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LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
31
|
Posted - 2013.12.03 14:56:00 -
[1] - Quote
Your probes find a machariel in a DED plex. You warp to zero to tackle, but land on the entrance gate instead. Machariel in the 5th room just laughs at you in local, takes his time to finish the plex, and warps off. To add insult to injury, you cant light cynos in DED complexes, and you cant move around cloaked either throught room gates, and you always land to zero on the gate.
Ratters in null-sec should NOT be this safe.
Please consider redesigning mechanic so that
a) prober can warp directly to the ratter no matter what room he is in b) remove cov cyno restriction c) allow warping to gates at range without workarounds.
This does not make running complexes any easier. The only way it makes things easier is if a ratter was forced to warp out, he can now warp to his cloaked alt in the right room right away, without going through cleared rooms again. This is not a big deal. And no, sometimes setting up an ambush on the entrance is NOT a viable alternative, sometimes, with 50+ in local, you need to get a gank in 1-2 mins and get out, or youre dead. |

GeeShizzle MacCloud
390
|
Posted - 2013.12.03 15:10:00 -
[2] - Quote
counter proposal - you can probe and warp straight to the site runner but you land on the edge of the deadspace grid and due to that u dont decloak. u can slowboat and/or warp in the deadspace grid but you cannot light a cyno.
you can however cross grid boundaries between the deadspace grid and the grid created when you land thats adjacent to the deadspace grid the site runner is in. |

Enduros
Ostian Industries Hand of Despair
68
|
Posted - 2013.12.03 15:12:00 -
[3] - Quote
Right...
Only if the whole room respawned and switched immediately to the guy warping. Lighting a cyno and bringing in extra ships should cause an escalation like in WH anoms. Nobody should be able to PvP completely safe.
And this will actually make running ANY anom in null completely trivial. After MJDs you could solo almost any anom. If you can just warp in at basically any range you want then all you will need is a t2 raven or something to solo everything that doesn't outtank you. The bloodraider plexes will be a joke as you will be able to outrange the neuts. Also bypassing gates means you can bring carriers into DEDs again making it very easy.
Also I suspect this is the same deadspace mechanics that missions and FW use aswell. You will have made every LvL5 soloable and people will start hotdropping on t1 frigs in FW.
tl;dr: NO |

Spugg Galdon
APOCALYPSE LEGION The Obsidian Front
321
|
Posted - 2013.12.03 15:15:00 -
[4] - Quote
The system is designed for people to compete over the DED site not for people to be able to gank people doing them.
It is working as intended. Find your dull PvP elsewhere like SB'ing a gate or something |

LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
32
|
Posted - 2013.12.03 15:16:00 -
[5] - Quote
Enduros wrote:Right...
Only if the whole room respawned and switched immediately to the guy warping. Lighting a cyno and bringing in extra ships should cause an escalation like in WH anoms. Nobody should be able to PvP completely safe.
And this will actually make running ANY anom in null completely trivial. After MJDs you could solo almost any anom. If you can just warp in at basically any range you want then all you will need is a t2 raven or something to solo everything that doesn't outtank you. The bloodraider plexes will be a joke as you will be able to outrange the neuts. Also bypassing gates means you can bring carriers into DEDs again making it very easy.
Also I suspect this is the same deadspace mechanics that missions and FW use aswell. You will have made every LvL5 soloable and people will start hotdropping on t1 frigs in FW.
tl;dr: NO
all level 5s are soloable now with new marauders anyways. moot point.
|

Quontor Zarrkos
4U Services Inc. Upholders
26
|
Posted - 2013.12.03 15:18:00 -
[6] - Quote
Haha, a week ago we saw a kronos/proteus/proteus group running a serpentis annex site. We got some guys on the wh to go gank them, ceptor warps to the plex...
We wait with tensions high cause they might warp off...
Ceptor pilot: "this gate is locked, I can't get in further to tackle them"
Turned out to enter that plex you needed a gold tag, we got trolled so hard by the dudes running it in local chat as they saw our fleet sitting on the gate.
I'm all for changing this bullcrap so that if you probe someone in a plex you can warp to them directly! |

LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
32
|
Posted - 2013.12.03 15:19:00 -
[7] - Quote
Spugg Galdon wrote:The system is designed for people to compete over the DED site not for people to be able to gank people doing them.
It is working as intended. Find your dull PvP elsewhere like SB'ing a gate or something
Spoken like a true carebear. Shame I cant get your vindi or whatever, cause at first sight of a neut i local, you run like like a little girl back to POS |

LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
32
|
Posted - 2013.12.03 15:21:00 -
[8] - Quote
Quontor Zarrkos wrote:Haha, a week ago we saw a kronos/proteus/proteus group running a serpentis annex site. We got some guys on the wh to go gank them, ceptor warps to the plex...
We wait with tensions high cause they might warp off...
Ceptor pilot: "this gate is locked, I can't get in further to tackle them"
Turned out to enter that plex you needed a gold tag, we got trolled so hard by the dudes running it in local chat as they saw our fleet sitting on the gate.
I'm all for changing this bullcrap so that if you probe someone in a plex you can warp to them directly!
Amen, same thing happened to our t3 gank squad. We spotted a machariel/vindi dualboxing, but he was in room 7 of The Maze. No chance to get him. he was laughing at us in local (until we killed the boss in his plex and stole his loot :)) |

GeeShizzle MacCloud
390
|
Posted - 2013.12.03 15:26:00 -
[9] - Quote
LUMINOUS SPIRIT wrote:Quontor Zarrkos wrote:Haha, a week ago we saw a kronos/proteus/proteus group running a serpentis annex site. We got some guys on the wh to go gank them, ceptor warps to the plex...
We wait with tensions high cause they might warp off...
Ceptor pilot: "this gate is locked, I can't get in further to tackle them"
Turned out to enter that plex you needed a gold tag, we got trolled so hard by the dudes running it in local chat as they saw our fleet sitting on the gate.
I'm all for changing this bullcrap so that if you probe someone in a plex you can warp to them directly! Amen, same thing happened to our t3 gank squad. We spotted a machariel/vindi dualboxing, but he was in room 7 of The Maze. No chance to get him. he was laughing at us in local (until we killed the boss in his plex and stole his loot :))
consider that mission accomplished then. |

LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
32
|
Posted - 2013.12.03 15:28:00 -
[10] - Quote
GeeShizzle MacCloud wrote:LUMINOUS SPIRIT wrote:Quontor Zarrkos wrote:Haha, a week ago we saw a kronos/proteus/proteus group running a serpentis annex site. We got some guys on the wh to go gank them, ceptor warps to the plex...
We wait with tensions high cause they might warp off...
Ceptor pilot: "this gate is locked, I can't get in further to tackle them"
Turned out to enter that plex you needed a gold tag, we got trolled so hard by the dudes running it in local chat as they saw our fleet sitting on the gate.
I'm all for changing this bullcrap so that if you probe someone in a plex you can warp to them directly! Amen, same thing happened to our t3 gank squad. We spotted a machariel/vindi dualboxing, but he was in room 7 of The Maze. No chance to get him. he was laughing at us in local (until we killed the boss in his plex and stole his loot :)) consider that mission accomplished then.
No, we dont care about ****** x-type loot, we are wormhole crew, isk is not an issue for us. we wanted killmails. |

Icarus Able
Traverse Holdings Setting The Universe on Fire
206
|
Posted - 2013.12.03 15:42:00 -
[11] - Quote
The guy running the plex had to go through the rooms why should you be able to skip them>? |

LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
32
|
Posted - 2013.12.03 16:03:00 -
[12] - Quote
Icarus Able wrote:The guy running the plex had to go through the rooms why should you be able to skip them>?
because the rooms have been unlocked and finished allready. |

Debora Tsung
The Investment Bankers Guild
651
|
Posted - 2013.12.03 16:06:00 -
[13] - Quote
LUMINOUS SPIRIT wrote: Amen, same thing happened to our t3 gank squad. We spotted a machariel/vindi dualboxing, but he was in room 7 of The Maze. No chance to get him. he was laughing at us in local (until we killed the boss in his plex and stole his loot :))
I don't get it, there you just told us how to get into the plex and kill all you want but you don't want to do it, you want CCP to do your work for you. Why? Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699
Please stop making "afk cloak" threads, thanks in advance. |

Jenn aSide
STK Scientific Initiative Mercenaries
3562
|
Posted - 2013.12.03 16:06:00 -
[14] - Quote
Any request that is made to make the OPs life easier at the expense of others should not be taken seriously. There is nothing stopping the OP from using the gates, going to the last room and forcing the mach to flee thus denying him his loot. |

Athena Maldoran
Sebiestor Tribe Minmatar Republic
2464
|
Posted - 2013.12.03 16:08:00 -
[15] - Quote
LUMINOUS SPIRIT wrote:Your probes find a machariel in a DED plex. You warp to zero to tackle, but land on the entrance gate instead. Machariel in the 5th room just laughs at you in local, takes his time to finish the plex, and warps off. To add insult to injury, you cant light cynos in DED complexes, and you cant move around cloaked either throught room gates, and you always land to zero on the gate.
Ratters in null-sec should NOT be this safe.
Please consider redesigning mechanic so that
a) prober can warp directly to the ratter no matter what room he is in b) remove cov cyno restriction c) allow warping to gates at range without workarounds.
This does not make running complexes any easier. The only way it makes things easier is if a ratter was forced to warp out, he can now warp to his cloaked alt in the right room right away, without going through cleared rooms again. This is not a big deal. And no, sometimes setting up an ambush on the entrance is NOT a viable alternative, sometimes, with 50+ in local, you need to get a gank in 1-2 mins and get out, or youre dead.
I would suggest you work on you're ability to Catch plexers.. |

ApolloF117 HUN
Bio-Tech Research
16
|
Posted - 2013.12.03 16:10:00 -
[16] - Quote
LUMINOUS SPIRIT wrote:Icarus Able wrote:The guy running the plex had to go through the rooms why should you be able to skip them>? because the rooms have been unlocked and finished allready.
if you rly wanna troll, then---> he unlocked for himself the gates not for you, you can't go after him problem sloved.
if you can only kill carebears then you got some problem in pvp |

Naomi Anthar
159
|
Posted - 2013.12.03 17:13:00 -
[17] - Quote
LUMINOUS SPIRIT wrote:Your probes find a machariel in a DED plex. You warp to zero to tackle, but land on the entrance gate instead. Machariel in the 5th room just laughs at you in local, takes his time to finish the plex, and warps off. To add insult to injury, you cant light cynos in DED complexes, and you cant move around cloaked either throught room gates, and you always land to zero on the gate.
Ratters in null-sec should NOT be this safe.
Please consider redesigning mechanic so that
a) prober can warp directly to the ratter no matter what room he is in b) remove cov cyno restriction c) allow warping to gates at range without workarounds.
This does not make running complexes any easier. The only way it makes things easier is if a ratter was forced to warp out, he can now warp to his cloaked alt in the right room right away, without going through cleared rooms again. This is not a big deal. And no, sometimes setting up an ambush on the entrance is NOT a viable alternative, sometimes, with 50+ in local, you need to get a gank in 1-2 mins and get out, or youre dead.
Just because you are terrible at this game doesn't mean you cannot catch DED site runners. I will not even start on methods. There is plenty of them. Sure once he is inside he got his time to escape - but trust me would this BE THAT ******** THAT ANYONE CAN warp to you at any time - then noone would run such sites. Still you can catch him - but it requires some inteligence, patience and skill.
You just want easy mode everywhere ... maybe go back to high gank freighters - i heard it's suitable for those that fail outside of high. |

Roime
Quantum Cats Syndicate Samurai Pizza Cats
3730
|
Posted - 2013.12.03 17:39:00 -
[18] - Quote
typo in the title: It should read DED complex runners completely safe from me- please halp eve too hard
Notify-á-á You cannot do that while warping. |

Zircon Dasher
311
|
Posted - 2013.12.03 17:56:00 -
[19] - Quote
LUMINOUS SPIRIT wrote:Grrr Carebears!
Dear OP,
Carebears got you down? Tired of being laughed at by those F1 spamming, know nothing, most-likely-a-bot, noobs?
I have a solution for you!
I can provide a complete set of keys and tags to every known DED acceleration gate in High/Low/and even Null! Just imagine the satisfaction you and your gang will achieve when you show up on his "safe" grid and OMFGWTFBBQ that smug little grin off his face!!
Normally the key package I provide costs 1bil, but with the recent surge in carebears I feel it is my moral obligation to lower the price for fine upstanding hunters like yourself. For a limited time, I am offering these packages at a mere 600M ISK!!* THAT IS A 40% SAVINGS! With such ROCK BOTTOM pricing, not only do you get pleasure of knowing you are doing BOB's work but you can MAKE A HANDY SUM OF ISK from the billions...nay, TRILLIONS... of shiny items held in each carebears cargo bay!!
For an additional 250M ISK per/corpmember I can give you step by step instructions for how to best utilize the AMAZING product package! Now your ENTIRE corp can gain the tools necessary to be the most efficient and ruthless scourge of the carebear menace IN THE UNIVERSE! No more waiting for an FC! Normally this service costs 500M ISK/member....which means you and your team get the tools needed to sucessfully execute...and I do mean EXECUTE (if you know what I mean....).... all of your carebear smashing goals AT HALF THE SUGGESTED RETAIL VALUE!
Time is limited, however, since carebears multiply at exponential rates! DONT LET YOUR LOVED ONES BE OVERRUN! Order now!!
*price subject to 2year contract and minimum purchase amounts. Cannot be used with any other offer. Not valid in NV, WA, ID, or HI. Please gank responsibly.
Cheers! Z Nerfing High-sec is never the answer. It is the question. The answer is 'YES'. |

GeeShizzle MacCloud
391
|
Posted - 2013.12.03 18:16:00 -
[20] - Quote
LUMINOUS SPIRIT wrote: No, we dont care about ****** x-type loot, we are wormhole crew, isk is not an issue for us. we wanted killmails.
i think that gets to the crux of the matter... if ur looking for shiny killmails then join a hisec ganking corp / alliance and stop b*tching & moaning. |

Grarr Dexx
Snuff Box
300
|
Posted - 2013.12.03 18:19:00 -
[21] - Quote
wow jumped the gun a bit have ye?
a) you assume every plexer is already in the last room b) you assume he doesn't want to fight you |

Enduros
Ostian Industries Hand of Despair
69
|
Posted - 2013.12.03 20:26:00 -
[22] - Quote
LUMINOUS SPIRIT wrote:And no, sometimes setting up an ambush on the entrance is NOT a viable alternative, sometimes, with 50+ in local, you need to get a gank in 1-2 mins and get out, or youre dead.
I find this part the best. You complain about something being safe and in the way of you getting a safe kill. |

Gizznitt Malikite
Agony Unleashed Agony Empire
3018
|
Posted - 2013.12.03 20:36:00 -
[23] - Quote
I'm sorry OP, I don't see why you need a direct warp-to-the-Plexer option.
Use an inty, and gogogogo.... or stick to hunting anomaly runners.
|

Zircon Dasher
314
|
Posted - 2013.12.03 20:59:00 -
[24] - Quote
Don't listen to the haters OP.
They probably all have alts botting it up and don't want to lose their perfectly safe income stream!
P.S.- After my earlier post it seems biz is picking up! 200 packages sold in the past hour! HURRY WHILE SUPPLIES LAST! Nerfing High-sec is never the answer. It is the question. The answer is 'YES'. |

Vesan Terakol
Sad Face Enterprises
24
|
Posted - 2013.12.03 21:00:00 -
[25] - Quote
I have to agree that the acceleration gates in deadspace complexes are rather inconveniently placed - here's my experience: - I see a guy running a complex in a Talos - perfect test for my stealth bomber - I probe him down, warp at 20, careful not to uncloak, hop thru the first gate - I land 0 on the next one, get decloaked, the guy doesn't notice me.. yet, i jump again - I get decloaked again by the third gate, where my would be target is - rails talos - could have god damned blapped me out of the sky, but got too scared and just warped away, as he was 50 km off the place i landed - nothing i can do to catch him.
So yeah, i felt cheated pretty badly by the design of the complex - no workarounds, no really hard but possible way - you get decloaked and that's it. |

Gizznitt Malikite
Agony Unleashed Agony Empire
3019
|
Posted - 2013.12.03 21:29:00 -
[26] - Quote
Vesan Terakol wrote:I have to agree that the acceleration gates in deadspace complexes are rather inconveniently placed - here's my experience: - I see a guy running a complex in a Talos - perfect test for my stealth bomber - I probe him down, warp at 20, careful not to uncloak, hop thru the first gate - I land 0 on the next one, get decloaked, the guy doesn't notice me.. yet, i jump again - I get decloaked again by the third gate, where my would be target is - rails talos - could have god damned blapped me out of the sky, but got too scared and just warped away, as he was 50 km off the place i landed - nothing i can do to catch him.
So yeah, i felt cheated pretty badly by the design of the complex - no workarounds, no really hard but possible way - you get decloaked and that's it.
So why don't you simply request that you land farther than 2 km's off the warp in beacon. If they place a decloak can, tough luck for you. If they don't, then you can stealthily move through. There's no need to make a warp-to-zero function on Plexers.
|

Xequecal
GoonWaffe Goonswarm Federation
125
|
Posted - 2013.12.03 21:30:00 -
[27] - Quote
They could just increase the activation range on the acceleration gates a bit so covops cloaked ships could use them without decloaking. |

Domanique Altares
Rifterlings Point Blank Alliance
2009
|
Posted - 2013.12.03 21:44:00 -
[28] - Quote
Deadspace is why you learn to catch people coming and going, as well as inside the plex. Point Blank Alliance [DAKKA] is currently recruiting corporations to join in our lowsec piracy operations. For more information, please add the in game channel 'weflyrifters' or speak to a DAKKA member today. |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
446
|
Posted - 2013.12.03 21:45:00 -
[29] - Quote
"I'm a scary wormhole people but can't gank any player I find. CCP, I beg you, hear my whining and make my gameplay easier." I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 "**** goons, they only kill stuff that can't shoot back, they aren't killing us fast enough, they missed my ****** Ibis so they failed, CCP ban goons they shot my ship." -- Distracted |
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ISD Ezwal
ISD Community Communications Liaisons
595

|
Posted - 2013.12.03 21:45:00 -
[30] - Quote
The OP has the right to post an idea to discuss and has the right to expect a civil and healthy discussion as a result. You don't have to agree, but post your arguments in a civil manner please! I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay.
The rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
ISD Ezwal Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
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