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Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2002
|
Posted - 2013.12.09 19:13:00 -
[271] - Quote
Xuixien wrote:And I pointed out that there's already a group of players who rat under those conditions ("those conditions" being no Local and the possibility that there's a cloaky right next to you) - and they do just fine. You see in NullSec people whine about AFK cloakers and various "risks". In WH's you just assume there's already someone watching you. When you rat... you rat aligned to a safe. Or rather, at least I do. I've had Stealth Bombers and Proteui decloak next to me, but because I'm paying attention, I just click "warp" and off I go. My cursor is always on that warp button - or the DScan button.
When I shoot Sleepers, I have a very minimal need to take my cursor off the warp button - the only time I do is when I target a queue of like 8 Sleepers. But then I select my warp out point and the cursor goes back over the warp button. To shoot the next sleeper after the previous one has died.... wait for it... just hit the hotkey your weapons are set to. They will automatically activate on the next target you have in your queue... no need to click it if it's already targeted.
I'm sorry for your confusion. It's my fault for not elaborating more. Yes, and you farm sleepers in omnitanked PVP fit ships, since they are designed for that. You omni tank null rats and you're going to find yourself on fire pretty quick. Which means people know exactly what PVE players will be tanked for. Not to mention mining being something that some people tend to do as well, making it pretty hard to stay aligned and avoid a cloaky bump followed by a swift death.
Let's also mention that WH's see next to zero traffic, especially when you seal them off, which a lot of people do.
TL;DR WH space != null sec. Stop comparing. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6825
|
Posted - 2013.12.09 19:17:00 -
[272] - Quote
Xuixien wrote:James Amril-Kesh wrote:Your claim about players ratting under the same conditions. Given that you're a wormhole player you're either completely confused about how PVE is actually done in nullsec and how conditions there are very different, or (more likely) you're just being completely disingenuous. Either way, you need your head checked. Oh okay so basically you just misunderstood what I wrote. Okay then that can be fixed - You wrote this: how long do you think it takes someone who's ratting to identify that there's a hostile player on grid with him, reselect the warpout point (they're going to be targeting rats and selecting which ones to attack), and hit warp? Probably longer than it takes for you to lock and point them.And I pointed out that there's already a group of players who rat under those conditions ("those conditions" being no Local and the possibility that there's a cloaky right next to you) - and they do just fine. You see in NullSec people whine about AFK cloakers and various "risks". In WH's you just assume there's already someone watching you. When you rat... you rat aligned to a safe. Or rather, at least I do. I've had Stealth Bombers and Proteui decloak next to me, but because I'm paying attention, I just click "warp" and off I go. My cursor is always on that warp button - or the DScan button. When I shoot Sleepers, I have a very minimal need to take my cursor off the warp button - the only time I do is when I target a queue of like 8 Sleepers. But then I select my warp out point and the cursor goes back over the warp button. To shoot the next sleeper after the previous one has died.... wait for it... just hit the hotkey your weapons are set to. They will automatically activate on the next target you have in your queue... no need to click it if it's already targeted. I'm sorry for your confusion. It's my fault for not elaborating more.
You're ignoring those things that are different - High-end wormhole PVE is done in groups - Wormhole PVE requires an omni tank - Sleepers are considerably more dangerous than normal rats, posing greater danger to any enemy should the rats switch aggro - Wormhole ratting is so profitable an occasional loss won't make that much of a dent - Wormhole ratting is so profitable you can afford to have alts/friends scout the system and watch the entrances - You have the ability to change the space your wormhole connects to until you find quiet or friendly systems "next" to yours Latest video - Pandemic Legion titan and supers killed |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2004
|
Posted - 2013.12.09 19:22:00 -
[273] - Quote
Xuixien wrote:Is there some reason you can't change your alignment to keep the rats in range? Nope, but generally if you are going to keep the rats in range then you are going to be keeping the entry point in range too. In order for a cloaker to not be able to catch you and bump you, you must be travelling away from the entry point faster than their cloaked ship can travel, which is pretty damn quick if they are designed for it.
Xuixien wrote:Then use off-grid safe, or to a POS, for your alignment?
I mean come on dude, really... use your brain a bit. Oh yeah, because it's so hard to get around that by generating your own safe, or using a initial bounce to give yourself a clean trajectory through your targets path to a celestial. I can dig out paint and spend 60 seconds drawing you a diagram if you can't figure it out. Plus, a POS is at a moon... Which is a celesital. Just wow at the genius level stuff coming out here.
Xuixien wrote:Maybe, but they don't have a MJD to jump 100km across a site. You can use the MJD to change your position in the site and then align. Now, I already know what you're gonna say, so I'll just nip that in the bud right now: You're not using the MJD to "get away" from someone when they decloak... you're using the MJD pro-actively (and not re-actively) to change your position to frustrate and deter any cloaky who may be there. See the first bit. No matter wherre you end up, you can easily generate bookmarks to get around your target. Were you around in the old days of probing?
Xuixien wrote:OH NOES MY RETRIEVER. So either this is an admission that miners are dead or you are saying that exhumers should simply not be used and we should just treat retrievers as expendable. Yeah, because what we want is mine with a ****** yield and fill killboards with miner kills so people know exactly where to go. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Xuixien
Attitude Adjustment Incorporated
566
|
Posted - 2013.12.09 19:23:00 -
[274] - Quote
Lucas Kell wrote:Yes, and you farm sleepers in omnitanked PVP fit ships, since they are designed for that.
Nope, I actually farm in a PvE mission fit Drake.
Lucas Kell wrote:You omni tank null rats and you're going to find yourself on fire pretty quick.
Okay then don't.
Lucas Kell wrote:Which means people know exactly what PVE players will be tanked for.
Whether PvE fit or PvP fit you can already pretty accurately guess what the resistance of hole of any given ship is. And if they're tanked for a damage profile that their ship is not natively designed to tank against (ie a Raven farming Sansha) then it's not gonna matter what you shoot at them, because even their hole will only be about 10% lower than all their other resists.
Lucas Kell wrote:Not to mention mining being something that some people tend to do as well, making it pretty hard to stay aligned and avoid a cloaky bump followed by a swift death.
Well there are literally thousands of people mining in the most dangerous place to mine these days: HiSec.
Lucas Kell wrote:Let's also mention that WH's see next to zero traffic, especially when you seal them off, which a lot of people do.
There are many areas in NullSec that see next to zero traffic as well, and you can "seal off" NullSec systems too.
AUT5M - Active WH Corporation seeking new recruits. Frequent fleets, perfect boosts, material buyback, and more. Battleship/Logi/T3 pilots needed. Inquire within. Full API required. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2007
|
Posted - 2013.12.09 19:29:00 -
[275] - Quote
Xuixien wrote:Nope, I actually farm in a PvE mission fit Drake. This explains a LOT.
Xuixien wrote:Okay then don't. Don't omnitank? We don't, which is exactly the problem i was pointing out.
Xuixien wrote:Whether PvE fit or PvP fit you can already pretty accurately guess what the resistance of hole of any given ship is. And if they're tanked for a damage profile that their ship is not natively designed to tank against (ie a Raven farming Sansha) then it's not gonna matter what you shoot at them, because even their hole will only be about 10% lower than all their other resists. There are a variety of ways to fit ships to change out resists, and only a finite combination of ammo types with varying DPS. An oimnitanked ship is going to be fairly balanced across the board, so yes, it doesn't matter what you shoot at them. Which is why you being in WH space get an advantage. In null you will have larger resist gaps, meaning a quick look up on dotlan and you can swap out your ship for whatever you need to be strong against PVE players in that area.
Xuixien wrote:Well there are literally thousands of people mining in the most dangerous place to mine these days: HiSec. Erm... no. Just no.
Xuixien wrote:There are many areas in NullSec that see next to zero traffic as well, and you can "seal off" NullSec systems too. Look at dotlan statistics, you'll see that WH space is literally dead compared to all other types of space. And you can shut down stargates in null? How exactly do you manage that oh mighty master of EVE mechanics.
The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Xuixien
Attitude Adjustment Incorporated
567
|
Posted - 2013.12.09 19:30:00 -
[276] - Quote
Lucas Kell wrote:Nope, but generally if you are going to keep the rats in range then you are going to be keeping the entry point in range too. In order for a cloaker to not be able to catch you and bump you, you must be travelling away from the entry point faster than their cloaked ship can travel, which is pretty damn quick if they are designed for it.
That's why you MJD around the site....
Lucas Kell wrote:Oh yeah, because it's so hard to get around that by generating your own safe, or using a initial bounce to give yourself a clean trajectory through your targets path to a celestial.
You realize that it's not impossible to generate a safespot that is in fact not in alignment to a celestial from a given position....?
Dude you are just bad.
Lucas Kell wrote:See the first bit. No matter wherre you end up, you can easily generate bookmarks to get around your target.
Look, if someone really wants you dead that bad, you're dead. But most roaming gangs are not going to put that much effort to catch a difficult target - especially when every second they hang around waiting for their scout to get tackle is a second closer to getting discovered and blobbed. You don't seem to understand how ratting and PvP works.
Lucas Kell wrote:Yeah, because what we want is mine with a ****** yield and fill killboards with miner kills so people know exactly where to go.
You realize that the yield between T1's and T2's doesn't justify the cost of T2's, right? Like, the difference isn't really that big.
AUT5M - Active WH Corporation seeking new recruits. Frequent fleets, perfect boosts, material buyback, and more. Battleship/Logi/T3 pilots needed. Inquire within. Full API required. |

Xuixien
Attitude Adjustment Incorporated
567
|
Posted - 2013.12.09 19:31:00 -
[277] - Quote
James Amril-Kesh wrote:You're ignoring those things that are different - High-end wormhole PVE is done in groups - Wormhole PVE requires an omni tank - Sleepers are considerably more dangerous than normal rats, posing greater danger to any enemy should the rats switch aggro - Wormhole ratting is so profitable an occasional loss won't make that much of a dent - Wormhole ratting is so profitable you can afford to have alts/friends scout the system and watch the entrances - You have the ability to change the space your wormhole connects to until you find quiet or friendly systems "next" to yours
You're ignoring that most of that is irrelevant to the actual mechanics we're talking about.
AUT5M - Active WH Corporation seeking new recruits. Frequent fleets, perfect boosts, material buyback, and more. Battleship/Logi/T3 pilots needed. Inquire within. Full API required. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6825
|
Posted - 2013.12.09 19:34:00 -
[278] - Quote
Xuixien wrote:James Amril-Kesh wrote:You're ignoring those things that are different - High-end wormhole PVE is done in groups - Wormhole PVE requires an omni tank - Sleepers are considerably more dangerous than normal rats, posing greater danger to any enemy should the rats switch aggro - Wormhole ratting is so profitable an occasional loss won't make that much of a dent - Wormhole ratting is so profitable you can afford to have alts/friends scout the system and watch the entrances - You have the ability to change the space your wormhole connects to until you find quiet or friendly systems "next" to yours You're ignoring that most of that is irrelevant to the actual mechanics we're talking about. You can't possibly believe that. Latest video - Pandemic Legion titan and supers killed |

Xuixien
Attitude Adjustment Incorporated
570
|
Posted - 2013.12.09 19:37:00 -
[279] - Quote
Lucas Kell wrote: In null you will have larger resist gaps, meaning a quick look up on dotlan and you can swap out your ship for whatever you need to be strong against PVE players in that area.
You do realize that with the exception of Minmatar and a very small number of Caldari ships, most ships have fixed damage type, right? Like if I'm in an Enyo there's really no way I'm going to "swap my loadout" to hit that Raven's EM hole... lol come on dude, you're embarrassing yourself.
Lucas Kell wrote:And you can shut down stargates in null? How exactly do you manage that oh mighty master of EVE mechanics.
I believe you originally said "seal off", not "shut down" - don't try to change your words around on me, boy. :) And you can indeed "seal off" areas in NullSec, it's called a gatecamp with bubbles.
It sounds to me like the base of all your responses are:
"Waaaah, don't make EVE harder, I don't want to spend too much effort also I don't want to lose ships."
AUT5M - Active WH Corporation seeking new recruits. Frequent fleets, perfect boosts, material buyback, and more. Battleship/Logi/T3 pilots needed. Inquire within. Full API required. |

Xuixien
Attitude Adjustment Incorporated
570
|
Posted - 2013.12.09 19:38:00 -
[280] - Quote
James Amril-Kesh wrote:Xuixien wrote:James Amril-Kesh wrote:You're ignoring those things that are different - High-end wormhole PVE is done in groups - Wormhole PVE requires an omni tank - Sleepers are considerably more dangerous than normal rats, posing greater danger to any enemy should the rats switch aggro - Wormhole ratting is so profitable an occasional loss won't make that much of a dent - Wormhole ratting is so profitable you can afford to have alts/friends scout the system and watch the entrances - You have the ability to change the space your wormhole connects to until you find quiet or friendly systems "next" to yours You're ignoring that most of that is irrelevant to the actual mechanics we're talking about. You can't possibly believe that.
Um, yeah. What does "well you make more ISK farming sleepers" possibly have to do with the mechanics of ratting while aligned and assuming there's AFK cloakers around?
Come on, dude. AUT5M - Active WH Corporation seeking new recruits. Frequent fleets, perfect boosts, material buyback, and more. Battleship/Logi/T3 pilots needed. Inquire within. Full API required. |

Soma Khan
State War Academy Caldari State
32
|
Posted - 2013.12.09 19:39:00 -
[281] - Quote
James Amril-Kesh wrote:No, you clearly deserve every kill in every circumstance. Why not just immobilize ratters entirely while you're at it. most vocal opponent of delayed local because giving up complete and total safety for your bots spells extinction for career rmters |

James Amril-Kesh
4S Corporation Goonswarm Federation
6828
|
Posted - 2013.12.09 19:44:00 -
[282] - Quote
Soma Khan wrote:James Amril-Kesh wrote:No, you clearly deserve every kill in every circumstance. Why not just immobilize ratters entirely while you're at it. most vocal opponent of delayed local because giving up complete and total safety for your ratting bots spells extinction for career rmters Rhetoric and lies. No surprise. Latest video - Pandemic Legion titan and supers killed |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2009
|
Posted - 2013.12.09 19:51:00 -
[283] - Quote
Xuixien wrote:You realize that it's not impossible to generate a safespot that is in fact not in alignment to a celestial from a given position....?
Dude you are just bad. Seriously guy, I'm gonning to have to stop responding to everything you write because it's just getting dumber. So let's see, do I know you can make a random safe not aligned between celestials? Of course. I also realise that no matter where your safe is in a system, I could still generate a bookmark to give me a trajectory that would land me in your path. It's not even difficult to do.
Seriously you need to learn a thing or two about the game mechanics.
Xuixien wrote:Look, if someone really wants you dead that bad, you're dead. But most roaming gangs are not going to put that much effort to catch a difficult target - especially when every second they hang around waiting for their scout to get tackle is a second closer to getting discovered and blobbed. You don't seem to understand how ratting and PvP works.[/quote[Sure I do. The PVP player wants to kill the ratter for an easy KB pad. If he needs to generate a couple of bookmarks (which in fact takes very little time) he can and will. You are saying this like it would be a chore to do. Anyone that's half competent could knock out a trajectory in a very short time.
[quote=Xuixien]You realize that the yield between T1's and T2's doesn't justify the cost of T2's, right? Like, the difference isn't really that big. Really? Please, enlighten me on all your mining knowledge. You seem to be such an expert, and I've only been mining for like, you know, ever and all that. Enlighten me on how you work out that it doesn't justify the cost? Seeing that a hulk gets a 15% bonus and costs 210m, that means it buys itself entirely every 1.4b you mine just in extra yield, which really is not that much.
Seriously, I get that you want to argue and you fly your little drake around your wormhole screaming "no local, yay", but you seem to know next to nothing about the game mechanics. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
542
|
Posted - 2013.12.09 19:51:00 -
[284] - Quote
Nikk Narrel wrote: I'm sorry, but until kill mails start reporting the tactics and circumstances of kills, beyond who was simply involved on a basic level applying DPS... then pointing out how kills still happen is meaningless.
You should be sorry, because you are wrong.
Those kills show that every day, PvE ships, and haulers, and PvP ships that bit off more than they can chew, are being blown up all the time.
And CCP just added super fast bubble immune Intreceptors, and 2 more covops cloaked ships, and the ability for any ship to refit in hostile space.
If lazy gankers still can't get kills with all the tools the game provides, then removing local won't help them either. It will just make nullsec worth less on the risk/reward scale. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
388
|
Posted - 2013.12.09 19:53:00 -
[285] - Quote
Xuixien wrote:James Amril-Kesh wrote:Your claim about players ratting under the same conditions. Given that you're a wormhole player you're either completely confused about how PVE is actually done in nullsec and how conditions there are very different, or (more likely) you're just being completely disingenuous. Either way, you need your head checked. Oh okay so basically you just misunderstood what I wrote. Okay then that can be fixed - You wrote this: how long do you think it takes someone who's ratting to identify that there's a hostile player on grid with him, reselect the warpout point (they're going to be targeting rats and selecting which ones to attack), and hit warp? Probably longer than it takes for you to lock and point them.And I pointed out that there's already a group of players who rat under those conditions ("those conditions" being no Local and the possibility that there's a cloaky right next to you) - and they do just fine. You see in NullSec people whine about AFK cloakers and various "risks". In WH's you just assume there's already someone watching you. When you rat... you rat aligned to a safe. Or rather, at least I do. I've had Stealth Bombers and Proteui decloak next to me, but because I'm paying attention, I just click "warp" and off I go. My cursor is always on that warp button - or the DScan button.
Everything to do with delayed local wormholes is based on the premise that you don't have random roaming players every play session, and that attackers have to commit. ie WHs would be horribly safe with normal local once you commit to living there and controlling the exit.
I have random roaming players every play session. Right now we have a neutral cloaker known to hotdrop blops basically working our constellation in my TZ. The attackers aren't really committed ie they could drop into any of 50 systems that their scouts are covering.
|

Xuixien
Attitude Adjustment Incorporated
570
|
Posted - 2013.12.09 19:55:00 -
[286] - Quote
Lucas Kell wrote:So let's see, do I know you can make a random safe not aligned between celestials? Of course. I also realise that no matter where your safe is in a system, I could still generate a bookmark to give me a trajectory that would land me in your path. It's not even difficult to do.
There's a difference between "can be done" and "will be done in a high enough frequency to be statistically relevant". While I can see someone generating bookmark to give a trajectory on, say, a ratting carrier that's aligned between two celestials... I do not see anyone except the most desperate doing so to kill a Raven or something.
Your posts are starting to degenerate into aspie-level flaming with very little pertinent content to them. So yeah maybe it is best if you showed yourself the door. 
AUT5M - Active WH Corporation seeking new recruits. Frequent fleets, perfect boosts, material buyback, and more. Battleship/Logi/T3 pilots needed. Inquire within. Full API required. |

Xuixien
Attitude Adjustment Incorporated
571
|
Posted - 2013.12.09 19:58:00 -
[287] - Quote
Tauranon wrote:Right now we have a neutral cloaker known to hotdrop blops basically working our constellation in my TZ. The attackers aren't really committed ie they could drop into any of 50 systems that their scouts are covering.
Then form a response fleet, bait them into dropping, and then give them a bloody nose. Do this enough times and they will pick a new group to mess with.
EVE is easy if you're not lazy and expect CCP to hand you things.
AUT5M - Active WH Corporation seeking new recruits. Frequent fleets, perfect boosts, material buyback, and more. Battleship/Logi/T3 pilots needed. Inquire within. Full API required. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2009
|
Posted - 2013.12.09 19:58:00 -
[288] - Quote
Xuixien wrote:You do realize that with the exception of Minmatar and a very small number of Caldari ships, most ships have fixed damage type, right? Like if I'm in an Enyo there's really no way I'm going to "swap my loadout" to hit that Raven's EM hole... lol come on dude, you're embarrassing yourself. I'm sorry, what? Did you just say "a very small number of Caldari ships"? Do you really think there's just a single type of missile?
And while you could easily swap ships, why would you not swap your fit on an Enyo? You realise that it being Gallente doesn't mean you can't fit it with autocannons and load it with EM. If someone has a 40% EM resist and a 90% thermal/kinetic resist, you'd be better off loading it out with EM autocannons and ignore the 10% hybrid bonus you get.
Xuixien wrote:I believe you originally said "seal off", not "shut down" - don't try to change your words around on me, boy. :) And you can indeed "seal off" areas in NullSec, it's called a gatecamp with bubbles. Uhh genius... it was in comparison with WH space... In WH space you know you can collapse all of the wormholes right? If you've got a static, you'll need to keep that but can dump it somewhere empty. Most sensible people farming in WHs though pick a hole with no statics to farm in so they can seal it entirely. A few bubbles doesn't stop a faster cloaker coming in. It also does not stop a covert cyno.
Xuixien wrote:"Waaaah, don't make EVE harder, I don't want to spend too much effort also I don't want to lose ships." Actually it's "don't give us a bunch of trivial **** to do just to make a cloakers ganks easy", while yours appear to be "'I know very little about EVE, let me demonstrate...".
The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2009
|
Posted - 2013.12.09 20:03:00 -
[289] - Quote
Xuixien wrote:Lucas Kell wrote:So let's see, do I know you can make a random safe not aligned between celestials? Of course. I also realise that no matter where your safe is in a system, I could still generate a bookmark to give me a trajectory that would land me in your path. It's not even difficult to do. There's a difference between "can be done" and "will be done in a high enough frequency to be statistically relevant". While I can see someone generating bookmark to give a trajectory on, say, a ratting carrier that's aligned between two celestials... I do not see anyone except the most desperate doing so to kill a Raven or something. It will be done in a high enough frequency to be statistically relevant. it's not a difficult task. You seem to be treating it like a PVPer would need to go out of his way to do it. He wouldn't, it's REALLY easy to do. We in fact used to have to do it to probe people down, since you can to drop probes while at locations around your target, you couldn't move them using the map like you can now.
Not everyone is as bad at EVE as you bro.
The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Herzog Wolfhammer
Sigma Special Tactics Group
3775
|
Posted - 2013.12.09 20:06:00 -
[290] - Quote
Shepard Wong Ogeko wrote:Nikk Narrel wrote: I'm sorry, but until kill mails start reporting the tactics and circumstances of kills, beyond who was simply involved on a basic level applying DPS... then pointing out how kills still happen is meaningless.
You should be sorry, because you are wrong. Those kills show that every day, PvE ships, and haulers, and PvP ships that bit off more than they can chew, are being blown up all the time. And CCP just added super fast bubble immune Intreceptors, and 2 more covops cloaked ships, and the ability for any ship to refit in hostile space. If lazy gankers still can't get kills with all the tools the game provides, then removing local won't help them either. It will just make nullsec worth less on the risk/reward scale.
I still can't believe I'm seeing this. I swear this is reverse psychology.
Why are goons even in nullsec at all? Would such large membership numbers not be possible with the paltry rewards of highsec ISK? Did someone make an advert based on being safer in nullsec?
You know the world is flipped when even the goons are worried about risk. I need a drink (or 10). |

Xuixien
Attitude Adjustment Incorporated
573
|
Posted - 2013.12.09 20:10:00 -
[291] - Quote
Lucas Kell wrote:I'm sorry, what? Did you just say "a very small number of Caldari ships"? Do you really think there's just a single type of missile?
Please tell me how many Caldari ships get a general bonus to missile damage rather than a bonus to missile kinetic damage.
(ProTip: You're better off firing kinetic missiles if you're kinetic bonused than you are firing EM missiles at a ship with a small EM hole. But this is really technical PvP type stuff and I don't expect someone who can't even figure out how to rat while aligned to understand. )
Lucas Kell wrote:why would you not swap your fit on an Enyo? You realise that it being Gallente doesn't mean you can't fit it with autocannons and load it with EM.
You are really, really reaching now.
Lucas Kell wrote:If someone has a 40% EM resist and a 90% thermal/kinetic resist, you'd be better off loading it out with EM autocannons and ignore the 10% hybrid bonus you get.
Do you know what kind of damage unbonused AutoCannons get? Like 100. And that's paper DPS, not applied DPS. (ProTip: Applied DPS of unbonused ACs sucks). You'd be better off using Void in your example.
This conversation is getting really convoluted if we're arguing the technicalities of DPS vs resistances in a thread about Local chat. This indicates to me that you are in fact a moron who doesn't really grasp the big picture.
Lucas Kell wrote: A few bubbles doesn't stop a faster cloaker coming in. It also does not stop a covert cyno.
And? Having Local isn't going to save you from a Covert Cyno. You should stop posting.
AUT5M - Active WH Corporation seeking new recruits. Frequent fleets, perfect boosts, material buyback, and more. Battleship/Logi/T3 pilots needed. Inquire within. Full API required. |

Xuixien
Attitude Adjustment Incorporated
573
|
Posted - 2013.12.09 20:11:00 -
[292] - Quote
Lucas Kell wrote:It will be done in a high enough frequency to be statistically relevant.
I'll await solid proof from you on that, then.
AUT5M - Active WH Corporation seeking new recruits. Frequent fleets, perfect boosts, material buyback, and more. Battleship/Logi/T3 pilots needed. Inquire within. Full API required. |

Xuixien
Attitude Adjustment Incorporated
573
|
Posted - 2013.12.09 20:17:00 -
[293] - Quote
If the tears being generated in this thread are any indication at the very idea that Local might be removed or altered, the tears are going to be EPICALLY GLORIOUS when CCP actually does iterate on the feature.
      AUT5M - Active WH Corporation seeking new recruits. Frequent fleets, perfect boosts, material buyback, and more. Battleship/Logi/T3 pilots needed. Inquire within. Full API required. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6830
|
Posted - 2013.12.09 20:18:00 -
[294] - Quote
Let's talk about how there's a very small number of ships that can rat aligned. Or were you ignoring that part too? Latest video - Pandemic Legion titan and supers killed |

James Amril-Kesh
4S Corporation Goonswarm Federation
6830
|
Posted - 2013.12.09 20:19:00 -
[295] - Quote
You clearly ignored (you're really good at that) the part where several of us have said that altering local is fine, given some provisions. Completely removing it without a replacement is not an option, and you're pretty much the only one who thinks it is. Latest video - Pandemic Legion titan and supers killed |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
389
|
Posted - 2013.12.09 20:24:00 -
[296] - Quote
Xuixien wrote:Tauranon wrote:Right now we have a neutral cloaker known to hotdrop blops basically working our constellation in my TZ. The attackers aren't really committed ie they could drop into any of 50 systems that their scouts are covering.
Then form a response fleet, bait them into dropping, and then give them a bloody nose. Do this enough times and they will pick a new group to mess with. EVE is easy if you're not lazy and expect CCP to hand you things.
I'm perfectly fine with the current system, I don't need CCP to change things.
note that in a delayed local scenario, we'd need to have the response fleet there 24x7 because we couldn't -see- the scouts, and that response fleet has to cover 60 systems which has implications for the kinds of pilots that would need to be committed. It all sounds remarkably improbable to me. |

Xuixien
Attitude Adjustment Incorporated
573
|
Posted - 2013.12.09 20:26:00 -
[297] - Quote
Tauranon wrote:Xuixien wrote:Tauranon wrote:Right now we have a neutral cloaker known to hotdrop blops basically working our constellation in my TZ. The attackers aren't really committed ie they could drop into any of 50 systems that their scouts are covering.
Then form a response fleet, bait them into dropping, and then give them a bloody nose. Do this enough times and they will pick a new group to mess with. EVE is easy if you're not lazy and expect CCP to hand you things. I'm perfectly fine with the current system, I don't need CCP to change things.  note that in a delayed local scenario, we'd need to have the response fleet there 24x7 because we couldn't -see- the scouts, and that response fleet has to cover 60 systems which has implications for the kinds of pilots that would need to be committed. It all sounds remarkably improbable to me.
So what you're saying is there's a group of players out there who are covering 60 of your systems, but you're unable to cover those same 60 systems, even though you own them?
AUT5M - Active WH Corporation seeking new recruits. Frequent fleets, perfect boosts, material buyback, and more. Battleship/Logi/T3 pilots needed. Inquire within. Full API required. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2009
|
Posted - 2013.12.09 20:27:00 -
[298] - Quote
Xuixien wrote:Please tell me how many Caldari ships get a general bonus to missile damage rather than a bonus to missile kinetic damage. (ProTip: You're better off firing kinetic missiles if you're kinetic bonused than you are firing EM missiles at a ship with a small EM hole. But this is really technical PvP type stuff and I don't expect someone who can't even figure out how to rat while aligned to understand.  ) Oh OK. So in your weird math, please explain to me why a kinetic missile with a bonus does better than an EM missile against a target with 90% kin/40% EM resists. Seriously, if you've got some magic way that's better I'd be interested in knowing.
Xuixien wrote:You are really, really reaching now. LOL. Pointing out you're serious lack of EVE knowledge is reaching?
Xuixien wrote:Do you know what kind of damage unbonused AutoCannons get? Like 100. And that's paper DPS, not applied DPS. (ProTip: Applied DPS of unbonused ACs sucks). You'd be better off using Void in your example. HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA. L2P. Really, L2P.
Xuixien wrote:And? Having Local isn't going to save you from a Covert Cyno. You should stop posting. Uhh no, but local lets you know there's someone about. You are implying that WH having no local proves that it would work in null. You are wrong. You are in fact completely wrong. You seem to barely have a basic understanding of EVE mechanics. And literally every post you are just digging deeper and deeper by spewing out more and more completely wrong information. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Xuixien
Attitude Adjustment Incorporated
573
|
Posted - 2013.12.09 20:28:00 -
[299] - Quote
James Amril-Kesh wrote:Bla bla bla, I'm really mad at you for making me feel stupid so I'm going to refrain from trying to make any points and just insult you instead.
Not empty quoting.
Take care guys. Really excited about this upcoming iteration to Local. 
AUT5M - Active WH Corporation seeking new recruits. Frequent fleets, perfect boosts, material buyback, and more. Battleship/Logi/T3 pilots needed. Inquire within. Full API required. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2009
|
Posted - 2013.12.09 20:31:00 -
[300] - Quote
You realise us pointing out that you are in fact an artard is not tears right? Oh maybe you don't. I mean you don;t know how most of EVE works, so how should I expect you to understand the community.
And no matter what they put in, it will change nothing. It will at most be what we have no with buttons to push. There's no way CCP are just going to dump local and open PVE players up to masses of ganking. What we are complaining about is they are going to waste time putting in a completely pointless change when there are literally hundreds of other mechanics that need work and would provide actual benefits to the game. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |
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