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Thread Statistics | Show CCP posts - 1 post(s) |

Ravenal
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Posted - 2006.04.15 19:12:00 -
[1]
1. make corp assets - offices tool like personal assets tool with search and all 2. multi blueprint lock/unlock feature 3. freighter to pos options 4. better ew notification system (npcs too) 5. targeted t2 research (go for a specific bpo/c) 6. more indepth production system with item naming and custom attribs to some extent 7. three difficulty levels on each agent mission level (short mission, normal mission, long mission) 8. corp deliveres on map 9. dont list the locked bpos in the lock bpo window and the other way around 10. include volume and nr of jumps in corp tools - deliveries window
. -Fate is what you make of it. -Make your own fate using T2 items produced by The Fated
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Ravenal
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Posted - 2006.04.17 10:43:00 -
[2]
Edited by: Ravenal on 17/04/2006 10:44:16 ...you never said you couldnt have more than one top ten lists - but doing so probably devalues my previous one anyway so it should be ok :) 1. good health to Oveur - we missed ya!!! (edit: second thought this "should" be nr.1) 2. named and t2 bpc research on t1 bpos (big market on profitable t2 items) 3. named and eventually t3 bpc research on t2 bpos (small market on specialized t2 named items) 4. reverse engineering for bpcs (not all items are applicable for reverse engineering - f.ex loot) 5. branded set bonuses (X corps ship and modules optimize each other) 6. (alternative to 4) corp made hardwirings that optimize corp made branded items (require some exoctic cosmos/complex materials and skills) 7. combat boosters 8. attribute boosters (i dont think macroers could take too much of an advantage on theese) 9. LP based agent market (selectable offers - but chosen offers go up in LPs while others go down in LPs) 10. No LP offers to be LP cash in only, always include NPC aquireable only and/or isk (isk sink)
. -Fate is what you make of it. -Make your own fate using T2 items produced by The Fated
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Ravenal
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Posted - 2006.04.17 21:16:00 -
[3]
more stuff!
1. non faction pirates (freelance npc pirates in "noob" corps) :D 2. solar system, constellation, regional war declarations (not galaxy wide - war price depends on sec lvl of systems decced in) 3. channel settings saved (big font and no images) 4. channel join saved (when logging in multiple characters on the same install the cache "forgets" joined channels) 5. /invite to work on channels (general shortcut slash operations in channels) 6. tier 3 battlecruisers 7. tier 4 frigates 8. tier 2 and 3 destroyers 9. right click lock and unlock in corp hangars for bpos 10. more beer for Oveur... 
. -Fate is what you make of it. -Make your own fate using T2 items produced by The Fated
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Ravenal
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Posted - 2006.04.22 01:40:00 -
[4]
1. randomly created temporary complexes (cosmos = agents, mining = roids, science = bpcs, military = lots of bounty, factory = cool loot and minerals) 2. more trade goods (give me beer!) 3. better notifications in missions about possible faction standing loss 4. if you lose faction standing, you should gain some too for "enemy" factions 5. Export from corp mangement tools (member management, assets, ...) 6. (continued from 1) remove all roid belts and replace them with randomly "spawning" roid "complexes". 7. make all normal roids bigger and fewer. 8. introduce "data mining" ... science vessel that can scan stuff and produce some data reports that can be used for some reverse engineering process 9. 0.0 to empire and empire to 0.0 missions. Missions that require you to travel between empire and 0.0 for a certain item or to kill a spawn. Missions can be refused without penalty but give good rewards. 10. ship "implants" and possibly item "implants". . -Fate is what you make of it. -Make your own fate using T2 items produced by The Fated
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