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Eso Es
Nehalem Inc.
21
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Posted - 2013.11.27 14:39:00 -
[1] - Quote
Rubicon has brought about several key audio issues, all of which have been posted, and none of which have been resolved.
1) Wormhole sounds are now incredibly difficult to hear; I can hear myself jumping through a wormhole, but cannot hear anyone else jumping
2) MWDs are THE WORST. Someone can be 150km away, activate their MWD, and it blares out of my speakers like they were right on top of me. It makes me never want to use the module the sound is so awful, grinding, and ear-bleedingly obnoxious.
Please please fix these things, thank you. |
baltec1
Bat Country Goonswarm Federation
8837
|
Posted - 2013.11.27 14:42:00 -
[2] - Quote
EVE has sound? Join Bat Country today and defend the Glorious Socialist Dictatorship |
Mofo Diquilis
Sanctuary of Shadows Axiomatic Dominion
3
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Posted - 2013.11.27 14:42:00 -
[3] - Quote
^ what he said |
Ranger 1
Ranger Corp
4911
|
Posted - 2013.11.27 14:47:00 -
[4] - Quote
Well, your first issue is incredibly minor... and thus probably low priority.
Your second issue does indeed affect everyone and will likely be addressed reasonably soon, although it is hardly as irritating as you would like people to believe. We actually LIKE the effect, it just needs it's parameters for distance fixed.
To the poster above mine, actually the sounds are excellent this time around. If you don't like them, turn down the volume or disable sound altogether. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Alduin666 Shikkoken
Time and all Eternity HumAnnoyeD
180
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Posted - 2013.11.27 14:48:00 -
[5] - Quote
I stopped listening to eve when they reeeeeped my jukebox. Honor is a fools prize. Glory is of no use to the dead.
Be a man! Post with your main! ~Vas'Avi Community Manager |
Eso Es
Nehalem Inc.
21
|
Posted - 2013.11.27 14:50:00 -
[6] - Quote
Ranger 1 wrote:Well, your first issue is incredibly minor... and thus probably low priority.
Your second issue does indeed affect everyone and will likely be addressed reasonably soon, although it is hardly as irritating as you would like people to believe. We actually LIKE the effect, it just needs it's parameters for distance fixed.
To the poster above mine, actually the sounds are excellent this time around. If you don't like them, turn down the volume or disable sound altogether.
The first issue is quite serious.. if you live in a wormhole. |
Eugene Kerner
TunDraGon
918
|
Posted - 2013.11.27 14:55:00 -
[7] - Quote
I like the sound that stars make...
"Also, your boobs " -á CCP Eterne, 2012
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Solstice Project
Red Federation RvB - RED Federation
4753
|
Posted - 2013.11.27 14:57:00 -
[8] - Quote
Eugene Kerner wrote:I like the sound that stars make... What? |
Ranger 1
Ranger Corp
4911
|
Posted - 2013.11.27 14:58:00 -
[9] - Quote
Eso Es wrote:Ranger 1 wrote:Well, your first issue is incredibly minor... and thus probably low priority.
Your second issue does indeed affect everyone and will likely be addressed reasonably soon, although it is hardly as irritating as you would like people to believe. We actually LIKE the effect, it just needs it's parameters for distance fixed.
To the poster above mine, actually the sounds are excellent this time around. If you don't like them, turn down the volume or disable sound altogether. The first issue is quite serious.. if you live in a wormhole. Fair point, if you are relying on audio que's to determine when someone enters or leaves. They did a lot of audio work this time around (and got very little recognition for it), so they likely will have something out fairly soon. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Ranger 1
Ranger Corp
4911
|
Posted - 2013.11.27 15:01:00 -
[10] - Quote
Solstice Project wrote:Eugene Kerner wrote:I like the sound that stars make... What? Yeah, they added a variety of background noises for when you are in close proximity to a star. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
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Jake Warbird
Republic Military School Minmatar Republic
3504
|
Posted - 2013.11.27 15:02:00 -
[11] - Quote
Eve has sound...issues? |
Eugene Kerner
TunDraGon
918
|
Posted - 2013.11.27 15:03:00 -
[12] - Quote
Solstice Project wrote:Eugene Kerner wrote:I like the sound that stars make... What?
In real life....stars emitt "sound". It is possible to listen to it. Now CCP implemented that and I love it.
try to warp in at a star and turn up the volume...
"Also, your boobs " -á CCP Eterne, 2012
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KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
1141
|
Posted - 2013.11.27 15:16:00 -
[13] - Quote
Sounds issue was resolved this summer when we kicked them out of Providence. BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty. |
Solstice Project
Red Federation RvB - RED Federation
4753
|
Posted - 2013.11.27 15:20:00 -
[14] - Quote
I'll look ... listen ... into it.
Thanks! |
Serdar Tyrnx
For the Love of Ore
3
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Posted - 2013.11.27 15:22:00 -
[15] - Quote
Eugene Kerner wrote:In real life....stars emitt "sound". It is possible to listen to it.
Go try that, and eh... let me know how that worked out for you.
I'm for sale : 15 - 18b > https://forums.eveonline.com/default.aspx?g=posts&t=299569 |
War Kitten
Panda McLegion xXPlease Pandemic Citizens Reloaded Alliance.Xx
4877
|
Posted - 2013.11.27 16:01:00 -
[16] - Quote
Serdar Tyrnx wrote:Eugene Kerner wrote:In real life....stars emitt "sound". It is possible to listen to it. Go try that, and eh... let me know how that worked out for you.
I went outside and listened to the sun. All I heard was some birds and maybe a car or two driving by.
I find that without a good mob to provide one for them, most people would have no mentality at all. |
Serdar Tyrnx
For the Love of Ore
7
|
Posted - 2013.11.27 16:03:00 -
[17] - Quote
War Kitten wrote:Serdar Tyrnx wrote:Eugene Kerner wrote:In real life....stars emitt "sound". It is possible to listen to it. Go try that, and eh... let me know how that worked out for you. I went outside and listened to the sun. All I heard was some birds and maybe a car or two driving by. so no sun sounds? I'm for sale : 15 - 18b > https://forums.eveonline.com/default.aspx?g=posts&t=299569 |
gobbybobby
Negative-Impact Cult of War
25
|
Posted - 2013.11.27 16:11:00 -
[18] - Quote
I feel like I am playing a racing game when I hear the new engine/ micro warp sound.
I can hear people jumping through WHs clearly tho, no issue with that sound effect IMO. |
Darth Peaches
Imperial Academy Amarr Empire
35
|
Posted - 2013.11.27 16:23:00 -
[19] - Quote
Ya'll just jealous of my mwd's WRRRRRRRRRRRUUUUUUUUUUU |
ErrorRon
Daktaklakpak. Red Coat Conspiracy
62
|
Posted - 2013.11.27 17:09:00 -
[20] - Quote
baltec1 wrote:EVE has sound?
Nope. Highsec conspiracy. Ignore them and carry on with your business. |
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Tul Breetai
Impromptu Asset Requisition Insurance Fraud.
368
|
Posted - 2013.11.27 17:18:00 -
[21] - Quote
CCP WhiteNoiseTrash wrote:
now hold on hold on . :D
I just got back to the office, so if you where waiting up late for something to happen since the last post, I'm sorry to have wasted your time ;)
I was away for a few days, but now I'm back and we have scheduled some patching.
I must make it very clear, not just to you, but to all of you -that most of these bugs came seriously out of nowhere, they weren't present on SISI or in our internal environment.
It shouldn't be possible for two sounds, sharing 3D location and the same cone attenuation, to have different directions of attenuation - for example.
Wormholes, something just went wrong - somewhere in the deployment process when going to TQ - we have no idea what it was.
the MWD. oh don't get me started on those.
And sounds lacking bass. well. . I agree, there isn't much bass in EVE, but it's a common problem when working in this type of environment - to preserve a certain "mix" - one must control the bass, and that leaves a huge problem when leaving in bass. But I shall find a way to add bass for ya'll.
From https://forums.eveonline.com/default.aspx?g=posts&t=284536&p=14 There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency. |
Arec Bardwin
1182
|
Posted - 2013.11.27 17:28:00 -
[22] - Quote
Never heard this 'sound' thingy, you sure EVE has it? |
Samroski
Games Inc. The Night Crew Alliance
367
|
Posted - 2013.11.27 17:50:00 -
[23] - Quote
Sound got screwed in Apocrypha, and has never really been fixed since. Any colour you like. |
Meilandra Vanderganken
Federal Navy Academy Gallente Federation
8
|
Posted - 2013.11.27 18:48:00 -
[24] - Quote
baltec1 wrote:EVE has sound? Yes it does, most of us switched it off though by the time we figured CCP is incapable of doing a proper job of implementing it...
Sound issues.... I don't know EVE any other way. Pitty though, sounds is very important to immersive gameplay. |
Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
189
|
Posted - 2013.11.27 18:52:00 -
[25] - Quote
Integrated Excel 2013 would be more immersive to most players than sound. |
Serdar Tyrnx
For the Love of Ore
15
|
Posted - 2013.11.27 18:59:00 -
[26] - Quote
Jythier Smith wrote:Integrated Excel 2013 would be more immersive to most players than sound. This guy know's what he's talking about, CCP you could learn something here |
Felicity Love
Nighthawk Exploration
1016
|
Posted - 2013.11.27 18:59:00 -
[27] - Quote
Since the Jukebox was nerfed, there's been no real reason to have sounds, or music, turned "on".
Play the CD recording and enjoy.
Proud Beta Tester for "Bumping Uglies for Dummies" |
Ramona McCandless
The McCandless Clan Turing Tested
1145
|
Posted - 2013.11.27 20:03:00 -
[28] - Quote
Just sayin
I didnt die yesterday because I heard a MWD spinning up
Just sayin High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |
Tabra Penken
Nexus Incorporated
12
|
Posted - 2013.11.27 20:35:00 -
[29] - Quote
Gamers lol |
Enyalie
Namazoth
8
|
Posted - 2013.11.27 20:42:00 -
[30] - Quote
baltec1 wrote:EVE has sound?
Really? |
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Amhra Rho
Accujac Elimination
168
|
Posted - 2013.11.27 20:49:00 -
[31] - Quote
I like the idea of engine sounds - just not these engine sounds. Too loud, not balanced for distance (as the OP points out), and it makes the lightest little fast frigate sound like a dump truck.
Good start - needs more work. Consider different engine sounds for different size ships. There! - that would be some real excitement! Also, even a modern passenger jet's engines sound clean and high-tech - not like the neighborhood diesel hauler just came through to collect your garbage. There's real reasons why your Eve character doesn't do /dance. |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
577
|
Posted - 2013.11.28 00:45:00 -
[32] - Quote
I like the new engine sounds, in another week everyone will be used to them and no one will notice them. Dumbing down of Eve Online will result in it's destruction... |
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