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Thread Statistics | Show CCP posts - 1 post(s) |

Emsigma
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Posted - 2006.03.06 08:41:00 -
[1]
Originally by: TomB Better EW counter-measure are being created by the CCP research lab.
The problem with the EW is not that it can not be countered, it is that one module is enough, hence making jammers mandatory to fit on every ship.
Frigates, intys, af, bs, cruisers. Everything runs jammers of some sort. It has actually really destroyed PvP in EVE very much and to be honest I think that the old system was definitly better since you at least could know what ships that were gonna jam you.
Today it is to often a dice roll. The sides that gets the most jams in the intital engagement will have a huuuge upper hand for the rest of the battle.
Note that EW has become more important than anything else at all in PvP now and that is has become the death of 1vs1 and ultra small engagements. ----------
// emsigma |

Emsigma
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Posted - 2006.03.06 10:33:00 -
[2]
Well, the system we had before the overhaul was good enough as I see it if you just increase the times on multispecs to 20s as it is today.
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// emsigma |

Emsigma
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Posted - 2006.03.06 11:46:00 -
[3]
Originally by: Tobiaz Also sensor damps are now subject to stacking penalties and therefore are a lot less powerfull then before.
But since dampeners are more effective than sensor boosters and both are working under the same stacking formula.
1x sensor dampeners t2 = 48% to range and scan res. 1x sensor booster t2 = 160% to range and scan res
0.48*1.6 = 0.768 or if you want it... almost -25% to range and scan res.
Ofc this is increasing when more modules are stacked so after 3x sensor booster t2 and 3x sensor dampener t2 you will be way below 50% of your original range and scan res. ----------
// emsigma |

Emsigma
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Posted - 2006.03.06 12:37:00 -
[4]
The problem is that EW is so very easy to fit, extremly easy to use and extremly effective.
A frigate with a single racial can run that + scrambler on auto and have over 40% chance of jamming their targets every cycle.
That's why EW is overpowered. ----------
// emsigma |

Emsigma
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Posted - 2006.03.06 13:42:00 -
[5]
Edited by: Emsigma on 06/03/2006 13:42:12
Originally by: j0sephine Why exactly is this silly? because your ship costed 100+ millions and the one that managed to jam you for whole 20 secs, didn't..?
It is silly because a frig with 1x racial has 40-45% chance of jamming a BS(or recon ship or whatever) every 20 seconds. Now.. it takes almost 30 seconds for a battleship to lock a frig if it does not have sensor booster, so let's say it has 1x sensor booster and give it a 20s lock time.
A frig must now only succeed in 1 jam every 2 times which is very very close to it's expected outcome on the situation. Conclussion: The expected succeed rate for a frig with ONE jammers is that it will maintain it's jam against another bs. Now, of course it will fail eventually but it is way to overpowered.
What was good with the old system anyway where you had fixed points and fixed jam strength? ----------
// emsigma |

Emsigma
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Posted - 2006.03.06 14:35:00 -
[6]
Note that a griffin can fit 4x racials and run them permanently with the help of 2x small nosses :) ----------
// emsigma |

Emsigma
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Posted - 2006.03.06 14:50:00 -
[7]
Originally by: Nafri
yeah, of course you fly to 5,5km range to EW someone ^^
No, you can just orbit one of your own battleships and borrow cap from it and cause havoc with the racials that has huge optimal allready... and in gang/fleet I don't think that there will be much problems finding targets :) specially not when the griff has a huge locking distance as it is and no sensor boosters needed :) ----------
// emsigma |

Emsigma
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Posted - 2006.03.06 17:38:00 -
[8]
Originally by: Nafri Depends, EW on normal ships is too strong, EW on BB and Scorp could be better
I could not agree more. ----------
// emsigma |

Emsigma
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Posted - 2006.03.07 09:26:00 -
[9]
Originally by: Jiminei
Leave it as it is, but as wcs (pwb) counteract the scrambler and disruptor so something similar counteracts ECM.... Oh wait, could it be ECCM??? You use something to attack, expect to use something to defend.
so you mean that in a game where i chose rock 33% of the times and scissor 67% of the times you would take the deal to always choose scissor yourself if i promise to change it to 10% rock and 90% scissors? ----------
// emsigma |
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