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Thread Statistics | Show CCP posts - 0 post(s) |
Lebowske
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Posted - 2006.03.03 12:45:00 -
[61]
Originally by: Gonada the problem is that most of the people playing eve have played other games.
games where there are no consequences
games where you can be the happy carebear, and if your vocal enough you can change the game.
eve is not one of these games.
you pick your side. dont like it? booo hoooo, you can do agent missons with the other guys to fix fact.
still dont like it?
leave
You just convinced me. "Boo hoo" is a winner.
Sir, do you have something constructive to add? How about it seriously hurts how player-corps are being run? How about the jumpclones that requires 8.0 in corp->corp standing?
How about a little tuning to the standing hits maybe? Some easier way to fix - prevent the damage to the standing ..
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- Lebowski -- I, the royal we, you know, the editorial -- Your agent, Your Corp and You |
Tizi
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Posted - 2006.03.03 21:21:00 -
[62]
Originally by: Gonada games where you can be the happy carebear, and if your vocal enough you can change the game.
eve is not one of these games.
You must play a different Eve than the rest of us. I see the devs making changes in response to player feedback all of the time. Generally they do so when it can be clearly shown that there is an imbalance in the way things work. I've seen several posts showing an imbalance, and for the other side, only attacks against the people voicing an issue.
If the design is proper, a player with developed social skills should be able to maintain positive faction with all the non pirate factions. After all, the empire is at peace. In addition a new player should not be able to fubar his faction standings beyond repair before having a chance to learn what the consequences are.
I'm all for consequences, but they need to be fair and hopefully intuitive, or they cease to be a vehicle for making the game more enjoyable.
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Tachy
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Posted - 2006.03.04 12:07:00 -
[63]
ccp is slowly changing EVE into just another online game with set sides and no choice of your side. They are removing the grey areas.
Running combat missions for one side makes it pretty impossible to change your side later because there's no way to get back to good standing. --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |
Harry Voyager
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Posted - 2006.03.04 17:22:00 -
[64]
If you want to understand how factioning should work, go take a look at an MMO like WoW or the now defunct Earth and Beyond. They had stories for each faction, not just The Right Hand of [Random NPC] <Serpentis>.
"Are you the one?" The Eve missions just don't have that. They have no personality, no life. Any loyalty decisions comes down to which area of space do I want to be able to travel through. That is not enough!
Harry Voyager
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Tachy
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Posted - 2006.03.04 23:32:00 -
[65]
And ccp has no will to do storylines. Not even the large ones like new bloodlines in space, new ship classes, massive standing changes and whatnot.
All main faction storylines either have been discontinued a year ago or have never been started. All we got have been promises. --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |
Lebowske
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Posted - 2006.03.05 00:25:00 -
[66]
Originally by: Harry Voyager "Are you the one?" The Eve missions just don't have that. They have no personality, no life. Any loyalty decisions comes down to which area of space do I want to be able to travel through. That is not enough! Harry Voyager
Quite right - the standing penalty now gives you the bonus of: - Not being able to use station facilites effectively (for instance refining) - Shutting down access to certain regions - Not being able to use R&D or other NPC agents
What is the bonus? - Better standing with "your own" faction - but this isnt new since Castor. Been like this for <nn> years anyway.
Whats the effect? - Your corp goes into dissaray because everyone suddenly have to move to their own Faction area to be able to do whatever they are doing. - People stop doing missions.
Other than this - it wont affect pure RP'ers - they dont do mission anyway (sorry for the generalization). Empire huggers / Mission-runners get the effect - the RP'ers doesnt.
I surely hope this isnt the effect they are looking for.
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- Lebowski -- I, the royal we, you know, the editorial -- Your agent, Your Corp and You |
Lethlia
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Posted - 2006.03.05 02:49:00 -
[67]
I personally would be quite simply happy if the faction hit from making a kill was reflected % wise within my faction. If I need to take a -0.8 faction hit for killing a caldari navy blackbird so be it, however I think at least a 0.6 or even a 0.8 faction gain would be appropriate. I mean if you managed to kill a group of terrorists who were about to bomb one of your nations administration buildings, your government would be overjoyed. You'd probably get a commendation, a few newspaper stories, a spot on Oprah, and probably your own breakfast cerial (or at least your picture on a weaties box for a day).
What do we get in eve? A pat on the head from a corperation and some money. I mean we are pod pilots, not black ops. I would think our exploits would be a little more recognisible than that.
Although perferably I would like to be the Switzerland of Eve.
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Lefia
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Posted - 2006.03.05 02:52:00 -
[68]
Blasted forum setting.
Originally by: hired goon ------------------------------------------------ I agree with every point and counter point that has been brought up in this and every other argument ever had. |
Leon 026
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Posted - 2006.03.06 02:28:00 -
[69]
Originally by: Lebowske
Originally by: Harry Voyager "Are you the one?" The Eve missions just don't have that. They have no personality, no life. Any loyalty decisions comes down to which area of space do I want to be able to travel through. That is not enough! Harry Voyager
Quite right - the standing penalty now gives you the bonus of: - Not being able to use station facilites effectively (for instance refining) - Shutting down access to certain regions - Not being able to use R&D or other NPC agents
What is the bonus? - Better standing with "your own" faction - but this isnt new since Castor. Been like this for <nn> years anyway.
Whats the effect? - Your corp goes into dissaray because everyone suddenly have to move to their own Faction area to be able to do whatever they are doing. - People stop doing missions.
Other than this - it wont affect pure RP'ers - they dont do mission anyway (sorry for the generalization). Empire huggers / Mission-runners get the effect - the RP'ers doesnt.
I surely hope this isnt the effect they are looking for.
I joined the Blood Inquisition for RP and PvP, somewhat creating the storyline that I betrayed the Khanid Navy (I'm caldari afterall) and passed out information which aided the BI's invasion of Khanid. So, naturally I would want to run BI missions.... except since when did I get -9.00 to Guristas and -6.00 for Blood Raiders O_o;.
I've only been in EVE for half a year and my standings are already more messed up than people that have been in EVE for twice as long. And from what I hear, if you are below -5.00 you can no longer improve or run missions. Go me, I'm now no longer to reinforce RP or run missions for the blood raiders because I had no clue and was extremely tight on cash so farmed the caldari navy missions for the first few months of my gameplay.
Wish they'd add a way to "repair" factions that are below -5.00. I'm 3.00 with the Caldari state, but apart from now being locked out of doing pirate corp missions, I recieve zero benefit or reward from the State. ugh. -------------------------------
Be Caldari, be proud. Haak-kin k'len
Leon / LN026
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Jaketh Ivanes
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Posted - 2006.03.06 08:38:00 -
[70]
You used to get a slight faction increase when killing NPC's in their space (way back). Basically helping the faction keeping their space clear. Now you don't.
I don't mind loosing a lot of standing for killing their ships, but I would like to have an option to repair the damage. I'm allmost at 10 with the Amarr Empire and Ammatar and close to -5 with Minmatar. If I suddenly choose to switch side, I should be able to slowly improve my standing with them. This repair should include a severe penality on my standing with Minmatar enemies.
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Bazman
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Posted - 2006.03.06 19:07:00 -
[71]
The Gallente navy really hates my alt now, i have -4.5 standings with the Federation Navy. Alternatively i also have a standing of 2 towards the Serpentis Corporation. Serpentis as a whole has me at 0.30 standings.
I can't even recall having a Deadspace mission that had any Gallente navy ships in it. I've had some that involved killing Gallente ships but those were not deadspace missions. I haven't even moved off level 1 Agents yet and i'm approaching -5 with the Federation Navy already. It just seems a bit out of whack -----
Hi TomB! All out Do or Die Blasterboat for tier 3 Gallente battleship please! Make it look cool too. Thanks. |
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