[74] - Quote
Michael Harari wrote:http://wiki.eveuniversity.org/Applying_to_EVE_University
Seriously, give it a try. If you cant add anything usefull to the discussion, then dont bother to reply with stupid posts.
Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
|
Posted - 2013.12.06 21:20:00 -
[75] - Quote
Michael Harari wrote:I have literally pages of posts in here, educating you for free. This entire thread is like a charity to help people, such as yourself, who have played a game for almost a decade but havent learned the most basic things.
I think thats a very useful thing to do, and I am thus recommending you continue your education. But you have shown that you dont have enough education to talk about how the Vindicator is and how it works or on how it should work.
Learn how to fly and use the Vindicator and you will see it pretty fast that the ship is pretty balanced and in no way overpowered on what it does compared to what the other pirate battleships are capable of doing. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
|
Posted - 2013.12.06 21:28:00 -
[76] - Quote
Garviel Tarrant wrote:Using tp's and 8 unbonused webs.
A Moros with two tracking computers and a strong Drop booster will be able to outdps a battleship against a AB cruiser at 35 km
two vindi webs and 2 tps however and the moros will be hitting for 10k at 20 km and is only outdpsed by battleships against targets closer than 7km
Add a couple more vindi webs and it basically gets full application..
90% webs give dreads damage application vs small targets thats unattainable with normal webs, its not even close. So again, just because of the dreads, some few ships have to lose its bonus? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.06 23:22:00 -
[77] - Quote
Naomi Anthar wrote:You are saying, that other pirate ships are as useful and good in PvP, as Vindicator .... Oh no ................ Michael Harari is completly right ... you are on par in game knowledge with fresh noobs on trial accounts.
CCP cut this web bonus. Time is right.
People like you are reason succubus , phantasm and nightmare are in such position - **** PvE tool at best. Because obviously everything is balanced and most balanced are ships you are using. CCP gets such feedback and so they think it's ok.
I fully agree with CCP statement now that this ship lineup is overboard and needs to be in line with others.
So again cut it without mercy. Can't wait for it.
Bottom line is to boost the Nightmare and leave the other ships alone.
But i'm sorry to break your bubble though, but CCP has no plans on changing the Serpentis web bonuses for the seeable future as they have mentioned on Twitter. It was just a brainfart they had.
So i bet you still have to cream your pants everytime you see a Vindicator for a long time . Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.06 23:55:00 -
[78] - Quote
Michael Harari wrote:https://forums.eveonline.com/default.aspx?g=posts&m=3932036#post3932036
Its literally in this very thread, which maybe you should read.
Also in this thread (on the very first page in fact), is Fozzie saying that the dd and vindicator are too strong, and are too strong because of their web bonus. https://twitter.com/CCP_Rise/status/405754627523493888 Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.06 23:58:00 -
[79] - Quote
Michael Harari wrote:Nobody in this thread has said that pirate tiercide is around the corner. That's all fine and dandy. However......https://forums.eveonline.com/default.aspx?g=posts&m=3973319#post3973319
I'll guess the same thing i wrote in the last line there applies to you to. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 00:05:00 -
[80] - Quote
Michael Harari wrote:Im not sure you know what "cream your pants" means. Maybe once you hit puberty? Or 'wet your pants', or 'poop your pants'. Happy? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
|
Posted - 2013.12.07 00:32:00 -
[81] - Quote
Garviel Tarrant wrote:I can confirm that Shadow cartel members are all quite poor and never ever use stupidly expensive ships. It's something else by using one of those stupidly expensive ships rather than being butthurt over losing one of them or for being butthurt over losing something expensive to a Vindicator. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 00:51:00 -
[82] - Quote
Nag'o wrote:Michael Harari wrote:https://forums.eveonline.com/default.aspx?g=posts&m=3932036#post3932036
Its literally in this very thread, which maybe you should read.
Also in this thread (on the very first page in fact), is Fozzie saying that the dd and vindicator are too strong, and are too strong because of their web bonus. CCP Fozzie is not saying they are going to add something to compensate for a web nerf. Witch makes a Vindicator the same as a Navy Mega with a lil more DPS and another paintjob.
Either CCP removes the web bonus and make a new good bonus up for that, or they simply don't touch the web bonuses on those ships as that would make them obsolete. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 00:56:00 -
[83] - Quote
Garviel Tarrant wrote:NightmareX wrote:Garviel Tarrant wrote:I can confirm that Shadow cartel members are all quite poor and never ever use stupidly expensive ships. It's something else by using one of those stupidly expensive ships rather than being butthurt over losing one of them or for being butthurt over losing something expensive to a Vindicator. You got me. We are actually super butthurt about losing on average about half a vindicator a month. I mean.. thats like a billion a month /o\ I didn't say you was any of that. I just pointed out some differences on those things. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 01:09:00 -
[84] - Quote
Garviel Tarrant wrote:Well in my defense, your sentence up there doesn't make any sense what so ever so i sort of just guessed what you meant.
Are you instead suggesting SC members don't use vindies? :P We know you use Vindicators. But that's not the point. The point is that you are paying alot to get a ship that is good at DPS and web power in the same way as you pay alot for a Bhaalgorn to get a ship that is good at web range and neuting. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 01:13:00 -
[85] - Quote
Michael Harari wrote:I like how nightmarex is able to believe both
1) The vindicator is obsolete without 90% webs and simultaneously believe 2) 90% webs dont do anything that 60% webs dont
Is suddenly spaceships always at war with eastasia? 1. Tell me what makes the Vindicator unique?
2. The Vindicator does the work alone instead of using 4-5x Megathrons to get it to the same level of speed. Or to the same level of speed that the speed doesn't matters anylonger.
Again, we pay alot to get a ship that is supposed to be many times more powerfull in different things than the normal ships. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
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Posted - 2013.12.07 01:33:00 -
[86] - Quote
Michael Harari wrote:NightmareX wrote: 2. The Vindicator does the work alone instead of using 4-5x Megathrons to get it to the same level of speed. Or to the same level of speed that the speed doesn't matters anylonger. That's it's whole concept.
You can check if you dont believe me, but it makes quite a large difference in applied dps. If you think about dreads, then maybe. But that should not matter as dreads isn't supposed to be taken into a discussion about how to balance pirate ships. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
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Posted - 2013.12.07 01:39:00 -
[87] - Quote
Anyways, lets have a look at the stats on the Vindicator i use now.
Here is my current Vindicator setup: https://dl.dropboxusercontent.com/u/7309753/Bilder/Spill/EVE%20Online/Annet/Vindicator.png
Now lets put that setup over to a Megathron Navy Mega with an extra damage mod: https://dl.dropboxusercontent.com/u/7309753/Bilder/Spill/EVE%20Online/Annet/MegathronNavyIssue.png
In other words, a Vindicator will be a Megathron Navy Issue v2.0 if the web bonus gets removed. Yes, i use the same drones and implants on both ships. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 02:00:00 -
[88] - Quote
Naomi Anthar wrote:You are speaking such BS dude ... you think that Vindi hull is sold by NPCs with fixed price of 1.1 B ... market put them at that price tag cuz they are op ;>. Damn sorry but you sound really stupid here. stop xdd
I can give you for your Vindi 400kk , contract it to this character ingame. Thanks. But you are still paying 500 mill isk extra over the Navy Mega just to get the web bonus. At least, put the price on the Vindi up another bill isk if you think the web bonus is so powerfull.
And no, one will be able to buy my Vindicator as it stays with me until it's death. I have had this Vindicator for over one and a half year. It have survived alot of things and it have scored me around 250 kill so far. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 05:51:00 -
[89] - Quote
Suitonia wrote:Of Course Dreadnaught balance in regards to 90% webs is part of the discussion. Everything in eve needs to be balanced around the bigger picture. For example, If Frigates could do 300 DPS and have 20k EHP each then no-one would ever fly Cruisers. Therefore Frigate balance as a whole is relevant to Cruiser balance, and so on. Just like 90% webs are relevant to every ship class in the game regardless of Pirate & Battleship balance.
90% webs don't just effect Dreads, AB interceptors in perfect traversal get tracked by Void L from a scram/webbed Vindicator 1km away when they have 2x Vindicator webs on them. 90% webs are very unhealthy for the game. I'm not sure, but haven't it hitted you that the dreads might be the problem here as dreads is not made to hit small ships?
Rather nerf the dreads tracking as they are made to hit big stationary objects like POS'es, stations, other capital ships and so on. So a tracking nerf wont hurt the dreads for what they are made to do.
It would be epicly bad if CCP removed 90% web bonuses from Serpentis ships just because some few dumb dreads with Tracking Computers and Tracking Enhancers can hit some smaller stuffs after they are webbed.
So again, a dread are not made to hit smaller stuffs, so nerf the tracking on those dreads while a webbing Vindicator is made to web any types of ships.
If you don't see this, it's just proves that you have a hate against the Vindicator and just want it to die rather than balancing the stuffs that are not made to hit specific stuffs.
When it comes to the Vindicators hitting some ab frigs. Well, it's made to be able to do that. You expect 2x Vindicators worth around 4-5 bill isk (with their setups included) to not hit a frig?
The tears are strong in your rage against the Vindicators. You expect frigs to be unkillable by going under someones tracking. Witch makes the whole discussion dumb.
I hope this will be my last post as everything is pointed out why the Vindicator wont lose it's web bonus. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
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Posted - 2013.12.07 15:32:00 -
[90] - Quote
Astroniomix wrote:NightmareX wrote:
Rather nerf the dreads tracking as they are made to hit big stationary objects like POS'es, stations, other capital ships and so on. So a tracking nerf wont hurt the dreads for what they are made to do.
This runs the risk of supers and non triaged carriers speed tanking dreads, also think of the wormholes please. Alright then, then we can make it even easier.
Remove the ability for the dreads to lock frigs and cruisers, as they aren't meant to shoot those things in the same way as Titans aren't allowed to shoot targets smaller than battleships.
Problem solved without making Serpentis battleships obsolete 
But i'll guess that would be unfair to you or? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 19:11:00 -
[91] - Quote
Garviel Tarrant wrote:Even without dreads the 90% web is overpowered.
Dreads just make it massively overpowered. If we take the dread out of this discussion, can you then tell me exactly why the web is overpowered?
To me it sounds like you are butthurt because you can't get under someones tracking. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 19:51:00 -
[92] - Quote
Tawa Suyo wrote:NightmareX wrote:If we take the dread out of this discussion, can you then tell me exactly why the web is overpowered?
To me it sounds like you are butthurt because you can't get under someones tracking. It increases damage application from all sources more than any other ewar in game. Just because you don't like it doesn't make it to be an issue. The Vindicator is made to slow down ships ALOT. If you don't like to be slowed down, then don't come close to the Vindicator. It's simple.
It's the same for a Bhaalgorn, if you don't like to be insta capped out in a battlecruiser, cruiser and frigates, then don't come inside it's neut range. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 21:22:00 -
[93] - Quote
Tawa Suyo wrote:NightmareX wrote:Without the Dreads being able to lock on Cruisers and frig sized ships, there is basicly no ships in EVE that will have ANY issues to hit any ships that is 60% webbed by 3 normal ships anyways. Carriers use neuts and drones witch will hit you no matter what. So what is the issue here then? http://i.imgur.com/R9ubVDN.pngThat is an AB-ing dramiel with max transversal being shot by both a navy mega with 3 60% webs (the red line) and a vindicator with just one 90% web (the green line). Both ships are using neutron cannons with CN antimatter and no weapon mods (either damage or tracking). So what you said is completely wrong. Would you like to try again? And what speed does the Dramiel have and how many webs does the Megathron have?
But it's quite stunning that you don't get the point that Vindicator's role is to slow down fast ships so everyone can hit them quite good. Serpentis ships are the ONLY ships in EVE who can do that.
Can i ask what's so wrong with that?
Goldensaver wrote:Hell, I think the Vindi would be just fine with a 7.5% bonus per level. That comes out to 82.5% webs. Still a great amount, still vastly more powerful. Question is, will a 82.5% web effect be any different than 90% web effect in actual PVP? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 21:38:00 -
[94] - Quote
Tawa Suyo wrote:Why do you think that is balanced? Because you are paying tons of isk to get that benefit. Vindicator is a DPS and webbing ship, so yes, the guns will stay.
Not only that, but fit 1 web on the Vindicator and 4 on the Megathron. I want to see the stats there.
EDIT: The fact that you have to use a Vindicator to be able to hit smaller stuffs that good in a battleship, says enough. A normal battleship with 1-2 webs isn't supposed to hit frigs at all in a single battleship, for the most part. So you are comparing oranges to potatoes. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 21:48:00 -
[95] - Quote
Tawa Suyo wrote:And yes, a battleship with infinite 60% webs will not hit a frig with max transversal, but it will hit one with two 90% webs on it. This is why 90% webs are overpowered. Because they enable things that are not possible in any other way and break the game balance. I call that balance as there is ONLY 1 battleship in the whole EVE that is capable of webbing that much. Again, 1 single battleship that you have to pay lots of isk for to get that benefit. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 21:59:00 -
[96] - Quote
Tawa Suyo wrote:NightmareX wrote:Tawa Suyo wrote:And yes, a battleship with infinite 60% webs will not hit a frig with max transversal, but it will hit one with two 90% webs on it. This is why 90% webs are overpowered. Because they enable things that are not possible in any other way and break the game balance. I call that balance as there is ONLY 1 battleship in the whole EVE that is capable of webbing that much. Again, 1 single battleship that you have to pay lots of isk for to get that benefit. Also 2 cruisers and 2 frigates. All of those need the 90% web removed. Because 90% webs are too powerful. And pirate battleships, (including the vindicator) are cheap. A ship of that cost applying an aggressive ewar that is better than anything in game is a bargin. Are you really trying to argue that a ship that is more powerful than anything else in game is balanced because it's the only one that's more powerful than anything else in game? That's the definition of something being overpowered. LOL, so basicly, like i said earlier, just because you THINK 90% web is to powerfull doesn't make it any overpowered at all.
Because i can't find any reasons why it's overpowered when you have to pay over 1 billion isk for it and at the same time it's the ONLY battleship in EVE Online that is capable of doing that.
Why is that not balanced when it's just one Battleship doing that? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 22:14:00 -
[97] - Quote
Gigan Amilupar wrote:NightmareX wrote:Tawa Suyo wrote:And yes, a battleship with infinite 60% webs will not hit a frig with max transversal, but it will hit one with two 90% webs on it. This is why 90% webs are overpowered. Because they enable things that are not possible in any other way and break the game balance. I call that balance as there is ONLY 1 battleship in the whole EVE that is capable of webbing that much. Again, 1 single battleship that you have to pay lots of isk for to get that benefit. Price is not a balancing factor. To put this more simply, ship effectiveness is the independent variable, and ship price is the dependent variable. For instance, the new Stratios BP costs 30m ISK + 120,000 LP (from SoE). The BP then uses about 10m in minerals to make (when I built mine). That brings the isk cost of the Stratios to 40m + 120,000 LP. And yet the stratios is currently selling on the market for over 500m. It's the value of the ship itself, determined by it's stats, benefits and niche use that drives its cost in the mind of players. You paying 1.16b for a vindicator hull is not in of itself an argument that the ship should be good. Rather, the ship costs 1.16b because it's good. Will the price of the ship drop if CCP nerfs the 90% web bonus a bit? Yes. Is that a good reason not to fix mechanics for which the general opinion is that they are OP? No, it's not. Should the webbing bonus be removed? No, definitely not. CCP has even stated that they are happy Serpentis have a strong role for their ships and they want to model the other pirate faction ships to be the same way. Should the web bonus see a reduction? I would support that. Let's see CCP reduce the bonus (to say, 75%), test it internally, then publicly test it, and if they think it's going well, implement it. But hanging on to a mechanic that, when people run the numbers on it, allows for things to happen that cannot be recreated outside of the bonus in any scenario for no reason other then preserving the current ISK value of the ship line is ridiculous. Still, only 1 battleship is capable of webbing that much in EVE Online. I would agree it would be an issue if 30 different ships could do that, but that's not the case.
Why is that an issue as only 1 expensive battleship can do that? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 22:27:00 -
[98] - Quote
Gigan Amilupar wrote:The problem is that the bonuses themselves are too strong. As much as the Falcon's ECM strenght is to powerfull as the Falcon is the only ECM ship in the game who effectively can jam you from 70 km?
Should we nerf the jam strenghts on the Falcon to as it's to powerfull? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 22:37:00 -
[99] - Quote
Tawa Suyo wrote:NightmareX wrote:Gigan Amilupar wrote:The problem is that the bonuses themselves are too strong. As much as the Falcon's ECM strenght is to powerfull as the Falcon is the only ECM ship in the game who effectively can jam you from 70 km? Should we nerf the jam strenghts on the Falcon to as it's to powerfull? Yes. So in other words, there are alot of ships in EVE who are very specialized at doing things much better than other ships are doing it.
You just have to HTFU and live with it that EVE have alot of powerfull ships that does it's special abilities much better than other normal ships does.
Also, webbing strength (as that just slows your ship down) is not any more powerfull than neuting (as that can disable your active modules on your ships) and ECM (that makes you unable to defend your self), then there isn't any issues with the web strength over what issues or things the other specialized ships in EVE can do. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 22:54:00 -
[100] - Quote
Suitonia wrote:Cruor, Ashimmu, Daredevil and Vigilant all have 90% webs too. (And prior to Rubicon, the Kronos and Paladin did too).
Comparing mechanics is absolutely irreverent as it depends on the relative strength of the modules themselves. If the BR line had neuts that were 400% better than regular neuts, and neuts were stacking penalized then there would definitely be a problem there. I know those ships do 90% webs to. So in total, 5 ships in total are able to 90% web you. That means, it's not an issue.
I gave good examples that both Falcon and Arazu is more powerfull as a 90% web is on a Vindicator just slows you down.
Can you explain why a 90% web on a Vindicator is more powerfull than a Falcon jamming you and disable you from defending your self effectively from 70 km?
I'm just pointing out why the Vindicator isn't the only ship in EVE who have very powerfull bonuses. This is EVE and this is how EVE is supposed to be. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 23:17:00 -
[101] - Quote
Suitonia wrote:There are also modules in the game to counter ECM, as terrible a mechanic as it is. Yeah, there is also alot of modules that can counter 90% webs to. Use those and be happy. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 23:47:00 -
[102] - Quote
Suitonia wrote:Please enlighten us ECM, neuts, damps just to name a few? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.07 23:55:00 -
[103] - Quote
Goldensaver wrote:At least for ECM you can respond with ECCM or info boosts which directly counter them, usually reducing the chances of a jam byaround 50% per ECCM. You don't even need a module to completely counter 90% webs. It's simply, you don't go into their short web range. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 01:42:00 -
[104] - Quote
Garviel Tarrant wrote:I was going to argue some more but honestly..
I just can't think of a way to penetrate the thick wall of stupid Nightmare has put around himself.
75% webs would be a lot more balanced btw. It would still be very good but not omgwtfbbqOP 90% webs are just inline with how powerfull other EW's are on specialized ships. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
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Posted - 2013.12.08 04:06:00 -
[105] - Quote
Suitonia wrote:No they aren't. Why?
Just because you say 90% are more powerfull it doesn't means it's more powerfull than ECM. What makes it that slowing down someones ship quite alot is more powerfull than neuts disabling your ship so you can't use your tank, MWD, or even guns?
So explain please. Here is a list of my current EVE / PVP videos.
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Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 06:34:00 -
[106] - Quote
Suitonia wrote:Saeger1737 wrote:If you neut out the ship the web turns off... Then your free to kill them, or orbit at 10 km with the webs on you put an optimal range disrupt on them and they can't hit you. Bring in scan res damps and he'll not lock you for 45 seconds, or target range damps narrow his lock range to 6 km, or you can ecm him to death and laugh. Everyday I face these webs in fights and always beat them, out think your enemy because your not playing world of Warcraft, this is eve, there's a learning curve for a reason. The 90% web ship might not be able to hit you, but everything else in his fleet, XL Weapons included, can apply full DPS to you. Yeah, a super carrier might kill you pretty damn fast as well. So what's all the whining about?
Oooohhh nooooooes, some bigger ships might kill you, such a horror. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 07:03:00 -
[107] - Quote
Suitonia wrote:NightmareX wrote:Suitonia wrote:No they aren't. Why? Just because you say 90% are more powerfull it doesn't means it's more powerfull than neuts to take an example. What makes it that slowing down someones ship quite alot is more powerfull than neuts disabling your ship from 30 km so you can't use your tank, MWD, or even guns? So explain please. Slowing down someone's ship a lot is way more powerful than neuts for almost every ship in the game below BC size. The ability to get tracked by Size+2-3 Weapons. (Dreads/BS Turrets hitting linked max traversal AB Interceptors) is MUCH worse than having every single module shut off for an Interceptor. Interceptors can realistically base-speed tank all BS/Dread Turrets in an engagement providing they are not webbed/have poor traversal. Any active tank/module you can possibly realistically field not working on anything below a Cruiser (Which would get shut off by neuts) is almost always going to be better than getting tracked by everything on the field. What I said doesn't only apply to Interceptors (Although they are the best example), it applies to almost every ship smaller than a Battlecruiser hull. Again, restrict dreads from hitting frigs, destroyers and cruiser sized ships to solve that problem. Titans aren't even allowed to lock battleships and smaller ships to, and it's not an issue for them.
Dreads aren't made to hit those types of small ships. So restricting the dreads from locking those is not gonna harm the dreads in any possible ways. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 09:08:00 -
[108] - Quote
Suitonia wrote:If the Vindicator is 'broken' without 90% webs, then I would say that the Vindicator is what is broken. And needs to get a new bonus to put it back on a similar power level. Changing all of the symptoms instead of the Problem is the much more complex and harder way. You didn't answer my question.
According to you the Vindicator is broken because of the dreads. But i have given you the fully detailed arguments that the dreads is the problem here and because CCP can fix them instead to fix your sore issue the Vindicator is causing you. Instead of completely destroying the Vindicator as you want.
The dreads are the problem as they are not supposed to hit smaller ships anyways. So why let them lock those smaller ships at all?
EDIT: Vindicator will be completely broken without the 90% web as the ship is made to be depending on the web strength to be able to do what it's supposed to do. In the same way as a Bhaalgorn will be completely useless on what it's supposed to do without the neut bonus. Same with the Falcon. It will just be totally useless without it's jam strength bonuses. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945
Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 18:34:00 -
[109] - Quote
Sparkus Volundar wrote:NightmareX wrote: But i have given you the fully detailed arguments
They may be fully detailed but they've been based on very poor understandings of game mechanics, flailed all over the place in the face of the logic of others and in general, been a thoroughly entertaining to read. I bet I'm not the only person that returns to this thread just to see what you write next. Still doesn't change the fact that the issues some players have here can be completely fixed by not allowing dreads to lock cruisers, destroyers and frigs. By doing that, you still keeps the dreads as good as they are meant to be and at the same time keeps the Vindicator unique.
Profit??? Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
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Posted - 2013.12.08 19:39:00 -
[110] - Quote
Naomi Anthar wrote:Like every single other ship ? You are brilliant theorycrafter ...
Truth is that NightmareX and Nyancat are best proofs that Vindi and serpentis need nerf.
They have no idea how ships work in this game and yet they still do well.
Kinda against any logic , right ?
What we will hear now that TD and neuts destroy vindi ? I heard they destroy every turret ship. And no they don't destroy vindi who will hit anyway with 2x 90% webs target wont move so tracking and range wont be an issue.
Yes Vindi is immune to curse. No, me and him are the proof that the Vindicator's 90 webber isn't the issue here,also that the Vindicator as it is now is fine.
There are 2 issues here. 1. Noobs who doesn't have a freaking clue what so ever to counter a Vindicator. There are several counters that basicly makes a Vindicator a dying brick. 2. The 2nd issue is that the dreads should not be able to lock cruiser, destroyers and frig sized ships.
3. Profit?
This basicly makes it so that no one will cry over losing a cruiser, destroyer or a frig anymore to a dread because some Vindicators webbed you and at the same time still keeps the Vindicator good at what's made to do. Also that it can stay unique like the other pirate battleships.
I find it quite funny that no one have ever bothered to answer me on this so far. Maybe that's because you are horribly at doing PVP and can't come up with an idea to counter the Vindicator and have to cry to CCP to nerf the ship rather than you adapting to the Vindicator's uniqueness / advantage.
And to the last thing, that statement is the only proof that we needs to confirm that you have no clues how the Curse or the Vindicator works. So thanks for that.
Naomi Anthar wrote:Goldensaver wrote:Nyancat Audeles wrote:I think one people are missing out on is that damps can absolutely destroy these ships. Also, you people need to learn to range control. If you get within 14km of a Vindi, you don't know how to PvP.
One could also make it so Serpentis ships can only fit 1 web at a time. Damps can absolutely destroy almost any ship. Though it's slightly easier with the low lockrange of Serp ships, it's not exactly unique to them. And as for 14km range, you clearly don't real situation PvP. OH webs with skirmish links (as I have said about a billion times, everyone and their mom has OGBs) get 24km range. So if you drift within 24km you get webbed, slow down to hopeless levels, and die. I don't like the 1 web per ship limitation, it's arbitrary and is an artificial nerf to Serp ships. Honestly better to be a slightly nerfed strength. At least then it's obvious and less arbitrary. 10% per level down to 5% or 7.5% per level. That's still incredibly more powerful than the base 60% web. But you must understand that NightmareX will even think Vindi will be useless with 9,99% web bonus per level. Obviously ship will be useless and next Megathron ... sigh No, the Vinbdicator will be useloess if it can't slow down the ships so much that it WILL be dangerous for those who are webbed by the Vindicator.
A 75% web strength is something everyone is going to laugh at as alot of ships can gets under the Vindicator's tracking really easily then. The point with the Vindicator is that no ships should have it easy to get under the Vindicator's tracking, not even frigs.
And this is something you simply doesn't understand, because like i saud, you have no idea what the Vindicator is and what it's supposed to do. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
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Posted - 2013.12.08 19:59:00 -
[111] - Quote
TrouserDeagle wrote:Being able to wreck any ship smaller than itself is overpowered, whether you say it's 'the point' of the ship or not. For normal ships yes, not for ships with special abilities.
By that statement, we can pretty much say that CCP should nerf Super Carriers to not be able to wreck any ship smaller than itself. Or let Titans wrecks carriers, dreads and super carriers as they are smaller ships than the Titan itself. So it must be overpowered, right? Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 20:01:00 -
[112] - Quote
TrouserDeagle wrote:Calling the ship special doesn't make it okay to break everything. Read my edited reply over. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
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Posted - 2013.12.08 20:09:00 -
[113] - Quote
TrouserDeagle wrote:It's still dumb, no matter how many times I read it. Just because it's dumb to YOU doesn't make it to be an issue / problem. I'm all fine that Super Carriers and Carriers are able to kill frigs, cruisers, battlecruisers and battleships. Same with the titan being able to kill smaller targets.
And as the ONLY issue with the 90% web on the Vindicator is because some dreads is able to hit some frigs and cruiser after a Vindicator have webbed them. Why not just remove the ability for the dreads to lock frigs and cruisers then as that will solve the issue some peoples have here?
Oh noes, i think it's dumb that Super Carriers can lock and kill frigs and cruisers, omgomg, cry to CCP that they have to nerf the Super Carrier and deny them to use light and medium drones so they don't kill frigs and cruisers fast.
Does that sounds good? Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 20:13:00 -
[114] - Quote
Alvatore DiMarco wrote:NightmareX wrote:Still doesn't change the fact that the issues some players have here can be completely fixed by not allowing dreads to lock cruisers, destroyers and frigs. By doing that, you still keeps the dreads as good as they are meant to be and at the same time keeps the Vindicator unique.Profit??? "not allowing dreads to lock cruisers, destroyers and frigs" Seriously? Did you seriously write that and actually mean it? You were sober and not on any drugs at the time, right? You post on these forums as a joke, right? I can't even begin to explain how terrible this "fix" is. It's just indescribable how terrible your ideas are. Words simply do not exist in any known language- oh wait, I thought of a way: Incarna was better than your idea. Are you mentally challenged?
What differences does it makes for a dread that it can't lock those ships?
Dreads is not meant to shoot those ships anyways, so what's the problem? Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
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Posted - 2013.12.08 20:19:00 -
[115] - Quote
Alvatore DiMarco wrote:There's a distinct difference between "not meant to shoot at something" and "artificially made utterly helpless against something". A Titan cannot DD a subcap but it can still lock them and shoot them. The guns do artificially reduced damage, which I also don't agree with (it's a band-aid fix, at best) but at least it can still lock them and shoot at them.
Your link pretty much confirms what I thought. You post on these forums as a joke, trying to troll people with your completely ridiculous posts. Says the guy who can't even find ONE counter to the Vindicator to avoid it's webs. Says enough. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 20:31:00 -
[116] - Quote
Tawa Suyo wrote:You keep saying this, how you are an expert on Vindicators and no-one else is.
Wall of text First of all, the setup i'm using is not my personal one fyi. It's the alliance setup i'm using except that mine is a little more pimped over the standard alliance fit. Same types of modules are used.
And secondly, if you fight like we do with our Vindicators, your Vindicator with your setup is going to die horribly while ours is going to survive. It's not about how much a Vindicator can tank once a carriers is jumped in and started to rep us as we will have enough carriers to keep ANY Vindicators alive anyways. The point for us is to be able to tank a massive fleet before we have dropped the cyno and jumped in our carriers and then have the time to lock up the Vindicators and get the Capital reps running on our Vindicators.
So that was a fail attemt to make a point, lol. Try better next time. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 20:46:00 -
[117] - Quote
Goldensaver wrote:Alvatore DiMarco wrote:Here's how you counter webs:
Don't get in range in the first place, MWD out of range, MJD out of range, neut the ship until its web shuts off, kill the ship.
Despite their varying degrees of effectiveness, I found five counters. How about you?
Also, being able to counter a Vindicator's webs has nothing to do with whether or not dreads should be able to lock sub-BS hulls. How many counters to those webs I can find has nothing to do with your idea being rancid dogshit. Moving the goalposts is bad and you should feel bad for shiptoasting so badly.
Moreover, your posts continue to have a taunting, trolling flavor to them. Are you mad? For the range counter: toe the line between 25 and 40km (point range with links, heat won't last long enough, but the Vindi only needs a cycle or two of webs with heat before he's on top of you). Alright, a decent counter. But you have to be paying a lot of attention, because if you get webbed even once you're done. No ifs ands or buts. You get tagged then there's no escape. For MWD: Nope. Doesn't work. How many times do we have to say that if you get webbed then the Vindi is going to be going faster than you. Plain and simple. That's it. He's going to be MWDing faster than you. It doesn't matter which ship you're in. An Inteceptor or a Battleship, you're slower than the Vindicator. For MJD. Alright. A decent counter. It'll work. Just hope he doesn't have a Scram on, though from what I've seen most Vindis don't run scrams. For Neuts: Nope. Cap booster bitches. Anybody who has a Vindi without one is a ******* ****** and should go back to pre-school. Cap booster is more than enough to keep his guns and webs running. Kill the ship: He has more DPS than you (barring capitals). He has better range control than you. He has probably about the same tank as you. Odds are unless you're swarming the Vindi, you aren't going to kill him before he kills you. This applies even for everything from T1 frigates to Pirate Battleships. Unless you can stay out of range, you die. I'm seeing one valid counter here: MJD. That's it. MWD doesn't work and that's the whole point that the Vindicator will have you pinned down even if you use the MWD. The MJD is a very good counter as no Vindicators fits Warp Scramblers. Neuts wont take effect on a Vindicator right away. It takes ~1 and a half minute before the Vindicator will struggle with it's cap and where he will lose the ability to effectively use it's guns and webs after a Bhaalgorn have started to neut you.
The point is that if the Vindicator can't shoot you, it doesn't matter if the Vindicator have you 90% webbed or even 100% webbed as you are going to kill the Vindicator before the Vindicator will kill anyone else then.
So yes, neuts will kill the Vindicators ability to effectively use the guns even with cap boosters. I have tried this so many times against neuting ships that i know how long time it takes a Bhaalgorn for example to take full effect on a Vindicator. Here is a list of my current EVE / PVP videos.
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Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 20:59:00 -
[118] - Quote
Goldensaver wrote:How has this 1200+ DPS Vindi not killed its target in 2 minutes, and if it hasn't, how isn't it so close to death that it'll be dead regardless? That's 144k EHP. No neut ship will have much more EHP than that if it's soloing. At that point you'll only need a couple more gun cycles to finish the job.
Of course if you mean in fleet fights, where's the Vindi's cap support? Logi exists, and if you're in a fleet you should be able to press the magical "needs cap" button to wish all your problems away. If you get tracking disrupted and if the other ships you are fighting against is active tanked and are orbiting you, it will mean your damage will be so low that the active tanked ships actually can tank you.
Just this simple thing can a Curse do under the tracking of the Vindicator. It can neut me and tracking disrupt me to the point that my damage is low enough that the Curse can active tank me. Here is a list of my current EVE / PVP videos.
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Rebirth 4: http://tinyurl.com/ktfyalo |

NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 21:07:00 -
[119] - Quote
Tawa Suyo wrote:http://i.imgur.com/J7hXads.png According to the newest version of PYFA, your setup have 192k EHP while mine have 228k EHP. So yes, that's alot of difference.
That's before any fleet bonuses are applied. Both setups also have a full LG Slave set fitted. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 21:35:00 -
[120] - Quote
Goldensaver wrote:How does tracking disruption help a curse againstvyou? You'll be going 3x or more faster than him. How does he get under your guns when you can eliminate hustle transversal bbecause you're faster than him? How does he keep outside of your range when you're faster than him? How do you not apply near full DPS when you are basically shooting an almost immobile target? I recommend you to try this out so you can see for your self on how it's going.
Comparing real PVP situations is something else than just looking at some numbers. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 21:43:00 -
[121] - Quote
Tawa Suyo wrote:Cap Booster...
(Also stacking penalties on armour links) Good luck trying to use the cap booster effectively when 4-5 carriers and some Bhaalgorns are nuking your cap.
Again, there is a reason why we use the setup we use, to have bigger chances to survive without being totally dependent on the cap booster and cap.
It's better to bail a fight with all Vindicators intact rather than bailing the fights with several Vindicator losses. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 21:49:00 -
[122] - Quote
Tawa Suyo wrote:[Um...
Inject cap charge, cycle on hardeners.
Hardeners have 20 second duration. They don't switch off until the end of the cycle. You can inject once every 12 seconds.
Do you really not know how to use a cap booster under neuts? It's pretty clear that you haven't been fighting with Vindicators against lots of carriers and Bhaalgorns i see.
Yes, you might get the first or a second cycle in if your lucky, but that's it then.
And what about the guns on the Vindicator then?
They have a pretty fast ROF. And without the cap to use them, then the Vindicator is just a dying brick waiting to die no matter how much the Vindicator can web you. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 21:52:00 -
[123] - Quote
Tawa Suyo wrote:Doesn't matter how many neuts there are, you cannot get negative cap.
Cycle injector once, put all hardeners on. Wait until hardener cycle ends. Repeat.
Do you really not know how to do that? Read my edited reply over again.
What does it help to cycle it's hardeners when the Vindicator can't shoot? Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 22:03:00 -
[124] - Quote
Tawa Suyo wrote:Because you don't die and your fleet can still fight while you're primaried.
How were you using your guns in your "lol ehp" fit in your own example? Again, you should try and fight against as many carriers and other pirate ships as we do to see how hard it actually is to run an active tank. It's easy to just sit there and write things down about how easy things are when things aren't that easy in real situations.
It's not like every carriers and Bhaalgorns are gonna start neuting you at the same time lol. They will have different times when they starts neuting you witch makes it hard to just press the cap booster button as another ships can just insta your cap again the same instant as you used the cap booster.
Anyways, i think this is going off-topic as this is about how to fix the issue that dreads can kill some ships after enough webs are applied. The fix is to make it so dreads can't hit those ships even if they are webbed by several Vindicators.
Or we can just say HTFU and live with it that with enough web power, any ships will be able to kill you no matter what ship you are in. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 22:29:00 -
[125] - Quote
Michael Harari wrote:If you are flying a webless vindi, this might actually be the case. Have you tried a Vindicator with 1x 90% web against a dual tracking disruptor Curse orbiting you at 200-300m? Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 22:41:00 -
[126] - Quote
TrouserDeagle wrote:NightmareX wrote:Michael Harari wrote:If you are flying a webless vindi, this might actually be the case. Have you tried a Vindicator with 1x 90% web against a dual tracking disruptor Curse orbiting you at 200-300m? how do you orbit something faster than you And if a Curse is using an afterburner, it will normaly do 548 m/s (713 m/s with the AB overloaded). If the Vindicator webs it, that will do 54.8 m/s (71.3 m/s with the AB on the Curse overloaded) while orbiting you.
As the Curse most likely will have a scram fitted, your Vindicator can't use the MWD to close in on him even more. And my VIndicator does 140 m/s. When the Curse 60% webs me, my Vindicator will do 56 m/s.
So yes, the Curse can indeed control the distances here. And if the Curse doesn't overload the AB, the speed differences from 54.8 m/s to 56 m/s is so small that it doesn't matter. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 22:47:00 -
[127] - Quote
TrouserDeagle wrote:you're hilarious As much hilarious as complaining about the Vindicator because some dreads can hit some of the ships the Vindicator webs?
Now, lets move away from the Vindicator to the normal Megathron with 1x 60% web. How powefull is the Curse against a normal Megathron?
Ahh, there we go, it's gonna roll over the Megathron pretty hard in the same way as a Vindicator will roll over other normal ships pretty hard. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 22:57:00 -
[128] - Quote
TrouserDeagle wrote:NightmareX wrote:TrouserDeagle wrote:you're hilarious As much hilarious as complaining about the Vindicator because some dreads can hit some of the ships the Vindicator webs? Now, lets move away from the Vindicator to the normal Megathron with 1x 60% web. How powefull is the Curse against a normal Megathron? Ahh, there we go, it's gonna roll over the Megathron pretty hard in the same way as a Vindicator will roll over others ships pretty hard. so? that's what is supposed to happen. So, when a Curse can pretty much control the whole fight against other normal ships, then a Vindicator should be able to control a fight against others as much as a Curse can do. Curse is a spacial ship with it's advantages over other ships in the same way as the Vindicator is spacial and have it's own advangaes other battleships doesn't have.
Yeah, if you are gonna use dreads as an argument to balance a Vindicator, then i'm for sure gonna bring in a Curse or other Recon ships as an argument on how things should be.
I don't like to fight against a Curse when i'm in a Megathron, because i know i will lose that fight. It's 98% guaranteed that i will lose. Should i then just cry to CCP that they should remove the tracking bonuses on the Curse because it wont let me survive the Curse?
It will be the same, you are crying because once you are webbed by the Vindicator, the chance of getting out is very low. It's the same case with the Curse. Once the Curse are close to you, there is no way that a normal battleship with guns are going to win against it.
But i don't whine about it as using tracking disrupting is a way of fighting in the same way as slowing your ship down ALOT is another type of fighting. You just have to live with it. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 23:07:00 -
[129] - Quote
Michael Harari wrote:Im still confused as to how a curse is controlling range on a vindi when it is slower (and you are assuming an armor curse with no plate anyway) As the Curse will either use an AB or MWD, it can controll the range. A Curse is likely to use a scram as it can just sneaks in right on top of it's targets and will fight at close range. Witch means that the only speed the Vindicator will have here is 56 m/s as it can't use it's MWD.
The Curse can do 54.8 m/s or 71.3 m/s with the AB overloaded under the Vindicator's web. If it have an MWD, it can do 143.9 m/s with an MWD running or 204.9 m/s with the MWD overloaded. Now i'm not saying that the Curse will use it's MWD all the time. The MWD will get cycles sometimes here and there to just overgo the Vindicator when it's needed. If the Curse use an AB, it will run all the time then.
So either the Curse is as fast as the Vindicator with it's AB running or it will be faster with an MWD.
And this will get even more hilarous if the Curse is fighting a normal Megathron. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 23:20:00 -
[130] - Quote
Michael Harari wrote:Ok.
1) Curses almost never use scrams. 2) Curses almost never use afterburners 3) Even if 54.8 is the same as 56 (its pretty close) you still cant orbit a ship going the same speed as you 4) If the curse uses a mwd, its sig is now massively increased
So yes, a very hypothetical scram web mwd curse can control range under a single vindi web. However, it cannot convert this into getting under a vindicator's guns.
5) Most vindicators have 2 webs anyway 6) The vindicator also has a large dronebay, and 90% webbed cruisers get hit for full dps by ogres. 1. I have seen quite alot of Curses that actually use scrams over disruptors. So i'll guess it depends on what their playstyle is.
2. I'll say this is 50/50 on how that are used.
3. The Curse can still overload it's AB.
4. Cycling the MWD some few times here and there isn't gonna make much of a differences as it's just short period of times the MWD is gonna be used.
5. No, most Vindicators fits 1x 90% web and 1x ECCM when used in low sec over 2x 90% webs. We use 2x 90% webs because of how we fights. So it's all depending on what you are fighting and how you fight.
6. Until those drones are killed. Once the drones are webbed by one cruiser, it's enough to kill the drones pretty darn fast. And 5x Ogre II's only do 317 DPS anyways, witch isn't alot, even to cruisers. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 23:37:00 -
[131] - Quote
Michael Harari wrote:1. Sure you have  2. Sure they do  3. Not long enough to kill a vindicator 4. Mwd cycle is 10s. Vindi gets 2 shots off for ~7k damage every time the curse runs its mwd. 5. Sure they do  6. So the curse is now dual web fit, and it somehow has enough dps to kill an ogre before you recall it.     1. Yeah, why wouldn't they? 2. Ofc they do, it all depends on what they have plans on fighting. 3. But enough to probaly have made the Vindicator to use up most of it's cap boosters as the Curse will neut you all the time and you have to continue to burn cap boosters all the time. 4. The Curse have a tank. Just saying. 5. Yeah they do. Any evidences that they woudn't? 6. The Curse or any other cruiser ships can slowly damage the drones i have on my Vindi. And as i deploy the drones again after i scooped them, then they can start to take more damage on my dronesuntil i scoop them again. It will be like this all the time. And as longer as i have the drones in my drone bay, the more chance it is that the Curse is going to win.
Anyways, lets compare on how powefull a Curse is against a normal Megathron. When the Curse can be that strong against those ships, then the Vindicator can be as strong as that against other ships to. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.08 23:56:00 -
[132] - Quote
Tawa Suyo wrote:NightmareX wrote:A Curse is likely to use a scram as it can just sneaks in right on top of it's targets and will fight at close range. What does it do? Just ask people not to shoot while it gets in scram range? Have you ever heard about a cloak it can use until he's close enough to the ship and uncloaks? Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.09 00:05:00 -
[133] - Quote
I was ofc mixing the Pilgrim with the Curse. With all of the whining and crying pages in and out in here it's not a suprise that someone can gets confused sometimes. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.09 00:08:00 -
[134] - Quote
Suitonia wrote:Holy **** hahahhahahahahahahahahahahahahahahahaha And holy **** hahahahahahahahahahahahahahaha, you didn't see my earlier post that explains all. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.09 00:09:00 -
[135] - Quote
Michael Harari wrote:NightmareX wrote:I was ofc mixing the Pilgrim with the Curse. With all of the whining and crying pages in and out in here it's not a suprise that someone can gets confused sometimes. Suitonia wrote:Stuffs about the Curse........... Yeah, maybe the Vindicator kills the Curse as much as the Curse kills the Megathron? So now you are claiming that the pilgrim is overpowered?       No i'm pointing out that the Curse is as powerfull in killing battleships as a Vindicator is at killing smaller ships.
Suitonia wrote:NightmareX wrote:I was ofc mixing the Pilgrim with the Curse. With all of the whining and crying pages in and out in here it's not a suprise that someone can gets confused sometimes. A Pilgrim is EVEN WORSE than a Curse. It will take a Pilgrim almost 2 minutes to cap out a Vindicator on base cap alone. Also you have only 5 mids on a Pilgrim. How are you going to run 3x Med neuts without an Injector. A Pilgrim will also take 6 minutes to kill a Vindicator even with everything on a Vindicator shut down. That's not the point here smartypants. I was mixing the cloaks on the Pilgrim with using cloaks on a Curse, not about how good the ships was to each others there
Learn to read. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.09 00:15:00 -
[136] - Quote
Now, lets say the web bonus on the Vindicator gets removed. The Vindicator will then get a new glorified Navy Mega with another paintjob on.
What new bonus would make the Vindicator totally unique from the Navy Mega and from the other pirate battleships?
Adding more tracking isn't gonna change anything.Adding more DPS isn't gonna help much either as that still will just make the Vindicator the same as the Navy Mega with a little more DPS or tracking.
So what are your smart idea on how to rebalance the Vindicator so the Vindicator gets totally different from the Navy Mega and the other pirate battleships?
Yes, i'm trying to be on-topic here. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.09 00:19:00 -
[137] - Quote
Michael Harari wrote:NightmareX wrote:[ That's not the point here smartypants. I was mixing the cloaks on the Pilgrim with using cloaks on a Curse, not about how good the ships was to each others there
Learn to read. "Guys i was aruging that an imaginary ship with bonus combinations that dont exist in game can kill a vindicator, so clearly the vindicator isnt overpowered" There are alot of ships in EVE that are very powerfull. You have Falcon, Curse, Bhaalgorn, Rapier, web Loki and so on. Should we all just nerf them all just because they are extremely powerfull at their roles and because some scrubs doesn't have an IQ high enough to try and counter them? Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
413
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Posted - 2013.12.09 00:34:00 -
[138] - Quote
Suitonia wrote:Are you trying to tell us that highly specialized fit cruisers, (AB/Scram/Web/Dual TD) can kill solo Turret Battleships that don't have 90% webs, and don't have drones? I think we all already knew. A Curse will eat a Megathron up alive, pretty much. You want to know why?
Because it's made to be able to do that against different ships. It's neuts and TD is the Curse's advantage to win over others in the same way as the web bonus on the Vindicator is meant to pin you down alot. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
415
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Posted - 2013.12.09 03:03:00 -
[139] - Quote
Gigan Amilupar wrote:NightmareX wrote:Now, lets say the web bonus on the Vindicator gets removed. The Vindicator will then be a new glorified Navy Mega with another paintjob on as i have explained earlier. No one is talking about removing the webbing bonus on serpentis ships. Just reducing the percentage by which it increases web strength per level. With that little effect over the Navy Megathron, no one is going to pay over 500 mill isk extra for a Vindicator. And not to mention that we are talking about a pirate bonus that is supposed to be extremely powerfull. Those powerfull bonuses is what makes the pirate battleships to be a pirate ship.
Just because the Vindicator's job is to slow every ships so much down that no one can escape that or go under it's tracking, doesn't mean it's to powerfull just because dreads can hit them after that. The Vindicator is the ONLY battleship in EVE Online who can make a dread hit cruisers and frigs with just one or two Vindicators.
Just because the dreads are able to hit you doesn't means it's to powerfull. It just means you did a mistake by getting webbed by the Vindicator while getting hotdropped by dreads . Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
415
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Posted - 2013.12.09 03:57:00 -
[140] - Quote
Garviel Tarrant wrote:I'm gona stop actually posting arguements.. Instead i'm just gona go spend my time quoting things i think are absolutely hilarious NightmareX wrote: No i'm pointing out that the Curse is as powerfull in killing battleships as a Vindicator is at killing smaller ships.
This one is priceless. NightmareX wrote:There are alot of ships in EVE that are very powerfull. You have Falcon, Curse, Bhaalgorn, Rapier, web Loki and so on. Should we all just nerf them all just because they are extremely powerfull at their roles and because some scrubs doesn't have an IQ high enough to try and counter them? No nerfing, ever again! Bring back lol-range ECM! NightmareX wrote:A Curse will eat a Megathron up alive, pretty much Not before downtime it wont NightmareX wrote:EDIT: Just to add. Any ships that is webbed or dual webbed by a Vindicator, or if any ships are webbed by 2 Vindicators who have one web fitted each will make a Super Carrier that is on the field with the Vindicator(s) to end your ships life pretty quick aswell. But that isn't a problem or? Actually with a lot of ships supercarriers have a harder time hitting them if they are stationary because the drones orbit around instead of following behind. Thus outtracking themselves. You will run into a similar thing if you use algos hammerheads on frigates. Vindi webs are mostly just used with dreads, not that they wouldn't be useful for other capitals as well.. Just not quite. Wait damn it.. I made an arguement in that last one.. =< 1. Can you explain why the Curse isn't as powerfull as the Vindicator? 2. Then don't nerf the Vindicator as it have already been nerfed one time earlier, but boost the other pirate ships that needs that instead. 3. Yes a Curse will give your Megathron a very hard time. If you are in an asteroid belt and a Curse tackles you there, i'm gonna bet 100 mill isk that the experienced Curse pilot is either gonna kill your drones or make the Mega go out of cap boosters and then kill the Mega before the Curse are in danger. And as everyone knows, a Curse are never gonna be in danger to the Megathron's guns if the Megathron is dual TD'ed. 4. The slower a ships is going, the better the drones or fighters are gonna hit you. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
423
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Posted - 2013.12.09 13:45:00 -
[141] - Quote
Garviel Tarrant wrote:And about the differences between 90% and 60% webs.. Well math says you are wrong, so do dps graphs. Webs are already a ridiculuously powerful module. Hench ships capable of using webs that are four times as powerful as normal webs or have many times the range is pretty op. Ships that can have 300k+ ehp and do that... Thats just down right silly. Answer me this.
Before this topic was made, there didn't exist a single topic about OMGOMGOMG 90% webs on the Vindicator is to strong. Why did this so suddenly get an issue after this topic was made?
Ahh that's right, you can just use the benefits of crying to CCP to nerf the webs on the Vindicator now as they are watching this topic because you are totally incapable of using your brain on how to counter 90% webs and how to fight a Vindicator.
The fact that no one have complained about this before this topic was made says that the 90% webs on the Vindicator are fine.
It's just better to cry to CCP then so we all can see EVE Online getting transformed into what's called Drake Online (what it will be in the end). Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
423
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Posted - 2013.12.09 14:33:00 -
[142] - Quote
Tawa Suyo wrote:NightmareX wrote:Answer me this.
Before this topic was made, there didn't exist a single topic about OMGOMGOMG 90% webs on the Vindicator is to strong. Why did this so suddenly get an issue after this topic was made? The issues around 90% webs in general and blap dreads/titans especially has been an ongoing balance discussion for over a year. Just because you aren't aware of something, doesn't mean it's not happening. You weren't aware that webs are stacking penalised, doesn't mean they suddenly didn't stack... Show me the topics where this case have been discussed earlier?
I'm a very active user of the EVE forum and i haven't seen a single topic about the 90% webs on the Serpentis ships being overpowered since the webbers itself was nerfed and where the Vindicator's web bonus went from 99% to 90%. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
427
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Posted - 2013.12.10 01:48:00 -
[143] - Quote
Garviel Tarrant wrote:So you've moved from arguing to using logical fallacies?
bad, I was just asking, because it's pretty damn obvious that there in fact ISN'T any issues with the 90% webs on the Serpentis ships as i can't find any topics where peoples are complaining about that after the webbers was nerfed to 60%. If there had been issues with it, peoples would have complained about it ages ago. But so far, i haven't seen a single topic about it, except for this one ofc.
Or would you find some topics about this so you can back up your arguments instead? Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
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Posted - 2013.12.10 03:10:00 -
[144] - Quote
Garviel Tarrant wrote:Again, fallacy.
What posts have been made before is utterly irrelevant.
It's not irrelevant because if it's so relevant you want this topic to be, there must have been some older topics about the same thing that have been as much relevant.
And let me ask you, if this haven't been complained about before, what exactly made this so much of an issue just after this topic was made that made you to complain now and not before about this? Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
430
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Posted - 2013.12.10 08:04:00 -
[145] - Quote
But wouldn't it be kinda hard to use drugs in empire / high sec then?
Ofc, if you pop one drug before you undocks and then warp to your targets, then it might work, but other than that, it would be useless if you have to carry some drugs with you. Here is a list of my current EVE / PVP videos.
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NightmareX
Mind Games. Suddenly Spaceships.
430
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Posted - 2013.12.10 20:04:00 -
[146] - Quote
dexter xio wrote:By arguing with NightmareX you're more r*tarded than him. LOL, don't flood this topic with tears, ktnxbai. Here is a list of my current EVE / PVP videos.
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