
Drizit
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Posted - 2006.03.08 03:56:00 -
[1]
There are several major problems that counter your arguements of predator/prey logic.
The "prey", being the majority are the mainstay of CCP's income. Therefore CCP have little alternative but to give in to the demand. Although I can see that they have done so with a certain balance and methods by which they appear to give in without really doing so. An example is Ore Theft: They changed it so the thief is flagged and you can fire on them, this pleased the majority. What the majority failed to realise is that if the thief is stronger, they are not only going to lose their ore but their ship as well. Also, by the time they can get their other ship to do combat, the ore thief has long gone.
Another problem is the time differences between players. Anyone who has played Eve for a number of years, has a distinct advantage. One is that they were around when very little happened in 0.0 and there was very little to stop them taking it over and making their homes there. Now you have older players with vastly more experience and skills keeping lower skilled and less experienced out of the area by guarding their gates, forcing them to stay in less lucrative areas. Even predators remain very wary of areas where they themselves become the prey. There are many predators in Empire space but they lack the skills and experience to make headway in 0.0 and remain in higher sec because there is more profit there by comparison. Example: Mining or trading in 0.0 or even lowsec can get you killed so you stand to lose your ship, your pod and any implants you have. An expensive loss which compared to what you may gain from mining or trading in those regions would balance out with, at best, a meagre gain which overall, isn't worth the risk. All the experienced players harp on about risk v reward but when they were around, the only risk in 0.0 was NPC rats because there were so few players and harldy any in 0.0 compared to now.
Also, pretty much anything manufatured has to recover the cost of minerals and any additional items as well as the cost of the BPC or BPO and costs for using the manufacturing plants. I manufacture Ships and find that selling prices for minerals far exceed the buying prices. I can mine to get some minerals like even Zydrine but Megacyte, I have to buy because it's too far down the security scale for me to risk everything mining for it, even losing a Retriever means all my profit margin is gone. Any combat ship rigged for mining can mine only pitiful amounts due to cargo space that make the process far too long and even more dangerous as a result. Something like a BS rigged for mining that can hold it's own against the players in 0.0 who guard their ore stash is far too expensive to lose.
Finally, Corps in 0.0 have their own agendas which many newer players do not want to get involved in. These include political arguements with other corps Some newer players are not interested in the political side of Eve and prefer to remain aloof from it. Corp wars do not concern them, who is intruding into the region "owned" by the corps does not concern them, nor does anything to do with alliances etc. Many corps also insist on taking refining and manufacturing away from the newer player for their more experienced players to do due to skills etc because they can refine better and manufacture faster and cheaper. We don't want that which is why we chose to train them skills ourselves. It takes away our enjoyment and satisfaction to know that we mined the ore, refined the minerals and built the product. If we didn't want that satisfaction, we wouldn't have trained for the skills to do it. Just because our skills are lower, doesn't mean we would be more interested in better profit from someone with more skill doing it for us. Therefore, many "prey" as you call us, do not want to join an existing corps in 0.0 and no amount of telling us to do it is going to make any difference.
-- My idea of an OS is one that Operates the System, not a complete package of every piece of software ever written. Computers created "The Paperless Office". But some stupid fool invented a printer |