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Imbrium
EVE University Ivy League
0
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Posted - 2013.12.18 19:45:00 -
[1] - Quote
So assuming you made a new character and gave him the Prototype Cerebral Accelerator (+9 all stats for 14 days) and then the Standard Cerebral Accelerator for +3 all stats for days 15-35...
How many skill points would he end up with at the end of day 35?
And, is that the best you can do? Or does a new character get some other bonus as well?
I am asking because I am looking at the difference in cost in plexing a second characters ability to train and those implants and the time it would take to get to a certain point vice the cost of buying a new character that already has the skills.
Regardless of what skills, how many SP?
(Unless there is some calculator out there that will tell you this? But I know EVEMON only goes to +5) |

Thomas Builder
Center for Advanced Studies Gallente Federation
180
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Posted - 2013.12.18 20:03:00 -
[2] - Quote
SP / minute = 1 * Primary stat + 0.5 * Secondary stat
The rest is left as an exercise to the reader. |

Imbrium
EVE University Ivy League
0
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Posted - 2013.12.18 20:20:00 -
[3] - Quote
Well, the best split you can get is 27/21 with no implants,
So that's 41/34 with the +14's while training Cybernetics I which needs 750sp.
So you would get 58sp/min for ~13 min, then you could add in +3's making it 44/37 or 62.5sp/min for 14 days.
90k SP/day or 1,259,937 SP at day 14. Then you drop to using the Standard Cerebral and +3's so 33/27 or 46.5 sp/min for days 15-35. Which is 66960 sp a day
Total looks like 2,559,137 SPs on day 35 assuming you didn't train up to +4's (Cybernetics IV)
Anyone confirm this? |

J'Poll
CDG Playgrounds
2635
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Posted - 2013.12.18 20:53:00 -
[4] - Quote
And now does this matter.
SP isn't an I win system where more = better. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |

Imbrium
EVE University Ivy League
0
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Posted - 2013.12.18 21:03:00 -
[5] - Quote
Well, it matters to me because I want to see what the cost would be to train up a second character (while still training my first) vice buying one off the market.
It might matter to others who want to have an idea of how many SP they can get in that first month (as compared to the 1,890,000 they would get in the same 35 days with no implants or boosters).
And yes, SP is an I Win system where more is better up to the point that it lets you fly the ship you need, or have the skills you need, to accomplish your goals in game.
The nice thing about Eve is there is a point where, for a specific ship and fitting, there isn't more to train on it, but till that point, more is better by far when compared with not about to fly/trade/manufacture/whatever an individuals goal might be. |

Imbrium
EVE University Ivy League
0
|
Posted - 2013.12.18 21:12:00 -
[6] - Quote
As an example:
Perfect trading skills is 9,472,000 SP (for all 14 skills to V). So if I wanted a character with perfect trade skills, that would be:
35 days for the 2,457,414, and then another 115 days for the remainder (figuring after 35 days skills are +3's only).
So roughly 150 days or 5 months.
So now I know the timeframe and cost (whether a monthly sub or plex per month) and can compare that to the costs people are asking on the market for a similarly equipped character. |

J'Poll
CDG Playgrounds
2636
|
Posted - 2013.12.18 22:24:00 -
[7] - Quote
Imbrium wrote:As an example:
Perfect trading skills is 9,472,000 SP (for all 14 skills to V). So if I wanted a character with perfect trade skills, that would be:
35 days for the 2,457,414, and then another 115 days for the remainder (figuring after 35 days skills are +3's only).
So roughly 150 days or 5 months.
So now I know the timeframe and cost (whether a monthly sub or plex per month) and can compare that to the costs people are asking on the market for a similarly equipped character.
Yeah. I see your point in that.
Just keep in mind that amount of SP doesn't only make the price of a character. It also depends on which skills, how much they cost, how they are focused and supply and demand.
So likely a character that pure PvP skilled and another character with exact amount of SP in industry...the PvP player will be more expensive.
Same with skillbook prices. 1mil SP in a skill that cost 500k on the market vs 1mil SP in a skill that costs 450mil on the market equals in a different price asked for the character. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |

Sabriz Adoudel
Mission BLITZ
1344
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Posted - 2013.12.18 22:58:00 -
[8] - Quote
You would train all the Trade skills to 5?
I see very little return in training Tycoon to 5, likewise in Visibility and Marketing 5.
My trade-oriented alt has Accounting and Broker Relations at 5 (of course), Tycoon 3 (Wholesale 4 wasn't enough orders, by the time you train Wholesale 5, Tycoon 3 is basically free), and most of the order range things at 4.
The big thing with a trade alt is getting standings to lower broker fees further; that's something that cannot be done with just SP and is very, very expensive to pay someone else to do for you. Whenever this character needs to rebuild sec status after one too many highsec ganks, I fleet up with the trade alt, run missions, and share the mission rewards including standings bonus with the trade alt. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. An enemy is just a friend that you stab in the front. |

Radius Prime
Tax Evading Ass.
143
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Posted - 2013.12.20 18:47:00 -
[9] - Quote
Sabriz Adoudel wrote:You would train all the Trade skills to 5?
I see very little return in training Tycoon to 5, likewise in Visibility and Marketing 5.
My trade-oriented alt has Accounting and Broker Relations at 5 (of course), Tycoon 3 (Wholesale 4 wasn't enough orders, by the time you train Wholesale 5, Tycoon 3 is basically free), and most of the order range things at 4.
The big thing with a trade alt is getting standings to lower broker fees further; that's something that cannot be done with just SP and is very, very expensive to pay someone else to do for you. Whenever this character needs to rebuild sec status after one too many highsec ganks, I fleet up with the trade alt, run missions, and share the mission rewards including standings bonus with the trade alt.
Very true. And trade alts with standings are hardly ever for sale. Know cause been looking for ages.
Reopen the EVE gate so we can invade Serenity. Goons can go first. |

J'Poll
CDG Playgrounds
2639
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Posted - 2013.12.20 19:26:00 -
[10] - Quote
Radius Prime wrote:Sabriz Adoudel wrote:You would train all the Trade skills to 5?
I see very little return in training Tycoon to 5, likewise in Visibility and Marketing 5.
My trade-oriented alt has Accounting and Broker Relations at 5 (of course), Tycoon 3 (Wholesale 4 wasn't enough orders, by the time you train Wholesale 5, Tycoon 3 is basically free), and most of the order range things at 4.
The big thing with a trade alt is getting standings to lower broker fees further; that's something that cannot be done with just SP and is very, very expensive to pay someone else to do for you. Whenever this character needs to rebuild sec status after one too many highsec ganks, I fleet up with the trade alt, run missions, and share the mission rewards including standings bonus with the trade alt. Very true. And trade alts with standings are hardly ever for sale. Know cause been looking for ages.
Because most characters for sale are just skilled up for the sale. They arent used.
Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |
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