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Iam Widdershins
Project Nemesis Moar Tears
114
|
Posted - 2011.11.05 08:25:00 -
[1] - Quote
What, if any, are your thoughts on T2 missiles?
A couple updates back, the test database included the removal of penalties from Javelin, Rage, Precision, and Fury missiles of all sizes. Recently, they were reinstated. This makes me sad.
Currently, the drawbacks in damage-dealing from Rage and Fury missiles (huge explosion radius) frequently make them a poor trade-off for faction missiles, even ignoring the increased incoming damage from the signature radius bloom.
Likewise, Javelin and Precision missiles are nice and all, but their damage output (particularly that of Javelin) is already greatly reduced; additional reductions of ship speed only serve to worsen their prospects in PVP -- if you're having trouble getting into range, loading Javelin only makes your problems worse. As it stands, Javelin missiles are rarely used in PVP due to the speed penalty, while the speed penalties have little to no effect in PVE. The problem with Precision missiles is similar.
There have been no announcements about missiles yet. Are there any specific plans for T2 missiles? Do you indeed plan to make this change? It feels a long time coming. |

Iam Widdershins
Project Nemesis Moar Tears
117
|
Posted - 2011.11.05 18:30:00 -
[2] - Quote
Bump! I'd really like to know! |

Patri Andari
Thukker Tribe Antiquities Importer
0
|
Posted - 2011.11.06 00:34:00 -
[3] - Quote
I too would like to know. |

Patri Andari
Thukker Tribe Antiquities Importer
0
|
Posted - 2011.11.06 17:37:00 -
[4] - Quote
bump. |

Harold Tuphlos
Broski Enterprises Elite Space Guild
26
|
Posted - 2011.11.06 17:40:00 -
[5] - Quote
I too think this needs to be bumped every ten hours on a weekend. |

Iam Widdershins
Project Nemesis Moar Tears
123
|
Posted - 2011.11.07 18:45:00 -
[6] - Quote
Still interested in this. |

Hungry Eyes
Ministry of War Amarr Empire
115
|
Posted - 2011.11.07 19:08:00 -
[7] - Quote
as long as heavy missile range is nerfed, im happy. not saying this will happen, but it would be ideal. |

Iam Widdershins
Project Nemesis Moar Tears
123
|
Posted - 2011.11.07 19:10:00 -
[8] - Quote
Hungry Eyes wrote:as long as heavy missile range is nerfed, im happy. not saying this will happen, but it would be ideal. No it wouldn't. That would be horrible, and everyone would hate you. There is no good reason to nerf HML range. |

Hungry Eyes
Ministry of War Amarr Empire
115
|
Posted - 2011.11.07 19:13:00 -
[9] - Quote
heavy missiles are off the wall bra. their range is ridiculous and needs to be toned down. |

Gypsio III
Dirty Filthy Perverts
75
|
Posted - 2011.11.07 19:20:00 -
[10] - Quote
Hungry Eyes wrote:heavy missiles are off the wall bra. their range is ridiculous and needs to be toned down.
Why do you want to nerf the Caracal? Come on, it's an alright ship in a few roles, but it's hardly OP. |

Hungry Eyes
Ministry of War Amarr Empire
116
|
Posted - 2011.11.07 19:30:00 -
[11] - Quote
Gypsio III wrote:Hungry Eyes wrote:heavy missiles are off the wall bra. their range is ridiculous and needs to be toned down. Why do you want to nerf the Caracal? Come on, it's an alright ship in a few roles, but it's hardly OP.
I wanna nerf the fooking Tengu |

Gypsio III
Dirty Filthy Perverts
76
|
Posted - 2011.11.07 20:53:00 -
[12] - Quote
Then why are you also nerfing the Caracal? |

Iam Widdershins
Project Nemesis Moar Tears
123
|
Posted - 2011.11.07 21:37:00 -
[13] - Quote
Hungry Eyes wrote:Gypsio III wrote:Hungry Eyes wrote:heavy missiles are off the wall bra. their range is ridiculous and needs to be toned down. Why do you want to nerf the Caracal? Come on, it's an alright ship in a few roles, but it's hardly OP. I wanna nerf the fooking Tengu Confirming this man is sad/mad about missiles.
That's so weird. |

Gempei
Siberian Khatru.
8
|
Posted - 2011.11.09 15:23:00 -
[14] - Quote
Iam Widdershins wrote:..removal of penalties from Javelin, Rage, Precision, and Fury missiles of all sizes. this, make t2 missiles usable, everybody has t2 launchers and use faction missiles
|

Jill Antaris
Imperial Academy Amarr Empire
22
|
Posted - 2011.11.09 16:37:00 -
[15] - Quote
I to would like clear statement on this matter by CCP.  |

Iam Widdershins
Project Nemesis Moar Tears
141
|
Posted - 2011.11.09 16:49:00 -
[16] - Quote
Gempei wrote:Iam Widdershins wrote:..removal of penalties from Javelin, Rage, Precision, and Fury missiles of all sizes. this, make t2 missiles usable, everybody has t2 launchers and use faction missiles To be fair, everyone has T2 guns and usually uses faction ammo, but while things like Barrage and Scorch are considered commonplace and necessary, I almost never see anyone using Javelin missiles (because they suck). |

Zelphinine
OCTAGON Conglomerate
3
|
Posted - 2011.11.09 17:13:00 -
[17] - Quote
Hungry Eyes wrote:Gypsio III wrote:Hungry Eyes wrote:heavy missiles are off the wall bra. their range is ridiculous and needs to be toned down. Why do you want to nerf the Caracal? Come on, it's an alright ship in a few roles, but it's hardly OP. I wanna nerf the fooking Tengu Why do you want to nerf like the only Caldari ship that doesn't suck at doing its job? |

Kalar Freno
The Riot Formation Get Off My Lawn
0
|
Posted - 2011.11.10 10:14:00 -
[18] - Quote
Bumping this in the hope of a response. Inquiring minds would like to know whether these changes are likely to be implemented. |

Alsyth
Night Warder
0
|
Posted - 2011.11.10 11:36:00 -
[19] - Quote
CPP, please, answer us.
Why do you hate missiles, and make hail OVERPOWERED ? |

Shivus Tao
Broski Enterprises Elite Space Guild
27
|
Posted - 2011.11.10 12:25:00 -
[20] - Quote
Zelphinine wrote:Hungry Eyes wrote:Gypsio III wrote:Hungry Eyes wrote:heavy missiles are off the wall bra. their range is ridiculous and needs to be toned down. Why do you want to nerf the Caracal? Come on, it's an alright ship in a few roles, but it's hardly OP. I wanna nerf the fooking Tengu Why do you want to nerf like the only Caldari ship that doesn't suck at doing its job?
If you read his other thread it's because he's mad at the 100mn tengu owning everything.
Of course he jumps right to missiles and not the purple elephant in the room, the 100mn afterburner on a cruiser hull.
The viability of rage depends entirely on the situation. Precisions however are useless in every situation compared to faction or even regular missiles of the same class. Precisions could use some love especially with destroyers getting their sig buff. Now precisions could find a niche as the go to anti destroyer missile. |

Kalar Freno
The Riot Formation Get Off My Lawn
1
|
Posted - 2011.11.10 14:01:00 -
[21] - Quote
Shivus Tao wrote:The viability of rage depends entirely on the situation. Precisions however are useless in every situation compared to faction or even regular missiles of the same class. Precisions could use some love especially with destroyers getting their sig buff. Now precisions could find a niche as the go to anti destroyer missile.
I would agree with this, and say the same applies to Javelins. It's crazy that if I want to use Javelin Torps in my new Naga, I get a 40% reduction to my speed... Perhaps bringing T3s into this example is not the best idea, but it emphasises the problem with a "per weapon" penalty.
You usually want to use Javelins because you're either kiting or being kited. In both situations speed is not something you want to trade for a bit of range.
|

Metal Icarus
xHELLonEARTHx Rookie Empire
16
|
Posted - 2011.11.10 14:24:00 -
[22] - Quote
Kalar Freno wrote:Shivus Tao wrote:The viability of rage depends entirely on the situation. Precisions however are useless in every situation compared to faction or even regular missiles of the same class. Precisions could use some love especially with destroyers getting their sig buff. Now precisions could find a niche as the go to anti destroyer missile. I would agree with this, and say the same applies to Javelins. It's crazy that if I want to use Javelin Torps in my new Naga, I get a 40% reduction to my speed... Perhaps bringing T3s into this example is not the best idea, but it emphasises the problem with a "per weapon" penalty. You usually want to use Javelins because you're either kiting or being kited. In both situations speed is not something you want to trade for a bit of range. I agree with this post so much |

Iam Widdershins
Project Nemesis Moar Tears
149
|
Posted - 2011.11.10 21:12:00 -
[23] - Quote
Alsyth wrote:CPP, please, answer us.
Why do you hate missiles, and make hail OVERPOWERED ? Hail isn't OP; as it is on TQ, it's almost completely useless; post to removing its falloff penalty on Sisi, they have announced that it will be reverted to half of the previous penalty (0.75x falloff), thus making it about right. Stop complaining please.
Kalar Freno wrote:I would agree with this, and say the same applies to Javelins. It's crazy that if I want to use Javelin Torps in my new Naga, I get a 40% reduction to my speed... Perhaps bringing T3s into this example is not the best idea, but it emphasises the problem with a "per weapon" penalty.
You usually want to use Javelins because you're either kiting or being kited. In both situations speed is not something you want to trade for a bit of range.
Well stated, that's basically my original point. I cannot think of a good situation to use Javelin torpedoes for, save two: Steatlh Bombers rigged and fitted exclusively for long-range bombardment, and missioning Golems with T2 missile range rigs. In both cases, speed is basically irrelevant, which is the only reason it makes any sense at all in the first place. |

Gempei
Siberian Khatru.
12
|
Posted - 2011.11.17 13:25:00 -
[24] - Quote
today sisi build >>>> no penalization on t2 missiles \o/ |

Kalar Freno
The Riot Formation Get Off My Lawn
1
|
Posted - 2011.11.17 14:40:00 -
[25] - Quote
Gempei wrote:today sisi build >>>> no penalization on t2 missiles \o/
Awesome! This made my day  |

Iam Widdershins
Project Nemesis Moar Tears
258
|
Posted - 2011.11.17 14:52:00 -
[26] - Quote
Nice! I look forward to an actual announcement for this :D |

Alsyth
Night Warder
7
|
Posted - 2011.11.17 15:05:00 -
[27] - Quote
Iam Widdershins wrote: Hail isn't OP; as it is on TQ, it's almost completely useless; post to removing its falloff penalty on Sisi, they have announced that it will be reverted to half of the previous penalty (0.75x falloff), thus making it about right. Stop complaining please.
I use all kinds of weapons bar hybrids, hail is good as it is on TQ on ships like BSs, Sleipnir, AB Vaga/Cynabal, etc. With no falloff penalty it was better than faction ammo with no real tradeoff. With 0.75 penalty it's a really really good T2 ammo which will be used by almost everyone able to fly AC ships, I'm fine with it. |

Alsyth
Night Warder
7
|
Posted - 2011.11.17 15:07:00 -
[28] - Quote
Gempei wrote:today sisi build >>>> no penalization on t2 missiles \o/
Must be a bug, just like yesterday 0.01s timer to reload. |

Iam Widdershins
Project Nemesis Moar Tears
258
|
Posted - 2011.11.17 15:46:00 -
[29] - Quote
Alsyth wrote:Gempei wrote:today sisi build >>>> no penalization on t2 missiles \o/ Must be a bug, just like yesterday 0.01s timer to reload. Nooo!
But yes, I also understand the Hail thing a bit better now that I took a minute to think about it. I'm not so mad about it really. |
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