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Gankfest
Viziam Amarr Empire
0
|
Posted - 2013.12.04 04:59:00 -
[1] - Quote
Should I keep my RLML or switch my stuffs for the LML... 40 sec CD vs. 10 sec is pretty simplistic on the decision at hand ? RLML takes to long to reload is what I feel... |

Xearal
Black Thorne Corporation Black Thorne Alliance
757
|
Posted - 2013.12.04 05:17:00 -
[2] - Quote
On the other hand, RLMLs do cruiser level damage with frigate level hitting power. So BEFORE you get into the 40 seconds of reload, you have about 50 seconds of burst damage.
If you can't kill a frigate in that time with them, you fail. A caracal with RLML2s and 2 BCUs will do about 20k damage in that period of 50 seconds.. not many frigates can survive that.
This module is not designed to be used in PvE, it's aimed at Cruiser vs frigate PvP.
|

Remiel Pollard
Shockwave Innovations Surely You're Joking
2058
|
Posted - 2013.12.04 05:32:00 -
[3] - Quote
Also...
Using the example of the Caracal, with five launcher hardpoints, who says you have to group five launchers together? You could have two groups, one of two and one of three. Start firing the one group 40 seconds before you start firing the other one, and voila, full-time dps with no reload break. Not all your dps all the time, but probably enough to keep an active tank frigate from repping too much before you finish your reload. You don't scare me. I've been to Jita. |

Laserak
GoonWaffe Goonswarm Federation
186
|
Posted - 2013.12.04 05:38:00 -
[4] - Quote
"Fail" is not an adjective
|

Suicidal Blonde
Alchemical Aquisitions
66
|
Posted - 2013.12.04 06:44:00 -
[5] - Quote
Laserak wrote:"Fail" is not an adjective
could be wrong but I think he's using it as a verb. |

Old Phill
Republic University Minmatar Republic
21
|
Posted - 2013.12.04 08:26:00 -
[6] - Quote
Remiel Pollard wrote:Also...
Using the example of the Caracal, with five launcher hardpoints, who says you have to group five launchers together? You could have two groups, one of two and one of three. Start firing the one group 40 seconds before you start firing the other one, and voila, full-time dps with no reload break. Not all your dps all the time, but probably enough to keep an active tank frigate from repping too much before you finish your reload.
i do this all the time in pvp and you know what happens I DIEEEEEEEEEEEEEEEEEE every time |

Cavalira
Valar Morghulis. Goonswarm Federation
230
|
Posted - 2013.12.04 08:33:00 -
[7] - Quote
Remiel Pollard wrote:Also...
Using the example of the Caracal, with five launcher hardpoints, who says you have to group five launchers together? You could have two groups, one of two and one of three. Start firing the one group 40 seconds before you start firing the other one, and voila, full-time dps with no reload break. Not all your dps all the time, but probably enough to keep an active tank frigate from repping too much before you finish your reload.
Hahahahahahahahah. God damn! Where do you roam? |

Baali Tekitsu
Herrscher der Zeit Test Alliance Please Ignore
426
|
Posted - 2013.12.04 09:58:00 -
[8] - Quote
Confirmed every frig pilot will stay on field until hes dead rather than try to get out of your slow ass's point range and warp out. RATE LIKE SUBSCRIBE |

Ramona McCandless
Red Federation RvB - RED Federation
1255
|
Posted - 2013.12.04 10:01:00 -
[9] - Quote
Old Phill wrote:
i do pvp and you know what happens I DIEEEEEEEEEEEEEEEEEE every time
A bad workman blames his tool High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |

Debora Tsung
The Investment Bankers Guild
656
|
Posted - 2013.12.04 10:12:00 -
[10] - Quote
Ramona McCandless wrote:Old Phill wrote:
i do pvp and you know what happens I DIEEEEEEEEEEEEEEEEEE every time
A bad workman blames his tool
There are no bad workmen, only bad tools.  Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699
Please stop making "afk cloak" threads, thanks in advance. |

Iria Ahrens
Space Perverts and Forum Pirates
122
|
Posted - 2013.12.04 10:28:00 -
[11] - Quote
Ramona McCandless wrote:Old Phill wrote:
i do pvp and you know what happens I DIEEEEEEEEEEEEEEEEEE every time
A bad workman blames his tool
Masters obsess over their tools and harass their students for buying cheap(poor quality) tools. So I see variants of this quote used way too often.
Because you disdained all my counsel, and my reproof you ignoredGÇö I, in my turn, will laugh at your doom; will mock when terror overtakes you; -- Ultimate Griefer's Handbook |

Tolum Vanmeer
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.12.04 10:34:00 -
[12] - Quote
Yes 40sec waiting for reload sucks any fun away. I can't enjoy so I switched to LML/HML depending on the ship. CCP just did another half-thought change to the game.
A ship like Caracal for example. RLML will need reload on a lot of mission sites or player cruisers which is boring gameplay and people don't play games to get bored. Solution is switching to HML but no newb is going to have good enough skills or knowledge to efficiently shoot heavies at drones and frigates in missions. The solution to extend the Caracal ship bonus to LML now that RLML got changed is extremely obvious. But CCP didn't have 1 person on their paycheck who can think. Someone has an idea in their head and because there is such a lack of ideas for updates, they just throw them in the game no matter how bad, untested or unfinished it is as long as it was cheap enough to change.
RLML and RHML are good if you can completely overpower your opponent but the moment you have to reload, any fun is gone. |

Ramona McCandless
Red Federation RvB - RED Federation
1255
|
Posted - 2013.12.04 10:42:00 -
[13] - Quote
Iria Ahrens wrote:Ramona McCandless wrote:Old Phill wrote:
i do pvp and you know what happens I DIEEEEEEEEEEEEEEEEEE every time
A bad workman blames his tool Masters obsess over their tools and harass their students for buying cheap(poor quality) tools. So I see variants of this quote used way too often.
You work for Toolmaster? High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |

Zvaarian the Red
Evil Leprechaun Brigade
157
|
Posted - 2013.12.04 10:43:00 -
[14] - Quote
Every time I see someone defend the new rapid launchers I think to myself "there's somebody who hasn't actually used them". |

Remiel Pollard
Shockwave Innovations Surely You're Joking
2058
|
Posted - 2013.12.04 10:44:00 -
[15] - Quote
Old Phill wrote:Remiel Pollard wrote:Also...
Using the example of the Caracal, with five launcher hardpoints, who says you have to group five launchers together? You could have two groups, one of two and one of three. Start firing the one group 40 seconds before you start firing the other one, and voila, full-time dps with no reload break. Not all your dps all the time, but probably enough to keep an active tank frigate from repping too much before you finish your reload. i do this all the time in pvp and you know what happens I DIEEEEEEEEEEEEEEEEEE every time
Then you're doing it wrong. You don't scare me. I've been to Jita. |

Remiel Pollard
Shockwave Innovations Surely You're Joking
2058
|
Posted - 2013.12.04 10:46:00 -
[16] - Quote
Cavalira wrote:Remiel Pollard wrote:Also...
Using the example of the Caracal, with five launcher hardpoints, who says you have to group five launchers together? You could have two groups, one of two and one of three. Start firing the one group 40 seconds before you start firing the other one, and voila, full-time dps with no reload break. Not all your dps all the time, but probably enough to keep an active tank frigate from repping too much before you finish your reload. Hahahahahahahahah. God damn! Where do you roam?
Wouldn't you like to know? You don't scare me. I've been to Jita. |

Xearal
Black Thorne Corporation Black Thorne Alliance
757
|
Posted - 2013.12.04 11:40:00 -
[17] - Quote
Tolum Vanmeer wrote:Yes 40sec waiting for reload sucks any fun away. I can't enjoy so I switched to LML/HML depending on the ship. CCP just did another half-thought change to the game.
A ship like Caracal for example. RLML will need reload on a lot of mission sites or player cruisers which is boring gameplay and people don't play games to get bored. Solution is switching to HML but no newb is going to have good enough skills or knowledge to efficiently shoot heavies at drones and frigates in missions. The solution to extend the Caracal ship bonus to LML now that RLML got changed is extremely obvious. But CCP didn't have 1 person on their paycheck who can think. Someone has an idea in their head and because there is such a lack of ideas for updates, they just throw them in the game no matter how bad, untested or unfinished it is as long as it was cheap enough to change.
RLML and RHML are good if you can completely overpower your opponent but the moment you have to reload, any fun is gone.
yes, the last statement is quote correct, that is exactly the intention of the changes made to the RMLs. It's a module aimed at PvP, not a module aimed at PvE. Compare it to say the ASB. the ASB gives you a load of extra shield boosting until it runs out of charges, at that point it sucks your cap like nothing else, which means you can get 1 or 2 more cycles, then you HAVE to reload it for 60 seconds.
in PvE, you want a steady continuous DPS, not a frontloaded DPS monster like RMLs. As such, don't use them in PvE, but use them in PvP.
|

Abrazzar
Vardaugas Family
2315
|
Posted - 2013.12.04 12:07:00 -
[18] - Quote
Improve RoF with reducing the duration by 50% and increase reload time to 60 seconds. Bukkake mode activate! Sovereignty and Population New Mining Mechanics |

Arthur Aihaken
The.VOID
733
|
Posted - 2013.12.04 12:09:00 -
[19] - Quote
It's not 40-seconds of failGǪ it's FAIL if you even consider using the new RLMLs. I am currently away, traveling through time and will be returning last week. |

Davon Mandra'thin
Rotten Legion Ops
235
|
Posted - 2013.12.04 12:14:00 -
[20] - Quote
Iria Ahrens wrote:Ramona McCandless wrote:Old Phill wrote:
i do pvp and you know what happens I DIEEEEEEEEEEEEEEEEEE every time
A bad workman blames his tool Masters obsess over their tools and harass their students for buying cheap(poor quality) tools. So I see variants of this quote used way too often.
The point is, if a workman's tools are wrong, then it's his fault. You can't blame a tool, it is inanimate and insentient. Something can't be a tool's 'fault'. Hence the expression. The master obsesses over the state of his tools because if they should fail to do something adequately it is his fault. |

Debora Tsung
The Investment Bankers Guild
660
|
Posted - 2013.12.04 12:29:00 -
[21] - Quote
Arthur Aihaken wrote:It's not 40-seconds of failGǪ it's FAIL if you even consider using the new RLMLs.
I am not quite so sure about that. I used them on my Golem to see what they can do. More DPS than my rage torps, more range, too, better damage application etc. I need less TP's for them so I got even more free slots for tank or gimmicky stuff etc.
Truth be told, I haven't tried them on my raven, yet but I really don't think they're THAT bad.
Also I can still remember me chuckling when I read baltec1's posts about Frig surprise Golems etc. ^_^ Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699
Please stop making "afk cloak" threads, thanks in advance. |

Zvaarian the Red
Evil Leprechaun Brigade
158
|
Posted - 2013.12.04 13:51:00 -
[22] - Quote
Davon Mandra'thin wrote:Iria Ahrens wrote:Ramona McCandless wrote:Old Phill wrote:
i do pvp and you know what happens I DIEEEEEEEEEEEEEEEEEE every time
A bad workman blames his tool Masters obsess over their tools and harass their students for buying cheap(poor quality) tools. So I see variants of this quote used way too often. The point is, if a workman's tools are wrong, then it's his fault. You can't blame a tool, it is inanimate and insentient. Something can't be a tool's 'fault'. Hence the expression. The master obsesses over the state of his tools because if they should fail to do something adequately it is his fault.
Unfortunately, CCP Rise came in and took the master's tools and snapped them in half right in front of his face. |

Zvaarian the Red
Evil Leprechaun Brigade
158
|
Posted - 2013.12.04 13:54:00 -
[23] - Quote
Debora Tsung wrote:Arthur Aihaken wrote:It's not 40-seconds of failGǪ it's FAIL if you even consider using the new RLMLs. I am not quite so sure about that. I used them on my Golem to see what they can do. More DPS than my rage torps, more range, too, better damage application etc. I need less TP's for them so I got even more free slots for tank or gimmicky stuff etc. Truth be told, I haven't tried them on my raven, yet but I really don't think they're THAT bad. Also I can still remember me chuckling when I read baltec1's posts about Frig surprise Golems etc. ^_^
I take it you are going off the DPS number in the fitting screen? That thing lies to you because it doesn't factor in reloads, which becomes half your time in combat. So whatever number you are seeing in the fitting screen you should just cut in half if you want to know the kind of damage you are really doing. |

Arthur Aihaken
The.VOID
736
|
Posted - 2013.12.04 13:59:00 -
[24] - Quote
Debora Tsung wrote:I am not quite so sure about that. I used them on my Golem to see what they can do. More DPS than my rage torps, more range, too, better damage application etc. I need less TP's for them so I got even more free slots for tank or gimmicky stuff etc.
Truth be told, I haven't tried them on my raven, yet but I really don't think they're THAT bad.
Also I can still remember me chuckling when I read baltec1's posts about Frig surprise Golems etc. ^_^ For rapid heavy missile launchers, sure - it's an improvement because it's an entirely new weapon system that affords some anti-cruiser capability. For for rapid light missile launcher players, they got repeatedly hit with the nerf bat in every respect. I am currently away, traveling through time and will be returning last week. |

Zvaarian the Red
Evil Leprechaun Brigade
159
|
Posted - 2013.12.04 14:11:00 -
[25] - Quote
Arthur Aihaken wrote:Debora Tsung wrote:I am not quite so sure about that. I used them on my Golem to see what they can do. More DPS than my rage torps, more range, too, better damage application etc. I need less TP's for them so I got even more free slots for tank or gimmicky stuff etc.
Truth be told, I haven't tried them on my raven, yet but I really don't think they're THAT bad.
Also I can still remember me chuckling when I read baltec1's posts about Frig surprise Golems etc. ^_^ For rapid heavy missile launchers, sure - it's an improvement because it's an entirely new weapon system that affords some anti-cruiser capability. For for rapid light missile launcher players, they got repeatedly hit with the nerf bat in every respect.
I'm not sure how much anti-cruiser ability they really offer seeing as heavy missiles are crap against cruisers presently and don't benefit from any damage application bonuses on battleships. Haven't tried them in PVP though, so I'm only theorizing. |

Arthur Aihaken
The.VOID
742
|
Posted - 2013.12.04 14:28:00 -
[26] - Quote
Zvaarian the Red wrote:I'm not sure how much anti-cruiser ability they really offer seeing as heavy missiles are crap against cruisers presently and don't benefit from any damage application bonuses on battleships. Haven't tried them in PVP though, so I'm only theorizing. They're great in PvE. Beyond that... I am currently away, traveling through time and will be returning last week. |

Opia Munba
mss industry
16
|
Posted - 2013.12.04 14:47:00 -
[27] - Quote
Davon Mandra'thin wrote: You can't blame a tool, it is inanimate and insentient. Something can't be a tool's 'fault'. .
I know plenty of tools that are liable |

Silvetica Dian
Manson Family Advent of Fate
348
|
Posted - 2013.12.04 15:00:00 -
[28] - Quote
Remiel Pollard wrote:Also...
Using the example of the Caracal, with five launcher hardpoints, who says you have to group five launchers together? You could have two groups, one of two and one of three. Start firing the one group 40 seconds before you start firing the other one, and voila, full-time dps with no reload break. Not all your dps all the time, but probably enough to keep an active tank frigate from repping too much before you finish your reload.
except that this is the worst plan ever. The reason for the increase in rate of fire and reload time is to give huge burst damage but lower sustained damage. by following your plan you keep the lower sustained damage that grouping/reload gives whilst removing the advantage of the huge burst damage. I have read "your" idea many times now and this is the first and last time i will bother to explain quite how stupid the ungrouping launchers argument is. Btw my arty nado takes ages between each shot. what i should do is ungroup them and then fire them off one by one over a period of time. voila the same dps without the alpha. man am i a genius. /end sarcasm here is a list of all the fiat currencies that didn't end up at zero value.....and here is a list of the places where a currency pegged to a real commodity has successfully co-existed with compound interest....-á Here is a physics professor explaining why sustainable growth isn't a thing http://www.youtube.com/watch?v=F-QA2rkpBSY |

Arthur Aihaken
The.VOID
752
|
Posted - 2013.12.04 18:34:00 -
[29] - Quote
Who needs alpha or burst damage anywayGǪ  I am currently away, traveling through time and will be returning last week. |

Gankfest
Viziam Amarr Empire
0
|
Posted - 2013.12.04 19:54:00 -
[30] - Quote
Remiel Pollard wrote:Also...
Using the example of the Caracal, with five launcher hardpoints, who says you have to group five launchers together? You could have two groups, one of two and one of three. Start firing the one group 40 seconds before you start firing the other one, and voila, full-time dps with no reload break. Not all your dps all the time, but probably enough to keep an active tank frigate from repping too much before you finish your reload.
I feel you on that and I should of stated that it's a Caracal and it's for PvE levlel 2 missions. The problem is with missions that have a lot of ships... I end up running out of ammo before all the ships are destroyed, and have to wait to reload. The 40 second reload takes longer than it does to actually kill the ships.
Anyway I just think it's r-e-t-a-rded for PvE.... Missles in PvP is even more r-e-t-a-rded... :D So the 40 second reload just ruins RLML for me no matter how I set it up! |
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