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Thread Statistics | Show CCP posts - 0 post(s) |

Avon
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Posted - 2006.03.01 16:11:00 -
[1]
Originally by: robacz
Imho its ok that someone can kill you if he are willing to lose his ship, but it is not ok that Concord watch how someone steals cargo from killed ship - Concord should collect it and send to legal owner. Its like policeman witnessed a murder, arrested murderer and let his friend to steal victim's car. Makes no sense.
I also agree that scanning should be an act of aggression though. Actually I thought it used to be.
Not needed. The guy who picks up your stuff is flagged to your corp - your escorts can blow him up.
Oh, wait, you didn't bring an escort?
Oh dear.
The Battleships is not and should not be a solo pwnmobile - Oveur |

Avon
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Posted - 2006.03.01 16:12:00 -
[2]
Originally by: Nimie
this has always been true, but with pirates now becoming more and more aware that empire ganking is much more profitable, more and more pirates will leave low sec and move to empire. when this information is widespread, the majority of pirates will be in empire. there's nothing wrong with making it so nowhere in eve is safe, but the current rules puts too much in favor of pirates.
Empire can only be too profitable for pirates if Empire is too profitable for carebears (grr, said it).
The Battleships is not and should not be a solo pwnmobile - Oveur |

Avon
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Posted - 2006.03.01 16:25:00 -
[3]
Originally by: robacz
Originally by: Avon
Not needed. The guy who picks up your stuff is flagged to your corp - your escorts can blow him up.
Oh, wait, you didn't bring an escort?
Oh dear.
That makes sense for low security space, not for highsec.
I think this thread proves otherwise, don't you?
The Battleships is not and should not be a solo pwnmobile - Oveur |

Avon
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Posted - 2006.03.01 16:44:00 -
[4]
Originally by: Nimie
Originally by: Avon
I think this thread proves otherwise, don't you?
no, not really. this thread started off with 200m. when you need an escort to carry 200m, you know empire is pirate infested.
You don't need an escort to transport 200mil in an appropriate ship.
Putting your stuff in a ship worth only 0.2% of the value of the cargo, and expecting that to protect your investment is, frankly, insane.
The Battleships is not and should not be a solo pwnmobile - Oveur |

Avon
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Posted - 2006.03.01 17:13:00 -
[5]
Originally by: Nimie the game needs a change.
No. This isn't a game problem, it is an attitude problem.
If you don't like the thought of ever getting shot, don't undock.
The Battleships is not and should not be a solo pwnmobile - Oveur |

Avon
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Posted - 2006.03.01 17:18:00 -
[6]
Originally by: Nimie
Originally by: Avon
Originally by: Nimie the game needs a change.
No. This isn't a game problem, it is an attitude problem.
If you don't like the thought of ever getting shot, don't undock.
if you truly have good reason to belive in what you say, you should be able to give clear reasons instead of being spiteful.
I have given clear reasons. Until you accept the nature of the game, however, reason will be wasted on you.
The Battleships is not and should not be a solo pwnmobile - Oveur |

Avon
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Posted - 2006.03.01 18:34:00 -
[7]
Edited by: Avon on 01/03/2006 18:35:02 This thread is a perfect example of my earlier "The Good, The Bad, and The Ugly" thread.
The Good: Protect yourself. Scout. Prepare. Take an escort. If your loot back if it is taken, take it back.
The Bad: Kill the fat nub haulers and take their stuff, Yarr!!Ö
The Ugly: Ohnoes, the game is broken. I want the game changed. I should be protected. I don't want to be responsible for my own actions.
The only game mechanic change required here it the introduction of a new Concord ship.
The Concord whaaaaaaaaambulance.
The Battleships is not and should not be a solo pwnmobile - Oveur |

Avon
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Posted - 2006.03.02 09:29:00 -
[8]
Originally by: Berrik Radhok , but that the ganker's friend in a newbie corp can fly his indie in and steal your stuff and there's nothing you can do about it.
Huh?
He brought a friend, and so teamwork > solo? Not exactly a newsflash.
How about you bring a friend to get your stuff back?
As to the insurance payout discussion, I will add this: If insurance is removed from ships killed by Concord, expect a very long thread for agent runners. We have seen threads in the past asking for friendly fire within gangs to be allowed, and it must be assumed that this is because agent runners are losing ships to Concord whilst running missions together. If insurance is removed from Concord kills (and I really don't care either way - I'm not sure it will make a substantial difference though) it should be in conjuntion with the introduction of the requested gang changes.
The Battleships is not and should not be a solo pwnmobile - Oveur |

Avon
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Posted - 2006.03.02 10:15:00 -
[9]
Originally by: Usis Cat I'm new to the game and I love how the system works, but to be honest I can not understand why CONCORD doesn’t try to pickup the rests of the attacked ship, it’s not realistic at all. I’m not saying that CONCORD must do it always, but may be CCP can create a system based on the security level, something like space 1.0 -> 70%, 0.9 -> 60% … 0.4 can be 0% just like now.
Just an idea
Why would they?
They are there to stop the Empires blowing each-other to bits, not to collect trash.
The Battleships is not and should not be a solo pwnmobile - Oveur |

Avon
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Posted - 2006.03.02 19:33:00 -
[10]
Originally by: Carter Burke
There's no risk there. Period.
CB
You don't know what will drop. You might get nothing.
The Battleships is not and should not be a solo pwnmobile - Oveur |
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